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https://github.com/SoftFever/OrcaSlicer.git
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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
205 lines
8.2 KiB
C++
205 lines
8.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>, Olga Diamanti <olga.diam@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "cut_mesh_from_singularities.h"
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#include <igl/triangle_triangle_adjacency.h>
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#include <igl/edge_topology.h>
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#include <vector>
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#include <deque>
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namespace igl {
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template <
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typename DerivedV,
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typename DerivedF,
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typename DerivedM,
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typename DerivedO
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>
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class MeshCutter
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{
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protected:
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const Eigen::PlainObjectBase<DerivedV> &V;
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const Eigen::PlainObjectBase<DerivedF> &F;
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const Eigen::PlainObjectBase<DerivedM> &Handle_MMatch;
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Eigen::VectorXi F_visited;
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DerivedF TT;
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DerivedF TTi;
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Eigen::MatrixXi E, F2E, E2F;
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protected:
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inline bool IsRotSeam(const int f0,const int edge)
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{
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unsigned char MM = Handle_MMatch(f0,edge);
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return (MM!=0);
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}
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inline void FloodFill(const int start, Eigen::PlainObjectBase<DerivedO> &Handle_Seams)
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{
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std::deque<int> d;
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///clean the visited flag
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F_visited(start) = true;
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d.push_back(start);
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while (!d.empty())
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{
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int f = d.at(0); d.pop_front();
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for (int s = 0; s<3; s++)
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{
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int g = TT(f,s); // f->FFp(s);
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int j = TTi(f,s); // f->FFi(s);
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if (j == -1)
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{
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g = f;
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j = s;
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}
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if ((!(IsRotSeam(f,s))) && (!(IsRotSeam(g,j))) && (!F_visited(g)) )
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{
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Handle_Seams(f,s)=false;
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Handle_Seams(g,j)=false;
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F_visited(g) = true;
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d.push_back(g);
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}
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}
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}
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}
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inline void Retract(Eigen::PlainObjectBase<DerivedO> &Handle_Seams)
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{
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std::vector<int> e(V.rows(),0); // number of edges per vert
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// for (unsigned f=0; f<F.rows(); f++)
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// {
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// for (int s = 0; s<3; s++)
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// {
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// if (Handle_Seams(f,s))
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// if (TT(f,s)<=f)
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// {
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// e[ F(f,s) ] ++;
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// e[ F(f,(s+1)%3) ] ++;
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// }
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// }
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// }
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for (int ei=0; ei<E.rows(); ++ei)
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{
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//only need one face
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int f0 = E2F(ei,0);
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if (f0==-1)
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f0 = E2F(ei,1);
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int k=0;
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for (k=0; k<3; ++k)
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if (F2E(f0,k)==ei)
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break;
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if (Handle_Seams(f0,k))
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{
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e[ F(f0,k) ] ++;
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e[ F(f0,(k+1)%3) ] ++;
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}
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}
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bool over=true;
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int guard = 0;
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do
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{
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over = true;
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for (int f = 0; f<F.rows(); f++) //if (!f->IsD())
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{
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for (int s = 0; s<3; s++)
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{
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if (Handle_Seams(f,s))
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if (!(IsRotSeam(f,s))) // never retract rot seams
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{
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if (e[ F(f,s) ] == 1) {
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// dissolve seam
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Handle_Seams(f,s)=false;
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if (TT(f,s) != -1)
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Handle_Seams(TT(f,s),TTi(f,s))=false;
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e[ F(f,s)] --;
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e[ F(f,(s+1)%3) ] --;
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over = false;
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}
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}
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}
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}
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if (guard++>10000)
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over = true;
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} while (!over);
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}
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public:
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inline MeshCutter(const Eigen::PlainObjectBase<DerivedV> &V_,
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const Eigen::PlainObjectBase<DerivedF> &F_,
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const Eigen::PlainObjectBase<DerivedM> &Handle_MMatch_):
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V(V_),
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F(F_),
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Handle_MMatch(Handle_MMatch_)
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{
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triangle_triangle_adjacency(F,TT,TTi);
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edge_topology(V,F,E,F2E,E2F);
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};
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inline void cut(Eigen::PlainObjectBase<DerivedO> &Handle_Seams)
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{
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F_visited.setConstant(F.rows(),0);
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Handle_Seams.setConstant(F.rows(),3,1);
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int index=0;
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for (unsigned f = 0; f<F.rows(); f++)
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{
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if (!F_visited(f))
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{
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index++;
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FloodFill(f, Handle_Seams);
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}
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}
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Retract(Handle_Seams);
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for (unsigned int f=0;f<F.rows();f++)
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for (int j=0;j<3;j++)
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if (IsRotSeam(f,j))
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Handle_Seams(f,j)=true;
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}
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};
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}
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template <typename DerivedV,
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typename DerivedF,
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typename DerivedM,
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typename DerivedO>
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IGL_INLINE void igl::cut_mesh_from_singularities(const Eigen::PlainObjectBase<DerivedV> &V,
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const Eigen::PlainObjectBase<DerivedF> &F,
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const Eigen::PlainObjectBase<DerivedM> &Handle_MMatch,
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Eigen::PlainObjectBase<DerivedO> &Handle_Seams)
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{
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igl::MeshCutter< DerivedV, DerivedF, DerivedM, DerivedO> mc(V, F, Handle_MMatch);
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mc.cut(Handle_Seams);
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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template void igl::cut_mesh_from_singularities<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
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template void igl::cut_mesh_from_singularities<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
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template void igl::cut_mesh_from_singularities<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&);
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template void igl::cut_mesh_from_singularities<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
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template void igl::cut_mesh_from_singularities<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
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template void igl::cut_mesh_from_singularities<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&);
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template void igl::cut_mesh_from_singularities<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&);
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#endif
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