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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
168 lines
4.7 KiB
C++
168 lines
4.7 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "adjacency_list.h"
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#include "verbose.h"
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#include <algorithm>
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template <typename Index, typename IndexVector>
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IGL_INLINE void igl::adjacency_list(
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const Eigen::PlainObjectBase<Index> & F,
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std::vector<std::vector<IndexVector> >& A,
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bool sorted)
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{
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A.clear();
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A.resize(F.maxCoeff()+1);
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// Loop over faces
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for(int i = 0;i<F.rows();i++)
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{
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// Loop over this face
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for(int j = 0;j<F.cols();j++)
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{
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// Get indices of edge: s --> d
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int s = F(i,j);
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int d = F(i,(j+1)%F.cols());
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A.at(s).push_back(d);
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A.at(d).push_back(s);
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}
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}
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// Remove duplicates
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for(int i=0; i<(int)A.size();++i)
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{
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std::sort(A[i].begin(), A[i].end());
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A[i].erase(std::unique(A[i].begin(), A[i].end()), A[i].end());
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}
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// If needed, sort every VV
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if (sorted)
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{
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// Loop over faces
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// for every vertex v store a set of ordered edges not incident to v that belongs to triangle incident on v.
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std::vector<std::vector<std::vector<int> > > SR;
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SR.resize(A.size());
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for(int i = 0;i<F.rows();i++)
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{
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// Loop over this face
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for(int j = 0;j<F.cols();j++)
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{
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// Get indices of edge: s --> d
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int s = F(i,j);
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int d = F(i,(j+1)%F.cols());
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// Get index of opposing vertex v
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int v = F(i,(j+2)%F.cols());
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std::vector<int> e(2);
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e[0] = d;
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e[1] = v;
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SR[s].push_back(e);
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}
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}
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for(int v=0; v<(int)SR.size();++v)
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{
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std::vector<IndexVector>& vv = A.at(v);
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std::vector<std::vector<int> >& sr = SR[v];
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std::vector<std::vector<int> > pn = sr;
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// Compute previous/next for every element in sr
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for(int i=0;i<(int)sr.size();++i)
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{
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int a = sr[i][0];
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int b = sr[i][1];
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// search for previous
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int p = -1;
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for(int j=0;j<(int)sr.size();++j)
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if(sr[j][1] == a)
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p = j;
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pn[i][0] = p;
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// search for next
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int n = -1;
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for(int j=0;j<(int)sr.size();++j)
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if(sr[j][0] == b)
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n = j;
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pn[i][1] = n;
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}
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// assume manifoldness (look for beginning of a single chain)
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int c = 0;
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for(int j=0; j<=(int)sr.size();++j)
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if (pn[c][0] != -1)
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c = pn[c][0];
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if (pn[c][0] == -1) // border case
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{
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// finally produce the new vv relation
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for(int j=0; j<(int)sr.size();++j)
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{
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vv[j] = sr[c][0];
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if (pn[c][1] != -1)
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c = pn[c][1];
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}
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vv.back() = sr[c][1];
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}
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else
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{
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// finally produce the new vv relation
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for(int j=0; j<(int)sr.size();++j)
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{
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vv[j] = sr[c][0];
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c = pn[c][1];
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}
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}
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}
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}
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}
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template <typename Index>
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IGL_INLINE void igl::adjacency_list(
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const std::vector<std::vector<Index> > & F,
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std::vector<std::vector<Index> >& A)
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{
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A.clear();
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A.resize(F.maxCoeff()+1);
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// Loop over faces
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for(int i = 0;i<F.size();i++)
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{
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// Loop over this face
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for(int j = 0;j<F[i].size();j++)
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{
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// Get indices of edge: s --> d
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int s = F(i,j);
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int d = F(i,(j+1)%F[i].size());
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A.at(s).push_back(d);
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A.at(d).push_back(s);
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}
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}
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// Remove duplicates
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for(int i=0; i<(int)A.size();++i)
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{
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std::sort(A[i].begin(), A[i].end());
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A[i].erase(std::unique(A[i].begin(), A[i].end()), A[i].end());
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}
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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// generated by autoexplicit.sh
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template void igl::adjacency_list<Eigen::Matrix<int, -1, 2, 0, -1, 2>, int>(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 2, 0, -1, 2> > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&, bool);
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// generated by autoexplicit.sh
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template void igl::adjacency_list<Eigen::Matrix<int, -1, -1, 0, -1, -1>, int>(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&, bool);
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template void igl::adjacency_list<Eigen::Matrix<int, -1, 3, 0, -1, 3>, int>(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&, bool);
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#endif
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