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* Rework UI jobs to make them more understandable and flexible. * Update Orca specific jobs * Fix progress issue * Fix dark mode and window radius * Update cereal version from 1.2.2 to 1.3.0 (cherry picked from commit prusa3d/PrusaSlicer@057232a275) * Initial port of Emboss gizmo * Bump up CGAL version to 5.4 (cherry picked from commit prusa3d/PrusaSlicer@1bf9dee3e7) * Fix text rotation * Fix test dragging * Add text gizmo to right click menu * Initial port of SVG gizmo * Fix text rotation * Fix Linux build * Fix "from surface" * Fix -90 rotation * Fix icon path * Fix loading font with non-ascii name * Fix storing non-utf8 font descriptor in 3mf file * Fix filtering with non-utf8 characters * Emboss: Use Orca style input dialog * Fix build on macOS * Fix tooltip color in light mode * InputText: fixed incorrect padding when FrameBorder > 0. (ocornut/imgui#4794, ocornut/imgui#3781) InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (ocornut/imgui#3781, ocornut/imgui#4794) (cherry picked from commit ocornut/imgui@072caa4a90) (cherry picked from commit ocornut/imgui@bdd2a94315) * SVG: Use Orca style input dialog * Fix job progress update * Fix crash when select editing text in preview screen * Use Orca checkbox style * Fix issue that toolbar icons are kept regenerated * Emboss: Fix text & icon alignment * SVG: Fix text & icon alignment * Emboss: fix toolbar icon mouse hover state * Add a simple subtle outline effect by drawing back faces using wireframe mode * Disable selection outlines * Show outline in white if the model color is too dark * Make the outline algorithm more reliable * Enable cull face, which fix render on Linux * Fix `disable_cullface` * Post merge fix * Optimize selection rendering * Fix scale gizmo * Emboss: Fix text rotation if base object is scaled * Fix volume synchronize * Fix emboss rotation * Emboss: Fix advance toggle * Fix text position after reopened the project * Make font style preview darker * Make font style preview selector height shorter --------- Co-authored-by: tamasmeszaros <meszaros.q@gmail.com> Co-authored-by: ocornut <omarcornut@gmail.com> Co-authored-by: SoftFever <softfeverever@gmail.com>
82 lines
3.2 KiB
C++
82 lines
3.2 KiB
C++
#include "ExPolygonsIndex.hpp"
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using namespace Slic3r;
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// IMPROVE: use one dimensional vector for polygons offset with searching by std::lower_bound
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ExPolygonsIndices::ExPolygonsIndices(const ExPolygons &shapes)
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{
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// prepare offsets
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m_offsets.reserve(shapes.size());
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uint32_t offset = 0;
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for (const ExPolygon &shape : shapes) {
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assert(!shape.contour.points.empty());
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std::vector<uint32_t> shape_offsets;
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shape_offsets.reserve(shape.holes.size() + 1);
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shape_offsets.push_back(offset);
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offset += shape.contour.points.size();
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for (const Polygon &hole: shape.holes) {
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shape_offsets.push_back(offset);
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offset += hole.points.size();
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}
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m_offsets.push_back(std::move(shape_offsets));
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}
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m_count = offset;
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}
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uint32_t ExPolygonsIndices::cvt(const ExPolygonsIndex &id) const
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{
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assert(id.expolygons_index < m_offsets.size());
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const std::vector<uint32_t> &shape_offset = m_offsets[id.expolygons_index];
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assert(id.polygon_index < shape_offset.size());
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uint32_t res = shape_offset[id.polygon_index] + id.point_index;
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assert(res < m_count);
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return res;
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}
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ExPolygonsIndex ExPolygonsIndices::cvt(uint32_t index) const
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{
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assert(index < m_count);
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ExPolygonsIndex result{0, 0, 0};
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// find expolygon index
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auto fn = [](const std::vector<uint32_t> &offsets, uint32_t index) { return offsets[0] < index; };
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auto it = std::lower_bound(m_offsets.begin() + 1, m_offsets.end(), index, fn);
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result.expolygons_index = it - m_offsets.begin();
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if (it == m_offsets.end() || it->at(0) != index) --result.expolygons_index;
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// find polygon index
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const std::vector<uint32_t> &shape_offset = m_offsets[result.expolygons_index];
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auto it2 = std::lower_bound(shape_offset.begin() + 1, shape_offset.end(), index);
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result.polygon_index = it2 - shape_offset.begin();
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if (it2 == shape_offset.end() || *it2 != index) --result.polygon_index;
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// calculate point index
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uint32_t polygon_offset = shape_offset[result.polygon_index];
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assert(index >= polygon_offset);
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result.point_index = index - polygon_offset;
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return result;
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}
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bool ExPolygonsIndices::is_last_point(const ExPolygonsIndex &id) const {
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assert(id.expolygons_index < m_offsets.size());
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const std::vector<uint32_t> &shape_offset = m_offsets[id.expolygons_index];
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assert(id.polygon_index < shape_offset.size());
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uint32_t index = shape_offset[id.polygon_index] + id.point_index;
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assert(index < m_count);
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// next index
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uint32_t next_point_index = index + 1;
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uint32_t next_poly_index = id.polygon_index + 1;
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uint32_t next_expoly_index = id.expolygons_index + 1;
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// is last expoly?
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if (next_expoly_index == m_offsets.size()) {
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// is last expoly last poly?
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if (next_poly_index == shape_offset.size())
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return next_point_index == m_count;
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} else {
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// (not last expoly) is expoly last poly?
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if (next_poly_index == shape_offset.size())
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return next_point_index == m_offsets[next_expoly_index][0];
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}
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// Not last polygon in expolygon
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return next_point_index == shape_offset[next_poly_index];
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}
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uint32_t ExPolygonsIndices::get_count() const { return m_count; }
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