OrcaSlicer/src/libslic3r/CutUtils.hpp

66 lines
2.1 KiB
C++

#ifndef slic3r_CutUtils_hpp_
#define slic3r_CutUtils_hpp_
#include "enum_bitmask.hpp"
#include "Point.hpp"
#include "Model.hpp"
#include <vector>
namespace Slic3r {
using ModelObjectPtrs = std::vector<ModelObject*>;
enum class ModelObjectCutAttribute : int { KeepUpper, KeepLower, KeepAsParts, FlipUpper, FlipLower, PlaceOnCutUpper, PlaceOnCutLower, CreateDowels, InvalidateCutInfo };
using ModelObjectCutAttributes = enum_bitmask<ModelObjectCutAttribute>;
ENABLE_ENUM_BITMASK_OPERATORS(ModelObjectCutAttribute);
class Cut {
Model m_model;
int m_instance;
const Transform3d m_cut_matrix;
ModelObjectCutAttributes m_attributes;
void post_process(ModelObject* object, ModelObjectPtrs& objects, bool keep, bool place_on_cut, bool flip);
void post_process(ModelObject* upper_object, ModelObject* lower_object, ModelObjectPtrs& objects);
void finalize(const ModelObjectPtrs& objects);
public:
Cut(const ModelObject* object, int instance, const Transform3d& cut_matrix,
ModelObjectCutAttributes attributes = ModelObjectCutAttribute::KeepUpper |
ModelObjectCutAttribute::KeepLower |
ModelObjectCutAttribute::KeepAsParts );
~Cut() { m_model.clear_objects(); }
struct Groove
{
float depth{ 0.f };
float width{ 0.f };
float flaps_angle{ 0.f };
float angle{ 0.f };
float depth_init{ 0.f };
float width_init{ 0.f };
float flaps_angle_init{ 0.f };
float angle_init{ 0.f };
float depth_tolerance{ 0.1f };
float width_tolerance{ 0.1f };
};
struct Part
{
bool selected;
bool is_modifier;
};
const ModelObjectPtrs& perform_with_plane();
const ModelObjectPtrs& perform_by_contour(std::vector<Part> parts, int dowels_count);
const ModelObjectPtrs& perform_with_groove(const Groove& groove, const Transform3d& rotation_m, bool keep_as_parts = false);
}; // namespace Cut
} // namespace Slic3r
#endif /* slic3r_CutUtils_hpp_ */