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synced 2025-07-14 02:07:54 -06:00

Attempted to get mirroring right (that never worked correctly with the clipping plane in the sla gizmo) The transformation of the support mesh is kind of a mystery to me, hopefully it is right Also cleaned the code a bit (removed commented-out code, unused variables, etc)
36 lines
805 B
C++
36 lines
805 B
C++
#ifndef slic3r_MeshClipper_hpp_
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#define slic3r_MeshClipper_hpp_
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#include "libslic3r/Point.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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namespace Slic3r {
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namespace GUI {
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class MeshClipper {
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public:
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void set_plane(const ClippingPlane& plane);
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void set_mesh(const TriangleMesh& mesh);
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void set_transformation(const Geometry::Transformation& trafo);
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const std::vector<Vec3f>& get_triangles();
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private:
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void recalculate_triangles();
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Geometry::Transformation m_trafo;
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const TriangleMesh* m_mesh = nullptr;
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ClippingPlane m_plane;
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std::vector<Vec2f> m_triangles2d;
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std::vector<Vec3f> m_triangles3d;
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bool m_triangles_valid = false;
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std::unique_ptr<TriangleMeshSlicer> m_tms;
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_MeshClipper_hpp_
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