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			427 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			427 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| //
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| // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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| //
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| // This Source Code Form is subject to the terms of the Mozilla Public License
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| #include "uniformly_sample_two_manifold.h"
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| #include "verbose.h"
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| #include "slice.h"
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| #include "colon.h"
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| #include "all_pairs_distances.h"
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| #include "mat_max.h"
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| #include "vertex_triangle_adjacency.h"
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| #include "get_seconds.h"
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| #include "cat.h"
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| //#include "MT19937.h"
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| #include "partition.h"
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| 
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| //////////////////////////////////////////////////////////////////////////////
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| // Helper functions
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| //////////////////////////////////////////////////////////////////////////////
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| 
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| IGL_INLINE void igl::uniformly_sample_two_manifold(
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|   const Eigen::MatrixXd & W,
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|   const Eigen::MatrixXi & F,
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|   const int k,
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|   const double push,
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|   Eigen::MatrixXd & WS)
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| {
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|   using namespace Eigen;
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|   using namespace std;
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| 
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|   // Euclidean distance between two points on a mesh given as barycentric
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|   // coordinates
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|   // Inputs:
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|   //   W  #W by dim positions of mesh in weight space
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|   //   F  #F by 3 indices of triangles
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|   //   face_A  face index where 1st point lives
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|   //   bary_A  barycentric coordinates of 1st point on face_A
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|   //   face_B  face index where 2nd point lives
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|   //   bary_B  barycentric coordinates of 2nd point on face_B
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|   // Returns distance in euclidean space
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|   const auto & bary_dist = [] (
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|     const Eigen::MatrixXd & W,
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|     const Eigen::MatrixXi & F,
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|     const int face_A,
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|     const Eigen::Vector3d & bary_A,
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|     const int face_B,
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|     const Eigen::Vector3d & bary_B) -> double
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|   {
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|     return
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|       ((bary_A(0)*W.row(F(face_A,0)) +
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|         bary_A(1)*W.row(F(face_A,1)) +
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|         bary_A(2)*W.row(F(face_A,2)))
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|         -
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|         (bary_B(0)*W.row(F(face_B,0)) +
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|         bary_B(1)*W.row(F(face_B,1)) +
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|         bary_B(2)*W.row(F(face_B,2)))).norm();
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|   };
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| 
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|   // Base case if F is a tet list, find all faces and pass as non-manifold
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|   // triangle mesh
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|   if(F.cols() == 4)
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|   {
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|     verbose("uniform_sample.h: sampling tet mesh\n");
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|     MatrixXi T0 = F.col(0);
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|     MatrixXi T1 = F.col(1);
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|     MatrixXi T2 = F.col(2);
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|     MatrixXi T3 = F.col(3);
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|     // Faces from tets
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|     MatrixXi TF =
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|       cat(1,
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|         cat(1,
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|           cat(2,T0, cat(2,T1,T2)),
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|           cat(2,T0, cat(2,T2,T3))),
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|         cat(1,
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|           cat(2,T0, cat(2,T3,T1)),
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|           cat(2,T1, cat(2,T3,T2)))
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|       );
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|     assert(TF.rows() == 4*F.rows());
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|     assert(TF.cols() == 3);
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|     uniformly_sample_two_manifold(W,TF,k,push,WS);
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|     return;
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|   }
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| 
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|   double start = get_seconds();
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| 
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|   VectorXi S;
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|   // First get sampling as best as possible on mesh
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|   uniformly_sample_two_manifold_at_vertices(W,k,push,S);
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|   verbose("Lap: %g\n",get_seconds()-start);
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|   slice(W,S,colon<int>(0,W.cols()-1),WS);
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|   //cout<<"WSmesh=["<<endl<<WS<<endl<<"];"<<endl;
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| 
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| //#ifdef EXTREME_VERBOSE
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|   //cout<<"S=["<<endl<<S<<endl<<"];"<<endl;
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| //#endif
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| 
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|   // Build map from vertices to list of incident faces
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|   vector<vector<int> > VF,VFi;
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|   vertex_triangle_adjacency(W,F,VF,VFi);
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| 
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|   // List of list of face indices, for each sample gives index to face it is on
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|   vector<vector<int> > sample_faces; sample_faces.resize(k);
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|   // List of list of barycentric coordinates, for each sample gives b-coords in
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|   // face its on
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|   vector<vector<Eigen::Vector3d> > sample_barys; sample_barys.resize(k);
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|   // List of current maxmins amongst samples
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|   vector<int> cur_maxmin; cur_maxmin.resize(k);
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|   // List of distance matrices, D(i)(s,j) reveals distance from i's sth sample
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|   // to jth seed if j<k or (j-k)th "pushed" corner
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|   vector<MatrixXd> D; D.resize(k);
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| 
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|   // Precompute an W.cols() by W.cols() identity matrix
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|   MatrixXd I(MatrixXd::Identity(W.cols(),W.cols()));
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| 
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|   // Describe each seed as a face index and barycentric coordinates
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|   for(int i = 0;i < k;i++)
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|   {
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|     // Unreferenced vertex?
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|     assert(VF[S(i)].size() > 0);
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|     sample_faces[i].push_back(VF[S(i)][0]);
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|     // We're right on a face vertex so barycentric coordinates are 0, but 1 at
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|     // that vertex
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|     Eigen::Vector3d bary(0,0,0);
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|     bary( VFi[S(i)][0] ) = 1;
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|     sample_barys[i].push_back(bary);
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|     // initialize this to current maxmin
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|     cur_maxmin[i] = 0;
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|   }
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| 
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|   // initialize radius
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|   double radius = 1.0;
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|   // minimum radius (bound on precision)
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|   //double min_radius = 1e-5;
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|   double min_radius = 1e-5;
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|   int max_num_rand_samples_per_triangle = 100;
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|   int max_sample_attempts_per_triangle = 1000;
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|   // Max number of outer iterations for a given radius
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|   int max_iters = 1000;
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| 
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|   // continue iterating until radius is smaller than some threshold
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|   while(radius > min_radius)
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|   {
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|     // initialize each seed
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|     for(int i = 0;i < k;i++)
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|     {
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|       // Keep track of cur_maxmin data
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|       int face_i = sample_faces[i][cur_maxmin[i]];
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|       Eigen::Vector3d bary(sample_barys[i][cur_maxmin[i]]);
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|       // Find index in face of closest mesh vertex (on this face)
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|       int index_in_face =
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|         (bary(0) > bary(1) ? (bary(0) > bary(2) ? 0 : 2)
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|                            : (bary(1) > bary(2) ? 1 : 2));
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|       // find closest mesh vertex
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|       int vertex_i = F(face_i,index_in_face);
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|       // incident triangles
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|       vector<int> incident_F = VF[vertex_i];
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|       // We're going to try to place num_rand_samples_per_triangle samples on
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|       // each sample *after* this location
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|       sample_barys[i].clear();
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|       sample_faces[i].clear();
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|       cur_maxmin[i] = 0;
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|       sample_barys[i].push_back(bary);
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|       sample_faces[i].push_back(face_i);
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|       // Current seed location in weight space
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|       VectorXd seed =
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|         bary(0)*W.row(F(face_i,0)) +
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|         bary(1)*W.row(F(face_i,1)) +
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|         bary(2)*W.row(F(face_i,2));
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| #ifdef EXTREME_VERBOSE
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|       verbose("i: %d\n",i);
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|       verbose("face_i: %d\n",face_i);
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|       //cout<<"bary: "<<bary<<endl;
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|       verbose("index_in_face: %d\n",index_in_face);
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|       verbose("vertex_i: %d\n",vertex_i);
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|       verbose("incident_F.size(): %d\n",incident_F.size());
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|       //cout<<"seed: "<<seed<<endl;
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| #endif
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|       // loop over indcident triangles
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|       for(int f=0;f<(int)incident_F.size();f++)
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|       {
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| #ifdef EXTREME_VERBOSE
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|         verbose("incident_F[%d]: %d\n",f,incident_F[f]);
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| #endif
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|         int face_f = incident_F[f];
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|         int num_samples_f = 0;
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|         for(int s=0;s<max_sample_attempts_per_triangle;s++)
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|         {
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|           // Randomly sample unit square
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|           double u,v;
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| //      double ru = fgenrand();
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| //      double rv = fgenrand();
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|           double ru = (double)rand() / RAND_MAX;
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|           double rv = (double)rand() / RAND_MAX;
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|           // Reflect to lower triangle if above
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|           if((ru+rv)>1)
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|           {
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|             u = 1-rv;
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|             v = 1-ru;
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|           }else
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|           {
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|             u = ru;
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|             v = rv;
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|           }
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|           Eigen::Vector3d sample_bary(u,v,1-u-v);
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|           double d = bary_dist(W,F,face_i,bary,face_f,sample_bary);
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|           // check that sample is close enough
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|           if(d<radius)
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|           {
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|             // add sample to list
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|             sample_faces[i].push_back(face_f);
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|             sample_barys[i].push_back(sample_bary);
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|             num_samples_f++;
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|           }
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|           // Keep track of which random samples came from which face
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|           if(num_samples_f >= max_num_rand_samples_per_triangle)
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|           {
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| #ifdef EXTREME_VERBOSE
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|             verbose("Reached maximum number of samples per face\n");
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| #endif
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|             break;
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|           }
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|           if(s==(max_sample_attempts_per_triangle-1))
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|           {
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| #ifdef EXTREME_VERBOSE
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|             verbose("Reached maximum sample attempts per triangle\n");
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| #endif
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|           }
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|         }
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| #ifdef EXTREME_VERBOSE
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|         verbose("sample_faces[%d].size(): %d\n",i,sample_faces[i].size());
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|         verbose("sample_barys[%d].size(): %d\n",i,sample_barys[i].size());
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| #endif
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|       }
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|     }
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| 
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|     // Precompute distances from each seed's random samples to each "pushed"
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|     // corner
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|     // Put -1 in entries corresponding distance of a seed's random samples to
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|     // self
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|     // Loop over seeds
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|     for(int i = 0;i < k;i++)
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|     {
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|       // resize distance matrix for new samples
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|       D[i].resize(sample_faces[i].size(),k+W.cols());
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|       // Loop over i's samples
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|       for(int s = 0;s<(int)sample_faces[i].size();s++)
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|       {
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|         int sample_face = sample_faces[i][s];
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|         Eigen::Vector3d sample_bary = sample_barys[i][s];
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|         // Loop over other seeds
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|         for(int j = 0;j < k;j++)
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|         {
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|           // distance from sample(i,s) to seed j
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|           double d;
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|           if(i==j)
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|           {
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|             // phony self distance: Ilya's idea of infinite
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|             d = 10;
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|           }else
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|           {
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|             int seed_j_face = sample_faces[j][cur_maxmin[j]];
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|             Eigen::Vector3d seed_j_bary(sample_barys[j][cur_maxmin[j]]);
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|             d = bary_dist(W,F,sample_face,sample_bary,seed_j_face,seed_j_bary);
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|           }
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|           D[i](s,j) = d;
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|         }
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|         // Loop over corners
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|         for(int j = 0;j < W.cols();j++)
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|         {
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|           // distance from sample(i,s) to corner j
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|           double d =
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|             ((sample_bary(0)*W.row(F(sample_face,0)) +
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|               sample_bary(1)*W.row(F(sample_face,1)) +
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|               sample_bary(2)*W.row(F(sample_face,2)))
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|               - I.row(j)).norm()/push;
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|           // append after distances to seeds
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|           D[i](s,k+j) = d;
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|         }
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|       }
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|     }
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| 
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|     int iters = 0;
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|     while(true)
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|     {
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|       bool has_changed = false;
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|       // try to move each seed
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|       for(int i = 0;i < k;i++)
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|       {
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|         // for each sample look at distance to closest seed/corner
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|         VectorXd minD = D[i].rowwise().minCoeff();
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|         assert(minD.size() == (int)sample_faces[i].size());
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|         // find random sample with maximum minimum distance to other seeds
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|         int old_cur_maxmin = cur_maxmin[i];
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|         double max_min = -2;
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|         for(int s = 0;s<(int)sample_faces[i].size();s++)
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|         {
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|           if(max_min < minD(s))
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|           {
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|             max_min = minD(s);
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|             // Set this as the new seed location
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|             cur_maxmin[i] = s;
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|           }
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|         }
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| #ifdef EXTREME_VERBOSE
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|         verbose("max_min: %g\n",max_min);
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|         verbose("cur_maxmin[%d]: %d->%d\n",i,old_cur_maxmin,cur_maxmin[i]);
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| #endif
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|         // did location change?
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|         has_changed |= (old_cur_maxmin!=cur_maxmin[i]);
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|         // update distances of random samples of other seeds
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|       }
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|       // if no seed moved, exit
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|       if(!has_changed)
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|       {
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|         break;
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|       }
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|       iters++;
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|       if(iters>=max_iters)
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|       {
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|         verbose("Hit max iters (%d) before converging\n",iters);
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|       }
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|     }
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|     // shrink radius
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|     //radius *= 0.9;
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|     //radius *= 0.99;
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|     radius *= 0.9;
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|   }
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|   // Collect weight space locations
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|   WS.resize(k,W.cols());
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|   for(int i = 0;i<k;i++)
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|   {
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|     int face_i = sample_faces[i][cur_maxmin[i]];
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|     Eigen::Vector3d bary(sample_barys[i][cur_maxmin[i]]);
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|     WS.row(i) =
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|         bary(0)*W.row(F(face_i,0)) +
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|         bary(1)*W.row(F(face_i,1)) +
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|         bary(2)*W.row(F(face_i,2));
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|   }
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|   verbose("Lap: %g\n",get_seconds()-start);
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|   //cout<<"WSafter=["<<endl<<WS<<endl<<"];"<<endl;
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| }
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| 
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| IGL_INLINE void igl::uniformly_sample_two_manifold_at_vertices(
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|   const Eigen::MatrixXd & OW,
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|   const int k,
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|   const double push,
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|   Eigen::VectorXi & S)
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| {
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|   using namespace Eigen;
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|   using namespace std;
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| 
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|   // Copy weights and faces
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|   const MatrixXd & W = OW;
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|   /*const MatrixXi & F = OF;*/
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| 
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|   // Initialize seeds
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|   VectorXi G;
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|   Matrix<double,Dynamic,1>  ignore;
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|   partition(W,k+W.cols(),G,S,ignore);
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|   // Remove corners, which better be at top
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|   S = S.segment(W.cols(),k).eval();
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| 
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|   MatrixXd WS;
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|   slice(W,S,colon<int>(0,W.cols()-1),WS);
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|   //cout<<"WSpartition=["<<endl<<WS<<endl<<"];"<<endl;
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| 
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|   // number of vertices
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|   int n = W.rows();
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|   // number of dimensions in weight space
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|   int m = W.cols();
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|   // Corners of weight space
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|   MatrixXd I = MatrixXd::Identity(m,m);
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|   // append corners to bottom of weights
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|   MatrixXd WI(n+m,m);
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|   WI << W,I;
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|   // Weights at seeds and corners
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|   MatrixXd WSC(k+m,m);
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|   for(int i = 0;i<k;i++)
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|   {
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|     WSC.row(i) = W.row(S(i));
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|   }
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|   for(int i = 0;i<m;i++)
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|   {
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|     WSC.row(i+k) = WI.row(n+i);
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|   }
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|   // initialize all pairs sqaured distances
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|   MatrixXd sqrD;
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|   all_pairs_distances(WI,WSC,true,sqrD);
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|   // bring in corners by push factor (squared because distances are squared)
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|   sqrD.block(0,k,sqrD.rows(),m) /= push*push;
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| 
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|   int max_iters = 30;
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|   int j = 0;
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|   for(;j<max_iters;j++)
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|   {
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|     bool has_changed = false;
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|     // loop over seeds
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|     for(int i =0;i<k;i++)
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|     {
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|       int old_si = S(i);
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|       // set distance to ilya's idea of infinity
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|       sqrD.col(i).setZero();
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|       sqrD.col(i).array() += 10;
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|       // find vertex farthers from all other seeds
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|       MatrixXd minsqrD = sqrD.rowwise().minCoeff();
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|       MatrixXd::Index si,PHONY;
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|       minsqrD.maxCoeff(&si,&PHONY);
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|       MatrixXd Wsi = W.row(si);
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|       MatrixXd sqrDi;
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|       all_pairs_distances(WI,Wsi,true,sqrDi);
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|       sqrD.col(i) = sqrDi;
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|       S(i) = si;
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|       has_changed |= si!=old_si;
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|     }
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|     if(j == max_iters)
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|     {
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|       verbose("uniform_sample.h: Warning: hit max iters\n");
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|     }
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|     if(!has_changed)
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|     {
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|       break;
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|     }
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|   }
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| }
 | 
