mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-10-31 12:41:20 -06:00 
			
		
		
		
	
		
			
				
	
	
		
			10 lines
		
	
	
	
		
			149 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
	
		
			149 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 110
 | |
| 
 | |
| uniform sampler2D uniform_texture;
 | |
| 
 | |
| varying vec2 tex_coord;
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     gl_FragColor = texture2D(uniform_texture, tex_coord);
 | |
| }
 | 
