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After the changes in previous commit, the 3D scene must be reloaded after the wipe tower is invalidated. This can mostly be done on the C++ side, but reloading after Purging volumes are changed required this C++ -> Perl call |
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|---|---|---|
| .. | ||
| Controller | ||
| OptionsGroup | ||
| Plater | ||
| 2DBed.pm | ||
| 3DScene.pm | ||
| Controller.pm | ||
| MainFrame.pm | ||
| OptionsGroup.pm | ||
| Plater.pm | ||
| ProgressStatusBar.pm | ||
| SystemInfo.pm | ||