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			82 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <iostream>
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#include <fstream>
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#include <string>
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#include <libslic3r/libslic3r.h>
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#include <libslic3r/TriangleMesh.hpp>
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#include <libslic3r/SLA/SLABasePool.hpp>
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#include <libslic3r/SLA/SLABoilerPlate.hpp>
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#include <libnest2d/tools/benchmark.h>
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const std::string USAGE_STR = {
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    "Usage: slabasebed stlfilename.stl"
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};
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namespace Slic3r { namespace sla {
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Contour3D convert(const Polygons& triangles, coord_t z, bool dir);
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Contour3D walls(const Polygon& floor_plate, const Polygon& ceiling,
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                double floor_z_mm, double ceiling_z_mm,
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                double offset_difference_mm, ThrowOnCancel thr);
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void offset(ExPolygon& sh, coord_t distance);
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}
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}
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int main(const int argc, const char *argv[]) {
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    using namespace Slic3r;
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    using std::cout; using std::endl;
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    if(argc < 2) {
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        cout << USAGE_STR << endl;
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        return EXIT_SUCCESS;
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    }
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    TriangleMesh model;
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    Benchmark bench;
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    model.ReadSTLFile(argv[1]);
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    model.align_to_origin();
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    ExPolygons ground_slice;
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    sla::Contour3D mesh;
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//    TriangleMesh basepool;
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    sla::base_plate(model, ground_slice, 0.1f);
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    if(ground_slice.empty()) return EXIT_FAILURE;
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    ExPolygon bottom_plate = ground_slice.front();
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    ExPolygon top_plate = bottom_plate;
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    sla::offset(top_plate, coord_t(3.0/SCALING_FACTOR));
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    sla::offset(bottom_plate, coord_t(1.0/SCALING_FACTOR));
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    bench.start();
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    Polygons top_plate_triangles, bottom_plate_triangles;
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    top_plate.triangulate_p2t(&top_plate_triangles);
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    bottom_plate.triangulate_p2t(&bottom_plate_triangles);
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    auto top_plate_mesh = sla::convert(top_plate_triangles, coord_t(3.0/SCALING_FACTOR), false);
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    auto bottom_plate_mesh = sla::convert(bottom_plate_triangles, 0, true);
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    mesh.merge(bottom_plate_mesh);
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    mesh.merge(top_plate_mesh);
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    sla::Contour3D w = sla::walls(bottom_plate.contour, top_plate.contour, 0, 3, 2.0, [](){});
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    mesh.merge(w);
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//    sla::create_base_pool(ground_slice, basepool);
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    bench.stop();
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    cout << "Base pool creation time: " << std::setprecision(10)
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         << bench.getElapsedSec() << " seconds." << endl;
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//    basepool.write_ascii("out.stl");
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    std::fstream outstream("out.obj", std::fstream::out);
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    mesh.to_obj(outstream);
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    return EXIT_SUCCESS;
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}
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