OrcaSlicer/src/libigl/igl/triangle_fan.h
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

30 lines
1,007 B
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_TRIANGLE_FAN_H
#define IGL_TRIANGLE_FAN_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Given a list of faces tessellate all of the "exterior" edges forming another
// list of
//
// Inputs:
// E #E by simplex_size-1 list of exterior edges (see exterior_edges.h)
// Outputs:
// cap #cap by simplex_size list of "faces" tessellating the boundary edges
IGL_INLINE void triangle_fan(
const Eigen::MatrixXi & E,
Eigen::MatrixXi & cap);
// In-line version
IGL_INLINE Eigen::MatrixXi triangle_fan( const Eigen::MatrixXi & E);
}
#ifndef IGL_STATIC_LIBRARY
# include "triangle_fan.cpp"
#endif
#endif