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			17 lines
		
	
	
	
		
			375 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
	
		
			375 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef TRIANGULATEWALL_HPP
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| #define TRIANGULATEWALL_HPP
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| 
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| #include "libslic3r/Polygon.hpp"
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| 
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| namespace Slic3r {
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| 
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| using Wall = std::pair<std::vector<Vec3d>, std::vector<Vec3i>>;
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| 
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| Wall triangulate_wall(
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|     const Polygon &       lower,
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|     const Polygon &       upper,
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|     double                lower_z_mm,
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|     double                upper_z_mm);
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| }
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| 
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| #endif // TRIANGULATEWALL_HPP
 | 
