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			929 lines
		
	
	
	
		
			40 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			929 lines
		
	
	
	
		
			40 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
| package Slic3r::Print;
 | ||
| use Moo;
 | ||
| 
 | ||
| use File::Basename qw(basename fileparse);
 | ||
| use File::Spec;
 | ||
| use List::Util qw(min max first);
 | ||
| use Math::ConvexHull::MonotoneChain qw(convex_hull);
 | ||
| use Slic3r::ExtrusionPath ':roles';
 | ||
| use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points chained_path);
 | ||
| use Slic3r::Geometry::Clipper qw(diff_ex union_ex union_pt intersection_ex offset
 | ||
|     offset2 traverse_pt JT_ROUND JT_SQUARE);
 | ||
| use Time::HiRes qw(gettimeofday tv_interval);
 | ||
| 
 | ||
| has 'config'                 => (is => 'rw', default => sub { Slic3r::Config->new_from_defaults }, trigger => 1);
 | ||
| has 'extra_variables'        => (is => 'rw', default => sub {{}});
 | ||
| has 'objects'                => (is => 'rw', default => sub {[]});
 | ||
| has 'processing_time'        => (is => 'rw');
 | ||
| has 'extruders'              => (is => 'rw', default => sub {[]});
 | ||
| has 'regions'                => (is => 'rw', default => sub {[]});
 | ||
| has 'support_material_flow'  => (is => 'rw');
 | ||
| has 'first_layer_support_material_flow' => (is => 'rw');
 | ||
| has 'has_support_material'   => (is => 'lazy');
 | ||
| 
 | ||
| # ordered collection of extrusion paths to build skirt loops
 | ||
| has 'skirt' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
 | ||
| 
 | ||
| # ordered collection of extrusion paths to build a brim
 | ||
| has 'brim' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
 | ||
| 
 | ||
| sub BUILD {
 | ||
|     my $self = shift;
 | ||
|     
 | ||
|     # call this manually because the 'default' coderef doesn't trigger the trigger
 | ||
|     $self->_trigger_config;
 | ||
| }
 | ||
| 
 | ||
| sub _trigger_config {
 | ||
|     my $self = shift;
 | ||
|     
 | ||
|     # store config in a handy place
 | ||
|     $Slic3r::Config = $self->config;
 | ||
|     
 | ||
|     # legacy with existing config files
 | ||
|     $self->config->set('first_layer_height', $self->config->layer_height)
 | ||
|         if !$self->config->first_layer_height;
 | ||
|     $self->config->set_ifndef('small_perimeter_speed',  $self->config->perimeter_speed);
 | ||
|     $self->config->set_ifndef('bridge_speed',           $self->config->infill_speed);
 | ||
|     $self->config->set_ifndef('solid_infill_speed',     $self->config->infill_speed);
 | ||
|     $self->config->set_ifndef('top_solid_infill_speed', $self->config->solid_infill_speed);
 | ||
|     $self->config->set_ifndef('top_solid_layers',       $self->config->solid_layers);
 | ||
|     $self->config->set_ifndef('bottom_solid_layers',    $self->config->solid_layers);
 | ||
|     
 | ||
|     # G-code flavors
 | ||
|     $self->config->set('extrusion_axis', 'A') if $self->config->gcode_flavor eq 'mach3';
 | ||
|     $self->config->set('extrusion_axis', '')  if $self->config->gcode_flavor eq 'no-extrusion';
 | ||
|     
 | ||
|     # enforce some settings when spiral_vase is set
 | ||
|     if ($self->config->spiral_vase) {
 | ||
|         $self->config->set('perimeters', 1);
 | ||
|         $self->config->set('fill_density', 0);
 | ||
|         $self->config->set('top_solid_layers', 0);
 | ||
|         $self->config->set('support_material', 0);
 | ||
|         $self->config->set('support_material_enforce_layers', 0);
 | ||
|         $self->config->set('retract_layer_change', [0]);  # TODO: only apply this to the spiral layers
 | ||
|     }
 | ||
|     
 | ||
|     # force all retraction lift values to be the same
 | ||
|     $self->config->set('retract_lift', [ map $self->config->retract_lift->[0], @{$self->config->retract_lift} ]);
 | ||
| }
 | ||
| 
 | ||
| sub _build_has_support_material {
 | ||
|     my $self = shift;
 | ||
|     return (first { $_->config->support_material } @{$self->objects})
 | ||
|         || (first { $_->config->raft_layers > 0 } @{$self->objects})
 | ||
|         || (first { $_->config->support_material_enforce_layers > 0 } @{$self->objects});
 | ||
| }
 | ||
| 
 | ||
| # caller is responsible for supplying models whose objects don't collide
 | ||
| # and have explicit instance positions
 | ||
| sub add_model {
 | ||
|     my $self = shift;
 | ||
|     my ($model) = @_;
 | ||
|     
 | ||
|     # optimization: if avoid_crossing_perimeters is enabled, split
 | ||
|     # this mesh into distinct objects so that we reduce the complexity
 | ||
|     # of the graphs 
 | ||
|     # -- Disabling this one because there are too many legit objects having nested shells
 | ||
|     # -- It also caused a bug where plater rotation was applied to each single object by the
 | ||
|     # -- code below (thus around its own center), instead of being applied to the whole 
 | ||
|     # -- thing before the split.
 | ||
|     ###$model->split_meshes if $Slic3r::Config->avoid_crossing_perimeters && !$Slic3r::Config->complete_objects;
 | ||
|     
 | ||
|     my %unmapped_materials = ();
 | ||
|     foreach my $object (@{ $model->objects }) {
 | ||
|         # we align object to origin before applying transformations
 | ||
|         my @align = $object->align_to_origin;
 | ||
|         
 | ||
|         # extract meshes by material
 | ||
|         my @meshes = ();  # by region_id
 | ||
|         foreach my $volume (@{$object->volumes}) {
 | ||
|             my $region_id;
 | ||
|             if (defined $volume->material_id) {
 | ||
|                 if ($object->material_mapping) {
 | ||
|                     $region_id = $object->material_mapping->{$volume->material_id} - 1
 | ||
|                         if defined $object->material_mapping->{$volume->material_id};
 | ||
|                 }
 | ||
|                 $region_id //= $unmapped_materials{$volume->material_id};
 | ||
|                 if (!defined $region_id) {
 | ||
|                     $region_id = $unmapped_materials{$volume->material_id} = scalar(keys %unmapped_materials);
 | ||
|                 }
 | ||
|             }
 | ||
|             $region_id //= 0;
 | ||
|             
 | ||
|             my $mesh = $volume->mesh->clone;
 | ||
|             # should the object contain multiple volumes of the same material, merge them
 | ||
|             $meshes[$region_id] = $meshes[$region_id]
 | ||
|                 ? Slic3r::TriangleMesh->merge($meshes[$region_id], $mesh)
 | ||
|                 : $mesh;
 | ||
|         }
 | ||
|         $self->regions->[$_] //= Slic3r::Print::Region->new for 0..$#meshes;
 | ||
|         
 | ||
|         foreach my $mesh (grep $_, @meshes) {
 | ||
|             # the order of these transformations must be the same as the one used in plater
 | ||
|             # to make the object positioning consistent with the visual preview
 | ||
|             
 | ||
|             # we ignore the per-instance transformations currently and only 
 | ||
|             # consider the first one
 | ||
|             if ($object->instances && @{$object->instances}) {
 | ||
|                 $mesh->rotate($object->instances->[0]->rotation, $object->center_2D);
 | ||
|                 $mesh->scale($object->instances->[0]->scaling_factor);
 | ||
|             }
 | ||
|             
 | ||
|             $mesh->scale(1 / &Slic3r::SCALING_FACTOR);
 | ||
|             $mesh->repair;
 | ||
|         }
 | ||
|         
 | ||
|         # we also align object after transformations so that we only work with positive coordinates
 | ||
|         # and the assumption that bounding_box === size works
 | ||
|         my $bb = Slic3r::Geometry::BoundingBox->merge(map $_->bounding_box, grep $_, @meshes);
 | ||
|         my @align2 = map -$bb->extents->[$_][MIN], (X,Y,Z);
 | ||
|         $_->translate(@align2) for grep $_, @meshes;
 | ||
|         
 | ||
|         # initialize print object
 | ||
|         push @{$self->objects}, Slic3r::Print::Object->new(
 | ||
|             print       => $self,
 | ||
|             meshes      => [ @meshes ],
 | ||
|             copies      => [
 | ||
|                 map Slic3r::Point->new(@$_),
 | ||
|                 $object->instances
 | ||
|                     ? (map [ scale($_->offset->[X] - $align[X]) - $align2[X], scale($_->offset->[Y] - $align[Y]) - $align2[Y] ], @{$object->instances})
 | ||
|                     : [0,0],
 | ||
|             ],
 | ||
|             size        => $bb->size,  # transformed size
 | ||
|             input_file  => $object->input_file,
 | ||
|             config_overrides    => $object->config,
 | ||
|             layer_height_ranges => $object->layer_height_ranges,
 | ||
|         );
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub validate {
 | ||
|     my $self = shift;
 | ||
|     
 | ||
|     if ($Slic3r::Config->complete_objects) {
 | ||
|         # check horizontal clearance
 | ||
|         {
 | ||
|             my @a = ();
 | ||
|             for my $obj_idx (0 .. $#{$self->objects}) {
 | ||
|                 my $clearance;
 | ||
|                 {
 | ||
|                     my @points = map [ @$_[X,Y] ], map @{$_->vertices}, @{$self->objects->[$obj_idx]->meshes};
 | ||
|                     my $convex_hull = Slic3r::Polygon->new(@{convex_hull(\@points)});
 | ||
|                     ($clearance) = map Slic3r::Polygon->new(@$_), 
 | ||
|                                         @{Slic3r::Geometry::Clipper::offset(
 | ||
|                                             [$convex_hull], scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND)};
 | ||
|                 }
 | ||
|                 for my $copy (@{$self->objects->[$obj_idx]->copies}) {
 | ||
|                     my $copy_clearance = $clearance->clone;
 | ||
|                     $copy_clearance->translate(@$copy);
 | ||
|                     if (@{ intersection_ex(\@a, [$copy_clearance]) }) {
 | ||
|                         die "Some objects are too close; your extruder will collide with them.\n";
 | ||
|                     }
 | ||
|                     @a = map @$_, @{union_ex([ @a, $copy_clearance ])};
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|         
 | ||
|         # check vertical clearance
 | ||
|         {
 | ||
|             my @object_height = ();
 | ||
|             foreach my $object (@{$self->objects}) {
 | ||
|                 my $height = $object->size->[Z];
 | ||
|                 push @object_height, $height for @{$object->copies};
 | ||
|             }
 | ||
|             @object_height = sort { $a <=> $b } @object_height;
 | ||
|             # ignore the tallest *copy* (this is why we repeat height for all of them):
 | ||
|             # it will be printed as last one so its height doesn't matter
 | ||
|             pop @object_height;
 | ||
|             if (@object_height && max(@object_height) > scale $Slic3r::Config->extruder_clearance_height) {
 | ||
|                 die "Some objects are too tall and cannot be printed without extruder collisions.\n";
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     if ($Slic3r::Config->spiral_vase) {
 | ||
|         if ((map @{$_->copies}, @{$self->objects}) > 1) {
 | ||
|             die "The Spiral Vase option can only be used when printing a single object.\n";
 | ||
|         }
 | ||
|         if (@{$self->regions} > 1) {
 | ||
|             die "The Spiral Vase option can only be used when printing single material objects.\n";
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub init_extruders {
 | ||
|     my $self = shift;
 | ||
|     
 | ||
|     # map regions to extruders (ghetto mapping for now)
 | ||
|     my %extruder_mapping = map { $_ => $_ } 0..$#{$self->regions};
 | ||
|     
 | ||
|     # initialize all extruder(s) we need
 | ||
|     my @used_extruders = (
 | ||
|         0,
 | ||
|         (map $self->config->get("${_}_extruder")-1, qw(perimeter infill support_material support_material_interface)),
 | ||
|         (values %extruder_mapping),
 | ||
|     );
 | ||
|     for my $extruder_id (keys %{{ map {$_ => 1} @used_extruders }}) {
 | ||
|         $self->extruders->[$extruder_id] = Slic3r::Extruder->new(
 | ||
|             config => $self->config,
 | ||
|             id => $extruder_id,
 | ||
|             map { $_ => $self->config->get($_)->[$extruder_id] // $self->config->get($_)->[0] } #/
 | ||
|                 @{&Slic3r::Extruder::OPTIONS}
 | ||
|         );
 | ||
|     }
 | ||
|     
 | ||
|     # calculate regions' flows
 | ||
|     for my $region_id (0 .. $#{$self->regions}) {
 | ||
|         my $region = $self->regions->[$region_id];
 | ||
|         
 | ||
|         # per-role extruders and flows
 | ||
|         for (qw(perimeter infill solid_infill top_infill)) {
 | ||
|             my $extruder_name = $_;
 | ||
|             $extruder_name =~ s/^(?:solid|top)_//;
 | ||
|             $region->extruders->{$_} = ($self->regions_count > 1)
 | ||
|                 ? $self->extruders->[$extruder_mapping{$region_id}]
 | ||
|                 : $self->extruders->[$self->config->get("${extruder_name}_extruder")-1];
 | ||
|             $region->flows->{$_} = $region->extruders->{$_}->make_flow(
 | ||
|                 width => $self->config->get("${_}_extrusion_width") || $self->config->extrusion_width,
 | ||
|                 role  => $_,
 | ||
|             );
 | ||
|             $region->first_layer_flows->{$_} = $region->extruders->{$_}->make_flow(
 | ||
|                 layer_height    => $self->config->get_value('first_layer_height'),
 | ||
|                 width           => $self->config->first_layer_extrusion_width,
 | ||
|                 role            => $_,
 | ||
|             ) if $self->config->first_layer_extrusion_width;
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     # calculate support material flow
 | ||
|     # Note: we should calculate a different flow for support material interface
 | ||
|     if ($self->has_support_material) {
 | ||
|         my $extruder = $self->extruders->[$self->config->support_material_extruder-1];
 | ||
|         $self->support_material_flow($extruder->make_flow(
 | ||
|             width => $self->config->support_material_extrusion_width || $self->config->extrusion_width,
 | ||
|             role  => 'support_material',
 | ||
|         ));
 | ||
|         $self->first_layer_support_material_flow($extruder->make_flow(
 | ||
|             layer_height    => $self->config->get_value('first_layer_height'),
 | ||
|             width           => $self->config->first_layer_extrusion_width,
 | ||
|             role            => 'support_material',
 | ||
|         ));
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub layer_count {
 | ||
|     my $self = shift;
 | ||
|     return max(map { scalar @{$_->layers} } @{$self->objects});
 | ||
| }
 | ||
| 
 | ||
| sub regions_count {
 | ||
|     my $self = shift;
 | ||
|     return scalar @{$self->regions};
 | ||
| }
 | ||
| 
 | ||
| sub bounding_box {
 | ||
|     my $self = shift;
 | ||
|     
 | ||
|     my @points = ();
 | ||
|     foreach my $object (@{$self->objects}) {
 | ||
|         foreach my $copy (@{$object->copies}) {
 | ||
|             push @points,
 | ||
|                 [ $copy->[X], $copy->[Y] ],
 | ||
|                 [ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ];
 | ||
|         }
 | ||
|     }
 | ||
|     return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]);
 | ||
| }
 | ||
| 
 | ||
| sub size {
 | ||
|     my $self = shift;
 | ||
|     return $self->bounding_box->size;
 | ||
| }
 | ||
| 
 | ||
| sub _simplify_slices {
 | ||
|     my $self = shift;
 | ||
|     my ($distance) = @_;
 | ||
|     
 | ||
|     foreach my $layer (map @{$_->layers}, @{$self->objects}) {
 | ||
|         my @new = map $_->simplify($distance), map $_->clone, @{$layer->slices};
 | ||
|         $layer->slices->clear;
 | ||
|         $layer->slices->append(@new);
 | ||
|         foreach my $layerm (@{$layer->regions}) {
 | ||
|             my @new = map $_->simplify($distance), map $_->clone, @{$layerm->slices};
 | ||
|             $layerm->slices->clear;
 | ||
|             $layerm->slices->append(@new);
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub export_gcode {
 | ||
|     my $self = shift;
 | ||
|     my %params = @_;
 | ||
|     
 | ||
|     $self->init_extruders;
 | ||
|     my $status_cb = $params{status_cb} || sub {};
 | ||
|     my $t0 = [gettimeofday];
 | ||
|     
 | ||
|     # skein the STL into layers
 | ||
|     # each layer has surfaces with holes
 | ||
|     $status_cb->(10, "Processing triangulated mesh");
 | ||
|     $_->slice for @{$self->objects};
 | ||
|     
 | ||
|     # remove empty layers and abort if there are no more
 | ||
|     # as some algorithms assume all objects have at least one layer
 | ||
|     # note: this will change object indexes
 | ||
|     @{$self->objects} = grep @{$_->layers}, @{$self->objects};
 | ||
|     die "No layers were detected. You might want to repair your STL file(s) or check their size and retry.\n"
 | ||
|         if !@{$self->objects};
 | ||
|     
 | ||
|     if ($Slic3r::Config->resolution) {
 | ||
|         $status_cb->(15, "Simplifying input");
 | ||
|         $self->_simplify_slices(scale $Slic3r::Config->resolution);
 | ||
|     }
 | ||
|     
 | ||
|     # make perimeters
 | ||
|     # this will add a set of extrusion loops to each layer
 | ||
|     # as well as generate infill boundaries
 | ||
|     $status_cb->(20, "Generating perimeters");
 | ||
|     $_->make_perimeters for @{$self->objects};
 | ||
|     
 | ||
|     # simplify slices (both layer and region slices),
 | ||
|     # we only need the max resolution for perimeters
 | ||
|     $self->_simplify_slices(&Slic3r::SCALED_RESOLUTION);
 | ||
|     
 | ||
|     # this will assign a type (top/bottom/internal) to $layerm->slices
 | ||
|     # and transform $layerm->fill_surfaces from expolygon 
 | ||
|     # to typed top/bottom/internal surfaces;
 | ||
|     $status_cb->(30, "Detecting solid surfaces");
 | ||
|     $_->detect_surfaces_type for @{$self->objects};
 | ||
|     
 | ||
|     # decide what surfaces are to be filled
 | ||
|     $status_cb->(35, "Preparing infill surfaces");
 | ||
|     $_->prepare_fill_surfaces for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
 | ||
|     
 | ||
|     # this will detect bridges and reverse bridges
 | ||
|     # and rearrange top/bottom/internal surfaces
 | ||
|     $status_cb->(45, "Detect bridges");
 | ||
|     $_->process_external_surfaces for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
 | ||
|     
 | ||
|     # detect which fill surfaces are near external layers
 | ||
|     # they will be split in internal and internal-solid surfaces
 | ||
|     $status_cb->(60, "Generating horizontal shells");
 | ||
|     $_->discover_horizontal_shells for @{$self->objects};
 | ||
|     $_->clip_fill_surfaces for @{$self->objects};
 | ||
|     # the following step needs to be done before combination because it may need
 | ||
|     # to remove only half of the combined infill
 | ||
|     $_->bridge_over_infill for @{$self->objects};
 | ||
|     
 | ||
|     # combine fill surfaces to honor the "infill every N layers" option
 | ||
|     $status_cb->(70, "Combining infill");
 | ||
|     $_->combine_infill for @{$self->objects};
 | ||
|     
 | ||
|     # this will generate extrusion paths for each layer
 | ||
|     $status_cb->(80, "Infilling layers");
 | ||
|     {
 | ||
|         Slic3r::parallelize(
 | ||
|             items => sub {
 | ||
|                 my @items = ();  # [obj_idx, layer_id]
 | ||
|                 for my $obj_idx (0 .. $#{$self->objects}) {
 | ||
|                     for my $region_id (0 .. ($self->regions_count-1)) {
 | ||
|                         push @items, map [$obj_idx, $_, $region_id], 0..($self->objects->[$obj_idx]->layer_count-1);
 | ||
|                     }
 | ||
|                 }
 | ||
|                 @items;
 | ||
|             },
 | ||
|             thread_cb => sub {
 | ||
|                 my $q = shift;
 | ||
|                 while (defined (my $obj_layer = $q->dequeue)) {
 | ||
|                     my ($obj_idx, $layer_id, $region_id) = @$obj_layer;
 | ||
|                     my $object = $self->objects->[$obj_idx];
 | ||
|                     my $layerm = $object->layers->[$layer_id]->regions->[$region_id];
 | ||
|                     $layerm->fills->append( $object->fill_maker->make_fill($layerm) );
 | ||
|                 }
 | ||
|             },
 | ||
|             collect_cb => sub {},
 | ||
|             no_threads_cb => sub {
 | ||
|                 foreach my $layerm (map @{$_->regions}, map @{$_->layers}, @{$self->objects}) {
 | ||
|                     $layerm->fills->append($layerm->layer->object->fill_maker->make_fill($layerm));
 | ||
|                 }
 | ||
|             },
 | ||
|         );
 | ||
|     }
 | ||
|     
 | ||
|     # generate support material
 | ||
|     if ($self->has_support_material) {
 | ||
|         $status_cb->(85, "Generating support material");
 | ||
|         $_->generate_support_material for @{$self->objects};
 | ||
|     }
 | ||
|     
 | ||
|     # free memory (note that support material needs fill_surfaces)
 | ||
|     $_->fill_surfaces->clear for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
 | ||
|     
 | ||
|     # make skirt
 | ||
|     $status_cb->(88, "Generating skirt");
 | ||
|     $self->make_skirt;
 | ||
|     $self->make_brim;  # must come after make_skirt
 | ||
|     
 | ||
|     # time to make some statistics
 | ||
|     if (0) {
 | ||
|         eval "use Devel::Size";
 | ||
|         print  "MEMORY USAGE:\n";
 | ||
|         printf "  meshes        = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
 | ||
|         printf "  layer slices  = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
 | ||
|         printf "  region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
 | ||
|         printf "  perimeters    = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
 | ||
|         printf "  fills         = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
 | ||
|         printf "  print object  = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
 | ||
|     }
 | ||
|     if (0) {
 | ||
|         eval "use Slic3r::Test::SectionCut";
 | ||
|         Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
 | ||
|     }
 | ||
|     
 | ||
|     # output everything to a G-code file
 | ||
|     my $output_file = $self->expanded_output_filepath($params{output_file});
 | ||
|     $status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
 | ||
|     $self->write_gcode($params{output_fh} || $output_file);
 | ||
|     
 | ||
|     # run post-processing scripts
 | ||
|     if (@{$Slic3r::Config->post_process}) {
 | ||
|         $status_cb->(95, "Running post-processing scripts");
 | ||
|         $Slic3r::Config->setenv;
 | ||
|         for (@{$Slic3r::Config->post_process}) {
 | ||
|             Slic3r::debugf "  '%s' '%s'\n", $_, $output_file;
 | ||
|             system($_, $output_file);
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     # output some statistics
 | ||
|     unless ($params{quiet}) {
 | ||
|         $self->processing_time(tv_interval($t0));
 | ||
|         printf "Done. Process took %d minutes and %.3f seconds\n", 
 | ||
|             int($self->processing_time/60),
 | ||
|             $self->processing_time - int($self->processing_time/60)*60;
 | ||
|         
 | ||
|         # TODO: more statistics!
 | ||
|         print map sprintf("Filament required: %.1fmm (%.1fcm3)\n",
 | ||
|             $_->absolute_E, $_->extruded_volume/1000),
 | ||
|             @{$self->extruders};
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub export_svg {
 | ||
|     my $self = shift;
 | ||
|     my %params = @_;
 | ||
|     
 | ||
|     # this shouldn't be needed, but we're currently relying on ->make_surfaces() which
 | ||
|     # calls ->perimeter_flow
 | ||
|     $self->init_extruders;
 | ||
|     
 | ||
|     $_->slice for @{$self->objects};
 | ||
|     
 | ||
|     my $fh = $params{output_fh};
 | ||
|     if ($params{output_file}) {
 | ||
|         my $output_file = $self->expanded_output_filepath($params{output_file});
 | ||
|         $output_file =~ s/\.gcode$/.svg/i;
 | ||
|         Slic3r::open(\$fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
 | ||
|         print "Exporting to $output_file..." unless $params{quiet};
 | ||
|     }
 | ||
|     
 | ||
|     my $print_size = $self->size;
 | ||
|     print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
 | ||
| <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
 | ||
| <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
 | ||
| <svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
 | ||
|   <!-- 
 | ||
|   Generated using Slic3r $Slic3r::VERSION
 | ||
|   http://slic3r.org/
 | ||
|    -->
 | ||
| EOF
 | ||
|     
 | ||
|     my $print_polygon = sub {
 | ||
|         my ($polygon, $type) = @_;
 | ||
|         printf $fh qq{    <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
 | ||
|             $type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
 | ||
|             ($type eq 'contour' ? 'white' : 'black');
 | ||
|     };
 | ||
|     
 | ||
|     my @previous_layer_slices = ();
 | ||
|     for my $layer_id (0..$self->layer_count-1) {
 | ||
|         my @layers = map $_->layers->[$layer_id], @{$self->objects};
 | ||
|         printf $fh qq{  <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale +(grep defined $_, @layers)[0]->slice_z;
 | ||
|         
 | ||
|         my @current_layer_slices = ();
 | ||
|         for my $obj_idx (0 .. $#{$self->objects}) {
 | ||
|             my $layer = $self->objects->[$obj_idx]->layers->[$layer_id] or next;
 | ||
|             
 | ||
|             # sort slices so that the outermost ones come first
 | ||
|             my @slices = sort { $a->contour->encloses_point($b->contour->[0]) ? 0 : 1 } @{$layer->slices};
 | ||
|             foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
 | ||
|                 foreach my $slice (@slices) {
 | ||
|                     my $expolygon = $slice->clone;
 | ||
|                     $expolygon->translate(@$copy);
 | ||
|                     $print_polygon->($expolygon->contour, 'contour');
 | ||
|                     $print_polygon->($_, 'hole') for @{$expolygon->holes};
 | ||
|                     push @current_layer_slices, $expolygon;
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|         # generate support material
 | ||
|         if ($self->has_support_material && $layer_id > 0) {
 | ||
|             my (@supported_slices, @unsupported_slices) = ();
 | ||
|             foreach my $expolygon (@current_layer_slices) {
 | ||
|                 my $intersection = intersection_ex(
 | ||
|                     [ map @$_, @previous_layer_slices ],
 | ||
|                     $expolygon,
 | ||
|                 );
 | ||
|                 @$intersection
 | ||
|                     ? push @supported_slices, $expolygon
 | ||
|                     : push @unsupported_slices, $expolygon;
 | ||
|             }
 | ||
|             my @supported_points = map @$_, @$_, @supported_slices;
 | ||
|             foreach my $expolygon (@unsupported_slices) {
 | ||
|                 # look for the nearest point to this island among all
 | ||
|                 # supported points
 | ||
|                 my $contour = $expolygon->contour;
 | ||
|                 my $support_point = $contour->first_point->nearest_point(\@supported_points)
 | ||
|                     or next;
 | ||
|                 my $anchor_point = $support_point->nearest_point([ @$contour ]);
 | ||
|                 printf $fh qq{    <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
 | ||
|                     map @$_, $support_point, $anchor_point;
 | ||
|             }
 | ||
|         }
 | ||
|         print $fh qq{  </g>\n};
 | ||
|         @previous_layer_slices = @current_layer_slices;
 | ||
|     }
 | ||
|     
 | ||
|     print $fh "</svg>\n";
 | ||
|     close $fh;
 | ||
|     print "Done.\n" unless $params{quiet};
 | ||
| }
 | ||
| 
 | ||
| sub make_skirt {
 | ||
|     my $self = shift;
 | ||
|     return unless $Slic3r::Config->skirts > 0;
 | ||
|     
 | ||
|     # collect points from all layers contained in skirt height
 | ||
|     my @points = ();
 | ||
|     foreach my $obj_idx (0 .. $#{$self->objects}) {
 | ||
|         my $object = $self->objects->[$obj_idx];
 | ||
|         my @layers = map $object->layers->[$_], 0..min($Slic3r::Config->skirt_height-1, $#{$object->layers});
 | ||
|         my @layer_points = (
 | ||
|             (map @$_, map @$_, map @{$_->slices}, @layers),
 | ||
|         );
 | ||
|         if (@{ $object->support_layers }) {
 | ||
|             my @support_layers = map $object->support_layers->[$_], 0..min($Slic3r::Config->skirt_height-1, $#{$object->support_layers});
 | ||
|             push @layer_points,
 | ||
|                 (map @{$_->polyline}, map @{$_->support_fills}, grep $_->support_fills, @support_layers),
 | ||
|                 (map @{$_->polyline}, map @{$_->support_interface_fills}, grep $_->support_interface_fills, @support_layers);
 | ||
|         }
 | ||
|         push @points, map move_points($_, @layer_points), @{$object->copies};
 | ||
|     }
 | ||
|     return if @points < 3;  # at least three points required for a convex hull
 | ||
|     
 | ||
|     # find out convex hull
 | ||
|     my $convex_hull = convex_hull([ map $_->arrayref, @points ]);
 | ||
|     
 | ||
|     my @extruded_length = ();  # for each extruder
 | ||
|     
 | ||
|     # TODO: use each extruder's own flow
 | ||
|     my $spacing = $self->objects->[0]->layers->[0]->regions->[0]->perimeter_flow->spacing;
 | ||
|     
 | ||
|     my $first_layer_height = $Slic3r::Config->get_value('first_layer_height');
 | ||
|     my @extruders_e_per_mm = ();
 | ||
|     my $extruder_idx = 0;
 | ||
|     
 | ||
|     # draw outlines from outside to inside
 | ||
|     # loop while we have less skirts than required or any extruder hasn't reached the min length if any
 | ||
|     my $distance = scale $Slic3r::Config->skirt_distance;
 | ||
|     for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) {
 | ||
|         $distance += scale $spacing;
 | ||
|         my $loop = Slic3r::Geometry::Clipper::offset([$convex_hull], $distance, 0.0001, JT_ROUND)->[0];
 | ||
|         $self->skirt->append(Slic3r::ExtrusionLoop->new(
 | ||
|             polygon         => Slic3r::Polygon->new(@$loop),
 | ||
|             role            => EXTR_ROLE_SKIRT,
 | ||
|             flow_spacing    => $spacing,
 | ||
|         ));
 | ||
|         
 | ||
|         if ($Slic3r::Config->min_skirt_length > 0) {
 | ||
|             $extruded_length[$extruder_idx]     ||= 0;
 | ||
|             $extruders_e_per_mm[$extruder_idx]  ||= $self->extruders->[$extruder_idx]->e_per_mm($spacing, $first_layer_height);
 | ||
|             $extruded_length[$extruder_idx]     += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
 | ||
|             $i++ if defined first { ($extruded_length[$_] // 0) < $Slic3r::Config->min_skirt_length } 0 .. $#{$self->extruders};
 | ||
|             if ($extruded_length[$extruder_idx] >= $Slic3r::Config->min_skirt_length) {
 | ||
|                 if ($extruder_idx < $#{$self->extruders}) {
 | ||
|                     $extruder_idx++;
 | ||
|                     next;
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     $self->skirt->reverse;
 | ||
| }
 | ||
| 
 | ||
| sub make_brim {
 | ||
|     my $self = shift;
 | ||
|     return unless $Slic3r::Config->brim_width > 0;
 | ||
|     
 | ||
|     my $flow = $self->objects->[0]->layers->[0]->regions->[0]->perimeter_flow;
 | ||
|     
 | ||
|     my $grow_distance = $flow->scaled_width / 2;
 | ||
|     my @islands = (); # array of polygons
 | ||
|     foreach my $obj_idx (0 .. $#{$self->objects}) {
 | ||
|         my $object = $self->objects->[$obj_idx];
 | ||
|         my $layer0 = $object->layers->[0];
 | ||
|         my @object_islands = (
 | ||
|             (map $_->contour, @{$layer0->slices}),
 | ||
|         );
 | ||
|         if (@{ $object->support_layers }) {
 | ||
|             my $support_layer0 = $object->support_layers->[0];
 | ||
|             push @object_islands,
 | ||
|                 (map $_->polyline->grow($grow_distance), @{$support_layer0->support_fills})
 | ||
|                 if $support_layer0->support_fills;
 | ||
|             push @object_islands,
 | ||
|                 (map $_->polyline->grow($grow_distance), @{$support_layer0->support_interface_fills})
 | ||
|                 if $support_layer0->support_interface_fills;
 | ||
|         }
 | ||
|         foreach my $copy (@{$object->copies}) {
 | ||
|             push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     # if brim touches skirt, make it around skirt too
 | ||
|     # TODO: calculate actual skirt width (using each extruder's flow in multi-extruder setups)
 | ||
|     if ($Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $flow->spacing) <= $Slic3r::Config->brim_width) {
 | ||
|         push @islands, map $_->split_at_first_point->polyline->grow($grow_distance), @{$self->skirt};
 | ||
|     }
 | ||
|     
 | ||
|     my @loops = ();
 | ||
|     my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $flow->width;
 | ||
|     for my $i (reverse 1 .. $num_loops) {
 | ||
|         # JT_SQUARE ensures no vertex is outside the given offset distance
 | ||
|         # -0.5 because islands are not represented by their centerlines
 | ||
|         # (first offset more, then step back - reverse order than the one used for 
 | ||
|         # perimeters because here we're offsetting outwards)
 | ||
|         push @loops, @{offset2(\@islands, ($i + 0.5) * $flow->scaled_spacing, -1.0 * $flow->scaled_spacing, 100000, JT_SQUARE)};
 | ||
|     }
 | ||
|     
 | ||
|     $self->brim->append(map Slic3r::ExtrusionLoop->new(
 | ||
|         polygon         => Slic3r::Polygon->new(@$_),
 | ||
|         role            => EXTR_ROLE_SKIRT,
 | ||
|         flow_spacing    => $flow->spacing,
 | ||
|     ), reverse traverse_pt( union_pt(\@loops) ));
 | ||
| }
 | ||
| 
 | ||
| sub write_gcode {
 | ||
|     my $self = shift;
 | ||
|     my ($file) = @_;
 | ||
|     
 | ||
|     # open output gcode file if we weren't supplied a file-handle
 | ||
|     my $fh;
 | ||
|     if (ref $file eq 'IO::Scalar') {
 | ||
|         $fh = $file;
 | ||
|     } else {
 | ||
|         Slic3r::open(\$fh, ">", $file)
 | ||
|             or die "Failed to open $file for writing\n";
 | ||
|     }
 | ||
|     
 | ||
|     # write some information
 | ||
|     my @lt = localtime;
 | ||
|     printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n",
 | ||
|         $lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
 | ||
| 
 | ||
|     print $fh "; $_\n" foreach split /\R/, $Slic3r::Config->notes;
 | ||
|     print $fh "\n" if $Slic3r::Config->notes;
 | ||
|     
 | ||
|     for (qw(layer_height perimeters top_solid_layers bottom_solid_layers fill_density perimeter_speed infill_speed travel_speed)) {
 | ||
|         printf $fh "; %s = %s\n", $_, $Slic3r::Config->$_;
 | ||
|     }
 | ||
|     for (qw(nozzle_diameter filament_diameter extrusion_multiplier)) {
 | ||
|         printf $fh "; %s = %s\n", $_, $Slic3r::Config->$_->[0];
 | ||
|     }
 | ||
|     printf $fh "; perimeters extrusion width = %.2fmm\n", $self->regions->[0]->flows->{perimeter}->width;
 | ||
|     printf $fh "; infill extrusion width = %.2fmm\n", $self->regions->[0]->flows->{infill}->width;
 | ||
|     printf $fh "; solid infill extrusion width = %.2fmm\n", $self->regions->[0]->flows->{solid_infill}->width;
 | ||
|     printf $fh "; top infill extrusion width = %.2fmm\n", $self->regions->[0]->flows->{top_infill}->width;
 | ||
|     printf $fh "; support material extrusion width = %.2fmm\n", $self->support_material_flow->width
 | ||
|         if $self->support_material_flow;
 | ||
|     printf $fh "; first layer extrusion width = %.2fmm\n", $self->regions->[0]->first_layer_flows->{perimeter}->width
 | ||
|         if $self->regions->[0]->first_layer_flows->{perimeter};
 | ||
|     print  $fh "\n";
 | ||
|     
 | ||
|     # set up our extruder object
 | ||
|     my $gcodegen = Slic3r::GCode->new(
 | ||
|         config              => $self->config,
 | ||
|         extruders           => $self->extruders,    # we should only pass the *used* extruders (but maintain the Tx indices right!)
 | ||
|         layer_count         => $self->layer_count,
 | ||
|     );
 | ||
|     print $fh "G21 ; set units to millimeters\n" if $Slic3r::Config->gcode_flavor ne 'makerware';
 | ||
|     print $fh $gcodegen->set_fan(0, 1) if $Slic3r::Config->cooling && $Slic3r::Config->disable_fan_first_layers;
 | ||
|     
 | ||
|     # set bed temperature
 | ||
|     if ((my $temp = $Slic3r::Config->first_layer_bed_temperature) && $Slic3r::Config->start_gcode !~ /M(?:190|140)/i) {
 | ||
|         printf $fh $gcodegen->set_bed_temperature($temp, 1);
 | ||
|     }
 | ||
|     
 | ||
|     # set extruder(s) temperature before and after start G-code
 | ||
|     my $print_first_layer_temperature = sub {
 | ||
|         my ($wait) = @_;
 | ||
|         
 | ||
|         return if $Slic3r::Config->start_gcode =~ /M(?:109|104)/i;
 | ||
|         for my $t (0 .. $#{$self->extruders}) {
 | ||
|             my $temp = $self->extruders->[$t]->first_layer_temperature;
 | ||
|             printf $fh $gcodegen->set_temperature($temp, $wait, $t) if $temp > 0;
 | ||
|         }
 | ||
|     };
 | ||
|     $print_first_layer_temperature->(0);
 | ||
|     printf $fh "%s\n", $Slic3r::Config->replace_options($Slic3r::Config->start_gcode);
 | ||
|     $print_first_layer_temperature->(1);
 | ||
|     
 | ||
|     # set other general things
 | ||
|     print  $fh "G90 ; use absolute coordinates\n" if $Slic3r::Config->gcode_flavor ne 'makerware';
 | ||
|     if ($Slic3r::Config->gcode_flavor =~ /^(?:reprap|teacup)$/) {
 | ||
|         printf $fh $gcodegen->reset_e;
 | ||
|         if ($Slic3r::Config->use_relative_e_distances) {
 | ||
|             print $fh "M83 ; use relative distances for extrusion\n";
 | ||
|         } else {
 | ||
|             print $fh "M82 ; use absolute distances for extrusion\n";
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     # always start with first extruder
 | ||
|     # TODO: make sure we select the first *used* extruder
 | ||
|     print $fh $gcodegen->set_extruder($self->extruders->[0]);
 | ||
|     
 | ||
|     # calculate X,Y shift to center print around specified origin
 | ||
|     my $print_bb = $self->bounding_box;
 | ||
|     my $print_size = $print_bb->size;
 | ||
|     my @shift = (
 | ||
|         $Slic3r::Config->print_center->[X] - unscale($print_size->[X]/2 + $print_bb->x_min),
 | ||
|         $Slic3r::Config->print_center->[Y] - unscale($print_size->[Y]/2 + $print_bb->y_min),
 | ||
|     );
 | ||
|     
 | ||
|     # initialize a motion planner for object-to-object travel moves
 | ||
|     if ($Slic3r::Config->avoid_crossing_perimeters) {
 | ||
|         my $distance_from_objects = 1;
 | ||
|         # compute the offsetted convex hull for each object and repeat it for each copy.
 | ||
|         my @islands = ();
 | ||
|         foreach my $obj_idx (0 .. $#{$self->objects}) {
 | ||
|             my $convex_hull = convex_hull([
 | ||
|                 map @{$_->contour->pp}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
 | ||
|             ]);
 | ||
|             # discard layers only containing thin walls (offset would fail on an empty polygon)
 | ||
|             if (@$convex_hull) {
 | ||
|                 my $expolygon = Slic3r::ExPolygon->new($convex_hull);
 | ||
|                 $expolygon->translate(scale $shift[X], scale $shift[Y]);
 | ||
|                 my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)};
 | ||
|                 foreach my $copy (@{ $self->objects->[$obj_idx]->copies }) {
 | ||
|                     push @islands, map $_->clone->translate(@$copy), @island;
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|         $gcodegen->external_mp(Slic3r::GCode::MotionPlanner->new(
 | ||
|             islands     => union_ex([ map @$_, @islands ]),
 | ||
|             no_internal => 1,
 | ||
|         ));
 | ||
|     }
 | ||
|     
 | ||
|     # prepare the layer processor
 | ||
|     my $layer_gcode = Slic3r::GCode::Layer->new(
 | ||
|         print       => $self,
 | ||
|         gcodegen    => $gcodegen,
 | ||
|         shift       => \@shift,
 | ||
|     );
 | ||
|     
 | ||
|     # do all objects for each layer
 | ||
|     if ($Slic3r::Config->complete_objects) {
 | ||
|         
 | ||
|         # print objects from the smallest to the tallest to avoid collisions
 | ||
|         # when moving onto next object starting point
 | ||
|         my @obj_idx = sort { $self->objects->[$a]->size->[Z] <=> $self->objects->[$b]->size->[Z] } 0..$#{$self->objects};
 | ||
|         
 | ||
|         my $finished_objects = 0;
 | ||
|         for my $obj_idx (@obj_idx) {
 | ||
|             for my $copy (@{ $self->objects->[$obj_idx]->copies }) {
 | ||
|                 # move to the origin position for the copy we're going to print.
 | ||
|                 # this happens before Z goes down to layer 0 again, so that 
 | ||
|                 # no collision happens hopefully.
 | ||
|                 if ($finished_objects > 0) {
 | ||
|                     $gcodegen->set_shift(map $shift[$_] + unscale $copy->[$_], X,Y);
 | ||
|                     print $fh $gcodegen->retract;
 | ||
|                     print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
 | ||
|                 }
 | ||
|                 
 | ||
|                 my $buffer = Slic3r::GCode::CoolingBuffer->new(
 | ||
|                     config      => $Slic3r::Config,
 | ||
|                     gcodegen    => $gcodegen,
 | ||
|                 );
 | ||
|                 
 | ||
|                 my $object = $self->objects->[$obj_idx];
 | ||
|                 my @layers = sort { $a->print_z <=> $b->print_z } @{$object->layers}, @{$object->support_layers};
 | ||
|                 for my $layer (@layers) {
 | ||
|                     # if we are printing the bottom layer of an object, and we have already finished
 | ||
|                     # another one, set first layer temperatures. this happens before the Z move
 | ||
|                     # is triggered, so machine has more time to reach such temperatures
 | ||
|                     if ($layer->id == 0 && $finished_objects > 0) {
 | ||
|                         printf $fh $gcodegen->set_bed_temperature($Slic3r::Config->first_layer_bed_temperature),
 | ||
|                             if $Slic3r::Config->first_layer_bed_temperature;
 | ||
|                         $print_first_layer_temperature->();
 | ||
|                     }
 | ||
|                     print $fh $buffer->append(
 | ||
|                         $layer_gcode->process_layer($layer, [$copy]),
 | ||
|                         $layer->object."",
 | ||
|                         $layer->id,
 | ||
|                         $layer->print_z,
 | ||
|                     );
 | ||
|                 }
 | ||
|                 print $fh $buffer->flush;
 | ||
|                 $finished_objects++;
 | ||
|             }
 | ||
|         }
 | ||
|     } else {
 | ||
|         # order objects using a nearest neighbor search
 | ||
|         my @obj_idx = chained_path([ map Slic3r::Point->new(@{$_->copies->[0]}), @{$self->objects} ]);
 | ||
|         
 | ||
|         # sort layers by Z
 | ||
|         my %layers = ();  # print_z => [ [layers], [layers], [layers] ]  by obj_idx
 | ||
|         foreach my $obj_idx (0 .. $#{$self->objects}) {
 | ||
|             my $object = $self->objects->[$obj_idx];
 | ||
|             foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
 | ||
|                 $layers{ $layer->print_z } ||= [];
 | ||
|                 $layers{ $layer->print_z }[$obj_idx] ||= [];
 | ||
|                 push @{$layers{ $layer->print_z }[$obj_idx]}, $layer;
 | ||
|             }
 | ||
|         }
 | ||
|         
 | ||
|         my $buffer = Slic3r::GCode::CoolingBuffer->new(
 | ||
|             config      => $Slic3r::Config,
 | ||
|             gcodegen    => $gcodegen,
 | ||
|         );
 | ||
|         foreach my $print_z (sort { $a <=> $b } keys %layers) {
 | ||
|             foreach my $obj_idx (@obj_idx) {
 | ||
|                 foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) {
 | ||
|                     print $fh $buffer->append(
 | ||
|                         $layer_gcode->process_layer($layer, $layer->object->copies),
 | ||
|                         $layer->object . ref($layer),  # differentiate $obj_id between normal layers and support layers
 | ||
|                         $layer->id,
 | ||
|                         $layer->print_z,
 | ||
|                     );
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|         print $fh $buffer->flush;
 | ||
|     }
 | ||
|     
 | ||
|     # write end commands to file
 | ||
|     print $fh $gcodegen->retract if $gcodegen->extruder;  # empty prints don't even set an extruder
 | ||
|     print $fh $gcodegen->set_fan(0);
 | ||
|     printf $fh "%s\n", $Slic3r::Config->replace_options($Slic3r::Config->end_gcode);
 | ||
|     
 | ||
|     foreach my $extruder (@{$self->extruders}) {
 | ||
|         printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
 | ||
|             $extruder->absolute_E, $extruder->extruded_volume/1000;
 | ||
|     }
 | ||
|     
 | ||
|     if ($Slic3r::Config->gcode_comments) {
 | ||
|         # append full config
 | ||
|         print $fh "\n";
 | ||
|         foreach my $opt_key (sort keys %{$Slic3r::Config}) {
 | ||
|             next if $Slic3r::Config::Options->{$opt_key}{shortcut};
 | ||
|             next if $Slic3r::Config::Options->{$opt_key}{gui_only};
 | ||
|             printf $fh "; %s = %s\n", $opt_key, $Slic3r::Config->serialize($opt_key);
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     # close our gcode file
 | ||
|     close $fh;
 | ||
| }
 | ||
| 
 | ||
| # this method will return the supplied input file path after expanding its
 | ||
| # format variables with their values
 | ||
| sub expanded_output_filepath {
 | ||
|     my $self = shift;
 | ||
|     my ($path, $input_file) = @_;
 | ||
|     
 | ||
|     # if no input file was supplied, take the first one from our objects
 | ||
|     $input_file ||= $self->objects->[0]->input_file;
 | ||
|     return undef if !defined $input_file;
 | ||
|     
 | ||
|     # if output path is an existing directory, we take that and append
 | ||
|     # the specified filename format
 | ||
|     $path = File::Spec->join($path, $Slic3r::Config->output_filename_format) if ($path && -d $path);
 | ||
| 
 | ||
|     # if no explicit output file was defined, we take the input
 | ||
|     # file directory and append the specified filename format
 | ||
|     $path ||= (fileparse($input_file))[1] . $Slic3r::Config->output_filename_format;
 | ||
|     
 | ||
|     my $input_filename = my $input_filename_base = basename($input_file);
 | ||
|     $input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
 | ||
|     
 | ||
|     return $Slic3r::Config->replace_options($path, {
 | ||
|         input_filename      => $input_filename,
 | ||
|         input_filename_base => $input_filename_base,
 | ||
|         %{ $self->extra_variables },
 | ||
|     });
 | ||
| }
 | ||
| 
 | ||
| 1;
 | 
