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			544 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			544 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
| package Slic3r::Layer::Region;
 | ||
| use strict;
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| use warnings;
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| 
 | ||
| use List::Util qw(sum first);
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| use Slic3r::ExtrusionLoop ':roles';
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| use Slic3r::ExtrusionPath ':roles';
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| use Slic3r::Flow ':roles';
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| use Slic3r::Geometry qw(PI A B scale unscale chained_path);
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| use Slic3r::Geometry::Clipper qw(union_ex diff_ex intersection_ex 
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|     offset offset_ex offset2 offset2_ex union_pt diff intersection
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|     union diff intersection_ppl diff_ppl);
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| use Slic3r::Surface ':types';
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| 
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| 
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| # TODO: lazy
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| sub infill_area_threshold {
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|     my $self = shift;
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|     return $self->flow(FLOW_ROLE_SOLID_INFILL)->scaled_spacing ** 2;
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| }
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| 
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| sub id      { return $_[0]->layer->id; }
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| sub slice_z { return $_[0]->layer->slice_z; }
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| sub print_z { return $_[0]->layer->print_z; }
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| sub height  { return $_[0]->layer->height; }
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| sub object  { return $_[0]->layer->object; }
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| sub print   { return $_[0]->layer->print; }
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| 
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| sub config  { return $_[0]->region->config; }
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| 
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| sub make_perimeters {
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|     my ($self, $slices, $fill_surfaces) = @_;
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|     
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|     # other perimeters
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|     my $perimeter_flow      = $self->flow(FLOW_ROLE_PERIMETER);
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|     my $mm3_per_mm          = $perimeter_flow->mm3_per_mm;
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|     my $pwidth              = $perimeter_flow->scaled_width;
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|     my $pspacing            = $perimeter_flow->scaled_spacing;
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|     
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|     # external perimeters
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|     my $ext_perimeter_flow  = $self->flow(FLOW_ROLE_EXTERNAL_PERIMETER);
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|     my $ext_mm3_per_mm      = $ext_perimeter_flow->mm3_per_mm;
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|     my $ext_pwidth          = $ext_perimeter_flow->scaled_width;
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|     my $ext_pspacing        = scale($ext_perimeter_flow->spacing_to($perimeter_flow));
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|     
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|     # overhang perimeters
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|     my $overhang_flow       = $self->region->flow(FLOW_ROLE_PERIMETER, -1, 1, 0, -1, $self->layer->object);
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|     my $mm3_per_mm_overhang = $overhang_flow->mm3_per_mm;
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|     
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|     # solid infill
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|     my $solid_infill_flow   = $self->flow(FLOW_ROLE_SOLID_INFILL);
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|     my $ispacing            = $solid_infill_flow->scaled_spacing;
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|     my $gap_area_threshold  = $pwidth ** 2;
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|     
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|     # Calculate the minimum required spacing between two adjacent traces.
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|     # This should be equal to the nominal flow spacing but we experiment
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|     # with some tolerance in order to avoid triggering medial axis when
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|     # some squishing might work. Loops are still spaced by the entire
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|     # flow spacing; this only applies to collapsing parts.
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|     my $min_spacing         = $pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
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|     my $ext_min_spacing     = $ext_pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
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|     
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|     $self->perimeters->clear;
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|     $self->thin_fills->clear;
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|     
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|     my @contours    = ();    # array of Polygons with ccw orientation
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|     my @holes       = ();    # array of Polygons with cw orientation
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|     my @thin_walls  = ();    # array of ExPolygons
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|     
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|     # we need to process each island separately because we might have different
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|     # extra perimeters for each one
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|     foreach my $surface (@$slices) {
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|         # detect how many perimeters must be generated for this island
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|         my $loop_number = $self->config->perimeters + ($surface->extra_perimeters || 0);
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|         
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|         my @last = @{$surface->expolygon};
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|         my @gaps = ();    # array of ExPolygons
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|         if ($loop_number > 0) {
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|             # we loop one time more than needed in order to find gaps after the last perimeter was applied
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|             for my $i (1 .. ($loop_number+1)) {  # outer loop is 1
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|                 my @offsets = ();
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|                 if ($i == 1) {
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|                     # the minimum thickness of a single loop is:
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|                     # ext_width/2 + ext_spacing/2 + spacing/2 + width/2
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|                     if ($self->config->thin_walls) {
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|                         @offsets = @{offset2(
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|                             \@last,
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|                             -(0.5*$ext_pwidth + 0.5*$ext_min_spacing - 1),
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|                             +(0.5*$ext_min_spacing - 1),
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|                         )};
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|                     } else {
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|                         @offsets = @{offset(
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|                             \@last,
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|                             -0.5*$ext_pwidth,
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|                         )};
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|                     }
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|                     
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|                     # look for thin walls
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|                     if ($self->config->thin_walls) {
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|                         my $diff = diff_ex(
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|                             \@last,
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|                             offset(\@offsets, +0.5*$ext_pwidth),
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|                             1,  # medial axis requires non-overlapping geometry
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|                         );
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|                         push @thin_walls, @$diff;
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|                     }
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|                 } else {
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|                     my $distance = ($i == 2) ? $ext_pspacing : $pspacing;
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|                     
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|                     if ($self->config->thin_walls) {
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|                         @offsets = @{offset2(
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|                             \@last,
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|                             -($distance + 0.5*$min_spacing - 1),
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|                             +(0.5*$min_spacing - 1),
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|                         )};
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|                     } else {
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|                         @offsets = @{offset(
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|                             \@last,
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|                             -$distance,
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|                         )};
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|                     }
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|                     
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|                     # look for gaps
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|                     if ($self->region->config->gap_fill_speed > 0 && $self->config->fill_density > 0) {
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|                         # not using safety offset here would "detect" very narrow gaps
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|                         # (but still long enough to escape the area threshold) that gap fill
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|                         # won't be able to fill but we'd still remove from infill area
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|                         my $diff = diff_ex(
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|                             offset(\@last, -0.5*$pspacing),
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|                             offset(\@offsets, +0.5*$pspacing + 10),  # safety offset
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|                         );
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|                         push @gaps, grep abs($_->area) >= $gap_area_threshold, @$diff;
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|                     }
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|                 }
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|             
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|                 last if !@offsets;
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|                 last if $i > $loop_number; # we were only looking for gaps this time
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|             
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|                 # clone polygons because these ExPolygons will go out of scope very soon
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|                 @last = @offsets;
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|                 foreach my $polygon (@offsets) {
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|                     if ($polygon->is_counter_clockwise) {
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|                         push @contours, $polygon;
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|                     } else {
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|                         push @holes, $polygon;
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|                     }
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|                 }
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|             }
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|         }
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|         
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|         # fill gaps
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|         if (@gaps) {
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|             if (0) {
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|                 require "Slic3r/SVG.pm";
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|                 Slic3r::SVG::output(
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|                     "gaps.svg",
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|                     expolygons => \@gaps,
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|                 );
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|             }
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|             
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|             # where $pwidth < thickness < 2*$pspacing, infill with width = 1.5*$pwidth
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|             # where 0.5*$pwidth < thickness < $pwidth, infill with width = 0.5*$pwidth
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|             my @gap_sizes = (
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|                 [ $pwidth, 2*$pspacing, unscale 1.5*$pwidth ],
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|                 [ 0.5*$pwidth, $pwidth, unscale 0.5*$pwidth ],
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|             );
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|             foreach my $gap_size (@gap_sizes) {
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|                 my @gap_fill = $self->_fill_gaps(@$gap_size, \@gaps);
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|                 $self->thin_fills->append($_) for @gap_fill;
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|             
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|                 # Make sure we don't infill narrow parts that are already gap-filled
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|                 # (we only consider this surface's gaps to reduce the diff() complexity).
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|                 # Growing actual extrusions ensures that gaps not filled by medial axis
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|                 # are not subtracted from fill surfaces (they might be too short gaps
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|                 # that medial axis skips but infill might join with other infill regions
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|                 # and use zigzag).
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|                 my $w = $gap_size->[2];
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|                 my @filled = map {
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|                     @{($_->isa('Slic3r::ExtrusionLoop') ? $_->polygon->split_at_first_point : $_->polyline)
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|                         ->grow(scale $w/2)};
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|                 } @gap_fill;
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|                 @last = @{diff(\@last, \@filled)};
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|             }
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|         }
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|         
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|         # create one more offset to be used as boundary for fill
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|         # we offset by half the perimeter spacing (to get to the actual infill boundary)
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|         # and then we offset back and forth by half the infill spacing to only consider the
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|         # non-collapsing regions
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|         my $min_perimeter_infill_spacing = $ispacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
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|         $fill_surfaces->append($_)
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|             for map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL),  # use a bogus surface type
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|                 @{offset2_ex(
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|                     [ map @{$_->simplify_p(&Slic3r::SCALED_RESOLUTION)}, @{union_ex(\@last)} ],
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|                     -($pspacing/2 + $min_perimeter_infill_spacing/2),
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|                     +$min_perimeter_infill_spacing/2,
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|                 )};
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|     }
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|     
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|     
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|     # process thin walls by collapsing slices to single passes
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|     my @thin_wall_polylines = ();
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|     if (@thin_walls) {
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|         # the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
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|         # (actually, something larger than that still may exist due to mitering or other causes)
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|         my $min_width = $pwidth / 4;
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|         @thin_walls = @{offset2_ex([ map @$_, @thin_walls ], -$min_width/2, +$min_width/2)};
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|         
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|         # the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
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|         @thin_wall_polylines = map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls;
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|         Slic3r::debugf "  %d thin walls detected\n", scalar(@thin_wall_polylines) if $Slic3r::debug;
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|         
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|         if (0) {
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|             require "Slic3r/SVG.pm";
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|             Slic3r::SVG::output(
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|                 "medial_axis.svg",
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|                 no_arrows => 1,
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|                 expolygons      => \@thin_walls,
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|                 green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
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|                 red_polylines   => \@thin_wall_polylines,
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|             );
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|         }
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|     }
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|     
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|     # find nesting hierarchies separately for contours and holes
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|     my $contours_pt = union_pt(\@contours);
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|     my $holes_pt    = union_pt(\@holes);
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|     
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|     # prepare grown lower layer slices for overhang detection
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|     my $lower_slices = Slic3r::ExPolygon::Collection->new;
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|     if ($self->layer->lower_layer && $self->region->config->overhangs) {
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|         # We consider overhang any part where the entire nozzle diameter is not supported by the
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|         # lower layer, so we take lower slices and offset them by half the nozzle diameter used 
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|         # in the current layer
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|         my $nozzle_diameter = $self->layer->print->config->get_at('nozzle_diameter', $self->region->config->perimeter_extruder-1);
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|         $lower_slices->append($_)
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|             for @{offset_ex([ map @$_, @{$self->layer->lower_layer->slices} ], scale +$nozzle_diameter/2)};
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|     }
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|     my $lower_slices_p = $lower_slices->polygons;
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|     
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|     # prepare a coderef for traversing the PolyTree object
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|     # external contours are root items of $contours_pt
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|     # internal contours are the ones next to external
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|     my $traverse;
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|     $traverse = sub {
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|         my ($polynodes, $depth, $is_contour) = @_;
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|         
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|         # convert all polynodes to ExtrusionLoop objects
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|         my $collection = Slic3r::ExtrusionPath::Collection->new;  # temporary collection
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|         my @children = ();
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|         foreach my $polynode (@$polynodes) {
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|             my $polygon = ($polynode->{outer} // $polynode->{hole})->clone;
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|             
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|             my $role        = EXTR_ROLE_PERIMETER;
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|             my $loop_role   = EXTRL_ROLE_DEFAULT;
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|             
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|             my $root_level  = $depth == 0;
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|             my $no_children = !@{ $polynode->{children} };
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|             my $is_external = $is_contour ? $root_level : $no_children;
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|             my $is_internal = $is_contour ? $no_children : $root_level;
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|             if ($is_contour && $is_internal) {
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|                 # internal perimeters are root level in case of holes
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|                 # and items with no children in case of contours
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|                 # Note that we set loop role to ContourInternalPerimeter
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|                 # also when loop is both internal and external (i.e.
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|                 # there's only one contour loop).
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|                 $loop_role  = EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER;
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|             }
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|             if ($is_external) {
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|                 # external perimeters are root level in case of contours
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|                 # and items with no children in case of holes
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|                 $role       = EXTR_ROLE_EXTERNAL_PERIMETER;
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|             }
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|             
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|             # detect overhanging/bridging perimeters
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|             my @paths = ();
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|             if ($self->region->config->overhangs && $self->layer->id > 0) {
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|                 # get non-overhang paths by intersecting this loop with the grown lower slices
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|                 foreach my $polyline (@{ intersection_ppl([ $polygon ], $lower_slices_p) }) {
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|                     push @paths, Slic3r::ExtrusionPath->new(
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|                         polyline        => $polyline,
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|                         role            => $role,
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|                         mm3_per_mm      => ($is_external ? $ext_mm3_per_mm : $mm3_per_mm),
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|                         width           => ($is_external ? $ext_perimeter_flow->width : $perimeter_flow->width),
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|                         height          => $self->height,
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|                     );
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|                 }
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|                 
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|                 # get overhang paths by checking what parts of this loop fall 
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|                 # outside the grown lower slices (thus where the distance between
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|                 # the loop centerline and original lower slices is >= half nozzle diameter
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|                 foreach my $polyline (@{ diff_ppl([ $polygon ], $lower_slices_p) }) {
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|                     push @paths, Slic3r::ExtrusionPath->new(
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|                         polyline        => $polyline,
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|                         role            => EXTR_ROLE_OVERHANG_PERIMETER,
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|                         mm3_per_mm      => $mm3_per_mm_overhang,
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|                         width           => $overhang_flow->width,
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|                         height          => $self->height,
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|                     );
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|                 }
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|                 
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|                 # reapply the nearest point search for starting point
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|                 # (clone because the collection gets DESTROY'ed)
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|                 # We allow polyline reversal because Clipper may have randomly
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|                 # reversed polylines during clipping.
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|                 my $collection = Slic3r::ExtrusionPath::Collection->new(@paths); # temporary collection
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|                 @paths = map $_->clone, @{$collection->chained_path(0)};
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|             } else {
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|                 push @paths, Slic3r::ExtrusionPath->new(
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|                     polyline        => $polygon->split_at_first_point,
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|                     role            => $role,
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|                     mm3_per_mm      => $mm3_per_mm,
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|                     width           => $perimeter_flow->width,
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|                     height          => $self->height,
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|                 );
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|             }
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|             my $loop = Slic3r::ExtrusionLoop->new_from_paths(@paths);
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|             $loop->role($loop_role);
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|             
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|             # return ccw contours and cw holes
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|             # GCode.pm will convert all of them to ccw, but it needs to know
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|             # what the holes are in order to compute the correct inwards move
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|             # We do this on the final Loop object instead of the polygon because
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|             # overhang clipping might have reversed its order since Clipper does
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|             # not preserve polyline orientation.
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|             if ($is_contour) {
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|                 $loop->make_counter_clockwise;
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|             } else {
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|                 $loop->make_clockwise;
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|             }
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|             $collection->append($loop);
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|             
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|             # save the children
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|             push @children, $polynode->{children};
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|         }
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| 
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|         # if we're handling the top-level contours, add thin walls as candidates too
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|         # in order to include them in the nearest-neighbor search
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|         if ($is_contour && $depth == 0) {
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|             foreach my $polyline (@thin_wall_polylines) {
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|                 $collection->append(Slic3r::ExtrusionPath->new(
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|                     polyline        => $polyline,
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|                     role            => EXTR_ROLE_EXTERNAL_PERIMETER,
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|                     mm3_per_mm      => $mm3_per_mm,
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|                     width           => $perimeter_flow->width,
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|                     height          => $self->height,
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|                 ));
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|             }
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|         }
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|         
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|         # use a nearest neighbor search to order these children
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|         # TODO: supply second argument to chained_path() too?
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|         # (We used to skip this chiained_path() when $is_contour &&
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|         # $depth == 0 because slices are ordered at G_code export 
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|         # time, but multiple top-level perimeters might belong to
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|         # the same slice actually, so that was a broken optimization.)
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|         my $sorted_collection = $collection->chained_path_indices(0);
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|         my @orig_indices = @{$sorted_collection->orig_indices};
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|         
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|         my @loops = ();
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|         foreach my $loop (@$sorted_collection) {
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|             my $orig_index = shift @orig_indices;
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|             
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|             if ($loop->isa('Slic3r::ExtrusionPath')) {
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|                 push @loops, $loop->clone;
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|             } else {
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|                 # if this is an external contour find all holes belonging to this contour(s)
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|                 # and prepend them
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|                 if ($is_contour && $depth == 0) {
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|                     # $loop is the outermost loop of an island
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|                     my @holes = ();
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|                     for (my $i = 0; $i <= $#$holes_pt; $i++) {
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|                         if ($loop->polygon->contains_point($holes_pt->[$i]{outer}->first_point)) {
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|                             push @holes, splice @$holes_pt, $i, 1;  # remove from candidates to reduce complexity
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|                             $i--;
 | ||
|                         }
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|                     }
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|                     
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|                     # order holes efficiently
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|                     @holes = @holes[@{chained_path([ map {($_->{outer} // $_->{hole})->first_point} @holes ])}];
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|                     
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|                     push @loops, reverse map $traverse->([$_], 0, 0), @holes;
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|                 }
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|                 
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|                 # traverse children and prepend them to this loop
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|                 push @loops, $traverse->($children[$orig_index], $depth+1, $is_contour);
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|                 push @loops, $loop->clone;
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|             }
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|         }
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|         return @loops;
 | ||
|     };
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|     
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|     # order loops from inner to outer (in terms of object slices)
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|     my @loops = $traverse->($contours_pt, 0, 1);
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|     
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|     # if brim will be printed, reverse the order of perimeters so that
 | ||
|     # we continue inwards after having finished the brim
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|     # TODO: add test for perimeter order
 | ||
|     @loops = reverse @loops
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|         if $self->region->config->external_perimeters_first
 | ||
|             || ($self->layer->id == 0 && $self->print->config->brim_width > 0);
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|     
 | ||
|     # append perimeters
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|     $self->perimeters->append($_) for @loops;
 | ||
| }
 | ||
| 
 | ||
| sub _fill_gaps {
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|     my ($self, $min, $max, $w, $gaps) = @_;
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|     
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|     my $this = diff_ex(
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|         offset2([ map @$_, @$gaps ], -$min/2, +$min/2),
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|         offset2([ map @$_, @$gaps ], -$max/2, +$max/2),
 | ||
|         1,
 | ||
|     );
 | ||
| 
 | ||
|     my $flow = $self->flow(FLOW_ROLE_SOLID_INFILL, 0, $w);
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|     my %path_args = (
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|         role        => EXTR_ROLE_GAPFILL,
 | ||
|         mm3_per_mm  => $flow->mm3_per_mm,
 | ||
|         width       => $flow->width,
 | ||
|         height      => $self->height,
 | ||
|     );
 | ||
|     my @polylines = map @{$_->medial_axis($max, $min/2)}, @$this;
 | ||
|     
 | ||
|     Slic3r::debugf "  %d gaps filled with extrusion width = %s\n", scalar @$this, $w
 | ||
|         if @$this;
 | ||
|     
 | ||
|     for my $i (0..$#polylines) {
 | ||
|         if ($polylines[$i]->isa('Slic3r::Polygon')) {
 | ||
|             my $loop = Slic3r::ExtrusionLoop->new;
 | ||
|             $loop->append(Slic3r::ExtrusionPath->new(polyline => $polylines[$i]->split_at_first_point, %path_args));
 | ||
|             $polylines[$i] = $loop;
 | ||
|         } elsif ($polylines[$i]->is_valid && $polylines[$i]->first_point->coincides_with($polylines[$i]->last_point)) {
 | ||
|             # since medial_axis() now returns only Polyline objects, detect loops here
 | ||
|             my $loop = Slic3r::ExtrusionLoop->new;
 | ||
|             $loop->append(Slic3r::ExtrusionPath->new(polyline => $polylines[$i], %path_args));
 | ||
|             $polylines[$i] = $loop;
 | ||
|         } else {
 | ||
|             $polylines[$i] = Slic3r::ExtrusionPath->new(polyline => $polylines[$i], %path_args);
 | ||
|         }
 | ||
|     }
 | ||
|     return @polylines;
 | ||
| }
 | ||
| 
 | ||
| sub prepare_fill_surfaces {
 | ||
|     my $self = shift;
 | ||
|     
 | ||
|     # Note: in order to make the psPrepareInfill step idempotent, we should never
 | ||
|     # alter fill_surfaces boundaries on which our idempotency relies since that's
 | ||
|     # the only meaningful information returned by psPerimeters.
 | ||
|     
 | ||
|     # if no solid layers are requested, turn top/bottom surfaces to internal
 | ||
|     if ($self->config->top_solid_layers == 0) {
 | ||
|         $_->surface_type(S_TYPE_INTERNAL) for @{$self->fill_surfaces->filter_by_type(S_TYPE_TOP)};
 | ||
|     }
 | ||
|     if ($self->config->bottom_solid_layers == 0) {
 | ||
|         $_->surface_type(S_TYPE_INTERNAL)
 | ||
|             for @{$self->fill_surfaces->filter_by_type(S_TYPE_BOTTOM)}, @{$self->fill_surfaces->filter_by_type(S_TYPE_BOTTOMBRIDGE)};
 | ||
|     }
 | ||
|         
 | ||
|     # turn too small internal regions into solid regions according to the user setting
 | ||
|     if ($self->config->fill_density > 0) {
 | ||
|         my $min_area = scale scale $self->config->solid_infill_below_area; # scaling an area requires two calls!
 | ||
|         $_->surface_type(S_TYPE_INTERNALSOLID)
 | ||
|             for grep { $_->area <= $min_area } @{$self->fill_surfaces->filter_by_type(S_TYPE_INTERNAL)};
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub process_external_surfaces {
 | ||
|     my ($self, $lower_layer) = @_;
 | ||
|     
 | ||
|     my @surfaces = @{$self->fill_surfaces};
 | ||
|     my $margin = scale &Slic3r::EXTERNAL_INFILL_MARGIN;
 | ||
|     
 | ||
|     my @bottom = ();
 | ||
|     foreach my $surface (grep $_->is_bottom, @surfaces) {
 | ||
|         my $grown = $surface->expolygon->offset_ex(+$margin);
 | ||
|         
 | ||
|         # detect bridge direction before merging grown surfaces otherwise adjacent bridges
 | ||
|         # would get merged into a single one while they need different directions
 | ||
|         # also, supply the original expolygon instead of the grown one, because in case
 | ||
|         # of very thin (but still working) anchors, the grown expolygon would go beyond them
 | ||
|         my $angle;
 | ||
|         if ($lower_layer) {
 | ||
|             my $bridge_detector = Slic3r::BridgeDetector->new(
 | ||
|                 $surface->expolygon,
 | ||
|                 $lower_layer->slices,
 | ||
|                 $self->flow(FLOW_ROLE_INFILL, $self->height, 1)->scaled_width,
 | ||
|             );
 | ||
|             Slic3r::debugf "Processing bridge at layer %d:\n", $self->id;
 | ||
|             $bridge_detector->detect_angle;
 | ||
|             $angle = $bridge_detector->angle;
 | ||
|             
 | ||
|             if (defined $angle && $self->object->config->support_material) {
 | ||
|                 $self->bridged->append(Slic3r::ExPolygon->new($_))
 | ||
|                     for @{ $bridge_detector->coverage_by_angle($angle) };
 | ||
|                 $self->unsupported_bridge_edges->append($_) for @{ $bridge_detector->unsupported_edges }; 
 | ||
|             }
 | ||
|         }
 | ||
|         
 | ||
|         push @bottom, map $surface->clone(expolygon => $_, bridge_angle => $angle), @$grown;
 | ||
|     }
 | ||
|     
 | ||
|     my @top = ();
 | ||
|     foreach my $surface (grep $_->surface_type == S_TYPE_TOP, @surfaces) {
 | ||
|         # give priority to bottom surfaces
 | ||
|         my $grown = diff_ex(
 | ||
|             $surface->expolygon->offset(+$margin),
 | ||
|             [ map $_->p, @bottom ],
 | ||
|         );
 | ||
|         push @top, map $surface->clone(expolygon => $_), @$grown;
 | ||
|     }
 | ||
|     
 | ||
|     # if we're slicing with no infill, we can't extend external surfaces
 | ||
|     # over non-existent infill
 | ||
|     my @fill_boundaries = $self->config->fill_density > 0
 | ||
|         ? @surfaces
 | ||
|         : grep $_->surface_type != S_TYPE_INTERNAL, @surfaces;
 | ||
|     
 | ||
|     # intersect the grown surfaces with the actual fill boundaries
 | ||
|     my @new_surfaces = ();
 | ||
|     foreach my $group (@{Slic3r::Surface::Collection->new(@top, @bottom)->group}) {
 | ||
|         push @new_surfaces,
 | ||
|             map $group->[0]->clone(expolygon => $_),
 | ||
|             @{intersection_ex(
 | ||
|                 [ map $_->p, @$group ],
 | ||
|                 [ map $_->p, @fill_boundaries ],
 | ||
|                 1,  # to ensure adjacent expolygons are unified
 | ||
|             )};
 | ||
|     }
 | ||
|     
 | ||
|     # subtract the new top surfaces from the other non-top surfaces and re-add them
 | ||
|     my @other = grep $_->surface_type != S_TYPE_TOP && !$_->is_bottom, @surfaces;
 | ||
|     foreach my $group (@{Slic3r::Surface::Collection->new(@other)->group}) {
 | ||
|         push @new_surfaces, map $group->[0]->clone(expolygon => $_), @{diff_ex(
 | ||
|             [ map $_->p, @$group ],
 | ||
|             [ map $_->p, @new_surfaces ],
 | ||
|         )};
 | ||
|     }
 | ||
|     $self->fill_surfaces->clear;
 | ||
|     $self->fill_surfaces->append($_) for @new_surfaces;
 | ||
| }
 | ||
| 
 | ||
| 1;
 | 
