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			170 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
package Slic3r::Test::SectionCut;
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use Moo;
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use List::Util qw(first max);
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use Slic3r::Geometry qw(X Y A B X1 Y1 X2 Y2 unscale);
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use Slic3r::Geometry::Clipper qw(union_ex intersection_pl);
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use SVG;
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                use Slic3r::SVG;
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has 'scale' => (is => 'ro', default => sub {30});
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has 'print' => (is => 'ro', required => 1);
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has 'y_percent' => (is => 'ro', default => sub {0.5});
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has 'line'  => (is => 'rw');
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has 'height' => (is => 'rw');
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sub BUILD {
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    my $self = shift;
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    my $bb = $self->print->bounding_box;
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    my $y = ($bb->y_min + $bb->y_max) * $self->y_percent;
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    my $line = Slic3r::Line->new([ $bb->x_min, $y ], [ $bb->x_max, $y ]);
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    $self->line($line);
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}
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sub export_svg {
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    my $self = shift;
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    my ($filename) = @_;
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    my $print_size = $self->print->size;
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    $self->height(max(map $_->print_z, map @{$_->layers}, @{$self->print->objects}));
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    my $svg = SVG->new(
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        width  => $self->scale * unscale($print_size->[X]),
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        height => $self->scale * $self->height,
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    );
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    my $group = sub {
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        my %p = @_;
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        my $g = $svg->group(style => $p{style});
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        my $items = $self->_plot($p{filter});
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        $g->rectangle(%$_) for @{ $items->{rectangles} };
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        $g->circle(%$_)    for @{ $items->{circles} };
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    };
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    $group->(
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        filter => sub { map @{$_->perimeters}, @{$_[0]->regions} },
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        style  => {
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            'stroke-width'  => 1,
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            'stroke'        => 'grey',
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            'fill'          => 'red',
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        },
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    );
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    $group->(
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        filter => sub { map @{$_->fills}, @{$_[0]->regions} },
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        style  => {
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            'stroke-width'  => 1,
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            'stroke'        => '#444444',
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            'fill'          => 'grey',
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        },
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    );
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    $group->(
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        filter => sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills, $_[0]->support_interface_fills) : () },
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        style  => {
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            'stroke-width'  => 1,
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            'stroke'        => '#444444',
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            'fill'          => '#22FF00',
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        },
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    );
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    Slic3r::open(\my $fh, '>', $filename);
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    print $fh $svg->xmlify;
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    close $fh;
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    printf "Section cut SVG written to %s\n", $filename;
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}
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sub _plot {
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    my $self = shift;
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    my ($filter) = @_;
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    my (@rectangles, @circles) = ();
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    foreach my $object (@{$self->print->objects}) {
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        foreach my $copy (@{$object->_shifted_copies}) {
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            foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
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                # get all ExtrusionPath objects
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                my @paths = 
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                    map { $_->isa('Slic3r::ExtrusionLoop') ? $_->split_at_first_point : $_->clone }
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                    map { $_->isa('Slic3r::ExtrusionPath::Collection') ? @$_ : $_ }
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                    grep defined $_,
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                    $filter->($layer);
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                $_->polyline->translate(@$copy) for @paths;
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                require "Slic3r/SVG.pm";
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                Slic3r::SVG::output(
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                    "line.svg",
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                    no_arrows => 1,
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                    #polygon => $line->grow(Slic3r::Geometry::scale $path->width/2),
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                    polygons => [ $object->bounding_box->polygon ],
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                    lines => [ $self->line ],
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                    red_polylines => [ map $_->polyline, @paths ],
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                );
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                exit;
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                foreach my $path (@paths) {
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                    foreach my $line (@{$path->lines}) {
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                        my @intersections = @{intersection_pl(
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                            [ $self->line->as_polyline ],
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                            $line->grow(Slic3r::Geometry::scale $path->width/2),
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                        )};
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                        die "Intersection has more than two points!\n" if first { @$_ > 2 } @intersections;
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                        if ($path->is_bridge) {
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                            foreach my $line (@intersections) {
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                                my $radius = $path->width / 2;
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                                my $width = unscale abs($line->[B][X] - $line->[A][X]);
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                                if ((10 * Slic3r::Geometry::scale $radius) < $width) {
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                                    # we're cutting the path in the longitudinal direction, so we've got a rectangle
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                                    push @rectangles, {
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                                        'x'         => $self->scale * unscale $line->[A][X],
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                                        'y'         => $self->scale * $self->_y($layer->print_z),
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                                        'width'     => $self->scale * $width,
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                                        'height'    => $self->scale * $radius * 2,
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                                        'rx'        => $self->scale * $radius * 0.35,
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                                        'ry'        => $self->scale * $radius * 0.35,
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                                    };
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                                } else {
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                                    push @circles, {
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                                        'cx'        => $self->scale * (unscale($line->[A][X]) + $radius),
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                                        'cy'        => $self->scale * $self->_y($layer->print_z - $radius),
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                                        'r'         => $self->scale * $radius,
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                                    };
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                                }
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                            }
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                        } else {
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                            push @rectangles, map {
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                                my $height = $path->height;
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                                $height = $layer->height if $height == -1;
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                                {
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                                    'x'         => $self->scale * unscale $_->[A][X],
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                                    'y'         => $self->scale * $self->_y($layer->print_z),
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                                    'width'     => $self->scale * unscale(abs($_->[B][X] - $_->[A][X])),
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                                    'height'    => $self->scale * $height,
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                                    'rx'        => $self->scale * $height * 0.35,
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                                    'ry'        => $self->scale * $height * 0.35,
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                                };
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                            } @intersections;
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                        }
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                    }
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                }
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            }
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        }
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    }
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    return {
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        rectangles  => \@rectangles,
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        circles     => \@circles,
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    };
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}
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sub _y {
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    my $self = shift;
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    my ($y) = @_;
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    return $y;
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    return $self->height - $y;
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}
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1;
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