OrcaSlicer/deps_src/libigl/igl/limit_faces.h
SoftFever 883607e1d4
Refactor folder (#10475)
Move many third-party components' source codes from the src folder to a new folder called deps_src. The goal is to make the code structure clearer and easier to navigate.
2025-08-22 20:02:26 +08:00

43 lines
1.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_LIMIT_FACES_H
#define IGL_LIMIT_FACES_H
#include "igl_inline.h"
namespace igl
{
// LIMIT_FACES limit given faces F to those which contain (only) indices found
// in L.
//
// [LF] = limit_faces(F,L,exclusive);
// [LF,in] = limit_faces(F,L,exclusive);
//
// Templates:
// MatF matrix type of faces, matrixXi
// VecL matrix type of vertex indices, VectorXi
// Inputs:
// F #F by 3 list of face indices
// L #L by 1 list of allowed indices
// exclusive flag specifying whether a face is included only if all its
// indices are in L, default is false
// Outputs:
// LF #LF by 3 list of remaining faces after limiting
// in #F list of whether given face was included
//
template <typename MatF, typename VecL>
IGL_INLINE void limit_faces(
const MatF & F,
const VecL & L,
const bool exclusive,
MatF & LF);
}
#ifndef IGL_STATIC_LIBRARY
# include "limit_faces.cpp"
#endif
#endif