OrcaSlicer/deps_src/libigl/igl/centroid.h
SoftFever 883607e1d4
Refactor folder (#10475)
Move many third-party components' source codes from the src folder to a new folder called deps_src. The goal is to make the code structure clearer and easier to navigate.
2025-08-22 20:02:26 +08:00

49 lines
1.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_CENTROID_H
#define IGL_CENTROID_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// CENTROID Computes the centroid of a closed mesh using a surface integral.
//
// Inputs:
// V #V by dim list of rest domain positions
// F #F by 3 list of triangle indices into V
// Outputs:
// c dim vector of centroid coordinates
// vol total volume of solid.
//
template <
typename DerivedV,
typename DerivedF,
typename Derivedc,
typename Derivedvol>
IGL_INLINE void centroid(
const Eigen::MatrixBase<DerivedV>& V,
const Eigen::MatrixBase<DerivedF>& F,
Eigen::PlainObjectBase<Derivedc>& c,
Derivedvol & vol);
template <
typename DerivedV,
typename DerivedF,
typename Derivedc>
IGL_INLINE void centroid(
const Eigen::MatrixBase<DerivedV>& V,
const Eigen::MatrixBase<DerivedF>& F,
Eigen::PlainObjectBase<Derivedc>& c);
}
#ifndef IGL_STATIC_LIBRARY
# include "centroid.cpp"
#endif
#endif