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				https://github.com/SoftFever/OrcaSlicer.git
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			271 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			271 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| cmake_minimum_required(VERSION 3.13)
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| project(PrusaSlicer-native)
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| 
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| add_subdirectory(build-utils)
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| add_subdirectory(admesh)
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| add_subdirectory(avrdude)
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| # boost/nowide
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| add_subdirectory(boost)
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| add_subdirectory(clipper)
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| add_subdirectory(miniz)
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| add_subdirectory(glu-libtess)
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| add_subdirectory(qhull)
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| add_subdirectory(Shiny)
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| add_subdirectory(semver)
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| add_subdirectory(libigl)
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| add_subdirectory(hints)
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| 
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| # Adding libnest2d project for bin packing...
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| add_subdirectory(libnest2d)
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| 
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| add_subdirectory(libslic3r)
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| 
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| if (SLIC3R_GUI)
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|     add_subdirectory(imgui)
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|     add_subdirectory(hidapi)
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|     include_directories(hidapi/include)
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| 
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|     if(WIN32)
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|         message(STATUS "WXWIN environment set to: $ENV{WXWIN}")
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|     elseif(UNIX)
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|         set(wxWidgets_USE_UNICODE ON)
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|         if(SLIC3R_STATIC)
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|             set(wxWidgets_USE_STATIC ON)
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|         else()
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|             set(wxWidgets_USE_STATIC OFF)
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|         endif()
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|     endif()
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| 
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|     if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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|         set (wxWidgets_CONFIG_OPTIONS "--toolkit=gtk${SLIC3R_GTK}")
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|         if (SLIC3R_WX_STABLE)
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|             find_package(wxWidgets 3.0 REQUIRED COMPONENTS base core adv html gl)
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|         else ()
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|             find_package(wxWidgets 3.1 QUIET COMPONENTS base core adv html gl)
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| 
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|             if (NOT wxWidgets_FOUND)
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|                 message(FATAL_ERROR "\nCould not find wxWidgets 3.1.\n"
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|                     "Hint: On Linux you can set -DSLIC3R_WX_STABLE=1 to use wxWidgets 3.0\n")
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|             endif ()
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|         endif ()
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|     else ()
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|         find_package(wxWidgets 3.1 REQUIRED COMPONENTS html adv gl core base)
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|     endif ()
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| 
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|     if(UNIX)
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|         message(STATUS "wx-config path: ${wxWidgets_CONFIG_EXECUTABLE}")
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|     endif()
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| 
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|     include(${wxWidgets_USE_FILE})
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| 
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|     find_package(JPEG QUIET)
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|     find_package(TIFF QUIET)
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| 
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|     string(REGEX MATCH "wxpng" WX_PNG_BUILTIN ${wxWidgets_LIBRARIES})
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|     if (PNG_FOUND AND NOT WX_PNG_BUILTIN)
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|         list(FILTER wxWidgets_LIBRARIES EXCLUDE REGEX png)
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|         list(APPEND wxWidgets_LIBRARIES ${PNG_LIBRARIES})
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|     endif ()
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| 
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|     string(REGEX MATCH "wxtiff" WX_TIFF_BUILTIN ${wxWidgets_LIBRARIES})
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|     if (TIFF_FOUND AND NOT WX_TIFF_BUILTIN)
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|         list(FILTER wxWidgets_LIBRARIES EXCLUDE REGEX tiff)
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|         list(APPEND wxWidgets_LIBRARIES ${TIFF_LIBRARIES})
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|     endif ()
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| 
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|     string(REGEX MATCH "wxjpeg" WX_JPEG_BUILTIN ${wxWidgets_LIBRARIES})
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|     if (JPEG_FOUND AND NOT WX_JPEG_BUILTIN)
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|         list(FILTER wxWidgets_LIBRARIES EXCLUDE REGEX jpeg)
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|         list(APPEND wxWidgets_LIBRARIES ${JPEG_LIBRARIES})
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|     endif ()
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| 
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|     string(REGEX MATCH "wxexpat" WX_EXPAT_BUILTIN ${wxWidgets_LIBRARIES})
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|     if (EXPAT_FOUND AND NOT WX_EXPAT_BUILTIN)
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|         list(FILTER wxWidgets_LIBRARIES EXCLUDE REGEX expat)
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|         list(APPEND wxWidgets_LIBRARIES ${EXPAT_LIBRARIES})
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|     endif ()
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|     
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|     # This is an issue in the new wxWidgets cmake build, doesn't deal with librt
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|     find_library(LIBRT rt)
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|     if(LIBRT)
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|         list(APPEND wxWidgets_LIBRARIES ${LIBRT})
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|     endif()
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| 
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|     # This fixes a OpenGL linking issue on OSX. wxWidgets cmake build includes
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|     # wrong libs for opengl in the link line and it does not link to it by himself.
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|     # libslic3r_gui will link to opengl anyway, so lets override wx
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|     list(FILTER wxWidgets_LIBRARIES EXCLUDE REGEX OpenGL)
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| 
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| #    list(REMOVE_ITEM wxWidgets_LIBRARIES oleacc)
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|     message(STATUS "wx libs: ${wxWidgets_LIBRARIES}")
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| 
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|     add_subdirectory(slic3r)
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| endif()
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| 
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| 
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| # Create a slic3r executable
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| # Process mainfests for various platforms.
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| configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/msw/PrusaSlicer.rc.in ${CMAKE_CURRENT_BINARY_DIR}/PrusaSlicer.rc @ONLY)
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| configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/msw/PrusaSlicer-gcodeviewer.rc.in ${CMAKE_CURRENT_BINARY_DIR}/PrusaSlicer-gcodeviewer.rc @ONLY)
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| configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/msw/PrusaSlicer.manifest.in ${CMAKE_CURRENT_BINARY_DIR}/PrusaSlicer.manifest @ONLY)
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| configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/osx/Info.plist.in ${CMAKE_CURRENT_BINARY_DIR}/Info.plist @ONLY)
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| if (WIN32)
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|     add_library(PrusaSlicer SHARED PrusaSlicer.cpp PrusaSlicer.hpp)
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| else ()
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|     add_executable(PrusaSlicer PrusaSlicer.cpp PrusaSlicer.hpp)
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| endif ()
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| 
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| if (MINGW)
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|     target_link_options(PrusaSlicer PUBLIC "-Wl,-allow-multiple-definition")
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|     set_target_properties(PrusaSlicer PROPERTIES PREFIX "")
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| endif (MINGW)
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| 
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| if (NOT WIN32 AND NOT APPLE)
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|     # Binary name on unix like systems (Linux, Unix)
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|     set_target_properties(PrusaSlicer PROPERTIES OUTPUT_NAME "prusa-slicer")
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| endif ()
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| 
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| target_link_libraries(PrusaSlicer libslic3r cereal)
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| if (APPLE)
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| #    add_compile_options(-stdlib=libc++)
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| #    add_definitions(-DBOOST_THREAD_DONT_USE_CHRONO -DBOOST_NO_CXX11_RVALUE_REFERENCES -DBOOST_THREAD_USES_MOVE)
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|     # -liconv: boost links to libiconv by default
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|     target_link_libraries(PrusaSlicer "-liconv -framework IOKit" "-framework CoreFoundation" -lc++)
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| elseif (MSVC)
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|     # Manifest is provided through PrusaSlicer.rc, don't generate your own.
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|     set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /MANIFEST:NO")
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| else ()
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|     # Boost on Raspberry-Pi does not link to pthreads explicitely.
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|     target_link_libraries(PrusaSlicer ${CMAKE_DL_LIBS} -lstdc++ Threads::Threads)
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| endif ()
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| 
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| # Add the Slic3r GUI library, libcurl, OpenGL and GLU libraries.
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| if (SLIC3R_GUI)
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| #    target_link_libraries(PrusaSlicer ws2_32 uxtheme setupapi libslic3r_gui ${wxWidgets_LIBRARIES})
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| target_link_libraries(PrusaSlicer libslic3r_gui)
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|     if (MSVC)
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|         # Generate debug symbols even in release mode.
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|         target_link_options(PrusaSlicer PUBLIC "$<$<CONFIG:RELEASE>:/DEBUG>")
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|         target_link_libraries(PrusaSlicer user32.lib Setupapi.lib)
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|     elseif (MINGW)
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|         target_link_libraries(PrusaSlicer ws2_32 uxtheme setupapi)
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|     elseif (APPLE)
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|         target_link_libraries(PrusaSlicer "-framework OpenGL")
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|     else ()
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|         target_link_libraries(PrusaSlicer -ldl)
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|     endif ()
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|     if (WIN32)
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|         find_library(PSAPI_LIB NAMES Psapi)
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|         target_link_libraries(PrusaSlicer ${PSAPI_LIB})
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|     endif ()
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| endif ()
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| 
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| # On Windows, a shim application is required to produce a console / non console version of the Slic3r application.
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| # Also the shim may load the Mesa software OpenGL renderer if the default renderer does not support OpenGL 2.0 and higher.
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| if (WIN32)
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|     if (MINGW)
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|         set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -municode")
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|     endif()
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| 
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|     add_executable(PrusaSlicer_app_gui WIN32 PrusaSlicer_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/PrusaSlicer.rc)
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|     # Generate debug symbols even in release mode.
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|     if(MSVC)
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|         target_link_options(PrusaSlicer_app_gui PUBLIC "$<$<CONFIG:RELEASE>:/DEBUG>")
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|     endif()
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|     target_compile_definitions(PrusaSlicer_app_gui PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE)
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|     add_dependencies(PrusaSlicer_app_gui PrusaSlicer)
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|     set_target_properties(PrusaSlicer_app_gui PROPERTIES OUTPUT_NAME "prusa-slicer")
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|     target_link_libraries(PrusaSlicer_app_gui PRIVATE boost_headeronly)
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| 
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|     add_executable(PrusaSlicer_app_console PrusaSlicer_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/PrusaSlicer.rc)
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|     # Generate debug symbols even in release mode.
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|     if (MSVC)
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|         target_link_options(PrusaSlicer_app_console PUBLIC "$<$<CONFIG:RELEASE>:/DEBUG>")
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|     endif ()
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|     target_compile_definitions(PrusaSlicer_app_console PRIVATE -DSLIC3R_WRAPPER_CONSOLE)
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|     add_dependencies(PrusaSlicer_app_console PrusaSlicer)
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|     set_target_properties(PrusaSlicer_app_console PROPERTIES OUTPUT_NAME "prusa-slicer-console")
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|     target_link_libraries(PrusaSlicer_app_console PRIVATE boost_headeronly)
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| 
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|     add_executable(PrusaSlicer_app_gcodeviewer WIN32 PrusaSlicer_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/PrusaSlicer-gcodeviewer.rc)
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|     # Generate debug symbols even in release mode.
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|     if (MSVC)
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|         target_link_options(PrusaSlicer_app_gcodeviewer PUBLIC "$<$<CONFIG:RELEASE>:/DEBUG>")
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|     endif ()
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|     target_compile_definitions(PrusaSlicer_app_gcodeviewer PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE -DSLIC3R_WRAPPER_GCODEVIEWER)
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|     add_dependencies(PrusaSlicer_app_gcodeviewer PrusaSlicer)
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|     set_target_properties(PrusaSlicer_app_gcodeviewer PROPERTIES OUTPUT_NAME "prusa-gcodeviewer")
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|     target_link_libraries(PrusaSlicer_app_gcodeviewer PRIVATE boost_headeronly)
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| endif ()
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| 
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| # Link the resources dir to where Slic3r GUI expects it
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| if (WIN32)
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|     if (CMAKE_CONFIGURATION_TYPES)
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|         foreach (CONF ${CMAKE_CONFIGURATION_TYPES})
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|             file(TO_NATIVE_PATH "${CMAKE_CURRENT_BINARY_DIR}/${CONF}" WIN_CONF_OUTPUT_DIR)
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|             file(TO_NATIVE_PATH "${CMAKE_CURRENT_BINARY_DIR}/${CONF}/resources" WIN_RESOURCES_SYMLINK)
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|             add_custom_command(TARGET PrusaSlicer POST_BUILD
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|                 COMMAND if exist "${WIN_CONF_OUTPUT_DIR}" "("
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|                         if not exist "${WIN_RESOURCES_SYMLINK}" "("
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|                             mklink /J "${WIN_RESOURCES_SYMLINK}" "${SLIC3R_RESOURCES_DIR_WIN}"
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|                         ")"
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|                     ")"
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|                 COMMENT "Symlinking the resources directory into the build tree"
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|                 VERBATIM
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|             )
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|         endforeach ()
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|     else ()
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|         file(TO_NATIVE_PATH "${CMAKE_CURRENT_BINARY_DIR}/resources" WIN_RESOURCES_SYMLINK)
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|         add_custom_command(TARGET PrusaSlicer POST_BUILD
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|             COMMAND if not exist "${WIN_RESOURCES_SYMLINK}" "(" mklink /J "${WIN_RESOURCES_SYMLINK}" "${SLIC3R_RESOURCES_DIR_WIN}" ")"
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|             COMMENT "Symlinking the resources directory into the build tree"
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|             VERBATIM
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|         )
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|     endif ()
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| 
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|     # This has to be a separate target due to the windows command line lenght limits
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|     add_custom_target(PrusaSlicerDllsCopy ALL DEPENDS PrusaSlicer)
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|     prusaslicer_copy_dlls(PrusaSlicerDllsCopy)
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| 
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| else ()
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|     if (APPLE)
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|         # On OSX, the name of the binary matches the name of the Application.
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|         add_custom_command(TARGET PrusaSlicer POST_BUILD
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|             COMMAND ln -sf PrusaSlicer prusa-slicer
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|             COMMAND ln -sf PrusaSlicer prusa-gcodeviewer
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|             COMMAND ln -sf PrusaSlicer PrusaGCodeViewer
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|             WORKING_DIRECTORY "$<TARGET_FILE_DIR:PrusaSlicer>"
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|             COMMENT "Symlinking the G-code viewer to PrusaSlicer, symlinking to prusa-slicer and prusa-gcodeviewer"
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|             VERBATIM)
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|     else ()
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|         add_custom_command(TARGET PrusaSlicer POST_BUILD
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|             COMMAND ln -sf prusa-slicer prusa-gcodeviewer
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|             WORKING_DIRECTORY "$<TARGET_FILE_DIR:PrusaSlicer>"
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|             COMMENT "Symlinking the G-code viewer to PrusaSlicer"
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|             VERBATIM)
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|     endif ()
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|     if (XCODE)
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|         # Because of Debug/Release/etc. configurations (similar to MSVC) the slic3r binary is located in an extra level
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|         set(BIN_RESOURCES_DIR "${CMAKE_CURRENT_BINARY_DIR}/resources")
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|     else ()
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|         set(BIN_RESOURCES_DIR "${CMAKE_CURRENT_BINARY_DIR}/../resources")
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|     endif ()
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|     add_custom_command(TARGET PrusaSlicer POST_BUILD
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|         COMMAND ln -sfn "${SLIC3R_RESOURCES_DIR}" "${BIN_RESOURCES_DIR}"
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|         COMMENT "Symlinking the resources directory into the build tree"
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|         VERBATIM)
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| endif ()
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| 
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| # Slic3r binary install target
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| if (WIN32)
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|     install(TARGETS PrusaSlicer RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
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|     if (MSVC)
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|         install(TARGETS PrusaSlicer_app_gui RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
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|         install(TARGETS PrusaSlicer_app_console RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
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|     endif ()
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| else ()
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|     install(TARGETS PrusaSlicer RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")
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| 
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|     # Install the symlink for gcodeviewer
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|     install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink prusa-slicer prusa-gcodeviewer WORKING_DIRECTORY \$ENV{DESTDIR}/${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR})")
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| endif ()
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