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			30 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| cmake_minimum_required(VERSION 3.0)
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| 
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| project(OpenCSG-example)
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| 
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| add_executable(opencsg_example WIN32 
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|     main.cpp 
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|     Engine.hpp Engine.cpp 
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|     ShaderCSGDisplay.hpp ShaderCSGDisplay.cpp
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|     ${CMAKE_CURRENT_SOURCE_DIR}/../../src/slic3r/GUI/Jobs/Job.cpp
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|     ${CMAKE_CURRENT_SOURCE_DIR}/../../src/slic3r/GUI/ProgressStatusBar.cpp
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|     ${CMAKE_CURRENT_SOURCE_DIR}/../../src/slic3r/GUI/I18N.hpp
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|     ${CMAKE_CURRENT_SOURCE_DIR}/../../src/slic3r/GUI/I18N.cpp)
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| 
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| find_package(wxWidgets 3.1 REQUIRED COMPONENTS core base gl html)
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| find_package(OpenGL REQUIRED)
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| find_package(GLEW REQUIRED)
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| find_package(OpenCSG REQUIRED)
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| include(${wxWidgets_USE_FILE})
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| 
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| target_link_libraries(opencsg_example libslic3r)
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| target_include_directories(opencsg_example PRIVATE ${wxWidgets_INCLUDE_DIRS})
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| target_compile_definitions(opencsg_example PRIVATE ${wxWidgets_DEFINITIONS})
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| 
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| slic3r_remap_configs(OpenCSG::opencsg RelWithDebInfo Release)
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| target_link_libraries(opencsg_example ${wxWidgets_LIBRARIES} 
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|     OpenCSG::opencsg 
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|     GLEW::GLEW
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|     OpenGL::GL 
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|     #-lXrandr -lXext -lX11
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|     )
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