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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_AVERAGEEDGELENGTH_H
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#define IGL_AVERAGEEDGELENGTH_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <string>
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#include <vector>
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namespace igl
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{
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// Compute the average edge length for the given triangle mesh
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// Templates:
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// DerivedV derived from vertex positions matrix type: i.e. MatrixXd
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// DerivedF derived from face indices matrix type: i.e. MatrixXi
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// DerivedL derived from edge lengths matrix type: i.e. MatrixXd
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// Inputs:
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// V eigen matrix #V by 3
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// F #F by simplex-size list of mesh faces (must be simplex)
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// Outputs:
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// l average edge length
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//
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// See also: adjacency_matrix
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template <typename DerivedV, typename DerivedF>
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IGL_INLINE double avg_edge_length(
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const Eigen::MatrixBase<DerivedV>& V,
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const Eigen::MatrixBase<DerivedF>& F);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "avg_edge_length.cpp"
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#endif
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#endif
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