mirror of
https://github.com/SoftFever/OrcaSlicer.git
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* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting. (cherry picked from commit 2c06c81159f7aadd6ac20c7a7583c8f4959a5601) * SPE-2585: Fix empty layers when multi-material painting and modifiers are used. (cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e) * Update project structure to match Prusa * SPE-2486: Add a new gizmo for fuzzy skin painting. (cherry picked from commit 886faac74ebe6978b828f51be62d26176e2900e5) * Fix render * Remove duplicated painting gizmo `render_triangles` code * SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces. (cherry picked from commit 519f5eea8e3be0d7c2cd5d030323ff264727e3d0) --------- Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com> * SPE-2486: Implement segmentation of layers based on fuzzy skin painting. (cherry picked from commit 800b742b950438c5ed8323693074b6171300131c) * SPE-2486: Separate fuzzy skin implementation into the separate file. (cherry picked from commit efd95c1c66dc09fca7695fb82405056c687c2291) * Move more fuzzy code to separate file * Don't hide fuzzy skin option, so it can be applied to paint on fuzzy * Fix build * Add option group for fuzzy skin * Update icon color * Fix reset painting * Update UI style * Store fuzzy painting in bbs_3mf * Add missing fuzzy paint code * SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters. This reduces the possibility of artifacts that could happen during regions merging. (cherry picked from commit fa2663f02647f80b239da4f45d92ef66f5ce048a) * Update icons --------- Co-authored-by: yw4z <ywsyildiz@gmail.com> * Make the region compatible check a separate function * Only warn about multi-material if it's truly multi-perimeters * Improve gizmo UI & tooltips --------- Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com> Co-authored-by: yw4z <ywsyildiz@gmail.com>
390 lines
18 KiB
C++
390 lines
18 KiB
C++
#include "GLGizmoFuzzySkin.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/Print.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/ImGuiWrapper.hpp"
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#include "slic3r/GUI/MsgDialog.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/Utils/UndoRedo.hpp"
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#include <GL/glew.h>
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#include <algorithm>
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namespace Slic3r::GUI {
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void GLGizmoFuzzySkin::on_shutdown()
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{
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m_parent.use_slope(false);
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m_parent.toggle_model_objects_visibility(true);
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}
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std::string GLGizmoFuzzySkin::on_get_name() const
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{
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return _u8L("Paint-on fuzzy skin");
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}
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bool GLGizmoFuzzySkin::on_init()
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{
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m_shortcut_key = WXK_CONTROL_H;
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m_desc["clipping_of_view_caption"] = _L("Alt + Mouse wheel");
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m_desc["clipping_of_view"] = _L("Section view");
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m_desc["reset_direction"] = _L("Reset direction");
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m_desc["cursor_size_caption"] = _L("Ctrl + Mouse wheel");
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m_desc["cursor_size"] = _L("Brush size");
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m_desc["cursor_type"] = _L("Brush shape") ;
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m_desc["add_fuzzy_skin_caption"] = _L("Left mouse button");
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m_desc["add_fuzzy_skin"] = _L("Add fuzzy skin");
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m_desc["remove_fuzzy_skin_caption"] = _L("Shift + Left mouse button");
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m_desc["remove_fuzzy_skin"] = _L("Remove fuzzy skin");
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m_desc["remove_all"] = _L("Erase all painting");
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m_desc["circle"] = _L("Circle");
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m_desc["sphere"] = _L("Sphere");
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m_desc["pointer"] = _L("Triangles");
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m_desc["tool_type"] = _L("Tool type");
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m_desc["tool_brush"] = _L("Brush");
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m_desc["tool_smart_fill"] = _L("Smart fill");
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m_desc["smart_fill_angle_caption"] = _L("Ctrl + Mouse wheel");
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m_desc["smart_fill_angle"] = _L("Smart fill angle");
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return true;
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}
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GLGizmoFuzzySkin::GLGizmoFuzzySkin(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoPainterBase(parent, icon_filename, sprite_id), m_current_tool(ImGui::CircleButtonIcon)
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{
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}
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void GLGizmoFuzzySkin::render_painter_gizmo()
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{
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const Selection &selection = m_parent.get_selection();
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glEnable(GL_DEPTH_TEST));
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render_triangles(selection);
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m_c->object_clipper()->render_cut();
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m_c->instances_hider()->render_cut();
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render_cursor();
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glsafe(::glDisable(GL_BLEND));
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}
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void GLGizmoFuzzySkin::show_tooltip_information(float caption_max, float x, float y)
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{
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ImTextureID normal_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP);
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ImTextureID hover_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP_HOVER);
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caption_max += m_imgui->calc_text_size(std::string_view{": "}).x + 15.f;
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float scale = m_parent.get_scale();
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ImVec2 button_size = ImVec2(25 * scale, 25 * scale); // ORCA: Use exact resolution will prevent blur on icon
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {0, 0}); // ORCA: Dont add padding
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ImGui::ImageButton3(normal_id, hover_id, button_size);
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip2(ImVec2(x, y));
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auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
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m_imgui->text_colored(ImGuiWrapper::COL_ACTIVE, caption);
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ImGui::SameLine(caption_max);
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m_imgui->text_colored(ImGuiWrapper::COL_WINDOW_BG, text);
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};
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std::vector<std::string> tip_items;
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switch (m_tool_type) {
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case ToolType::BRUSH:
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if (m_cursor_type == TriangleSelector::POINTER) {
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tip_items = {"add_fuzzy_skin", "remove_fuzzy_skin", "clipping_of_view"};
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} else {
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tip_items = {"add_fuzzy_skin", "remove_fuzzy_skin", "cursor_size", "clipping_of_view"};
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}
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break;
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case ToolType::SMART_FILL:
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tip_items = {"add_fuzzy_skin", "remove_fuzzy_skin", "smart_fill_angle", "clipping_of_view"};
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break;
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default:
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break;
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}
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for (const auto &t : tip_items) draw_text_with_caption(m_desc.at(t + "_caption") + ": ", m_desc.at(t));
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ImGui::EndTooltip();
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}
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ImGui::PopStyleVar(2);
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}
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void GLGizmoFuzzySkin::on_render_input_window(float x, float y, float bottom_limit)
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{
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if (!m_c->selection_info()->model_object())
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return;
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const float approx_height = m_imgui->scaled(22.f);
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y = std::min(y, bottom_limit - approx_height);
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//BBS: GUI refactor: move gizmo to the right
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#if BBS_TOOLBAR_ON_TOP
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GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always, 0.0f, 0.0f);
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#else
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GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always, 1.0f, 0.0f);
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#endif
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//m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
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// BBS
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ImGuiWrapper::push_toolbar_style(m_parent.get_scale());
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GizmoImguiBegin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar);
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// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
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const float space_size = m_imgui->get_style_scaling() * 8;
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const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x + m_imgui->scaled(1.5f),
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m_imgui->calc_text_size(m_desc.at("reset_direction")).x + m_imgui->scaled(1.5f) + ImGui::GetStyle().FramePadding.x * 2);
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const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.5f);
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const float smart_fill_slider_left = m_imgui->calc_text_size(m_desc.at("smart_fill_angle")).x + m_imgui->scaled(1.5f);
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const float cursor_type_radio_circle = m_imgui->calc_text_size(m_desc["circle"]).x + m_imgui->scaled(2.5f);
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const float cursor_type_radio_sphere = m_imgui->calc_text_size(m_desc["sphere"]).x + m_imgui->scaled(2.5f);
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const float cursor_type_radio_pointer = m_imgui->calc_text_size(m_desc["pointer"]).x + m_imgui->scaled(2.5f);
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const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
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const float buttons_width = m_imgui->scaled(0.5f);
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const float minimal_slider_width = m_imgui->scaled(4.f);
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const float tool_type_radio_left = m_imgui->calc_text_size(m_desc["tool_type"]).x + m_imgui->scaled(1.f);
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const float tool_type_radio_brush = m_imgui->calc_text_size(m_desc["tool_brush"]).x + m_imgui->scaled(2.5f);
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const float tool_type_radio_smart_fill = m_imgui->calc_text_size(m_desc["tool_smart_fill"]).x + m_imgui->scaled(2.5f);
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float caption_max = 0.f;
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float total_text_max = 0.f;
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for (const std::string t : {"add_fuzzy_skin", "remove_fuzzy_skin"}) {
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caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x);
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total_text_max = std::max(total_text_max, m_imgui->calc_text_size(m_desc[t]).x);
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}
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total_text_max += caption_max + m_imgui->scaled(1.f);
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caption_max += m_imgui->scaled(1.f);
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const float circle_max_width = std::max(clipping_slider_left, cursor_slider_left);
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const float sliders_left_width = std::max(smart_fill_slider_left, std::max(cursor_slider_left, clipping_slider_left));
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const float slider_icon_width = m_imgui->get_slider_icon_size().x;
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float window_width = minimal_slider_width + sliders_left_width + slider_icon_width;
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const float empty_button_width = m_imgui->calc_button_size("").x;
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window_width = std::max(window_width, total_text_max);
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window_width = std::max(window_width, button_width);
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window_width = std::max(window_width, cursor_type_radio_circle + cursor_type_radio_sphere + cursor_type_radio_pointer);
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window_width = std::max(window_width, tool_type_radio_left + tool_type_radio_brush + tool_type_radio_smart_fill);
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window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
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const float sliders_width = m_imgui->scaled(7.0f);
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const float drag_left_width = ImGui::GetStyle().WindowPadding.x + sliders_width - space_size;
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const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc["tool_type"]);
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std::array<wchar_t, 4> tool_ids;
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tool_ids = { ImGui::CircleButtonIcon, ImGui::SphereButtonIcon, ImGui::TriangleButtonIcon, ImGui::FillButtonIcon };
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std::array<wchar_t, 4> icons;
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if (m_is_dark_mode)
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icons = { ImGui::CircleButtonDarkIcon, ImGui::SphereButtonDarkIcon, ImGui::TriangleButtonDarkIcon, ImGui::FillButtonDarkIcon };
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else
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icons = { ImGui::CircleButtonIcon, ImGui::SphereButtonIcon, ImGui::TriangleButtonIcon, ImGui::FillButtonIcon };
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std::array<wxString, 4> tool_tips = { _L("Circle"), _L("Sphere"), _L("Triangle"), _L("Fill") };
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for (int i = 0; i < tool_ids.size(); i++) {
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std::string str_label = std::string("");
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std::wstring btn_name = icons[i] + boost::nowide::widen(str_label);
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if (i != 0) ImGui::SameLine((empty_button_width + m_imgui->scaled(1.75f)) * i + m_imgui->scaled(1.5f));
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0);
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.f, 0.f, 0.f, 0.f)); // ORCA Removes button background on dark mode
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f)); // ORCA Fixes icon rendered without colors while using Light theme
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if (m_current_tool == tool_ids[i]) {
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.f, 0.59f, 0.53f, 0.25f)); // ORCA use orca color for selected tool / brush
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ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.f, 0.59f, 0.53f, 0.25f)); // ORCA use orca color for selected tool / brush
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ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.f, 0.59f, 0.53f, 0.30f)); // ORCA use orca color for selected tool / brush
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ImGui::PushStyleColor(ImGuiCol_Border, ImGuiWrapper::COL_ORCA); // ORCA use orca color for border on selected tool / brush
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0);
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}
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bool btn_clicked = ImGui::Button(into_u8(btn_name).c_str());
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if (m_current_tool == tool_ids[i])
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{
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ImGui::PopStyleColor(4);
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ImGui::PopStyleVar(2);
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}
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ImGui::PopStyleColor(2);
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ImGui::PopStyleVar(1);
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if (btn_clicked && m_current_tool != tool_ids[i]) {
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m_current_tool = tool_ids[i];
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for (auto &triangle_selector : m_triangle_selectors) {
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triangle_selector->seed_fill_unselect_all_triangles();
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triangle_selector->request_update_render_data();
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}
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}
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if (ImGui::IsItemHovered()) {
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m_imgui->tooltip(tool_tips[i], max_tooltip_width);
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}
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}
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ImGui::Dummy(ImVec2(0.0f, ImGui::GetFontSize() * 0.1));
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if (m_current_tool == ImGui::CircleButtonIcon || m_current_tool == ImGui::SphereButtonIcon) {
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if (m_current_tool == ImGui::CircleButtonIcon)
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m_cursor_type = TriangleSelector::CursorType::CIRCLE;
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else
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m_cursor_type = TriangleSelector::CursorType::SPHERE;
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m_tool_type = ToolType::BRUSH;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("cursor_size"));
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ImGui::SameLine(circle_max_width);
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ImGui::PushItemWidth(sliders_width);
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m_imgui->bbl_slider_float_style("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f", 1.0f, true);
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ImGui::SameLine(drag_left_width + circle_max_width);
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ImGui::PushItemWidth(1.5 * slider_icon_width);
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ImGui::BBLDragFloat("##cursor_radius_input", &m_cursor_radius, 0.05f, 0.0f, 0.0f, "%.2f");
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} else if (m_current_tool == ImGui::TriangleButtonIcon) {
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m_cursor_type = TriangleSelector::CursorType::POINTER;
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m_tool_type = ToolType::BRUSH;
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} else {
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assert(m_current_tool == ImGui::FillButtonIcon);
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m_cursor_type = TriangleSelector::CursorType::POINTER;
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m_tool_type = ToolType::SMART_FILL;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc["smart_fill_angle"]);
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std::string format_str = std::string("%.f") +
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I18N::translate_utf8("°", "Degree sign to use in the respective slider in fuzzy skin gizmo,"
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"placed after the number with no whitespace in between.");
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ImGui::SameLine(sliders_left_width);
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ImGui::PushItemWidth(sliders_width);
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if (m_imgui->bbl_slider_float_style("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data(), 1.0f, true))
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for (auto &triangle_selector : m_triangle_selectors) {
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triangle_selector->seed_fill_unselect_all_triangles();
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triangle_selector->request_update_render_data();
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}
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ImGui::SameLine(drag_left_width + sliders_left_width);
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ImGui::PushItemWidth(1.5 * slider_icon_width);
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ImGui::BBLDragFloat("##smart_fill_angle_input", &m_smart_fill_angle, 0.05f, 0.0f, 0.0f, "%.2f");
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}
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ImGui::Separator();
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if (m_c->object_clipper()->get_position() == 0.f) {
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("clipping_of_view"));
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}
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else {
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if (m_imgui->button(m_desc.at("reset_direction"))) {
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wxGetApp().CallAfter([this](){
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m_c->object_clipper()->set_position_by_ratio(-1., false);
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});
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}
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}
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auto clp_dist = float(m_c->object_clipper()->get_position());
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ImGui::SameLine(sliders_left_width);
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ImGui::PushItemWidth(sliders_width);
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bool slider_clp_dist = m_imgui->bbl_slider_float_style("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true);
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ImGui::SameLine(drag_left_width + sliders_left_width);
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ImGui::PushItemWidth(1.5 * slider_icon_width);
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bool b_clp_dist_input = ImGui::BBLDragFloat("##clp_dist_input", &clp_dist, 0.05f, 0.0f, 0.0f, "%.2f");
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if (slider_clp_dist || b_clp_dist_input) { m_c->object_clipper()->set_position_by_ratio(clp_dist, true); }
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ImGui::Separator();
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(6.0f, 10.0f));
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float get_cur_y = ImGui::GetContentRegionMax().y + ImGui::GetFrameHeight() + y;
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show_tooltip_information(caption_max, x, get_cur_y);
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float f_scale = m_parent.get_gizmos_manager().get_layout_scale();
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(6.0f, 4.0f * f_scale));
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ImGui::SameLine();
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if (m_imgui->button(m_desc.at("remove_all"))) {
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Reset selection"), UndoRedo::SnapshotType::GizmoAction);
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ModelObject *mo = m_c->selection_info()->model_object();
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int idx = -1;
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for (ModelVolume *mv : mo->volumes)
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if (mv->is_model_part()) {
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++idx;
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m_triangle_selectors[idx]->reset();
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m_triangle_selectors[idx]->request_update_render_data(true);
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}
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update_model_object();
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m_parent.set_as_dirty();
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}
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ImGui::PopStyleVar(2);
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GizmoImguiEnd();
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// BBS
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ImGuiWrapper::pop_toolbar_style();
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}
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void GLGizmoFuzzySkin::update_model_object()
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{
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bool updated = false;
|
|
ModelObject *mo = m_c->selection_info()->model_object();
|
|
int idx = -1;
|
|
for (ModelVolume *mv : mo->volumes) {
|
|
if (!mv->is_model_part())
|
|
continue;
|
|
|
|
++idx;
|
|
updated |= mv->fuzzy_skin_facets.set(*m_triangle_selectors[idx]);
|
|
}
|
|
|
|
if (updated) {
|
|
const ModelObjectPtrs &mos = wxGetApp().model().objects;
|
|
wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin());
|
|
|
|
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
|
}
|
|
}
|
|
|
|
void GLGizmoFuzzySkin::update_from_model_object(bool first_update)
|
|
{
|
|
wxBusyCursor wait;
|
|
|
|
const ModelObject *mo = m_c->selection_info()->model_object();
|
|
m_triangle_selectors.clear();
|
|
|
|
int volume_id = -1;
|
|
std::vector<ColorRGBA> ebt_colors;
|
|
ebt_colors.push_back(GLVolume::NEUTRAL_COLOR);
|
|
ebt_colors.push_back(TriangleSelectorGUI::enforcers_color);
|
|
ebt_colors.push_back(TriangleSelectorGUI::blockers_color);
|
|
for (const ModelVolume *mv : mo->volumes) {
|
|
if (!mv->is_model_part())
|
|
continue;
|
|
|
|
++volume_id;
|
|
|
|
// This mesh does not account for the possible Z up SLA offset.
|
|
const TriangleMesh* mesh = &mv->mesh();
|
|
m_triangle_selectors.emplace_back(std::make_unique<TriangleSelectorPatch>(*mesh, ebt_colors));
|
|
// Reset of TriangleSelector is done inside TriangleSelectorGUI's constructor, so we don't need it to perform it again in deserialize().
|
|
m_triangle_selectors.back()->deserialize(mv->fuzzy_skin_facets.get_data(), false);
|
|
m_triangle_selectors.back()->request_update_render_data();
|
|
}
|
|
}
|
|
|
|
PainterGizmoType GLGizmoFuzzySkin::get_painter_type() const
|
|
{
|
|
return PainterGizmoType::FUZZY_SKIN;
|
|
}
|
|
|
|
wxString GLGizmoFuzzySkin::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const
|
|
{
|
|
return shift_down ? _L("Remove fuzzy skin") : _L("Add fuzzy skin");
|
|
}
|
|
|
|
} // namespace Slic3r::GUI
|