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			531 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			531 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
| package Slic3r::Print;
 | |
| use Moo;
 | |
| 
 | |
| use Math::ConvexHull 1.0.4 qw(convex_hull);
 | |
| use Slic3r::Geometry qw(X Y Z PI MIN MAX scale);
 | |
| use Slic3r::Geometry::Clipper qw(explode_expolygons safety_offset diff_ex intersection_ex
 | |
|     union_ex offset JT_ROUND JT_MITER);
 | |
| use XXX;
 | |
| 
 | |
| has 'x_length' => (
 | |
|     is          => 'ro',
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|     required    => 1,
 | |
| );
 | |
| 
 | |
| has 'y_length' => (
 | |
|     is          => 'ro',
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|     required    => 1,
 | |
| );
 | |
| 
 | |
| has 'layers' => (
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|     traits  => ['Array'],
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|     is      => 'rw',
 | |
|     #isa     => 'ArrayRef[Slic3r::Layer]',
 | |
|     default => sub { [] },
 | |
| );
 | |
| 
 | |
| has 'total_extrusion_length' => (is => 'rw');
 | |
| 
 | |
| sub new_from_mesh {
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|     my $class = shift;
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|     my ($mesh) = @_;
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|     
 | |
|     $mesh->rotate($Slic3r::rotate);
 | |
|     $mesh->scale($Slic3r::scale / $Slic3r::resolution);
 | |
|     
 | |
|     # calculate the displacements needed to 
 | |
|     # have lowest value for each axis at coordinate 0
 | |
|     {
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|         my @extents = $mesh->bounding_box;
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|         my @shift = map -$extents[$_][MIN], X,Y,Z;
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|         $mesh->move(@shift);
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|     }
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|     
 | |
|     # duplicate object
 | |
|     {
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|         my @size = $mesh->size;
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|         my @duplicate_offset = map +($size[$_] + scale $Slic3r::duplicate_distance), (X,Y);
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|         $mesh->duplicate(map [$duplicate_offset[X] * ($_-1), 0], 2..$Slic3r::duplicate_x);
 | |
|         $mesh->duplicate(map [0, $duplicate_offset[Y] * ($_-1)], 2..$Slic3r::duplicate_y);
 | |
|     }
 | |
|     
 | |
|     # initialize print job
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|     my @size = $mesh->size;
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|     my $print = $class->new(
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|         x_length => $size[X],
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|         y_length => $size[Y],
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|     );
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|     
 | |
|     $mesh->make_edge_table;
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|         
 | |
|     # process facets
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|     for (my $i = 0; $i <= $#{$mesh->facets}; $i++) {
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|         my $facet = $mesh->facets->[$i];
 | |
|         
 | |
|         # transform vertex coordinates
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|         my ($normal, @vertices) = @$facet;
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|         $mesh->_facet($print, $i, $normal, @vertices);
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|     }
 | |
|     
 | |
|     die "Invalid input file\n" if !@{$print->layers};
 | |
|     
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|     # remove last layer if empty
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|     # (we might have created it because of the $max_layer = ... + 1 code below)
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|     pop @{$print->layers} if !@{$print->layers->[-1]->surfaces} && !@{$print->layers->[-1]->lines};
 | |
|     
 | |
|     print "\n==> PROCESSING SLICES:\n";
 | |
|     foreach my $layer (@{ $print->layers }) {
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|         printf "Making surfaces for layer %d:\n", $layer->id;
 | |
|         
 | |
|         # layer currently has many lines representing intersections of
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|         # model facets with the layer plane. there may also be lines
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|         # that we need to ignore (for example, when two non-horizontal
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|         # facets share a common edge on our plane, we get a single line;
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|         # however that line has no meaning for our layer as it's enclosed
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|         # inside a closed polyline)
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|         
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|         # build surfaces from sparse lines
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|         $layer->make_surfaces($mesh->make_loops($layer));
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|         
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|         # free memory
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|         $layer->lines(undef);
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|     }
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|     
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|     # detect slicing errors
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|     my $warning_thrown = 0;
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|     for (my $i = 0; $i <= $#{$print->layers}; $i++) {
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|         my $layer = $print->layers->[$i];
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|         next unless $layer->slicing_errors;
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|         if (!$warning_thrown) {
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|             warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
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|                 . "however you might want to check the results or repair the input file and retry.\n";
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|             $warning_thrown = 1;
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|         }
 | |
|         
 | |
|         # try to repair the layer surfaces by merging all contours and all holes from
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|         # neighbor layers
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|         Slic3r::debugf "Attempting to repair layer %d\n", $i;
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|         
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|         my (@upper_surfaces, @lower_surfaces);
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|         for (my $j = $i+1; $j <= $#{$print->layers}; $j++) {
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|             if (!$print->layers->[$j]->slicing_errors) {
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|                 @upper_surfaces = @{$print->layers->[$j]->slices};
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|                 last;
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|             }
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|         }
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|         for (my $j = $i-1; $j >= 0; $j--) {
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|             if (!$print->layers->[$j]->slicing_errors) {
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|                 @lower_surfaces = @{$print->layers->[$j]->slices};
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|                 last;
 | |
|             }
 | |
|         }
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|         
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|         my $union = union_ex([
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|             map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
 | |
|         ]);
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|         my $diff = diff_ex(
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|             [ map @$_, @$union ],
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|             [ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
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|         );
 | |
|         
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|         @{$layer->slices} = map Slic3r::Surface->new
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|             (expolygon => $_, surface_type => 'internal'),
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|             @$diff;
 | |
|     }
 | |
|     
 | |
|     # remove empty layers from bottom
 | |
|     while (@{$print->layers} && !@{$print->layers->[0]->slices} && !@{$print->layers->[0]->thin_walls}) {
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|         shift @{$print->layers};
 | |
|         for (my $i = 0; $i <= $#{$print->layers}; $i++) {
 | |
|             $print->layers->[$i]->id($i);
 | |
|         }
 | |
|     }
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|     
 | |
|     warn "No layers were detected. You might want to repair your STL file and retry.\n"
 | |
|         if !@{$print->layers};
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|     
 | |
|     return $print;
 | |
| }
 | |
| 
 | |
| sub layer_count {
 | |
|     my $self = shift;
 | |
|     return scalar @{ $self->layers };
 | |
| }
 | |
| 
 | |
| sub max_length {
 | |
|     my $self = shift;
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|     return ($self->x_length > $self->y_length) ? $self->x_length : $self->y_length;
 | |
| }
 | |
| 
 | |
| sub layer {
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|     my $self = shift;
 | |
|     my ($layer_id) = @_;
 | |
|     
 | |
|     # extend our print by creating all necessary layers
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|     
 | |
|     if ($self->layer_count < $layer_id + 1) {
 | |
|         for (my $i = $self->layer_count; $i <= $layer_id; $i++) {
 | |
|             push @{ $self->layers }, Slic3r::Layer->new(id => $i);
 | |
|         }
 | |
|     }
 | |
|     
 | |
|     return $self->layers->[$layer_id];
 | |
| }
 | |
| 
 | |
| sub detect_surfaces_type {
 | |
|     my $self = shift;
 | |
|     Slic3r::debugf "Detecting solid surfaces...\n";
 | |
|     
 | |
|     # prepare a reusable subroutine to make surface differences
 | |
|     my $surface_difference = sub {
 | |
|         my ($subject_surfaces, $clip_surfaces, $result_type) = @_;
 | |
|         my $expolygons = diff_ex(
 | |
|             [ map { ref $_ eq 'ARRAY' ? $_ : ref $_ eq 'Slic3r::ExPolygon' ? @$_ : $_->p } @$subject_surfaces ],
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|             [ map { ref $_ eq 'ARRAY' ? $_ : ref $_ eq 'Slic3r::ExPolygon' ? @$_ : $_->p } @$clip_surfaces ],
 | |
|             1,
 | |
|         );
 | |
|         return grep $_->contour->is_printable,
 | |
|             map Slic3r::Surface->new(expolygon => $_, surface_type => $result_type), 
 | |
|             @$expolygons;
 | |
|     };
 | |
|     
 | |
|     for (my $i = 0; $i < $self->layer_count; $i++) {
 | |
|         my $layer = $self->layers->[$i];
 | |
|         my $upper_layer = $self->layers->[$i+1];
 | |
|         my $lower_layer = $i > 0 ? $self->layers->[$i-1] : undef;
 | |
|         
 | |
|         my (@bottom, @top, @internal) = ();
 | |
|         
 | |
|         # find top surfaces (difference between current surfaces
 | |
|         # of current layer and upper one)
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|         if ($upper_layer) {
 | |
|             @top = $surface_difference->($layer->slices, $upper_layer->slices, 'top');
 | |
|         } else {
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|             # if no upper layer, all surfaces of this one are solid
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|             @top = @{$layer->slices};
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|             $_->surface_type('top') for @top;
 | |
|         }
 | |
|         
 | |
|         # find bottom surfaces (difference between current surfaces
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|         # of current layer and lower one)
 | |
|         if ($lower_layer) {
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|             @bottom = $surface_difference->($layer->slices, $lower_layer->slices, 'bottom');
 | |
|         } else {
 | |
|             # if no lower layer, all surfaces of this one are solid
 | |
|             @bottom = @{$layer->slices};
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|             $_->surface_type('bottom') for @bottom;
 | |
|         }
 | |
|         
 | |
|         # now, if the object contained a thin membrane, we could have overlapping bottom
 | |
|         # and top surfaces; let's do an intersection to discover them and consider them
 | |
|         # as bottom surfaces (to allow for bridge detection)
 | |
|         if (@top && @bottom) {
 | |
|             my $overlapping = intersection_ex([ map $_->p, @top ], [ map $_->p, @bottom ]);
 | |
|             Slic3r::debugf "  layer %d contains %d membrane(s)\n", $layer->id, scalar(@$overlapping);
 | |
|             @top = $surface_difference->([@top], $overlapping, 'top');
 | |
|         }
 | |
|         
 | |
|         # find internal surfaces (difference between top/bottom surfaces and others)
 | |
|         @internal = $surface_difference->($layer->slices, [@top, @bottom], 'internal');
 | |
|         
 | |
|         # save surfaces to layer
 | |
|         @{$layer->slices} = (@bottom, @top, @internal);
 | |
|         
 | |
|         Slic3r::debugf "  layer %d (%d sliced expolygons) has %d bottom, %d top and %d internal surfaces\n",
 | |
|             $layer->id, scalar(@{$layer->slices}), scalar(@bottom), scalar(@top), scalar(@internal);
 | |
|     }
 | |
|     
 | |
|     # clip surfaces to the fill boundaries
 | |
|     foreach my $layer (@{$self->layers}) {
 | |
|         @{$layer->surfaces} = ();
 | |
|         foreach my $surface (@{$layer->slices}) {
 | |
|             my $intersection = intersection_ex(
 | |
|                 [ $surface->p ],
 | |
|                 [ map @$_, @{$layer->fill_boundaries} ],
 | |
|             );
 | |
|             push @{$layer->surfaces}, map Slic3r::Surface->new
 | |
|                 (expolygon => $_, surface_type => $surface->surface_type),
 | |
|                 @$intersection;
 | |
|         }
 | |
|         
 | |
|         # free memory
 | |
|         @{$layer->fill_boundaries} = ();
 | |
|     }
 | |
|     
 | |
| }
 | |
| 
 | |
| sub discover_horizontal_shells {
 | |
|     my $self = shift;
 | |
|     
 | |
|     Slic3r::debugf "==> DISCOVERING HORIZONTAL SHELLS\n";
 | |
|     
 | |
|     for (my $i = 0; $i < $self->layer_count; $i++) {
 | |
|         my $layer = $self->layers->[$i];
 | |
|         foreach my $type (qw(top bottom)) {
 | |
|             # find surfaces of current type for current layer
 | |
|             my @surfaces = grep $_->surface_type eq $type, @{$layer->fill_surfaces} or next;
 | |
|             my $surfaces_p = [ map $_->p, @surfaces ];
 | |
|             Slic3r::debugf "Layer %d has %d surfaces of type '%s'\n",
 | |
|                 $i, scalar(@surfaces), $type;
 | |
|             
 | |
|             for (my $n = $type eq 'top' ? $i-1 : $i+1; 
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|                     abs($n - $i) <= $Slic3r::solid_layers-1; 
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|                     $type eq 'top' ? $n-- : $n++) {
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|                 
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|                 next if $n < 0 || $n >= $self->layer_count;
 | |
|                 Slic3r::debugf "  looking for neighbors on layer %d...\n", $n;
 | |
|                 
 | |
|                 my @neighbor_surfaces = @{$self->layers->[$n]->surfaces};
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|                 my @neighbor_fill_surfaces = @{$self->layers->[$n]->fill_surfaces};
 | |
|                 
 | |
|                 # find intersection between neighbor and current layer's surfaces
 | |
|                 # intersections have contours and holes
 | |
|                 my $new_internal_solid = intersection_ex(
 | |
|                     $surfaces_p,
 | |
|                     [ map $_->p, grep $_->surface_type =~ /internal/, @neighbor_surfaces ],
 | |
|                     undef, 1,
 | |
|                 );
 | |
|                 next if !@$new_internal_solid;
 | |
|                 
 | |
|                 # internal-solid are the union of the existing internal-solid surfaces
 | |
|                 # and new ones
 | |
|                 my $internal_solid = union_ex([
 | |
|                     ( map $_->p, grep $_->surface_type eq 'internal-solid', @neighbor_fill_surfaces ),
 | |
|                     ( map @$_, @$new_internal_solid ),
 | |
|                 ]);
 | |
|                 
 | |
|                 # subtract intersections from layer surfaces to get resulting inner surfaces
 | |
|                 my $internal = diff_ex(
 | |
|                     [ map $_->p, grep $_->surface_type eq 'internal', @neighbor_fill_surfaces ],
 | |
|                     [ map @$_, @$internal_solid ],
 | |
|                 );
 | |
|                 Slic3r::debugf "    %d internal-solid and %d internal surfaces found\n",
 | |
|                     scalar(@$internal_solid), scalar(@$internal);
 | |
|                 
 | |
|                 # Note: due to floating point math we're going to get some very small
 | |
|                 # polygons as $internal; they will be removed by removed_small_features()
 | |
|                 
 | |
|                 # assign resulting inner surfaces to layer
 | |
|                 my $neighbor_fill_surfaces = $self->layers->[$n]->fill_surfaces;
 | |
|                 @$neighbor_fill_surfaces = ();
 | |
|                 push @$neighbor_fill_surfaces, Slic3r::Surface->new
 | |
|                     (expolygon => $_, surface_type => 'internal')
 | |
|                     for @$internal;
 | |
|                 
 | |
|                 # assign new internal-solid surfaces to layer
 | |
|                 push @$neighbor_fill_surfaces, Slic3r::Surface->new
 | |
|                     (expolygon => $_, surface_type => 'internal-solid')
 | |
|                     for @$internal_solid;
 | |
|                 
 | |
|                 # assign top and bottom surfaces to layer
 | |
|                 foreach my $s (Slic3r::Surface->group(grep $_->surface_type =~ /top|bottom/, @neighbor_fill_surfaces)) {
 | |
|                     my $solid_surfaces = diff_ex(
 | |
|                         [ map $_->p, @$s ],
 | |
|                         [ map @$_, @$internal_solid, @$internal ],
 | |
|                     );
 | |
|                     push @$neighbor_fill_surfaces, Slic3r::Surface->new
 | |
|                         (expolygon => $_, surface_type => $s->[0]->surface_type, bridge_angle => $s->[0]->bridge_angle)
 | |
|                         for @$solid_surfaces;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| sub extrude_skirt {
 | |
|     my $self = shift;
 | |
|     return unless $Slic3r::skirts > 0;
 | |
|     
 | |
|     # collect points from all layers contained in skirt height
 | |
|     my $skirt_height = $Slic3r::skirt_height;
 | |
|     $skirt_height = $self->layer_count if $skirt_height > $self->layer_count;
 | |
|     my @layers = map $self->layer($_), 0..($skirt_height-1);
 | |
|     my @points = (
 | |
|         (map @$_, map @{$_->expolygon}, map @{$_->slices}, @layers),
 | |
|         (map @$_, map @{$_->thin_walls}, @layers),
 | |
|     );
 | |
|     return if !@points;
 | |
|     
 | |
|     # find out convex hull
 | |
|     my $convex_hull = convex_hull(\@points);
 | |
|     
 | |
|     # draw outlines from outside to inside
 | |
|     my @skirts = ();
 | |
|     for (my $i = $Slic3r::skirts - 1; $i >= 0; $i--) {
 | |
|         my $distance = scale ($Slic3r::skirt_distance + ($Slic3r::flow_spacing * $i));
 | |
|         my $outline = offset([$convex_hull], $distance, $Slic3r::resolution * 100, JT_ROUND);
 | |
|         push @skirts, Slic3r::ExtrusionLoop->new(
 | |
|             polygon => Slic3r::Polygon->new(@{$outline->[0]}),
 | |
|             role => 'skirt',
 | |
|         );
 | |
|     }
 | |
|     
 | |
|     # apply skirts to all layers
 | |
|     push @{$_->skirts}, @skirts for @layers;
 | |
| }
 | |
| 
 | |
| # combine fill surfaces across layers
 | |
| sub infill_every_layers {
 | |
|     my $self = shift;
 | |
|     return unless $Slic3r::infill_every_layers > 1 && $Slic3r::fill_density > 0;
 | |
|     
 | |
|     printf "==> COMBINING INFILL\n";
 | |
|     
 | |
|     # start from bottom, skip first layer
 | |
|     for (my $i = 1; $i < $self->layer_count; $i++) {
 | |
|         my $layer = $self->layer($i);
 | |
|         
 | |
|         # skip layer if no internal fill surfaces
 | |
|         next if !grep $_->surface_type eq 'internal', @{$layer->fill_surfaces};
 | |
|         
 | |
|         # for each possible depth, look for intersections with the lower layer
 | |
|         # we do this from the greater depth to the smaller
 | |
|         for (my $d = $Slic3r::infill_every_layers - 1; $d >= 1; $d--) {
 | |
|             next if ($i - $d) < 0;
 | |
|             my $lower_layer = $self->layer($i - 1);
 | |
|             
 | |
|             # select surfaces of the lower layer having the depth we're looking for
 | |
|             my @lower_surfaces = grep $_->depth_layers == $d && $_->surface_type eq 'internal',
 | |
|                 @{$lower_layer->fill_surfaces};
 | |
|             next if !@lower_surfaces;
 | |
|             
 | |
|             # calculate intersection between our surfaces and theirs
 | |
|             my $intersection = intersection_ex(
 | |
|                 [ map $_->p, grep $_->depth_layers <= $d, @lower_surfaces ],
 | |
|                 [ map $_->p, grep $_->surface_type eq 'internal', @{$layer->fill_surfaces} ],
 | |
|             );
 | |
|             next if !@$intersection;
 | |
|             
 | |
|             # new fill surfaces of the current layer are:
 | |
|             # - any non-internal surface
 | |
|             # - intersections found (with a $d + 1 depth)
 | |
|             # - any internal surface not belonging to the intersection (with its original depth)
 | |
|             {
 | |
|                 my @new_surfaces = ();
 | |
|                 push @new_surfaces, grep $_->surface_type ne 'internal', @{$layer->fill_surfaces};
 | |
|                 push @new_surfaces, map Slic3r::Surface->new
 | |
|                     (expolygon => $_, surface_type => 'internal', depth_layers => $d + 1), @$intersection;
 | |
|                 
 | |
|                 foreach my $depth (reverse $d..$Slic3r::infill_every_layers) {
 | |
|                     push @new_surfaces, map Slic3r::Surface->new
 | |
|                         (expolygon => $_, surface_type => 'internal', depth_layers => $depth),
 | |
|                         
 | |
|                         # difference between our internal layers with depth == $depth
 | |
|                         # and the intersection found
 | |
|                         @{diff_ex(
 | |
|                             [
 | |
|                                 map $_->p, grep $_->surface_type eq 'internal' && $_->depth_layers == $depth, 
 | |
|                                     @{$layer->fill_surfaces},
 | |
|                             ],
 | |
|                             [ map @$_, @$intersection ],
 | |
|                             1,
 | |
|                         )};
 | |
|                 }
 | |
|                 @{$layer->fill_surfaces} = @new_surfaces;
 | |
|             }
 | |
|             
 | |
|             # now we remove the intersections from lower layer
 | |
|             {
 | |
|                 my @new_surfaces = ();
 | |
|                 push @new_surfaces, grep $_->surface_type ne 'internal', @{$lower_layer->fill_surfaces};
 | |
|                 foreach my $depth (1..$Slic3r::infill_every_layers) {
 | |
|                     push @new_surfaces, map Slic3r::Surface->new
 | |
|                         (expolygon => $_, surface_type => 'internal', depth_layers => $depth),
 | |
|                         
 | |
|                         # difference between internal layers with depth == $depth
 | |
|                         # and the intersection found
 | |
|                         @{diff_ex(
 | |
|                             [
 | |
|                                 map $_->p, grep $_->surface_type eq 'internal' && $_->depth_layers == $depth, 
 | |
|                                     @{$lower_layer->fill_surfaces},
 | |
|                             ],
 | |
|                             [ map @$_, @$intersection ],
 | |
|                             1,
 | |
|                         )};
 | |
|                 }
 | |
|                 @{$lower_layer->fill_surfaces} = @new_surfaces;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| sub export_gcode {
 | |
|     my $self = shift;
 | |
|     my ($file) = @_;
 | |
|     
 | |
|     printf "Exporting GCODE file...\n";
 | |
|     
 | |
|     # open output gcode file
 | |
|     open my $fh, ">", $file
 | |
|         or die "Failed to open $file for writing\n";
 | |
|     
 | |
|     # write some information
 | |
|     my @lt = localtime;
 | |
|     printf $fh "; generated by Slic3r $Slic3r::VERSION on %02d-%02d-%02d at %02d:%02d:%02d\n\n",
 | |
|         $lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
 | |
|     
 | |
|     for (qw(layer_height perimeters solid_layers fill_density nozzle_diameter filament_diameter
 | |
|         perimeter_speed infill_speed travel_speed extrusion_width_ratio scale)) {
 | |
|         printf $fh "; %s = %s\n", $_, Slic3r::Config->get($_);
 | |
|     }
 | |
|     printf $fh "; single wall width = %.2fmm\n", $Slic3r::flow_width;
 | |
|     print  $fh "\n";
 | |
|     
 | |
|     # write start commands to file
 | |
|     printf $fh "M104 S%d ; set temperature\n", $Slic3r::temperature if $Slic3r::temperature;
 | |
|     print  $fh "$Slic3r::start_gcode\n";
 | |
|     printf $fh "M109 S%d ; wait for temperature to be reached\n", $Slic3r::temperature if $Slic3r::temperature;
 | |
|     print  $fh "G90 ; use absolute coordinates\n";
 | |
|     print  $fh "G21 ; set units to millimeters\n";
 | |
|     printf $fh "G92 %s0 ; reset extrusion distance\n", $Slic3r::extrusion_axis if $Slic3r::extrusion_axis;
 | |
|     if ($Slic3r::use_relative_e_distances) {
 | |
|         print $fh "M83 ; use relative distances for extrusion\n";
 | |
|     } else {
 | |
|         print $fh "M82 ; use absolute distances for extrusion\n";
 | |
|     }
 | |
|     
 | |
|     # set up our extruder object
 | |
|     my $extruder = Slic3r::Extruder->new(
 | |
|         # calculate X,Y shift to center print around specified origin
 | |
|         shift_x => $Slic3r::print_center->[X] - ($self->x_length * $Slic3r::resolution / 2),
 | |
|         shift_y => $Slic3r::print_center->[Y] - ($self->y_length * $Slic3r::resolution / 2),
 | |
|     );
 | |
|     
 | |
|     # write gcode commands layer by layer
 | |
|     foreach my $layer (@{ $self->layers }) {
 | |
|         # go to layer
 | |
|         print $fh $extruder->change_layer($layer);
 | |
|         
 | |
|         # extrude skirts
 | |
|         print $fh $extruder->extrude_loop($_, 'skirt') for @{ $layer->skirts };
 | |
|         
 | |
|         # extrude perimeters
 | |
|         print $fh $extruder->extrude($_, 'perimeter') for @{ $layer->perimeters };
 | |
|         
 | |
|         # extrude fills
 | |
|         for my $fill (@{ $layer->fills }) {
 | |
|             print $fh $extruder->extrude_path($_, 'fill') 
 | |
|                 for $fill->shortest_path($extruder->last_pos);
 | |
|         }
 | |
|     }
 | |
|     
 | |
|     # save statistic data
 | |
|     $self->total_extrusion_length($extruder->total_extrusion_length);
 | |
|     
 | |
|     # write end commands to file
 | |
|     print $fh $extruder->retract;
 | |
|     print $fh "$Slic3r::end_gcode\n";
 | |
|     
 | |
|     printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
 | |
|         $self->total_extrusion_length, $self->total_extrusion_volume;
 | |
|     
 | |
|     # close our gcode file
 | |
|     close $fh;
 | |
| }
 | |
| 
 | |
| sub total_extrusion_volume {
 | |
|     my $self = shift;
 | |
|     return $self->total_extrusion_length * ($Slic3r::filament_diameter**2) * PI/4 / 1000;
 | |
| }
 | |
| 
 | |
| 1;
 | 
