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			3423 lines
		
	
	
	
		
			194 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			3423 lines
		
	
	
	
		
			194 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ClipperUtils.hpp"
 | ||
| #include "ExtrusionEntityCollection.hpp"
 | ||
| #include "PerimeterGenerator.hpp"
 | ||
| #include "Layer.hpp"
 | ||
| #include "Print.hpp"
 | ||
| #include "SupportMaterial.hpp"
 | ||
| #include "Fill/FillBase.hpp"
 | ||
| #include "EdgeGrid.hpp"
 | ||
| #include "Geometry.hpp"
 | ||
| 
 | ||
| #include <cmath>
 | ||
| #include <memory>
 | ||
| #include <boost/log/trivial.hpp>
 | ||
| 
 | ||
| #include <tbb/parallel_for.h>
 | ||
| #include <tbb/atomic.h>
 | ||
| #include <tbb/spin_mutex.h>
 | ||
| #include <tbb/task_group.h>
 | ||
| 
 | ||
| // #define SLIC3R_DEBUG
 | ||
| 
 | ||
| // Make assert active if SLIC3R_DEBUG
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     #define DEBUG
 | ||
|     #define _DEBUG
 | ||
|     #undef NDEBUG
 | ||
|     #include "SVG.hpp"
 | ||
| #endif
 | ||
| 
 | ||
| // #undef NDEBUG
 | ||
| #include <cassert>
 | ||
| 
 | ||
| namespace Slic3r {
 | ||
| 
 | ||
| // Increment used to reach MARGIN in steps to avoid trespassing thin objects
 | ||
| #define NUM_MARGIN_STEPS 3
 | ||
| 
 | ||
| // Dimensions of a tree-like structure to save material
 | ||
| #define PILLAR_SIZE (2.5)
 | ||
| #define PILLAR_SPACING 10
 | ||
| 
 | ||
| //#define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 3.
 | ||
| //#define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 1.5
 | ||
| #define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtSquare, 0.
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
| const char* support_surface_type_to_color_name(const PrintObjectSupportMaterial::SupporLayerType surface_type)
 | ||
| {
 | ||
|     switch (surface_type) {
 | ||
|         case PrintObjectSupportMaterial::sltTopContact:     return "rgb(255,0,0)"; // "red";
 | ||
|         case PrintObjectSupportMaterial::sltTopInterface:   return "rgb(0,255,0)"; // "green";
 | ||
|         case PrintObjectSupportMaterial::sltBase:           return "rgb(0,0,255)"; // "blue";
 | ||
|         case PrintObjectSupportMaterial::sltBottomInterface:return "rgb(255,255,128)"; // yellow 
 | ||
|         case PrintObjectSupportMaterial::sltBottomContact:  return "rgb(255,0,255)"; // magenta
 | ||
|         case PrintObjectSupportMaterial::sltRaftInterface:  return "rgb(0,255,255)";
 | ||
|         case PrintObjectSupportMaterial::sltRaftBase:       return "rgb(128,128,128)";
 | ||
|         case PrintObjectSupportMaterial::sltUnknown:        return "rgb(128,0,0)"; // maroon
 | ||
|         default:                                            return "rgb(64,64,64)";
 | ||
|     };
 | ||
| }
 | ||
| 
 | ||
| Point export_support_surface_type_legend_to_svg_box_size()
 | ||
| {
 | ||
|     return Point(scale_(1.+10.*8.), scale_(3.)); 
 | ||
| }
 | ||
| 
 | ||
| void export_support_surface_type_legend_to_svg(SVG &svg, const Point &pos)
 | ||
| {
 | ||
|     // 1st row
 | ||
|     coord_t pos_x0 = pos(0) + scale_(1.);
 | ||
|     coord_t pos_x = pos_x0;
 | ||
|     coord_t pos_y = pos(1) + scale_(1.5);
 | ||
|     coord_t step_x = scale_(10.);
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "top contact"    , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltTopContact));
 | ||
|     pos_x += step_x;
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "top iface"      , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltTopInterface));
 | ||
|     pos_x += step_x;
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "base"           , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltBase));
 | ||
|     pos_x += step_x;
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "bottom iface"   , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltBottomInterface));
 | ||
|     pos_x += step_x;
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "bottom contact" , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltBottomContact));
 | ||
|     // 2nd row
 | ||
|     pos_x = pos_x0;
 | ||
|     pos_y = pos(1)+scale_(2.8);
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "raft interface" , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltRaftInterface));
 | ||
|     pos_x += step_x;
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "raft base"      , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltRaftBase));
 | ||
|     pos_x += step_x;
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "unknown"        , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltUnknown));
 | ||
|     pos_x += step_x;
 | ||
|     svg.draw_legend(Point(pos_x, pos_y), "intermediate"   , support_surface_type_to_color_name(PrintObjectSupportMaterial::sltIntermediate));
 | ||
| }
 | ||
| 
 | ||
| void export_print_z_polygons_to_svg(const char *path, PrintObjectSupportMaterial::MyLayer ** const layers, size_t n_layers)
 | ||
| {
 | ||
|     BoundingBox bbox;
 | ||
|     for (int i = 0; i < n_layers; ++ i)
 | ||
|         bbox.merge(get_extents(layers[i]->polygons));
 | ||
|     Point legend_size = export_support_surface_type_legend_to_svg_box_size();
 | ||
|     Point legend_pos(bbox.min(0), bbox.max(1));
 | ||
|     bbox.merge(Point(std::max(bbox.min(0) + legend_size(0), bbox.max(0)), bbox.max(1) + legend_size(1)));
 | ||
|     SVG svg(path, bbox);
 | ||
|     const float transparency = 0.5f;
 | ||
|     for (int i = 0; i < n_layers; ++ i)
 | ||
|         svg.draw(union_ex(layers[i]->polygons), support_surface_type_to_color_name(layers[i]->layer_type), transparency);
 | ||
|     for (int i = 0; i < n_layers; ++ i)
 | ||
|         svg.draw(to_polylines(layers[i]->polygons), support_surface_type_to_color_name(layers[i]->layer_type));
 | ||
|     export_support_surface_type_legend_to_svg(svg, legend_pos);
 | ||
|     svg.Close();
 | ||
| }
 | ||
| 
 | ||
| void export_print_z_polygons_and_extrusions_to_svg(
 | ||
|     const char                                      *path, 
 | ||
|     PrintObjectSupportMaterial::MyLayer ** const     layers, 
 | ||
|     size_t                                           n_layers,
 | ||
|     SupportLayer                                    &support_layer)
 | ||
| {
 | ||
|     BoundingBox bbox;
 | ||
|     for (int i = 0; i < n_layers; ++ i)
 | ||
|         bbox.merge(get_extents(layers[i]->polygons));
 | ||
|     Point legend_size = export_support_surface_type_legend_to_svg_box_size();
 | ||
|     Point legend_pos(bbox.min(0), bbox.max(1));
 | ||
|     bbox.merge(Point(std::max(bbox.min(0) + legend_size(0), bbox.max(0)), bbox.max(1) + legend_size(1)));
 | ||
|     SVG svg(path, bbox);
 | ||
|     const float transparency = 0.5f;
 | ||
|     for (int i = 0; i < n_layers; ++ i)
 | ||
|         svg.draw(union_ex(layers[i]->polygons), support_surface_type_to_color_name(layers[i]->layer_type), transparency);
 | ||
|     for (int i = 0; i < n_layers; ++ i)
 | ||
|         svg.draw(to_polylines(layers[i]->polygons), support_surface_type_to_color_name(layers[i]->layer_type));
 | ||
| 
 | ||
|     Polygons polygons_support, polygons_interface;
 | ||
|     support_layer.support_fills.polygons_covered_by_width(polygons_support, SCALED_EPSILON);
 | ||
| //    support_layer.support_interface_fills.polygons_covered_by_width(polygons_interface, SCALED_EPSILON);
 | ||
|     svg.draw(union_ex(polygons_support), "brown");
 | ||
|     svg.draw(union_ex(polygons_interface), "black");
 | ||
| 
 | ||
|     export_support_surface_type_legend_to_svg(svg, legend_pos);
 | ||
|     svg.Close();
 | ||
| }
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
| PrintObjectSupportMaterial::PrintObjectSupportMaterial(const PrintObject *object, const SlicingParameters &slicing_params) :
 | ||
|     m_object                (object),
 | ||
|     m_print_config          (&object->print()->config()),
 | ||
|     m_object_config         (&object->config()),
 | ||
|     m_slicing_params        (slicing_params),
 | ||
|     m_first_layer_flow      (support_material_1st_layer_flow(object, float(slicing_params.first_print_layer_height))),
 | ||
|     m_support_material_flow (support_material_flow(object, float(slicing_params.layer_height))),
 | ||
|     m_support_material_interface_flow(support_material_interface_flow(object, float(slicing_params.layer_height))), 
 | ||
|     m_support_layer_height_min(0.01)
 | ||
| {
 | ||
|     // Calculate a minimum support layer height as a minimum over all extruders, but not smaller than 10um.
 | ||
|     m_support_layer_height_min = 1000000.;
 | ||
|     for (auto lh : m_print_config->min_layer_height.values)
 | ||
|         m_support_layer_height_min = std::min(m_support_layer_height_min, std::max(0.01, lh));
 | ||
| 
 | ||
|     if (m_object_config->support_material_interface_layers.value == 0) {
 | ||
|         // No interface layers allowed, print everything with the base support pattern.
 | ||
|         m_support_material_interface_flow = m_support_material_flow;
 | ||
|     }
 | ||
| 
 | ||
|     // Evaluate the XY gap between the object outer perimeters and the support structures.
 | ||
|     coordf_t external_perimeter_width = 0.;
 | ||
|     for (size_t region_id = 0; region_id < object->region_volumes.size(); ++ region_id) {
 | ||
|         if (! object->region_volumes[region_id].empty()) {
 | ||
|             const PrintRegionConfig &config = object->print()->get_region(region_id)->config();
 | ||
|             coordf_t width = config.external_perimeter_extrusion_width.get_abs_value(slicing_params.layer_height);
 | ||
|             if (width <= 0.)
 | ||
|                 width = m_print_config->nozzle_diameter.get_at(config.perimeter_extruder-1);
 | ||
|             external_perimeter_width = std::max(external_perimeter_width, width);
 | ||
|         }
 | ||
|     }
 | ||
|     m_gap_xy = m_object_config->support_material_xy_spacing.get_abs_value(external_perimeter_width);
 | ||
| 
 | ||
|     m_can_merge_support_regions = m_object_config->support_material_extruder.value == m_object_config->support_material_interface_extruder.value;
 | ||
|     if (! m_can_merge_support_regions && (m_object_config->support_material_extruder.value == 0 || m_object_config->support_material_interface_extruder.value == 0)) {
 | ||
|         // One of the support extruders is of "don't care" type.
 | ||
|         auto object_extruders = m_object->print()->object_extruders();
 | ||
|         if (object_extruders.size() == 1 &&
 | ||
|             *object_extruders.begin() == std::max<unsigned int>(m_object_config->support_material_extruder.value, m_object_config->support_material_interface_extruder.value))
 | ||
|             // Object is printed with the same extruder as the support.
 | ||
|             m_can_merge_support_regions = true;
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| // Using the std::deque as an allocator.
 | ||
| inline PrintObjectSupportMaterial::MyLayer& layer_allocate(
 | ||
|     std::deque<PrintObjectSupportMaterial::MyLayer> &layer_storage, 
 | ||
|     PrintObjectSupportMaterial::SupporLayerType      layer_type)
 | ||
| { 
 | ||
|     layer_storage.push_back(PrintObjectSupportMaterial::MyLayer());
 | ||
|     layer_storage.back().layer_type = layer_type;
 | ||
|     return layer_storage.back();
 | ||
| }
 | ||
| 
 | ||
| inline PrintObjectSupportMaterial::MyLayer& layer_allocate(
 | ||
|     std::deque<PrintObjectSupportMaterial::MyLayer> &layer_storage,
 | ||
|     tbb::spin_mutex                                 &layer_storage_mutex,
 | ||
|     PrintObjectSupportMaterial::SupporLayerType      layer_type)
 | ||
| { 
 | ||
|     layer_storage_mutex.lock();
 | ||
|     layer_storage.push_back(PrintObjectSupportMaterial::MyLayer());
 | ||
|     PrintObjectSupportMaterial::MyLayer *layer_new = &layer_storage.back();
 | ||
|     layer_storage_mutex.unlock();
 | ||
|     layer_new->layer_type = layer_type;
 | ||
|     return *layer_new;
 | ||
| }
 | ||
| 
 | ||
| inline void layers_append(PrintObjectSupportMaterial::MyLayersPtr &dst, const PrintObjectSupportMaterial::MyLayersPtr &src)
 | ||
| {
 | ||
|     dst.insert(dst.end(), src.begin(), src.end());
 | ||
| }
 | ||
| 
 | ||
| // Compare layers lexicographically.
 | ||
| struct MyLayersPtrCompare
 | ||
| {
 | ||
|     bool operator()(const PrintObjectSupportMaterial::MyLayer* layer1, const PrintObjectSupportMaterial::MyLayer* layer2) const {
 | ||
|         return *layer1 < *layer2;
 | ||
|     }
 | ||
| };
 | ||
| 
 | ||
| void PrintObjectSupportMaterial::generate(PrintObject &object)
 | ||
| {
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Start";
 | ||
| 
 | ||
|     coordf_t max_object_layer_height = 0.;
 | ||
|     for (size_t i = 0; i < object.layer_count(); ++ i)
 | ||
|         max_object_layer_height = std::max(max_object_layer_height, object.layers()[i]->height);
 | ||
| 
 | ||
|     // Layer instances will be allocated by std::deque and they will be kept until the end of this function call.
 | ||
|     // The layers will be referenced by various LayersPtr (of type std::vector<Layer*>)
 | ||
|     MyLayerStorage layer_storage;
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Creating top contacts";
 | ||
| 
 | ||
|     // Determine the top contact surfaces of the support, defined as:
 | ||
|     // contact = overhangs - clearance + margin
 | ||
|     // This method is responsible for identifying what contact surfaces
 | ||
|     // should the support material expose to the object in order to guarantee
 | ||
|     // that it will be effective, regardless of how it's built below.
 | ||
|     // If raft is to be generated, the 1st top_contact layer will contain the 1st object layer silhouette without holes.
 | ||
|     MyLayersPtr top_contacts = this->top_contact_layers(object, layer_storage);
 | ||
|     if (top_contacts.empty())
 | ||
|         // Nothing is supported, no supports are generated.
 | ||
|         return;
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     static int iRun = 0;
 | ||
|     iRun ++;
 | ||
|     for (const MyLayer *layer : top_contacts)
 | ||
|         Slic3r::SVG::export_expolygons(
 | ||
|             debug_out_path("support-top-contacts-%d-%lf.svg", iRun, layer->print_z), 
 | ||
|             union_ex(layer->polygons, false));
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Creating bottom contacts";
 | ||
| 
 | ||
|     // Determine the bottom contact surfaces of the supports over the top surfaces of the object.
 | ||
|     // Depending on whether the support is soluble or not, the contact layer thickness is decided.
 | ||
|     // layer_support_areas contains the per object layer support areas. These per object layer support areas
 | ||
|     // may get merged and trimmed by this->generate_base_layers() if the support layers are not synchronized with object layers.
 | ||
|     std::vector<Polygons> layer_support_areas;
 | ||
|     MyLayersPtr bottom_contacts = this->bottom_contact_layers_and_layer_support_areas(
 | ||
|         object, top_contacts, layer_storage,
 | ||
|         layer_support_areas);
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     for (size_t layer_id = 0; layer_id < object.layers().size(); ++ layer_id)
 | ||
|         Slic3r::SVG::export_expolygons(
 | ||
|             debug_out_path("support-areas-%d-%lf.svg", iRun, object.layers()[layer_id]->print_z), 
 | ||
|             union_ex(layer_support_areas[layer_id], false));
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Creating intermediate layers - indices";
 | ||
| 
 | ||
|     // Allocate empty layers between the top / bottom support contact layers
 | ||
|     // as placeholders for the base and intermediate support layers.
 | ||
|     // The layers may or may not be synchronized with the object layers, depending on the configuration.
 | ||
|     // For example, a single nozzle multi material printing will need to generate a waste tower, which in turn
 | ||
|     // wastes less material, if there are as little tool changes as possible.
 | ||
|     MyLayersPtr intermediate_layers = this->raft_and_intermediate_support_layers(
 | ||
|         object, bottom_contacts, top_contacts, layer_storage);
 | ||
| 
 | ||
| //    this->trim_support_layers_by_object(object, top_contacts, m_slicing_params.soluble_interface ? 0. : m_support_layer_height_min, 0., m_gap_xy);
 | ||
|     this->trim_support_layers_by_object(object, top_contacts, 
 | ||
|         m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, 
 | ||
|         m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, m_gap_xy);
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     for (const MyLayer *layer : top_contacts)
 | ||
|         Slic3r::SVG::export_expolygons(
 | ||
|             debug_out_path("support-top-contacts-trimmed-by-object-%d-%lf.svg", iRun, layer->print_z), 
 | ||
|             union_ex(layer->polygons, false));
 | ||
| #endif
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Creating base layers";
 | ||
| 
 | ||
|     // Fill in intermediate layers between the top / bottom support contact layers, trimm them by the object.
 | ||
|     this->generate_base_layers(object, bottom_contacts, top_contacts, intermediate_layers, layer_support_areas);
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     for (MyLayersPtr::const_iterator it = intermediate_layers.begin(); it != intermediate_layers.end(); ++ it)
 | ||
|         Slic3r::SVG::export_expolygons(
 | ||
|             debug_out_path("support-base-layers-%d-%lf.svg", iRun, (*it)->print_z), 
 | ||
|             union_ex((*it)->polygons, false));
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Trimming top contacts by bottom contacts";
 | ||
| 
 | ||
|     // Because the top and bottom contacts are thick slabs, they may overlap causing over extrusion 
 | ||
|     // and unwanted strong bonds to the object.
 | ||
|     // Rather trim the top contacts by their overlapping bottom contacts to leave a gap instead of over extruding
 | ||
|     // top contacts over the bottom contacts.
 | ||
|     this->trim_top_contacts_by_bottom_contacts(object, bottom_contacts, top_contacts);
 | ||
| 
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Creating interfaces";
 | ||
| 
 | ||
|     // Propagate top / bottom contact layers to generate interface layers.
 | ||
|     MyLayersPtr interface_layers = this->generate_interface_layers(
 | ||
|         bottom_contacts, top_contacts, intermediate_layers, layer_storage);
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Creating raft";
 | ||
| 
 | ||
|     // If raft is to be generated, the 1st top_contact layer will contain the 1st object layer silhouette with holes filled.
 | ||
|     // There is also a 1st intermediate layer containing bases of support columns.
 | ||
|     // Inflate the bases of the support columns and create the raft base under the object.
 | ||
|     MyLayersPtr raft_layers = this->generate_raft_base(top_contacts, interface_layers, intermediate_layers, layer_storage);
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     for (MyLayersPtr::const_iterator it = interface_layers.begin(); it != interface_layers.end(); ++ it)
 | ||
|         Slic3r::SVG::export_expolygons(
 | ||
|             debug_out_path("support-interface-layers-%d-%lf.svg", iRun, (*it)->print_z), 
 | ||
|             union_ex((*it)->polygons, false));
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
| /*
 | ||
|     // Clip with the pillars.
 | ||
|     if (! shape.empty()) {
 | ||
|         this->clip_with_shape(interface, shape);
 | ||
|         this->clip_with_shape(base, shape);
 | ||
|     }
 | ||
| */
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Creating layers";
 | ||
| 
 | ||
| // For debugging purposes, one may want to show only some of the support extrusions.
 | ||
| //    raft_layers.clear();
 | ||
| //    bottom_contacts.clear();
 | ||
| //    top_contacts.clear();
 | ||
| //    intermediate_layers.clear();
 | ||
| //    interface_layers.clear();
 | ||
| 
 | ||
|     // Install support layers into the object.
 | ||
|     // A support layer installed on a PrintObject has a unique print_z.
 | ||
|     MyLayersPtr layers_sorted;
 | ||
|     layers_sorted.reserve(raft_layers.size() + bottom_contacts.size() + top_contacts.size() + intermediate_layers.size() + interface_layers.size());
 | ||
|     layers_append(layers_sorted, raft_layers);
 | ||
|     layers_append(layers_sorted, bottom_contacts);
 | ||
|     layers_append(layers_sorted, top_contacts);
 | ||
|     layers_append(layers_sorted, intermediate_layers);
 | ||
|     layers_append(layers_sorted, interface_layers);
 | ||
|     // Sort the layers lexicographically by a raising print_z and a decreasing height.
 | ||
|     std::sort(layers_sorted.begin(), layers_sorted.end(), MyLayersPtrCompare());
 | ||
|     int layer_id = 0;
 | ||
|     assert(object.support_layers().empty());
 | ||
|     for (int i = 0; i < int(layers_sorted.size());) {
 | ||
|         // Find the last layer with roughly the same print_z, find the minimum layer height of all.
 | ||
|         // Due to the floating point inaccuracies, the print_z may not be the same even if in theory they should.
 | ||
|         int j = i + 1;
 | ||
|         coordf_t zmax = layers_sorted[i]->print_z + EPSILON;
 | ||
|         for (; j < layers_sorted.size() && layers_sorted[j]->print_z <= zmax; ++j) ;
 | ||
|         // Assign an average print_z to the set of layers with nearly equal print_z.
 | ||
|         coordf_t zavg = 0.5 * (layers_sorted[i]->print_z + layers_sorted[j - 1]->print_z);
 | ||
|         coordf_t height_min = layers_sorted[i]->height;
 | ||
|         bool     empty = true;
 | ||
|         for (int u = i; u < j; ++u) {
 | ||
|             MyLayer &layer = *layers_sorted[u];
 | ||
|             if (! layer.polygons.empty())
 | ||
|                 empty = false;
 | ||
|             layer.print_z = zavg;
 | ||
|             height_min = std::min(height_min, layer.height);
 | ||
|         }
 | ||
|         if (! empty) {
 | ||
|             // Here the upper_layer and lower_layer pointers are left to null at the support layers, 
 | ||
|             // as they are never used. These pointers are candidates for removal.
 | ||
|             object.add_support_layer(layer_id ++, height_min, zavg);
 | ||
|         }
 | ||
|         i = j;
 | ||
|     }
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - Generating tool paths";
 | ||
| 
 | ||
|     // Generate the actual toolpaths and save them into each layer.
 | ||
|     this->generate_toolpaths(object, raft_layers, bottom_contacts, top_contacts, intermediate_layers, interface_layers);
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     {
 | ||
|         size_t layer_id = 0;
 | ||
|         for (int i = 0; i < int(layers_sorted.size());) {
 | ||
|             // Find the last layer with roughly the same print_z, find the minimum layer height of all.
 | ||
|             // Due to the floating point inaccuracies, the print_z may not be the same even if in theory they should.
 | ||
|             int j = i + 1;
 | ||
|             coordf_t zmax = layers_sorted[i]->print_z + EPSILON;
 | ||
|             bool empty = true;
 | ||
|             for (; j < layers_sorted.size() && layers_sorted[j]->print_z <= zmax; ++j)
 | ||
|                 if (! layers_sorted[j]->polygons.empty())
 | ||
|                     empty = false;
 | ||
|             if (! empty) {
 | ||
|                 export_print_z_polygons_to_svg(
 | ||
|                     debug_out_path("support-%d-%lf.svg", iRun, layers_sorted[i]->print_z).c_str(),
 | ||
|                     layers_sorted.data() + i, j - i);
 | ||
|                 export_print_z_polygons_and_extrusions_to_svg(
 | ||
|                     debug_out_path("support-w-fills-%d-%lf.svg", iRun, layers_sorted[i]->print_z).c_str(),
 | ||
|                     layers_sorted.data() + i, j - i,
 | ||
|                     *object.support_layers[layer_id]);
 | ||
|                 ++layer_id;
 | ||
|             }
 | ||
|             i = j;
 | ||
|         }
 | ||
|     }
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(info) << "Support generator - End";
 | ||
| }
 | ||
| 
 | ||
| // Collect all polygons of all regions in a layer with a given surface type.
 | ||
| Polygons collect_region_slices_by_type(const Layer &layer, SurfaceType surface_type)
 | ||
| {
 | ||
|     // 1) Count the new polygons first.
 | ||
|     size_t n_polygons_new = 0;
 | ||
|     for (const LayerRegion *region : layer.regions())
 | ||
|         for (const Surface &surface : region->slices.surfaces)
 | ||
|             if (surface.surface_type == surface_type)
 | ||
|                 n_polygons_new += surface.expolygon.holes.size() + 1;
 | ||
|     // 2) Collect the new polygons.
 | ||
|     Polygons out;
 | ||
|     out.reserve(n_polygons_new);
 | ||
|     for (const LayerRegion *region : layer.regions())
 | ||
|         for (const Surface &surface : region->slices.surfaces)
 | ||
|             if (surface.surface_type == surface_type)
 | ||
|                 polygons_append(out, surface.expolygon);
 | ||
|     return out;
 | ||
| }
 | ||
| 
 | ||
| // Collect outer contours of all slices of this layer.
 | ||
| // This is useful for calculating the support base with holes filled.
 | ||
| Polygons collect_slices_outer(const Layer &layer)
 | ||
| {
 | ||
|     Polygons out;
 | ||
|     out.reserve(out.size() + layer.slices.expolygons.size());
 | ||
|     for (const ExPolygon &expoly : layer.slices.expolygons)
 | ||
|         out.emplace_back(expoly.contour);
 | ||
|     return out;
 | ||
| }
 | ||
| 
 | ||
| class SupportGridPattern
 | ||
| {
 | ||
| public:
 | ||
|     // Achtung! The support_polygons need to be trimmed by trimming_polygons, otherwise
 | ||
|     // the selection by island_samples (see the island_samples() method) will not work!
 | ||
|     SupportGridPattern(
 | ||
|         // Support islands, to be stretched into a grid. Already trimmed with min(lower_layer_offset, m_gap_xy)
 | ||
|         const Polygons &support_polygons, 
 | ||
|         // Trimming polygons, to trim the stretched support islands. support_polygons were already trimmed with trimming_polygons.
 | ||
|         const Polygons &trimming_polygons,
 | ||
|         // Grid spacing, given by "support_material_spacing" + m_support_material_flow.spacing()
 | ||
|         coordf_t        support_spacing, 
 | ||
|         coordf_t        support_angle) :
 | ||
|         m_support_polygons(&support_polygons), m_trimming_polygons(&trimming_polygons),
 | ||
|         m_support_spacing(support_spacing), m_support_angle(support_angle)
 | ||
|     {
 | ||
|         if (m_support_angle != 0.) {
 | ||
|             // Create a copy of the rotated contours.
 | ||
|             m_support_polygons_rotated  = support_polygons;
 | ||
|             m_trimming_polygons_rotated = trimming_polygons;
 | ||
|             m_support_polygons  = &m_support_polygons_rotated;
 | ||
|             m_trimming_polygons = &m_trimming_polygons_rotated;
 | ||
|             polygons_rotate(m_support_polygons_rotated, - support_angle);
 | ||
|             polygons_rotate(m_trimming_polygons_rotated, - support_angle);
 | ||
|         }
 | ||
|         // Create an EdgeGrid, initialize it with projection, initialize signed distance field.
 | ||
|         coord_t grid_resolution = coord_t(scale_(m_support_spacing));
 | ||
|         BoundingBox bbox = get_extents(*m_support_polygons);
 | ||
|         bbox.offset(20);
 | ||
|         bbox.align_to_grid(grid_resolution);
 | ||
|         m_grid.set_bbox(bbox);
 | ||
|         m_grid.create(*m_support_polygons, grid_resolution);
 | ||
| #if 0
 | ||
|         if (m_grid.has_intersecting_edges()) {
 | ||
|             // EdgeGrid fails to produce valid signed distance function for self-intersecting polygons.
 | ||
|             m_support_polygons_rotated = simplify_polygons(*m_support_polygons);
 | ||
|             m_support_polygons  = &m_support_polygons_rotated;
 | ||
|             m_grid.set_bbox(bbox);
 | ||
|             m_grid.create(*m_support_polygons, grid_resolution);
 | ||
| //            assert(! m_grid.has_intersecting_edges());
 | ||
|             printf("SupportGridPattern: fixing polygons with intersection %s\n",
 | ||
|                 m_grid.has_intersecting_edges() ? "FAILED" : "SUCCEEDED");
 | ||
|         }
 | ||
| #endif
 | ||
|         m_grid.calculate_sdf();
 | ||
|         // Sample a single point per input support polygon, keep it as a reference to maintain corresponding
 | ||
|         // polygons if ever these polygons get split into parts by the trimming polygons.
 | ||
|         m_island_samples = island_samples(*m_support_polygons);
 | ||
|     }
 | ||
| 
 | ||
|     // Extract polygons from the grid, offsetted by offset_in_grid,
 | ||
|     // and trim the extracted polygons by trimming_polygons.
 | ||
|     // Trimming by the trimming_polygons may split the extracted polygons into pieces.
 | ||
|     // Remove all the pieces, which do not contain any of the island_samples.
 | ||
|     Polygons extract_support(const coord_t offset_in_grid, bool fill_holes)
 | ||
|     {
 | ||
|         // Generate islands, so each island may be tested for overlap with m_island_samples.
 | ||
|         assert(std::abs(2 * offset_in_grid) < m_grid.resolution());
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|         Polygons   support_polygons_simplified = m_grid.contours_simplified(offset_in_grid, fill_holes);
 | ||
|         ExPolygons islands = diff_ex(support_polygons_simplified, *m_trimming_polygons, false);
 | ||
| #else
 | ||
|         ExPolygons islands = diff_ex(m_grid.contours_simplified(offset_in_grid, fill_holes), *m_trimming_polygons, false);
 | ||
| #endif
 | ||
| 
 | ||
|         // Extract polygons, which contain some of the m_island_samples.
 | ||
|         Polygons out;
 | ||
|         for (ExPolygon &island : islands) {
 | ||
|             BoundingBox bbox = get_extents(island.contour);
 | ||
|             // Samples are sorted lexicographically.
 | ||
|             auto it_lower = std::lower_bound(m_island_samples.begin(), m_island_samples.end(), Point(bbox.min - Point(1, 1)));
 | ||
|             auto it_upper = std::upper_bound(m_island_samples.begin(), m_island_samples.end(), Point(bbox.max + Point(1, 1)));
 | ||
|             std::vector<std::pair<Point,bool>> samples_inside;
 | ||
|             for (auto it = it_lower; it != it_upper; ++ it)
 | ||
|                 if (bbox.contains(*it))
 | ||
|                     samples_inside.push_back(std::make_pair(*it, false));
 | ||
|             if (! samples_inside.empty()) {
 | ||
|                 // For all samples_inside count the boundary crossing.
 | ||
|                 for (size_t i_contour = 0; i_contour <= island.holes.size(); ++ i_contour) {
 | ||
|                     Polygon &contour = (i_contour == 0) ? island.contour : island.holes[i_contour - 1];
 | ||
|                     Points::const_iterator i = contour.points.begin();
 | ||
|                     Points::const_iterator j = contour.points.end() - 1;
 | ||
|                     for (; i != contour.points.end(); j = i ++) {
 | ||
|                         //FIXME this test is not numerically robust. Particularly, it does not handle horizontal segments at y == point(1) well.
 | ||
|                         // Does the ray with y == point(1) intersect this line segment?
 | ||
|                         for (auto &sample_inside : samples_inside) {
 | ||
|                             if (((*i)(1) > sample_inside.first(1)) != ((*j)(1) > sample_inside.first(1))) {
 | ||
|                                 double x1 = (double)sample_inside.first(0);
 | ||
|                                 double x2 = (double)(*i)(0) + (double)((*j)(0) - (*i)(0)) * (double)(sample_inside.first(1) - (*i)(1)) / (double)((*j)(1) - (*i)(1));
 | ||
|                                 if (x1 < x2)
 | ||
|                                     sample_inside.second = !sample_inside.second;
 | ||
|                             }
 | ||
|                         }
 | ||
|                     }
 | ||
|                 }
 | ||
|                 // If any of the sample is inside this island, add this island to the output.
 | ||
|                 for (auto &sample_inside : samples_inside)
 | ||
|                     if (sample_inside.second) {
 | ||
|                         polygons_append(out, std::move(island));
 | ||
|                         island.clear();
 | ||
|                         break;
 | ||
|                     }
 | ||
|             }
 | ||
|         }
 | ||
| 
 | ||
|     #ifdef SLIC3R_DEBUG
 | ||
|         static int iRun = 0;
 | ||
|         ++iRun;
 | ||
|         BoundingBox bbox = get_extents(*m_trimming_polygons);
 | ||
|         if (! islands.empty())
 | ||
|             bbox.merge(get_extents(islands));
 | ||
|         if (!out.empty())
 | ||
|             bbox.merge(get_extents(out));
 | ||
|         if (!support_polygons_simplified.empty())
 | ||
|             bbox.merge(get_extents(support_polygons_simplified));
 | ||
|         SVG svg(debug_out_path("extract_support_from_grid_trimmed-%d.svg", iRun).c_str(), bbox);
 | ||
|         svg.draw(union_ex(support_polygons_simplified), "gray", 0.25f);
 | ||
|         svg.draw(islands, "red", 0.5f);
 | ||
|         svg.draw(union_ex(out), "green", 0.5f);
 | ||
|         svg.draw(union_ex(*m_support_polygons), "blue", 0.5f);
 | ||
|         svg.draw_outline(islands, "red", "red", scale_(0.05));
 | ||
|         svg.draw_outline(union_ex(out), "green", "green", scale_(0.05));
 | ||
|         svg.draw_outline(union_ex(*m_support_polygons), "blue", "blue", scale_(0.05));
 | ||
|         for (const Point &pt : m_island_samples)
 | ||
|             svg.draw(pt, "black", coord_t(scale_(0.15)));
 | ||
|         svg.Close();
 | ||
|     #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|         if (m_support_angle != 0.)
 | ||
|             polygons_rotate(out, m_support_angle);
 | ||
|         return out;
 | ||
|     }
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     void serialize(const std::string &path)
 | ||
|     {
 | ||
|         FILE *file = ::fopen(path.c_str(), "wb");
 | ||
|         ::fwrite(&m_support_spacing, 8, 1, file);
 | ||
|         ::fwrite(&m_support_angle, 8, 1, file);
 | ||
|         uint32_t n_polygons = m_support_polygons->size();
 | ||
|         ::fwrite(&n_polygons, 4, 1, file);
 | ||
|         for (uint32_t i = 0; i < n_polygons; ++ i) {
 | ||
|             const Polygon &poly = (*m_support_polygons)[i];
 | ||
|             uint32_t n_points = poly.size();
 | ||
|             ::fwrite(&n_points, 4, 1, file);
 | ||
|             for (uint32_t j = 0; j < n_points; ++ j) {
 | ||
|                 const Point &pt = poly.points[j];
 | ||
|                 ::fwrite(&pt.x, sizeof(coord_t), 1, file);
 | ||
|                 ::fwrite(&pt.y, sizeof(coord_t), 1, file);
 | ||
|             }
 | ||
|         }
 | ||
|         n_polygons = m_trimming_polygons->size();
 | ||
|         ::fwrite(&n_polygons, 4, 1, file);
 | ||
|         for (uint32_t i = 0; i < n_polygons; ++ i) {
 | ||
|             const Polygon &poly = (*m_trimming_polygons)[i];
 | ||
|             uint32_t n_points = poly.size();
 | ||
|             ::fwrite(&n_points, 4, 1, file);
 | ||
|             for (uint32_t j = 0; j < n_points; ++ j) {
 | ||
|                 const Point &pt = poly.points[j];
 | ||
|                 ::fwrite(&pt.x, sizeof(coord_t), 1, file);
 | ||
|                 ::fwrite(&pt.y, sizeof(coord_t), 1, file);
 | ||
|             }
 | ||
|         }
 | ||
|         ::fclose(file);
 | ||
|     }
 | ||
| 
 | ||
|     static SupportGridPattern deserialize(const std::string &path, int which = -1)
 | ||
|     {
 | ||
|         SupportGridPattern out;
 | ||
|         out.deserialize_(path, which);
 | ||
|         return out;
 | ||
|     }
 | ||
| 
 | ||
|     // Deserialization constructor
 | ||
| 	bool deserialize_(const std::string &path, int which = -1)
 | ||
|     {
 | ||
|         FILE *file = ::fopen(path.c_str(), "rb");
 | ||
|         if (file == nullptr)
 | ||
|             return false;
 | ||
| 
 | ||
|         m_support_polygons = &m_support_polygons_deserialized;
 | ||
|         m_trimming_polygons = &m_trimming_polygons_deserialized;
 | ||
| 
 | ||
|         ::fread(&m_support_spacing, 8, 1, file);
 | ||
|         ::fread(&m_support_angle, 8, 1, file);
 | ||
|         //FIXME
 | ||
|         //m_support_spacing *= 0.01 / 2;
 | ||
|         uint32_t n_polygons;
 | ||
|         ::fread(&n_polygons, 4, 1, file);
 | ||
|         m_support_polygons_deserialized.reserve(n_polygons);
 | ||
|         int32_t scale = 1;
 | ||
|         for (uint32_t i = 0; i < n_polygons; ++ i) {
 | ||
|             Polygon poly;
 | ||
|             uint32_t n_points;
 | ||
|             ::fread(&n_points, 4, 1, file);
 | ||
|             poly.points.reserve(n_points);
 | ||
|             for (uint32_t j = 0; j < n_points; ++ j) {
 | ||
|                 coord_t x, y;
 | ||
|                 ::fread(&x, sizeof(coord_t), 1, file);
 | ||
|                 ::fread(&y, sizeof(coord_t), 1, file);
 | ||
|                 poly.points.emplace_back(Point(x * scale, y * scale));
 | ||
|             }
 | ||
|             if (which == -1 || which == i)
 | ||
| 				m_support_polygons_deserialized.emplace_back(std::move(poly));
 | ||
|             printf("Polygon %d, area: %lf\n", i, area(poly.points));
 | ||
|         }
 | ||
|         ::fread(&n_polygons, 4, 1, file);
 | ||
|         m_trimming_polygons_deserialized.reserve(n_polygons);
 | ||
|         for (uint32_t i = 0; i < n_polygons; ++ i) {
 | ||
|             Polygon poly;
 | ||
|             uint32_t n_points;
 | ||
|             ::fread(&n_points, 4, 1, file);
 | ||
|             poly.points.reserve(n_points);
 | ||
|             for (uint32_t j = 0; j < n_points; ++ j) {
 | ||
|                 coord_t x, y;
 | ||
|                 ::fread(&x, sizeof(coord_t), 1, file);
 | ||
|                 ::fread(&y, sizeof(coord_t), 1, file);
 | ||
|                 poly.points.emplace_back(Point(x * scale, y * scale));
 | ||
|             }
 | ||
|             m_trimming_polygons_deserialized.emplace_back(std::move(poly));
 | ||
|         }
 | ||
|         ::fclose(file);
 | ||
| 
 | ||
|         m_support_polygons_deserialized = simplify_polygons(m_support_polygons_deserialized, false);
 | ||
|         //m_support_polygons_deserialized = to_polygons(union_ex(m_support_polygons_deserialized, false));
 | ||
| 
 | ||
| 		// Create an EdgeGrid, initialize it with projection, initialize signed distance field.
 | ||
| 		coord_t grid_resolution = coord_t(scale_(m_support_spacing));
 | ||
| 		BoundingBox bbox = get_extents(*m_support_polygons);
 | ||
|         bbox.offset(20);
 | ||
| 		bbox.align_to_grid(grid_resolution);
 | ||
| 		m_grid.set_bbox(bbox);
 | ||
| 		m_grid.create(*m_support_polygons, grid_resolution);
 | ||
| 		m_grid.calculate_sdf();
 | ||
| 		// Sample a single point per input support polygon, keep it as a reference to maintain corresponding
 | ||
| 		// polygons if ever these polygons get split into parts by the trimming polygons.
 | ||
| 		m_island_samples = island_samples(*m_support_polygons);
 | ||
|         return true;
 | ||
|     }
 | ||
| 
 | ||
|     const Polygons& support_polygons() const { return *m_support_polygons; }
 | ||
|     const Polygons& trimming_polygons() const { return *m_trimming_polygons; }
 | ||
|     const EdgeGrid::Grid& grid() const { return m_grid; }
 | ||
| 
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
| private:
 | ||
|     SupportGridPattern() {}
 | ||
|     SupportGridPattern& operator=(const SupportGridPattern &rhs);
 | ||
| 
 | ||
| #if 0
 | ||
|     // Get some internal point of an expolygon, to be used as a representative
 | ||
|     // sample to test, whether this island is inside another island.
 | ||
|     //FIXME this was quick, but not sufficiently robust.
 | ||
|     static Point island_sample(const ExPolygon &expoly)
 | ||
|     {
 | ||
|         // Find the lowest point lexicographically.
 | ||
|         const Point *pt_min = &expoly.contour.points.front();
 | ||
|         for (size_t i = 1; i < expoly.contour.points.size(); ++ i)
 | ||
|             if (expoly.contour.points[i] < *pt_min)
 | ||
|                 pt_min = &expoly.contour.points[i];
 | ||
| 
 | ||
|         // Lowest corner will always be convex, in worst case denegenerate with zero angle.
 | ||
|         const Point &p1 = (pt_min == &expoly.contour.points.front()) ? expoly.contour.points.back() : *(pt_min - 1);
 | ||
|         const Point &p2 = *pt_min;
 | ||
|         const Point &p3 = (pt_min == &expoly.contour.points.back()) ? expoly.contour.points.front() : *(pt_min + 1);
 | ||
| 
 | ||
|         Vector v  = (p3 - p2) + (p1 - p2);
 | ||
|         double l2 = double(v(0))*double(v(0))+double(v(1))*double(v(1));
 | ||
|         if (l2 == 0.)
 | ||
|             return p2;
 | ||
|         double coef = 20. / sqrt(l2);
 | ||
|         return Point(p2(0) + coef * v(0), p2(1) + coef * v(1));
 | ||
|     }
 | ||
| #endif
 | ||
| 
 | ||
|     // Sample one internal point per expolygon.
 | ||
|     // FIXME this is quite an overkill to calculate a complete offset just to get a single point, but at least it is robust.
 | ||
|     static Points island_samples(const ExPolygons &expolygons)
 | ||
|     {
 | ||
|         Points pts;
 | ||
|         pts.reserve(expolygons.size());
 | ||
|         for (const ExPolygon &expoly : expolygons)
 | ||
|             if (expoly.contour.points.size() > 2) {
 | ||
|                 #if 0
 | ||
|                     pts.push_back(island_sample(expoly));
 | ||
|                 #else 
 | ||
|                     Polygons polygons = offset(expoly, - 20.f);
 | ||
|                     for (const Polygon &poly : polygons)
 | ||
|                         if (! poly.points.empty()) {
 | ||
|                             pts.push_back(poly.points.front());
 | ||
|                             break;
 | ||
|                         }
 | ||
|                 #endif
 | ||
|             }
 | ||
|         // Sort the points lexicographically, so a binary search could be used to locate points inside a bounding box.
 | ||
|         std::sort(pts.begin(), pts.end());
 | ||
|         return pts;
 | ||
|     } 
 | ||
| 
 | ||
|     static Points island_samples(const Polygons &polygons)
 | ||
|     {
 | ||
|         return island_samples(union_ex(polygons));
 | ||
|     }
 | ||
| 
 | ||
|     const Polygons         *m_support_polygons;
 | ||
|     const Polygons         *m_trimming_polygons;
 | ||
|     Polygons                m_support_polygons_rotated;
 | ||
|     Polygons                m_trimming_polygons_rotated;
 | ||
|     // Angle in radians, by which the whole support is rotated.
 | ||
|     coordf_t                m_support_angle;
 | ||
|     // X spacing of the support lines parallel with the Y axis.
 | ||
|     coordf_t                m_support_spacing;
 | ||
| 
 | ||
|     Slic3r::EdgeGrid::Grid  m_grid;
 | ||
|     // Internal sample points of supporting expolygons. These internal points are used to pick regions corresponding
 | ||
|     // to the initial supporting regions, after these regions werre grown and possibly split to many by the trimming polygons.
 | ||
|     Points                  m_island_samples;
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     // support for deserialization of m_support_polygons, m_trimming_polygons
 | ||
|     Polygons                m_support_polygons_deserialized;
 | ||
|     Polygons                m_trimming_polygons_deserialized;
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| };
 | ||
| 
 | ||
| namespace SupportMaterialInternal {
 | ||
|     static inline bool has_bridging_perimeters(const ExtrusionLoop &loop)
 | ||
|     {
 | ||
|         for (const ExtrusionPath &ep : loop.paths)
 | ||
|             if (ep.role() == erOverhangPerimeter && ! ep.polyline.empty())
 | ||
|                 return ep.size() >= (ep.is_closed() ? 3 : 2);
 | ||
|             return false;
 | ||
|     }
 | ||
|     static bool has_bridging_perimeters(const ExtrusionEntityCollection &perimeters)
 | ||
|     {
 | ||
|         for (const ExtrusionEntity *ee : perimeters.entities) {
 | ||
|             if (ee->is_collection()) {
 | ||
|                 for (const ExtrusionEntity *ee2 : static_cast<const ExtrusionEntityCollection*>(ee)->entities) {
 | ||
|                     assert(! ee2->is_collection());
 | ||
|                     if (ee2->is_loop())
 | ||
|                         if (has_bridging_perimeters(*static_cast<const ExtrusionLoop*>(ee2)))
 | ||
|                             return true;
 | ||
|                 }
 | ||
|             } else if (ee->is_loop() && has_bridging_perimeters(*static_cast<const ExtrusionLoop*>(ee)))
 | ||
|                 return true;
 | ||
|         }
 | ||
|         return false;
 | ||
|     }
 | ||
|     static bool has_bridging_fills(const ExtrusionEntityCollection &fills)
 | ||
|     {
 | ||
|         for (const ExtrusionEntity *ee : fills.entities) {
 | ||
|             assert(ee->is_collection());
 | ||
|             for (const ExtrusionEntity *ee2 : static_cast<const ExtrusionEntityCollection*>(ee)->entities) {
 | ||
|                 assert(! ee2->is_collection());
 | ||
|                 assert(! ee2->is_loop());
 | ||
|                 if (ee2->role() == erBridgeInfill)
 | ||
|                     return true;
 | ||
|             }
 | ||
|         }
 | ||
|         return false;
 | ||
|     }
 | ||
|     static bool has_bridging_extrusions(const Layer &layer) 
 | ||
|     {
 | ||
|         for (const LayerRegion *region : layer.regions()) {
 | ||
|             if (SupportMaterialInternal::has_bridging_perimeters(region->perimeters))
 | ||
|                 return true;
 | ||
|             if (region->fill_surfaces.has(stBottomBridge) && has_bridging_fills(region->fills))
 | ||
|                 return true;
 | ||
|         }
 | ||
|         return false;
 | ||
|     }
 | ||
| 
 | ||
|     static inline void collect_bridging_perimeter_areas(const ExtrusionLoop &loop, const float expansion_scaled, Polygons &out)
 | ||
|     {
 | ||
|         assert(expansion_scaled >= 0.f);
 | ||
|         for (const ExtrusionPath &ep : loop.paths)
 | ||
|             if (ep.role() == erOverhangPerimeter && ! ep.polyline.empty()) {
 | ||
|                 float exp = 0.5f * scale_(ep.width) + expansion_scaled;
 | ||
|                 if (ep.is_closed()) {
 | ||
|                     if (ep.size() >= 3) {
 | ||
|                         // This is a complete loop.
 | ||
|                         // Add the outer contour first.
 | ||
|                         Polygon poly;
 | ||
|                         poly.points = ep.polyline.points;
 | ||
|                         poly.points.pop_back();
 | ||
|                         if (poly.area() < 0)
 | ||
|                             poly.reverse();
 | ||
|                         polygons_append(out, offset(poly, exp, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|                         Polygons holes = offset(poly, - exp, SUPPORT_SURFACES_OFFSET_PARAMETERS);
 | ||
|                         polygons_reverse(holes);
 | ||
|                         polygons_append(out, holes);
 | ||
|                     }
 | ||
|                 } else if (ep.size() >= 2) {
 | ||
|                     // Offset the polyline.
 | ||
|                     polygons_append(out, offset(ep.polyline, exp, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|                 }
 | ||
|             }
 | ||
|     }
 | ||
|     static void collect_bridging_perimeter_areas(const ExtrusionEntityCollection &perimeters, const float expansion_scaled, Polygons &out)
 | ||
|     {
 | ||
|         for (const ExtrusionEntity *ee : perimeters.entities) {
 | ||
|             if (ee->is_collection()) {
 | ||
|                 for (const ExtrusionEntity *ee2 : static_cast<const ExtrusionEntityCollection*>(ee)->entities) {
 | ||
|                     assert(! ee2->is_collection());
 | ||
|                     if (ee2->is_loop())
 | ||
|                         collect_bridging_perimeter_areas(*static_cast<const ExtrusionLoop*>(ee2), expansion_scaled, out);
 | ||
|                 }
 | ||
|             } else if (ee->is_loop())
 | ||
|                 collect_bridging_perimeter_areas(*static_cast<const ExtrusionLoop*>(ee), expansion_scaled, out);
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     static void remove_bridges_from_contacts(
 | ||
|         const PrintConfig   &print_config, 
 | ||
|         const Layer         &lower_layer,
 | ||
|         const Polygons      &lower_layer_polygons,
 | ||
|         LayerRegion         *layerm,
 | ||
|         float                fw, 
 | ||
|         Polygons            &contact_polygons)
 | ||
|     {
 | ||
|         // compute the area of bridging perimeters
 | ||
|         Polygons bridges;
 | ||
|         {
 | ||
|             // Surface supporting this layer, expanded by 0.5 * nozzle_diameter, as we consider this kind of overhang to be sufficiently supported.
 | ||
|             Polygons lower_grown_slices = offset(lower_layer_polygons, 
 | ||
|                 //FIXME to mimic the decision in the perimeter generator, we should use half the external perimeter width.
 | ||
|                 0.5f * float(scale_(print_config.nozzle_diameter.get_at(layerm->region()->config().perimeter_extruder-1))),
 | ||
|                 SUPPORT_SURFACES_OFFSET_PARAMETERS);
 | ||
|             // Collect perimeters of this layer.
 | ||
|             //FIXME split_at_first_point() could split a bridge mid-way
 | ||
|         #if 0
 | ||
|             Polylines overhang_perimeters = layerm->perimeters.as_polylines();
 | ||
|             // workaround for Clipper bug, see Slic3r::Polygon::clip_as_polyline()
 | ||
|             for (Polyline &polyline : overhang_perimeters)
 | ||
|                 polyline.points[0].x += 1;
 | ||
|             // Trim the perimeters of this layer by the lower layer to get the unsupported pieces of perimeters.
 | ||
|             overhang_perimeters = diff_pl(overhang_perimeters, lower_grown_slices);
 | ||
|         #else
 | ||
|             Polylines overhang_perimeters = diff_pl(layerm->perimeters.as_polylines(), lower_grown_slices);
 | ||
|         #endif
 | ||
|             
 | ||
|             // only consider straight overhangs
 | ||
|             // only consider overhangs having endpoints inside layer's slices
 | ||
|             // convert bridging polylines into polygons by inflating them with their thickness
 | ||
|             // since we're dealing with bridges, we can't assume width is larger than spacing,
 | ||
|             // so we take the largest value and also apply safety offset to be ensure no gaps
 | ||
|             // are left in between
 | ||
|             Flow bridge_flow = layerm->flow(frPerimeter, true);
 | ||
|             float w = float(std::max(bridge_flow.scaled_width(), bridge_flow.scaled_spacing()));
 | ||
|             for (Polyline &polyline : overhang_perimeters)
 | ||
|                 if (polyline.is_straight()) {
 | ||
|                     // This is a bridge 
 | ||
|                     polyline.extend_start(fw);
 | ||
|                     polyline.extend_end(fw);
 | ||
|                     // Is the straight perimeter segment supported at both sides?
 | ||
|                     if (lower_layer.slices.contains(polyline.first_point()) && lower_layer.slices.contains(polyline.last_point()))
 | ||
|                         // Offset a polyline into a thick line.
 | ||
|                         polygons_append(bridges, offset(polyline, 0.5f * w + 10.f));
 | ||
|                 }
 | ||
|             bridges = union_(bridges);
 | ||
|         }
 | ||
|         // remove the entire bridges and only support the unsupported edges
 | ||
|         //FIXME the brided regions are already collected as layerm->bridged. Use it?
 | ||
|         for (const Surface &surface : layerm->fill_surfaces.surfaces)
 | ||
|             if (surface.surface_type == stBottomBridge && surface.bridge_angle != -1)
 | ||
|                 polygons_append(bridges, surface.expolygon);
 | ||
|         //FIXME add the gap filled areas. Extrude the gaps with a bridge flow?
 | ||
|         // Remove the unsupported ends of the bridges from the bridged areas.
 | ||
|         //FIXME add supports at regular intervals to support long bridges!
 | ||
|         bridges = diff(bridges,
 | ||
|                 // Offset unsupported edges into polygons.
 | ||
|                 offset(layerm->unsupported_bridge_edges.polylines, scale_(SUPPORT_MATERIAL_MARGIN), SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|         // Remove bridged areas from the supported areas.
 | ||
|         contact_polygons = diff(contact_polygons, bridges, true);
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| #if 0
 | ||
| static int Test()
 | ||
| {
 | ||
| //    for (int i = 0; i < 30; ++ i)
 | ||
|     {
 | ||
|         int i = -1;
 | ||
| //        SupportGridPattern grid("d:\\temp\\support-top-contacts-final-run1-layer460-z70.300000-prev.bin", i);
 | ||
| //        SupportGridPattern grid("d:\\temp\\support-top-contacts-final-run1-layer460-z70.300000.bin", i);
 | ||
|         auto grid = SupportGridPattern::deserialize("d:\\temp\\support-top-contacts-final-run1-layer27-z5.650000.bin", i);
 | ||
|         std::vector<std::pair<EdgeGrid::Grid::ContourEdge, EdgeGrid::Grid::ContourEdge>> intersections = grid.grid().intersecting_edges();
 | ||
|         if (! intersections.empty())
 | ||
|             printf("Intersections between contours!\n");
 | ||
|         Slic3r::export_intersections_to_svg("d:\\temp\\support_polygon_intersections.svg", grid.support_polygons());
 | ||
|         Slic3r::SVG::export_expolygons("d:\\temp\\support_polygons.svg", union_ex(grid.support_polygons(), false));
 | ||
|         Slic3r::SVG::export_expolygons("d:\\temp\\trimming_polygons.svg", union_ex(grid.trimming_polygons(), false));
 | ||
|         Polygons extracted = grid.extract_support(scale_(0.21 / 2), true);
 | ||
|         Slic3r::SVG::export_expolygons("d:\\temp\\extracted.svg", union_ex(extracted, false));
 | ||
|         printf("hu!");
 | ||
|     }
 | ||
|     return 0;
 | ||
| }
 | ||
| static int run_support_test = Test();
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
| // Generate top contact layers supporting overhangs.
 | ||
| // For a soluble interface material synchronize the layer heights with the object, otherwise leave the layer height undefined.
 | ||
| // If supports over bed surface only are requested, don't generate contact layers over an object.
 | ||
| PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_layers(
 | ||
|     const PrintObject &object, MyLayerStorage &layer_storage) const
 | ||
| {
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     static int iRun = 0;
 | ||
|     ++ iRun; 
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     // Slice support enforcers / support blockers.
 | ||
|     std::vector<ExPolygons> enforcers = object.slice_support_enforcers();
 | ||
|     std::vector<ExPolygons> blockers  = object.slice_support_blockers();
 | ||
| 
 | ||
|     // Output layers, sorted by top Z.
 | ||
|     MyLayersPtr contact_out;
 | ||
| 
 | ||
|     const bool   support_auto  = m_object_config->support_material_auto.value;
 | ||
|     // If user specified a custom angle threshold, convert it to radians.
 | ||
|     // Zero means automatic overhang detection.
 | ||
|     const double threshold_rad = (m_object_config->support_material_threshold.value > 0) ? 
 | ||
|         M_PI * double(m_object_config->support_material_threshold.value + 1) / 180. : // +1 makes the threshold inclusive
 | ||
|         0.;
 | ||
| 
 | ||
|     // Build support on a build plate only? If so, then collect and union all the surfaces below the current layer.
 | ||
|     // Unfortunately this is an inherently serial process.
 | ||
|     const bool            buildplate_only = this->build_plate_only();
 | ||
|     std::vector<Polygons> buildplate_covered;
 | ||
|     if (buildplate_only) {
 | ||
|         BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::top_contact_layers() - collecting regions covering the print bed.";
 | ||
|         buildplate_covered.assign(object.layers().size(), Polygons());
 | ||
|         for (size_t layer_id = 1; layer_id < object.layers().size(); ++ layer_id) {
 | ||
|             const Layer &lower_layer = *object.layers()[layer_id-1];
 | ||
|             // Merge the new slices with the preceding slices.
 | ||
|             // Apply the safety offset to the newly added polygons, so they will connect
 | ||
|             // with the polygons collected before,
 | ||
|             // but don't apply the safety offset during the union operation as it would
 | ||
|             // inflate the polygons over and over.
 | ||
|             Polygons &covered = buildplate_covered[layer_id];
 | ||
|             covered = buildplate_covered[layer_id - 1];
 | ||
|             polygons_append(covered, offset(lower_layer.slices.expolygons, scale_(0.01)));
 | ||
|             covered = union_(covered, false); // don't apply the safety offset.
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::top_contact_layers() in parallel - start";
 | ||
|     // Determine top contact areas.
 | ||
|     // If generating raft only (no support), only calculate top contact areas for the 0th layer.
 | ||
|     // If having a raft, start with 0th layer, otherwise with 1st layer.
 | ||
|     // Note that layer_id < layer->id when raft_layers > 0 as the layer->id incorporates the raft layers.
 | ||
|     // So layer_id == 0 means first object layer and layer->id == 0 means first print layer if there are no explicit raft layers.
 | ||
|     size_t num_layers = this->has_support() ? object.layer_count() : 1;
 | ||
|     // For each overhang layer, two supporting layers may be generated: One for the overhangs extruded with a bridging flow, 
 | ||
|     // and the other for the overhangs extruded with a normal flow.
 | ||
|     contact_out.assign(num_layers * 2, nullptr);
 | ||
|     tbb::spin_mutex layer_storage_mutex;
 | ||
|     tbb::parallel_for(tbb::blocked_range<size_t>(this->has_raft() ? 0 : 1, num_layers),
 | ||
|         [this, &object, &buildplate_covered, &enforcers, &blockers, support_auto, threshold_rad, &layer_storage, &layer_storage_mutex, &contact_out]
 | ||
|         (const tbb::blocked_range<size_t>& range) {
 | ||
|             for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) 
 | ||
|             {
 | ||
|                 const Layer &layer = *object.layers()[layer_id];
 | ||
| 
 | ||
|                 // Detect overhangs and contact areas needed to support them.
 | ||
|                 // Collect overhangs and contacts of all regions of this layer supported by the layer immediately below.
 | ||
|                 Polygons overhang_polygons;
 | ||
|                 Polygons contact_polygons;
 | ||
|                 Polygons slices_margin_cached;
 | ||
|                 float    slices_margin_cached_offset = -1.;
 | ||
|                 Polygons lower_layer_polygons = (layer_id == 0) ? Polygons() : to_polygons(object.layers()[layer_id-1]->slices.expolygons);
 | ||
|                 // Offset of the lower layer, to trim the support polygons with to calculate dense supports.
 | ||
|                 float    no_interface_offset = 0.f;
 | ||
|                 if (layer_id == 0) {
 | ||
|                     // This is the first object layer, so the object is being printed on a raft and
 | ||
|                     // we're here just to get the object footprint for the raft.
 | ||
|                     // We only consider contours and discard holes to get a more continuous raft.
 | ||
|                     overhang_polygons = collect_slices_outer(layer);
 | ||
|                     // Extend by SUPPORT_MATERIAL_MARGIN, which is 1.5mm
 | ||
|                     contact_polygons = offset(overhang_polygons, scale_(SUPPORT_MATERIAL_MARGIN));
 | ||
|                 } else {
 | ||
|                     // Generate overhang / contact_polygons for non-raft layers.
 | ||
|                     const Layer &lower_layer = *object.layers()[layer_id-1];
 | ||
|                     for (LayerRegion *layerm : layer.regions()) {
 | ||
|                         // Extrusion width accounts for the roundings of the extrudates.
 | ||
|                         // It is the maximum widh of the extrudate.
 | ||
|                         float fw = float(layerm->flow(frExternalPerimeter).scaled_width());
 | ||
|                         no_interface_offset = (no_interface_offset == 0.f) ? fw : std::min(no_interface_offset, fw);
 | ||
|                         float lower_layer_offset = 
 | ||
|                             (layer_id < m_object_config->support_material_enforce_layers.value) ? 
 | ||
|                                 // Enforce a full possible support, ignore the overhang angle.
 | ||
|                                 0.f :
 | ||
|                             (threshold_rad > 0. ? 
 | ||
|                                 // Overhang defined by an angle.
 | ||
|                                 float(scale_(lower_layer.height / tan(threshold_rad))) :
 | ||
|                                 // Overhang defined by half the extrusion width.
 | ||
|                                 0.5f * fw);
 | ||
|                         // Overhang polygons for this layer and region.
 | ||
|                         Polygons diff_polygons;
 | ||
|                         Polygons layerm_polygons = to_polygons(layerm->slices);
 | ||
|                         if (lower_layer_offset == 0.f) {
 | ||
|                             // Support everything.
 | ||
|                             diff_polygons = diff(layerm_polygons, lower_layer_polygons);
 | ||
|                             if (! buildplate_covered.empty()) {
 | ||
|                                 // Don't support overhangs above the top surfaces.
 | ||
|                                 // This step is done before the contact surface is calculated by growing the overhang region.
 | ||
|                                 diff_polygons = diff(diff_polygons, buildplate_covered[layer_id]);
 | ||
|                             }
 | ||
|                         } else {
 | ||
|                             if (support_auto) {
 | ||
|                                 // Get the regions needing a suport, collapse very tiny spots.
 | ||
|                                 //FIXME cache the lower layer offset if this layer has multiple regions.
 | ||
|     #if 1
 | ||
|                                 diff_polygons = offset2(
 | ||
|                                     diff(layerm_polygons,
 | ||
|                                          offset2(lower_layer_polygons, - 0.5f * fw, lower_layer_offset + 0.5f * fw, SUPPORT_SURFACES_OFFSET_PARAMETERS)), 
 | ||
|                                     //FIXME This offset2 is targeted to reduce very thin regions to support, but it may lead to
 | ||
|                                     // no support at all for not so steep overhangs.
 | ||
|                                     - 0.1f * fw, 0.1f * fw);
 | ||
|     #else
 | ||
|                                 diff_polygons = 
 | ||
|                                     diff(layerm_polygons,
 | ||
|                                          offset(lower_layer_polygons, lower_layer_offset, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|     #endif
 | ||
|                                 if (! buildplate_covered.empty()) {
 | ||
|                                     // Don't support overhangs above the top surfaces.
 | ||
|                                     // This step is done before the contact surface is calculated by growing the overhang region.
 | ||
|                                     diff_polygons = diff(diff_polygons, buildplate_covered[layer_id]);
 | ||
|                                 }
 | ||
|                                 if (! diff_polygons.empty()) {
 | ||
|     	                            // Offset the support regions back to a full overhang, restrict them to the full overhang.
 | ||
|     	                            // This is done to increase size of the supporting columns below, as they are calculated by 
 | ||
|     	                            // propagating these contact surfaces downwards.
 | ||
|     	                            diff_polygons = diff(
 | ||
|     	                                intersection(offset(diff_polygons, lower_layer_offset, SUPPORT_SURFACES_OFFSET_PARAMETERS), layerm_polygons), 
 | ||
|     	                                lower_layer_polygons);
 | ||
|     							}
 | ||
|                             }
 | ||
|                             if (! enforcers.empty()) {
 | ||
|                                 // Apply the "support enforcers".
 | ||
|                                 //FIXME add the "enforcers" to the sparse support regions only.
 | ||
|                                 const ExPolygons &enforcer = enforcers[layer_id - 1];
 | ||
|                                 if (! enforcer.empty()) {
 | ||
|                                     // Enforce supports (as if with 90 degrees of slope) for the regions covered by the enforcer meshes.
 | ||
|                                     Polygons new_contacts = diff(intersection(layerm_polygons, to_polygons(enforcer)),
 | ||
|                                             offset(lower_layer_polygons, 0.05f * fw, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|                                     if (! new_contacts.empty()) {
 | ||
|                                         if (diff_polygons.empty())
 | ||
|                                             diff_polygons = std::move(new_contacts);
 | ||
|                                         else
 | ||
|                                             diff_polygons = union_(diff_polygons, new_contacts);
 | ||
|                                     }
 | ||
|                                 }
 | ||
|                             }
 | ||
|                         }
 | ||
|                         // Apply the "support blockers".
 | ||
|                         if (! diff_polygons.empty() && ! blockers.empty() && ! blockers[layer_id].empty()) {
 | ||
|                             // Enforce supports (as if with 90 degrees of slope) for the regions covered by the enforcer meshes.
 | ||
|                             diff_polygons = diff(diff_polygons, to_polygons(blockers[layer_id]));
 | ||
|                         }
 | ||
|                         if (diff_polygons.empty())
 | ||
|                             continue;
 | ||
| 
 | ||
|                         #ifdef SLIC3R_DEBUG
 | ||
|                         {
 | ||
|                             ::Slic3r::SVG svg(debug_out_path("support-top-contacts-raw-run%d-layer%d-region%d.svg", 
 | ||
|                                 iRun, layer_id, 
 | ||
|                                 std::find_if(layer.regions.begin(), layer.regions.end(), [layerm](const LayerRegion* other){return other == layerm;}) - layer.regions.begin()), 
 | ||
|                             get_extents(diff_polygons));
 | ||
|                             Slic3r::ExPolygons expolys = union_ex(diff_polygons, false);
 | ||
|                             svg.draw(expolys);
 | ||
|                         }
 | ||
|                         #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|                         if (this->m_object_config->dont_support_bridges)
 | ||
|                             SupportMaterialInternal::remove_bridges_from_contacts(
 | ||
|                                 *m_print_config, lower_layer, lower_layer_polygons, layerm, fw, diff_polygons);
 | ||
| 
 | ||
|                         if (diff_polygons.empty())
 | ||
|                             continue;
 | ||
| 
 | ||
|                         #ifdef SLIC3R_DEBUG
 | ||
|                         Slic3r::SVG::export_expolygons(
 | ||
|                             debug_out_path("support-top-contacts-filtered-run%d-layer%d-region%d-z%f.svg", 
 | ||
|                                 iRun, layer_id, 
 | ||
|                                 std::find_if(layer.regions.begin(), layer.regions.end(), [layerm](const LayerRegion* other){return other == layerm;}) - layer.regions.begin(), 
 | ||
|                                 layer.print_z),
 | ||
|                             union_ex(diff_polygons, false));
 | ||
|                         #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|                         //FIXME the overhang_polygons are used to construct the support towers as well.
 | ||
|                         //if (this->has_contact_loops())
 | ||
|                             // Store the exact contour of the overhang for the contact loops.
 | ||
|                             polygons_append(overhang_polygons, diff_polygons);
 | ||
| 
 | ||
|                         // Let's define the required contact area by using a max gap of half the upper 
 | ||
|                         // extrusion width and extending the area according to the configured margin.
 | ||
|                         // We increment the area in steps because we don't want our support to overflow
 | ||
|                         // on the other side of the object (if it's very thin).
 | ||
|                         {
 | ||
|                             //FIMXE 1) Make the offset configurable, 2) Make the Z span configurable.
 | ||
|                             //FIXME one should trim with the layer span colliding with the support layer, this layer
 | ||
|                             // may be lower than lower_layer, so the support area needed may need to be actually bigger!
 | ||
|                             // For the same reason, the non-bridging support area may be smaller than the bridging support area!
 | ||
|                             float slices_margin_offset = std::min(lower_layer_offset, float(scale_(m_gap_xy))); 
 | ||
|                             if (slices_margin_cached_offset != slices_margin_offset) {
 | ||
|                                 slices_margin_cached_offset = slices_margin_offset;
 | ||
|                                 slices_margin_cached = (slices_margin_offset == 0.f) ? 
 | ||
|                                     lower_layer_polygons :
 | ||
|                                     offset2(to_polygons(lower_layer.slices.expolygons), - no_interface_offset * 0.5f, slices_margin_offset + no_interface_offset * 0.5f, SUPPORT_SURFACES_OFFSET_PARAMETERS);
 | ||
|                                 if (! buildplate_covered.empty()) {
 | ||
|                                     // Trim the inflated contact surfaces by the top surfaces as well.
 | ||
|                                     polygons_append(slices_margin_cached, buildplate_covered[layer_id]);
 | ||
|                                     slices_margin_cached = union_(slices_margin_cached);
 | ||
|                                 }
 | ||
|                             }
 | ||
|                             // Offset the contact polygons outside.
 | ||
|                             for (size_t i = 0; i < NUM_MARGIN_STEPS; ++ i) {
 | ||
|                                 diff_polygons = diff(
 | ||
|                                     offset(
 | ||
|                                         diff_polygons,
 | ||
|                                         SUPPORT_MATERIAL_MARGIN / NUM_MARGIN_STEPS,
 | ||
|                                         ClipperLib::jtRound,
 | ||
|                                         // round mitter limit
 | ||
|                                         scale_(0.05)),
 | ||
|                                     slices_margin_cached);
 | ||
|                             }
 | ||
|                         }
 | ||
|                         polygons_append(contact_polygons, diff_polygons);
 | ||
|                     } // for each layer.region
 | ||
|                 } // end of Generate overhang/contact_polygons for non-raft layers.
 | ||
|                 
 | ||
|                 // Now apply the contact areas to the layer where they need to be made.
 | ||
|                 if (! contact_polygons.empty()) {
 | ||
|                     MyLayer     &new_layer = layer_allocate(layer_storage, layer_storage_mutex, sltTopContact);
 | ||
|                     new_layer.idx_object_layer_above = layer_id;
 | ||
|                     MyLayer     *bridging_layer = nullptr;
 | ||
|                     if (layer_id == 0) {
 | ||
|                         // This is a raft contact layer sitting directly on the print bed.
 | ||
|                         assert(this->has_raft());
 | ||
|                         new_layer.print_z  = m_slicing_params.raft_contact_top_z;
 | ||
|                         new_layer.bottom_z = m_slicing_params.raft_interface_top_z; 
 | ||
|                         new_layer.height   = m_slicing_params.contact_raft_layer_height;
 | ||
|                     } else if (m_slicing_params.soluble_interface) {
 | ||
|                         // Align the contact surface height with a layer immediately below the supported layer.
 | ||
|                         // Interface layer will be synchronized with the object.
 | ||
|                         new_layer.print_z  = layer.print_z - layer.height;
 | ||
|                         new_layer.height   = object.layers()[layer_id - 1]->height;
 | ||
|                         new_layer.bottom_z = (layer_id == 1) ? m_slicing_params.object_print_z_min : object.layers()[layer_id - 2]->print_z;
 | ||
|                     } else {
 | ||
|                         new_layer.print_z  = layer.print_z - layer.height - m_object_config->support_material_contact_distance;
 | ||
|                         new_layer.bottom_z = new_layer.print_z;
 | ||
|                         new_layer.height   = 0.;
 | ||
|                         // Ignore this contact area if it's too low.
 | ||
|                         // Don't want to print a layer below the first layer height as it may not stick well.
 | ||
|                         //FIXME there may be a need for a single layer support, then one may decide to print it either as a bottom contact or a top contact
 | ||
|                         // and it may actually make sense to do it with a thinner layer than the first layer height.
 | ||
|                         if (new_layer.print_z < m_slicing_params.first_print_layer_height - EPSILON) {
 | ||
|                             // This contact layer is below the first layer height, therefore not printable. Don't support this surface.
 | ||
|                             continue;
 | ||
|                         } else if (new_layer.print_z < m_slicing_params.first_print_layer_height + EPSILON) {
 | ||
|                             // Align the layer with the 1st layer height.
 | ||
|                             new_layer.print_z  = m_slicing_params.first_print_layer_height;
 | ||
|                             new_layer.bottom_z = 0;
 | ||
|                             new_layer.height   = m_slicing_params.first_print_layer_height;
 | ||
|                         } else {
 | ||
|                             // Don't know the height of the top contact layer yet. The top contact layer is printed with a normal flow and 
 | ||
|                             // its height will be set adaptively later on.
 | ||
|                         }
 | ||
| 
 | ||
|                         // Contact layer will be printed with a normal flow, but
 | ||
|                         // it will support layers printed with a bridging flow.
 | ||
|                         if (SupportMaterialInternal::has_bridging_extrusions(layer)) {
 | ||
|                             coordf_t bridging_height = 0.;
 | ||
|                             for (const LayerRegion *region : layer.regions())
 | ||
|                                 bridging_height += region->region()->bridging_height_avg(*m_print_config);
 | ||
|                             bridging_height /= coordf_t(layer.regions().size());
 | ||
|                             coordf_t bridging_print_z = layer.print_z - bridging_height - m_object_config->support_material_contact_distance;
 | ||
|                             if (bridging_print_z >= m_slicing_params.first_print_layer_height - EPSILON) {
 | ||
|                                 // Not below the first layer height means this layer is printable.
 | ||
|                                 if (new_layer.print_z < m_slicing_params.first_print_layer_height + EPSILON) {
 | ||
|                                     // Align the layer with the 1st layer height.
 | ||
|                                     bridging_print_z = m_slicing_params.first_print_layer_height;
 | ||
|                                 }
 | ||
|                                 if (bridging_print_z < new_layer.print_z - EPSILON) {
 | ||
|                                     // Allocate the new layer.
 | ||
|                                     bridging_layer = &layer_allocate(layer_storage, layer_storage_mutex, sltTopContact);
 | ||
|                                     bridging_layer->idx_object_layer_above = layer_id;
 | ||
|                                     bridging_layer->print_z = bridging_print_z;
 | ||
|                                     if (bridging_print_z == m_slicing_params.first_print_layer_height) {
 | ||
|                                         bridging_layer->bottom_z = 0;
 | ||
|                                         bridging_layer->height   = m_slicing_params.first_print_layer_height;                                        
 | ||
|                                     } else {
 | ||
|                                         // Don't know the height yet.
 | ||
|                                         bridging_layer->bottom_z = bridging_print_z;
 | ||
|                                         bridging_layer->height   = 0;
 | ||
|                                     }
 | ||
|                                 }
 | ||
|                             }
 | ||
|                         }
 | ||
|                     }
 | ||
| 
 | ||
|                     // Achtung! The contact_polygons need to be trimmed by slices_margin_cached, otherwise
 | ||
|                     // the selection by island_samples (see the SupportGridPattern::island_samples() method) will not work!
 | ||
|                     SupportGridPattern support_grid_pattern(
 | ||
|                         // Support islands, to be stretched into a grid.
 | ||
|                         contact_polygons, 
 | ||
|                         // Trimming polygons, to trim the stretched support islands.
 | ||
|                         slices_margin_cached,
 | ||
|                         // Grid resolution.
 | ||
|                         m_object_config->support_material_spacing.value + m_support_material_flow.spacing(),
 | ||
|                         Geometry::deg2rad(m_object_config->support_material_angle.value));
 | ||
|                     // 1) Contact polygons will be projected down. To keep the interface and base layers from growing, return a contour a tiny bit smaller than the grid cells.
 | ||
|                     new_layer.contact_polygons = new Polygons(support_grid_pattern.extract_support(-3, true));
 | ||
|                     // 2) infill polygons, expand them by half the extrusion width + a tiny bit of extra.
 | ||
|                     if (layer_id == 0 || m_slicing_params.soluble_interface) {
 | ||
|                     // if (no_interface_offset == 0.f) {
 | ||
|                         new_layer.polygons = support_grid_pattern.extract_support(m_support_material_flow.scaled_spacing()/2 + 5, true);
 | ||
|                     } else  {
 | ||
|                         // Reduce the amount of dense interfaces: Do not generate dense interfaces below overhangs with 60% overhang of the extrusions.
 | ||
|                         Polygons dense_interface_polygons = diff(overhang_polygons, 
 | ||
|                             offset2(lower_layer_polygons, - no_interface_offset * 0.5f, no_interface_offset * (0.6f + 0.5f), SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|                         if (! dense_interface_polygons.empty()) {
 | ||
|                             dense_interface_polygons =
 | ||
|                                 // Achtung! The dense_interface_polygons need to be trimmed by slices_margin_cached, otherwise
 | ||
|                                 // the selection by island_samples (see the SupportGridPattern::island_samples() method) will not work!
 | ||
|                                 diff(
 | ||
|                                     // Regularize the contour.
 | ||
|                                     offset(dense_interface_polygons, no_interface_offset * 0.1f),
 | ||
|                                     slices_margin_cached);
 | ||
|                             SupportGridPattern support_grid_pattern(
 | ||
|                                 // Support islands, to be stretched into a grid.
 | ||
|                                 dense_interface_polygons, 
 | ||
|                                 // Trimming polygons, to trim the stretched support islands.
 | ||
|                                 slices_margin_cached,
 | ||
|                                 // Grid resolution.
 | ||
|                                 m_object_config->support_material_spacing.value + m_support_material_flow.spacing(),
 | ||
|                                 Geometry::deg2rad(m_object_config->support_material_angle.value));                        
 | ||
|                             new_layer.polygons = support_grid_pattern.extract_support(m_support_material_flow.scaled_spacing()/2 + 5, false);
 | ||
|                     #ifdef SLIC3R_DEBUG
 | ||
|                             {
 | ||
|                                 support_grid_pattern.serialize(debug_out_path("support-top-contacts-final-run%d-layer%d-z%f.bin", iRun, layer_id, layer.print_z));
 | ||
| 
 | ||
|                                 BoundingBox bbox = get_extents(contact_polygons);
 | ||
|                                 bbox.merge(get_extents(new_layer.polygons));
 | ||
|                                 ::Slic3r::SVG svg(debug_out_path("support-top-contacts-final0-run%d-layer%d-z%f.svg", iRun, layer_id, layer.print_z));
 | ||
|                                 svg.draw(union_ex(*new_layer.contact_polygons, false), "gray", 0.5f);
 | ||
|                                 svg.draw(union_ex(contact_polygons, false), "blue", 0.5f);
 | ||
|                                 svg.draw(union_ex(dense_interface_polygons, false), "green", 0.5f);
 | ||
|                                 svg.draw(union_ex(new_layer.polygons, true), "red", 0.5f);
 | ||
|                                 svg.draw_outline(union_ex(new_layer.polygons, true), "black", "black", scale_(0.1f));
 | ||
|                             }
 | ||
|                     #endif /* SLIC3R_DEBUG */
 | ||
|                         }
 | ||
|                     }
 | ||
|                     #ifdef SLIC3R_DEBUG
 | ||
|                     {
 | ||
|                         BoundingBox bbox = get_extents(contact_polygons);
 | ||
|                         bbox.merge(get_extents(new_layer.polygons));
 | ||
|                         ::Slic3r::SVG svg(debug_out_path("support-top-contacts-final-run%d-layer%d-z%f.svg", iRun, layer_id, layer.print_z));
 | ||
|                         svg.draw(union_ex(*new_layer.contact_polygons, false), "gray", 0.5f);
 | ||
|                         svg.draw(union_ex(contact_polygons, false), "blue", 0.5f);
 | ||
|                         svg.draw(union_ex(overhang_polygons, false), "green", 0.5f);
 | ||
|                         svg.draw(union_ex(new_layer.polygons, true), "red", 0.5f);
 | ||
|                         svg.draw_outline(union_ex(new_layer.polygons, true), "black", "black", scale_(0.1f));
 | ||
|                     }
 | ||
|                     #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|                     // Even after the contact layer was expanded into a grid, some of the contact islands may be too tiny to be extruded.
 | ||
|                     // Remove those tiny islands from new_layer.polygons and new_layer.contact_polygons.
 | ||
|                     
 | ||
|                     // Store the overhang polygons.
 | ||
|                     // The overhang polygons are used in the path generator for planning of the contact loops.
 | ||
|                     // if (this->has_contact_loops()). Compared to "polygons", "overhang_polygons" are snug.
 | ||
|                     new_layer.overhang_polygons = new Polygons(std::move(overhang_polygons));
 | ||
|                     contact_out[layer_id * 2] = &new_layer;
 | ||
|                     if (bridging_layer != nullptr) {
 | ||
|                         bridging_layer->polygons          = new_layer.polygons;
 | ||
|                         bridging_layer->contact_polygons  = new Polygons(*new_layer.contact_polygons);
 | ||
|                         bridging_layer->overhang_polygons = new Polygons(*new_layer.overhang_polygons);
 | ||
|                         contact_out[layer_id * 2 + 1] = bridging_layer;
 | ||
|                     }
 | ||
|                 }
 | ||
|             }
 | ||
|         });
 | ||
| 
 | ||
|     // Compress contact_out, remove the nullptr items.
 | ||
|     remove_nulls(contact_out);
 | ||
|     // Sort the layers, as one layer may produce bridging and non-bridging contact layers with different print_z.
 | ||
|     std::sort(contact_out.begin(), contact_out.end(), [](const MyLayer *l1, const MyLayer *l2) { return l1->print_z < l2->print_z; });
 | ||
| 
 | ||
|     // Merge close contact layers conservatively: If two layers are closer than the minimum allowed print layer height (the min_layer_height parameter),
 | ||
|     // the top contact layer is merged into the bottom contact layer.
 | ||
|     {
 | ||
| 		int i = 0;
 | ||
| 		int k = 0;
 | ||
| 		{
 | ||
| 			// Find the span of layers, which are to be printed at the first layer height.
 | ||
| 			int j = 0;
 | ||
| 			for (; j < contact_out.size() && contact_out[j]->print_z < m_slicing_params.first_print_layer_height + this->m_support_layer_height_min - EPSILON; ++ j);
 | ||
| 			if (j > 0) {
 | ||
| 				// Merge the contact_out layers (0) to (j - 1) into the contact_out[0].
 | ||
| 				MyLayer &dst = *contact_out.front();
 | ||
| 				for (int u = 1; u < j; ++ u) {
 | ||
| 					MyLayer &src = *contact_out[u];
 | ||
| 					// The union_() does not support move semantic yet, but maybe one day it will.
 | ||
| 					dst.polygons = union_(dst.polygons, std::move(src.polygons));
 | ||
| 					*dst.contact_polygons = union_(*dst.contact_polygons, std::move(*src.contact_polygons));
 | ||
| 					*dst.overhang_polygons = union_(*dst.overhang_polygons, std::move(*src.overhang_polygons));
 | ||
| 					// Source polygon is no more needed, it will not be refrenced. Release its data.
 | ||
| 					src.reset();
 | ||
| 				}
 | ||
| 				// Snap the first layer to the 1st layer height.
 | ||
| 				dst.print_z  = m_slicing_params.first_print_layer_height;
 | ||
| 				dst.height   = m_slicing_params.first_print_layer_height;
 | ||
| 				dst.bottom_z = 0;
 | ||
| 				++ k;
 | ||
| 			}
 | ||
| 			i = j;
 | ||
| 		}
 | ||
|         for (; i < int(contact_out.size()); ++ k) {
 | ||
|             // Find the span of layers closer than m_support_layer_height_min.
 | ||
|             int j = i + 1;
 | ||
|             coordf_t zmax = contact_out[i]->print_z + m_support_layer_height_min + EPSILON;
 | ||
|             for (; j < contact_out.size() && contact_out[j]->print_z < zmax; ++ j) ;
 | ||
|             if (i + 1 < j) {
 | ||
|                 // Merge the contact_out layers (i + 1) to (j - 1) into the contact_out[i].
 | ||
|                 MyLayer &dst = *contact_out[i];
 | ||
|                 for (int u = i + 1; u < j; ++ u) {
 | ||
|                     MyLayer &src = *contact_out[u];
 | ||
|                     // The union_() does not support move semantic yet, but maybe one day it will.
 | ||
|                     dst.polygons           = union_(dst.polygons, std::move(src.polygons));
 | ||
|                     *dst.contact_polygons  = union_(*dst.contact_polygons, std::move(*src.contact_polygons));
 | ||
|                     *dst.overhang_polygons = union_(*dst.overhang_polygons, std::move(*src.overhang_polygons));
 | ||
|                     // Source polygon is no more needed, it will not be refrenced. Release its data.
 | ||
|                     src.reset();
 | ||
|                 }
 | ||
|             }
 | ||
|             if (k < i)
 | ||
|                 contact_out[k] = contact_out[i];
 | ||
|             i = j;
 | ||
|         }
 | ||
|         if (k < contact_out.size())
 | ||
|             contact_out.erase(contact_out.begin() + k, contact_out.end());
 | ||
|     }
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::top_contact_layers() in parallel - end";
 | ||
| 
 | ||
|     return contact_out;
 | ||
| }
 | ||
| 
 | ||
| // Generate bottom contact layers supporting the top contact layers.
 | ||
| // For a soluble interface material synchronize the layer heights with the object, 
 | ||
| // otherwise set the layer height to a bridging flow of a support interface nozzle.
 | ||
| PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_contact_layers_and_layer_support_areas(
 | ||
|     const PrintObject &object, const MyLayersPtr &top_contacts, MyLayerStorage &layer_storage,
 | ||
|     std::vector<Polygons> &layer_support_areas) const
 | ||
| {
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     static int iRun = 0;
 | ||
|     ++ iRun; 
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     // Allocate empty surface areas, one per object layer.
 | ||
|     layer_support_areas.assign(object.total_layer_count(), Polygons());
 | ||
| 
 | ||
|     // find object top surfaces
 | ||
|     // we'll use them to clip our support and detect where does it stick
 | ||
|     MyLayersPtr bottom_contacts;
 | ||
| 
 | ||
|     if (! top_contacts.empty()) 
 | ||
|     {
 | ||
|         // There is some support to be built, if there are non-empty top surfaces detected.
 | ||
|         // Sum of unsupported contact areas above the current layer.print_z.
 | ||
|         Polygons  projection;
 | ||
|         // Last top contact layer visited when collecting the projection of contact areas.
 | ||
|         int       contact_idx = int(top_contacts.size()) - 1;
 | ||
|         for (int layer_id = int(object.total_layer_count()) - 2; layer_id >= 0; -- layer_id) {
 | ||
|             BOOST_LOG_TRIVIAL(trace) << "Support generator - bottom_contact_layers - layer " << layer_id;
 | ||
|             const Layer &layer = *object.get_layer(layer_id);
 | ||
|             // Collect projections of all contact areas above or at the same level as this top surface.
 | ||
|             for (; contact_idx >= 0 && top_contacts[contact_idx]->print_z > layer.print_z - EPSILON; -- contact_idx) {
 | ||
|                 Polygons polygons_new;
 | ||
|                 // Contact surfaces are expanded away from the object, trimmed by the object.
 | ||
|                 // Use a slight positive offset to overlap the touching regions.
 | ||
| #if 0
 | ||
|                 // Merge and collect the contact polygons. The contact polygons are inflated, but not extended into a grid form.
 | ||
|                 polygons_append(polygons_new, offset(*top_contacts[contact_idx]->contact_polygons, SCALED_EPSILON));
 | ||
| #else
 | ||
|                 // Consume the contact_polygons. The contact polygons are already expanded into a grid form, and they are a tiny bit smaller
 | ||
|                 // than the grid cells.
 | ||
|                 polygons_append(polygons_new, std::move(*top_contacts[contact_idx]->contact_polygons));
 | ||
| #endif
 | ||
|                 // These are the overhang surfaces. They are touching the object and they are not expanded away from the object.
 | ||
|                 // Use a slight positive offset to overlap the touching regions.
 | ||
|                 polygons_append(polygons_new, offset(*top_contacts[contact_idx]->overhang_polygons, float(SCALED_EPSILON)));
 | ||
|                 polygons_append(projection, union_(polygons_new));
 | ||
|             }
 | ||
|             if (projection.empty())
 | ||
|                 continue;
 | ||
|             Polygons projection_raw = union_(projection);
 | ||
| 
 | ||
|             tbb::task_group task_group;
 | ||
|             if (! m_object_config->support_material_buildplate_only)
 | ||
|                 // Find the bottom contact layers above the top surfaces of this layer.
 | ||
|                 task_group.run([this, &object, &top_contacts, contact_idx, &layer, layer_id, &layer_storage, &layer_support_areas, &bottom_contacts, &projection_raw] {
 | ||
|                     Polygons top = collect_region_slices_by_type(layer, stTop);
 | ||
|         #ifdef SLIC3R_DEBUG
 | ||
|                     {
 | ||
|                         BoundingBox bbox = get_extents(projection_raw);
 | ||
|                         bbox.merge(get_extents(top));
 | ||
|                         ::Slic3r::SVG svg(debug_out_path("support-bottom-layers-raw-%d-%lf.svg", iRun, layer.print_z), bbox);
 | ||
|                         svg.draw(union_ex(top, false), "blue", 0.5f);
 | ||
|                         svg.draw(union_ex(projection_raw, true), "red", 0.5f);
 | ||
|                         svg.draw_outline(union_ex(projection_raw, true), "red", "blue", scale_(0.1f));
 | ||
|                         svg.draw(layer.slices.expolygons, "green", 0.5f);
 | ||
|                     }
 | ||
|         #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|                     // Now find whether any projection of the contact surfaces above layer.print_z not yet supported by any 
 | ||
|                     // top surfaces above layer.print_z falls onto this top surface. 
 | ||
|                     // Touching are the contact surfaces supported exclusively by this top surfaces.
 | ||
|                     // Don't use a safety offset as it has been applied during insertion of polygons.
 | ||
|                     if (! top.empty()) {
 | ||
|                         Polygons touching = intersection(top, projection_raw, false);
 | ||
|                         if (! touching.empty()) {
 | ||
|                             // Allocate a new bottom contact layer.
 | ||
|                             MyLayer &layer_new = layer_allocate(layer_storage, sltBottomContact);
 | ||
|                             bottom_contacts.push_back(&layer_new);
 | ||
|                             // Grow top surfaces so that interface and support generation are generated
 | ||
|                             // with some spacing from object - it looks we don't need the actual
 | ||
|                             // top shapes so this can be done here
 | ||
|                             //FIXME calculate layer height based on the actual thickness of the layer:
 | ||
|                             // If the layer is extruded with no bridging flow, support just the normal extrusions.
 | ||
|                             layer_new.height  = m_slicing_params.soluble_interface ? 
 | ||
|                                 // Align the interface layer with the object's layer height.
 | ||
|                                 object.layers()[layer_id + 1]->height :
 | ||
|                                 // Place a bridge flow interface layer over the top surface.
 | ||
|                                 //FIXME Check whether the bottom bridging surfaces are extruded correctly (no bridging flow correction applied?)
 | ||
|                                 // According to Jindrich the bottom surfaces work well.
 | ||
|                                 //FIXME test the bridging flow instead?
 | ||
|                                 m_support_material_interface_flow.nozzle_diameter;
 | ||
|                             layer_new.print_z = m_slicing_params.soluble_interface ? object.layers()[layer_id + 1]->print_z :
 | ||
|                                 layer.print_z + layer_new.height + m_object_config->support_material_contact_distance.value;
 | ||
|                             layer_new.bottom_z = layer.print_z;
 | ||
|                             layer_new.idx_object_layer_below = layer_id;
 | ||
|                             layer_new.bridging = ! m_slicing_params.soluble_interface;
 | ||
|                             //FIXME how much to inflate the bottom surface, as it is being extruded with a bridging flow? The following line uses a normal flow.
 | ||
|                             //FIXME why is the offset positive? It will be trimmed by the object later on anyway, but then it just wastes CPU clocks.
 | ||
|                             layer_new.polygons = offset(touching, float(m_support_material_flow.scaled_width()), SUPPORT_SURFACES_OFFSET_PARAMETERS);
 | ||
|                             if (! m_slicing_params.soluble_interface) {
 | ||
|                                 // Walk the top surfaces, snap the top of the new bottom surface to the closest top of the top surface,
 | ||
|                                 // so there will be no support surfaces generated with thickness lower than m_support_layer_height_min.
 | ||
|                                 for (size_t top_idx = size_t(std::max<int>(0, contact_idx)); 
 | ||
|                                     top_idx < top_contacts.size() && top_contacts[top_idx]->print_z < layer_new.print_z + this->m_support_layer_height_min + EPSILON; 
 | ||
|                                     ++ top_idx) {
 | ||
|                                     if (top_contacts[top_idx]->print_z > layer_new.print_z - this->m_support_layer_height_min - EPSILON) {
 | ||
|                                         // A top layer has been found, which is close to the new bottom layer.
 | ||
|                                         coordf_t diff = layer_new.print_z - top_contacts[top_idx]->print_z;
 | ||
|                                         assert(std::abs(diff) <= this->m_support_layer_height_min + EPSILON);
 | ||
|                                         if (diff > 0.) {
 | ||
|                                             // The top contact layer is below this layer. Make the bridging layer thinner to align with the existing top layer.
 | ||
|                                             assert(diff < layer_new.height + EPSILON);
 | ||
|                                             assert(layer_new.height - diff >= m_support_layer_height_min - EPSILON);
 | ||
|                                             layer_new.print_z  = top_contacts[top_idx]->print_z;
 | ||
|                                             layer_new.height  -= diff;
 | ||
|                                         } else {
 | ||
|                                             // The top contact layer is above this layer. One may either make this layer thicker or thinner.
 | ||
|                                             // By making the layer thicker, one will decrease the number of discrete layers with the price of extruding a bit too thick bridges.
 | ||
|                                             // By making the layer thinner, one adds one more discrete layer.
 | ||
|                                             layer_new.print_z  = top_contacts[top_idx]->print_z;
 | ||
|                                             layer_new.height  -= diff;
 | ||
|                                         }
 | ||
|                                         break;
 | ||
|                                     }
 | ||
|                                 }
 | ||
|                             }
 | ||
|                 #ifdef SLIC3R_DEBUG
 | ||
|                             Slic3r::SVG::export_expolygons(
 | ||
|                                 debug_out_path("support-bottom-contacts-%d-%lf.svg", iRun, layer_new.print_z),
 | ||
|                                 union_ex(layer_new.polygons, false));
 | ||
|                 #endif /* SLIC3R_DEBUG */
 | ||
|                             // Trim the already created base layers above the current layer intersecting with the new bottom contacts layer.
 | ||
|                             //FIXME Maybe this is no more needed, as the overlapping base layers are trimmed by the bottom layers at the final stage?
 | ||
|                             touching = offset(touching, float(SCALED_EPSILON));
 | ||
|                             for (int layer_id_above = layer_id + 1; layer_id_above < int(object.total_layer_count()); ++ layer_id_above) {
 | ||
|                                 const Layer &layer_above = *object.layers()[layer_id_above];
 | ||
|                                 if (layer_above.print_z > layer_new.print_z - EPSILON)
 | ||
|                                     break; 
 | ||
|                                 if (! layer_support_areas[layer_id_above].empty()) {
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|                                     {
 | ||
|                                         BoundingBox bbox = get_extents(touching);
 | ||
|                                         bbox.merge(get_extents(layer_support_areas[layer_id_above]));
 | ||
|                                         ::Slic3r::SVG svg(debug_out_path("support-support-areas-raw-before-trimming-%d-with-%f-%lf.svg", iRun, layer.print_z, layer_above.print_z), bbox);
 | ||
|                                         svg.draw(union_ex(touching, false), "blue", 0.5f);
 | ||
|                                         svg.draw(union_ex(layer_support_areas[layer_id_above], true), "red", 0.5f);
 | ||
|                                         svg.draw_outline(union_ex(layer_support_areas[layer_id_above], true), "red", "blue", scale_(0.1f));
 | ||
|                                     }
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
|                                     layer_support_areas[layer_id_above] = diff(layer_support_areas[layer_id_above], touching);
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|                                     Slic3r::SVG::export_expolygons(
 | ||
|                                         debug_out_path("support-support-areas-raw-after-trimming-%d-with-%f-%lf.svg", iRun, layer.print_z, layer_above.print_z),
 | ||
|                                         union_ex(layer_support_areas[layer_id_above], false));
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
|                                 }
 | ||
|                             }
 | ||
|                         }
 | ||
|                     } // ! top.empty()
 | ||
|                 });
 | ||
| 
 | ||
|             Polygons &layer_support_area = layer_support_areas[layer_id];
 | ||
|             task_group.run([this, &projection, &projection_raw, &layer, &layer_support_area, layer_id] {
 | ||
|                 // Remove the areas that touched from the projection that will continue on next, lower, top surfaces.
 | ||
|     //            Polygons trimming = union_(to_polygons(layer.slices.expolygons), touching, true);
 | ||
|                 Polygons trimming = offset(layer.slices.expolygons, float(SCALED_EPSILON));
 | ||
|                 projection = diff(projection_raw, trimming, false);
 | ||
|     #ifdef SLIC3R_DEBUG
 | ||
|                 {
 | ||
|                     BoundingBox bbox = get_extents(projection_raw);
 | ||
|                     bbox.merge(get_extents(trimming));
 | ||
|                     ::Slic3r::SVG svg(debug_out_path("support-support-areas-raw-%d-%lf.svg", iRun, layer.print_z), bbox);
 | ||
|                     svg.draw(union_ex(trimming, false), "blue", 0.5f);
 | ||
|                     svg.draw(union_ex(projection, true), "red", 0.5f);
 | ||
|                     svg.draw_outline(union_ex(projection, true), "red", "blue", scale_(0.1f));
 | ||
|                 }
 | ||
|     #endif /* SLIC3R_DEBUG */
 | ||
|                 remove_sticks(projection);
 | ||
|                 remove_degenerate(projection);
 | ||
|         #ifdef SLIC3R_DEBUG
 | ||
|                 Slic3r::SVG::export_expolygons(
 | ||
|                     debug_out_path("support-support-areas-raw-cleaned-%d-%lf.svg", iRun, layer.print_z),
 | ||
|                     union_ex(projection, false));
 | ||
|         #endif /* SLIC3R_DEBUG */
 | ||
|                 SupportGridPattern support_grid_pattern(
 | ||
|                     // Support islands, to be stretched into a grid.
 | ||
|                     projection, 
 | ||
|                     // Trimming polygons, to trim the stretched support islands.
 | ||
|                     trimming,
 | ||
|                     // Grid spacing.
 | ||
|                     m_object_config->support_material_spacing.value + m_support_material_flow.spacing(),
 | ||
|                     Geometry::deg2rad(m_object_config->support_material_angle.value));
 | ||
|                 tbb::task_group task_group_inner;
 | ||
|                 // 1) Cache the slice of a support volume. The support volume is expanded by 1/2 of support material flow spacing
 | ||
|                 // to allow a placement of suppot zig-zag snake along the grid lines.
 | ||
|                 task_group_inner.run([this, &support_grid_pattern, &layer_support_area
 | ||
|         #ifdef SLIC3R_DEBUG 
 | ||
|                     , &layer
 | ||
|         #endif /* SLIC3R_DEBUG */
 | ||
|                     ] {
 | ||
|                     layer_support_area = support_grid_pattern.extract_support(m_support_material_flow.scaled_spacing()/2 + 25, true);
 | ||
|         #ifdef SLIC3R_DEBUG
 | ||
|                     Slic3r::SVG::export_expolygons(
 | ||
|                         debug_out_path("support-layer_support_area-gridded-%d-%lf.svg", iRun, layer.print_z),
 | ||
|                         union_ex(layer_support_area, false));
 | ||
|         #endif /* SLIC3R_DEBUG */
 | ||
|                 });
 | ||
|                 // 2) Support polygons will be projected down. To keep the interface and base layers from growing, return a contour a tiny bit smaller than the grid cells.
 | ||
|                 Polygons projection_new;
 | ||
|                 task_group_inner.run([&projection_new, &support_grid_pattern
 | ||
|         #ifdef SLIC3R_DEBUG 
 | ||
|                     , &layer
 | ||
|         #endif /* SLIC3R_DEBUG */
 | ||
|                     ] {
 | ||
|                     projection_new = support_grid_pattern.extract_support(-5, true);
 | ||
|         #ifdef SLIC3R_DEBUG
 | ||
|                     Slic3r::SVG::export_expolygons(
 | ||
|                         debug_out_path("support-projection_new-gridded-%d-%lf.svg", iRun, layer.print_z),
 | ||
|                         union_ex(projection_new, false));
 | ||
|         #endif /* SLIC3R_DEBUG */
 | ||
|                 });
 | ||
|                 task_group_inner.wait();
 | ||
|                 projection = std::move(projection_new);
 | ||
|             });
 | ||
|             task_group.wait();
 | ||
|         }
 | ||
|         std::reverse(bottom_contacts.begin(), bottom_contacts.end());
 | ||
| //        trim_support_layers_by_object(object, bottom_contacts, 0., 0., m_gap_xy);
 | ||
|         trim_support_layers_by_object(object, bottom_contacts, 
 | ||
|             m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, 
 | ||
|             m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, m_gap_xy);
 | ||
| 
 | ||
|     } // ! top_contacts.empty()
 | ||
| 
 | ||
|     return bottom_contacts;
 | ||
| }
 | ||
| 
 | ||
| // FN_HIGHER_EQUAL: the provided object pointer has a Z value >= of an internal threshold.
 | ||
| // Find the first item with Z value >= of an internal threshold of fn_higher_equal.
 | ||
| // If no vec item with Z value >= of an internal threshold of fn_higher_equal is found, return vec.size()
 | ||
| // If the initial idx is size_t(-1), then use binary search.
 | ||
| // Otherwise search linearly upwards.
 | ||
| template<typename T, typename FN_HIGHER_EQUAL>
 | ||
| size_t idx_higher_or_equal(const std::vector<T*> &vec, size_t idx, FN_HIGHER_EQUAL fn_higher_equal)
 | ||
| {
 | ||
|     if (vec.empty()) {
 | ||
|         idx = 0;
 | ||
|     } else if (idx == size_t(-1)) {
 | ||
|         // First of the batch of layers per thread pool invocation. Use binary search.
 | ||
|         int idx_low  = 0;
 | ||
|         int idx_high = std::max(0, int(vec.size()) - 1);
 | ||
|         while (idx_low + 1 < idx_high) {
 | ||
|             int idx_mid  = (idx_low + idx_high) / 2;
 | ||
|             if (fn_higher_equal(vec[idx_mid]))
 | ||
|                 idx_high = idx_mid;
 | ||
|             else
 | ||
|                 idx_low  = idx_mid;
 | ||
|         }
 | ||
|         idx =  fn_higher_equal(vec[idx_low])  ? idx_low  :
 | ||
|               (fn_higher_equal(vec[idx_high]) ? idx_high : vec.size());
 | ||
|     } else {
 | ||
|         // For the other layers of this batch of layers, search incrementally, which is cheaper than the binary search.
 | ||
|         while (idx < vec.size() && ! fn_higher_equal(vec[idx]))
 | ||
|             ++ idx;
 | ||
|     }
 | ||
|     return idx;
 | ||
| }
 | ||
| 
 | ||
| // FN_LOWER_EQUAL: the provided object pointer has a Z value <= of an internal threshold.
 | ||
| // Find the first item with Z value <= of an internal threshold of fn_lower_equal.
 | ||
| // If no vec item with Z value <= of an internal threshold of fn_lower_equal is found, return -1.
 | ||
| // If the initial idx is < -1, then use binary search.
 | ||
| // Otherwise search linearly downwards.
 | ||
| template<typename T, typename FN_LOWER_EQUAL>
 | ||
| int idx_lower_or_equal(const std::vector<T*> &vec, int idx, FN_LOWER_EQUAL fn_lower_equal)
 | ||
| {
 | ||
|     if (vec.empty()) {
 | ||
|         idx = -1;
 | ||
|     } else if (idx < -1) {
 | ||
|         // First of the batch of layers per thread pool invocation. Use binary search.
 | ||
|         int idx_low  = 0;
 | ||
|         int idx_high = std::max(0, int(vec.size()) - 1);
 | ||
|         while (idx_low + 1 < idx_high) {
 | ||
|             int idx_mid  = (idx_low + idx_high) / 2;
 | ||
|             if (fn_lower_equal(vec[idx_mid]))
 | ||
|                 idx_low  = idx_mid;
 | ||
|             else
 | ||
|                 idx_high = idx_mid;
 | ||
|         }
 | ||
|         idx =  fn_lower_equal(vec[idx_high]) ? idx_high :
 | ||
|               (fn_lower_equal(vec[idx_low ]) ? idx_low  : -1);
 | ||
|     } else {
 | ||
|         // For the other layers of this batch of layers, search incrementally, which is cheaper than the binary search.
 | ||
|         while (idx >= 0 && ! fn_lower_equal(vec[idx]))
 | ||
|             -- idx;
 | ||
|     }
 | ||
|     return idx;
 | ||
| }
 | ||
| 
 | ||
| // Trim the top_contacts layers with the bottom_contacts layers if they overlap, so there would not be enough vertical space for both of them.
 | ||
| void PrintObjectSupportMaterial::trim_top_contacts_by_bottom_contacts(
 | ||
|     const PrintObject &object, const MyLayersPtr &bottom_contacts, MyLayersPtr &top_contacts) const
 | ||
| {
 | ||
|     tbb::parallel_for(tbb::blocked_range<int>(0, int(top_contacts.size())),
 | ||
|         [this, &object, &bottom_contacts, &top_contacts](const tbb::blocked_range<int>& range) {
 | ||
|             int idx_bottom_overlapping_first = -2;
 | ||
|             // For all top contact layers, counting downwards due to the way idx_higher_or_equal caches the last index to avoid repeated binary search.
 | ||
|             for (int idx_top = range.end() - 1; idx_top >= range.begin(); -- idx_top) {
 | ||
|                 MyLayer &layer_top = *top_contacts[idx_top];
 | ||
|                 // Find the first bottom layer overlapping with layer_top.
 | ||
|                 idx_bottom_overlapping_first = idx_lower_or_equal(bottom_contacts, idx_bottom_overlapping_first, [&layer_top](const MyLayer *layer_bottom){ return layer_bottom->bottom_print_z() - EPSILON <= layer_top.bottom_z; });
 | ||
|                 // For all top contact layers overlapping with the thick bottom contact layer:
 | ||
|                 for (int idx_bottom_overlapping = idx_bottom_overlapping_first; idx_bottom_overlapping >= 0; -- idx_bottom_overlapping) {
 | ||
|                     const MyLayer &layer_bottom = *bottom_contacts[idx_bottom_overlapping];
 | ||
|                     assert(layer_bottom.bottom_print_z() - EPSILON <= layer_top.bottom_z);
 | ||
|                     if (layer_top.print_z < layer_bottom.print_z + EPSILON) {
 | ||
|                         // Layers overlap. Trim layer_top with layer_bottom.
 | ||
|                         layer_top.polygons = diff(layer_top.polygons, layer_bottom.polygons);
 | ||
|                     } else
 | ||
|                         break;
 | ||
|                 }
 | ||
|             }
 | ||
|         });
 | ||
| }
 | ||
| 
 | ||
| PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::raft_and_intermediate_support_layers(
 | ||
|     const PrintObject   &object,
 | ||
|     const MyLayersPtr   &bottom_contacts,
 | ||
|     const MyLayersPtr   &top_contacts,
 | ||
|     MyLayerStorage      &layer_storage) const
 | ||
| {
 | ||
|     MyLayersPtr intermediate_layers;
 | ||
| 
 | ||
|     // Collect and sort the extremes (bottoms of the top contacts and tops of the bottom contacts).
 | ||
|     MyLayersPtr extremes;
 | ||
|     extremes.reserve(top_contacts.size() + bottom_contacts.size());
 | ||
|     for (size_t i = 0; i < top_contacts.size(); ++ i)
 | ||
|         // Bottoms of the top contact layers. In case of non-soluble supports,
 | ||
|         // the top contact layer thickness is not known yet.
 | ||
|         extremes.push_back(top_contacts[i]);
 | ||
|     for (size_t i = 0; i < bottom_contacts.size(); ++ i)
 | ||
|         // Tops of the bottom contact layers.
 | ||
|         extremes.push_back(bottom_contacts[i]);
 | ||
|     if (extremes.empty())
 | ||
|         return intermediate_layers;
 | ||
| 
 | ||
|     auto layer_extreme_lower = [](const MyLayer *l1, const MyLayer *l2) {
 | ||
|         coordf_t z1 = l1->extreme_z();
 | ||
|         coordf_t z2 = l2->extreme_z();
 | ||
|         // If the layers are aligned, return the top contact surface first.
 | ||
|         return z1 < z2 || (z1 == z2 && l1->layer_type == PrintObjectSupportMaterial::sltTopContact && l2->layer_type == PrintObjectSupportMaterial::sltBottomContact);
 | ||
|     };
 | ||
|     std::sort(extremes.begin(), extremes.end(), layer_extreme_lower);
 | ||
| 
 | ||
|     assert(extremes.empty() || 
 | ||
|         (extremes.front()->extreme_z() > m_slicing_params.raft_interface_top_z - EPSILON && 
 | ||
|           (m_slicing_params.raft_layers() == 1 || // only raft contact layer
 | ||
|            extremes.front()->layer_type == sltTopContact || // first extreme is a top contact layer
 | ||
|            extremes.front()->extreme_z() > m_slicing_params.first_print_layer_height - EPSILON)));
 | ||
| 
 | ||
|     bool synchronize = this->synchronize_layers();
 | ||
| 
 | ||
| #ifdef _DEBUG
 | ||
|     // Verify that the extremes are separated by m_support_layer_height_min.
 | ||
|     for (size_t i = 1; i < extremes.size(); ++ i) {
 | ||
|         assert(extremes[i]->extreme_z() - extremes[i-1]->extreme_z() == 0. ||
 | ||
|                extremes[i]->extreme_z() - extremes[i-1]->extreme_z() > m_support_layer_height_min - EPSILON);
 | ||
|         assert(extremes[i]->extreme_z() - extremes[i-1]->extreme_z() > 0. ||
 | ||
|                extremes[i]->layer_type == extremes[i-1]->layer_type ||
 | ||
|                (extremes[i]->layer_type == sltBottomContact && extremes[i - 1]->layer_type == sltTopContact));
 | ||
|     }
 | ||
| #endif
 | ||
| 
 | ||
|     // Generate intermediate layers.
 | ||
|     // The first intermediate layer is the same as the 1st layer if there is no raft,
 | ||
|     // or the bottom of the first intermediate layer is aligned with the bottom of the raft contact layer.
 | ||
|     // Intermediate layers are always printed with a normal etrusion flow (non-bridging).
 | ||
|     size_t idx_layer_object = 0;
 | ||
|     for (size_t idx_extreme = 0; idx_extreme < extremes.size(); ++ idx_extreme) {
 | ||
|         MyLayer      *extr2  = extremes[idx_extreme];
 | ||
|         coordf_t      extr2z = extr2->extreme_z();
 | ||
|         if (std::abs(extr2z - m_slicing_params.raft_interface_top_z) < EPSILON) {
 | ||
|             // This is a raft contact layer, its height has been decided in this->top_contact_layers().
 | ||
|             assert(extr2->layer_type == sltTopContact);
 | ||
|             continue;
 | ||
|         }
 | ||
|         if (std::abs(extr2z - m_slicing_params.first_print_layer_height) < EPSILON) {
 | ||
|             // This is a bottom of a synchronized (or soluble) top contact layer, its height has been decided in this->top_contact_layers().
 | ||
|             assert(extr2->layer_type == sltTopContact);
 | ||
|             assert(extr2->bottom_z == m_slicing_params.first_print_layer_height);
 | ||
|             assert(extr2->print_z >= m_slicing_params.first_print_layer_height + m_support_layer_height_min - EPSILON);
 | ||
|             if (intermediate_layers.empty() || intermediate_layers.back()->print_z < m_slicing_params.first_print_layer_height) {
 | ||
|                 MyLayer &layer_new = layer_allocate(layer_storage, sltIntermediate);
 | ||
|                 layer_new.bottom_z = 0.;
 | ||
|                 layer_new.print_z  = m_slicing_params.first_print_layer_height;
 | ||
|                 layer_new.height   = m_slicing_params.first_print_layer_height;
 | ||
|                 intermediate_layers.push_back(&layer_new);
 | ||
|             }
 | ||
|             continue;
 | ||
|         }
 | ||
|         assert(extr2z >= m_slicing_params.raft_interface_top_z + EPSILON);
 | ||
|         assert(extr2z >= m_slicing_params.first_print_layer_height + EPSILON);
 | ||
|         MyLayer      *extr1  = (idx_extreme == 0) ? nullptr : extremes[idx_extreme - 1];
 | ||
|         // Fuse a support layer firmly to the raft top interface (not to the raft contacts).
 | ||
|         coordf_t      extr1z = (extr1 == nullptr) ? m_slicing_params.raft_interface_top_z : extr1->extreme_z();
 | ||
|         assert(extr2z >= extr1z);
 | ||
|         assert(extr2z > extr1z || (extr1 != nullptr && extr2->layer_type == sltBottomContact));
 | ||
|         if (std::abs(extr1z) < EPSILON) {
 | ||
|             // This layer interval starts with the 1st layer. Print the 1st layer using the prescribed 1st layer thickness.
 | ||
|             assert(! m_slicing_params.has_raft());
 | ||
|             assert(intermediate_layers.empty() || intermediate_layers.back()->print_z <= m_slicing_params.first_print_layer_height);
 | ||
|             // At this point only layers above first_print_layer_heigth + EPSILON are expected as the other cases were captured earlier.
 | ||
|             assert(extr2z >= m_slicing_params.first_print_layer_height + EPSILON);
 | ||
|             // Generate a new intermediate layer.
 | ||
|             MyLayer &layer_new = layer_allocate(layer_storage, sltIntermediate);
 | ||
|             layer_new.bottom_z = 0.;
 | ||
|             layer_new.print_z  = extr1z = m_slicing_params.first_print_layer_height;
 | ||
|             layer_new.height   = extr1z;
 | ||
|             intermediate_layers.push_back(&layer_new);
 | ||
|             // Continue printing the other layers up to extr2z.
 | ||
|         }
 | ||
|         coordf_t      dist   = extr2z - extr1z;
 | ||
|         assert(dist >= 0.);
 | ||
|         if (dist == 0.)
 | ||
|             continue;
 | ||
|         // The new layers shall be at least m_support_layer_height_min thick.
 | ||
|         assert(dist >= m_support_layer_height_min - EPSILON);
 | ||
|         if (synchronize) {
 | ||
|             // Emit support layers synchronized with the object layers.
 | ||
|             // Find the first object layer, which has its print_z in this support Z range.
 | ||
|             while (idx_layer_object < object.layers().size() && object.layers()[idx_layer_object]->print_z < extr1z + EPSILON)
 | ||
|                 ++ idx_layer_object;
 | ||
|             if (idx_layer_object == 0 && extr1z == m_slicing_params.raft_interface_top_z) {
 | ||
|                 // Insert one base support layer below the object.
 | ||
|                 MyLayer &layer_new = layer_allocate(layer_storage, sltIntermediate);
 | ||
|                 layer_new.print_z  = m_slicing_params.object_print_z_min;
 | ||
|                 layer_new.bottom_z = m_slicing_params.raft_interface_top_z;
 | ||
|                 layer_new.height   = layer_new.print_z - layer_new.bottom_z;
 | ||
|                 intermediate_layers.push_back(&layer_new);
 | ||
|             }
 | ||
|             // Emit all intermediate support layers synchronized with object layers up to extr2z.
 | ||
|             for (; idx_layer_object < object.layers().size() && object.layers()[idx_layer_object]->print_z < extr2z + EPSILON; ++ idx_layer_object) {
 | ||
|                 MyLayer &layer_new = layer_allocate(layer_storage, sltIntermediate);
 | ||
|                 layer_new.print_z  = object.layers()[idx_layer_object]->print_z;
 | ||
|                 layer_new.height   = object.layers()[idx_layer_object]->height;
 | ||
|                 layer_new.bottom_z = (idx_layer_object > 0) ? object.layers()[idx_layer_object - 1]->print_z : (layer_new.print_z - layer_new.height);
 | ||
|                 assert(intermediate_layers.empty() || intermediate_layers.back()->print_z < layer_new.print_z + EPSILON);
 | ||
|                 intermediate_layers.push_back(&layer_new);
 | ||
|             }
 | ||
|         } else {
 | ||
|             // Insert intermediate layers.
 | ||
|             size_t        n_layers_extra = size_t(ceil(dist / m_slicing_params.max_suport_layer_height)); 
 | ||
|             assert(n_layers_extra > 0);
 | ||
|             coordf_t      step   = dist / coordf_t(n_layers_extra);
 | ||
|             if (extr1 != nullptr && extr1->layer_type == sltTopContact &&
 | ||
|                 extr1->print_z + m_support_layer_height_min > extr1->bottom_z + step) {
 | ||
|                 // The bottom extreme is a bottom of a top surface. Ensure that the gap 
 | ||
|                 // between the 1st intermediate layer print_z and extr1->print_z is not too small.
 | ||
|                 assert(extr1->bottom_z + m_support_layer_height_min < extr1->print_z + EPSILON);
 | ||
|                 // Generate the first intermediate layer.
 | ||
|                 MyLayer &layer_new = layer_allocate(layer_storage, sltIntermediate);
 | ||
|                 layer_new.bottom_z = extr1->bottom_z;
 | ||
|                 layer_new.print_z  = extr1z = extr1->print_z;
 | ||
|                 layer_new.height   = extr1->height;
 | ||
|                 intermediate_layers.push_back(&layer_new);
 | ||
|                 dist = extr2z - extr1z;
 | ||
|                 n_layers_extra = size_t(ceil(dist / m_slicing_params.max_suport_layer_height));
 | ||
|                 if (n_layers_extra == 0)
 | ||
|                     continue;
 | ||
|                 // Continue printing the other layers up to extr2z.
 | ||
|                 step = dist / coordf_t(n_layers_extra);
 | ||
|             }
 | ||
|             if (! m_slicing_params.soluble_interface && extr2->layer_type == sltTopContact) {
 | ||
|                 // This is a top interface layer, which does not have a height assigned yet. Do it now.
 | ||
|                 assert(extr2->height == 0.);
 | ||
|                 assert(extr1z > m_slicing_params.first_print_layer_height - EPSILON);
 | ||
|                 extr2->height = step;
 | ||
|                 extr2->bottom_z = extr2z = extr2->print_z - step;
 | ||
|                 if (-- n_layers_extra == 0)
 | ||
|                     continue;
 | ||
|             }
 | ||
|             coordf_t extr2z_large_steps = extr2z;
 | ||
|             // Take the largest allowed step in the Z axis until extr2z_large_steps is reached.
 | ||
|             for (size_t i = 0; i < n_layers_extra; ++ i) {
 | ||
|                 MyLayer &layer_new = layer_allocate(layer_storage, sltIntermediate);
 | ||
|                 if (i + 1 == n_layers_extra) {
 | ||
|                     // Last intermediate layer added. Align the last entered layer with extr2z_large_steps exactly.
 | ||
|                     layer_new.bottom_z = (i == 0) ? extr1z : intermediate_layers.back()->print_z;
 | ||
|                     layer_new.print_z = extr2z_large_steps;
 | ||
|                     layer_new.height = layer_new.print_z - layer_new.bottom_z;
 | ||
|                 }
 | ||
|                 else {
 | ||
|                     // Intermediate layer, not the last added.
 | ||
|                     layer_new.height = step;
 | ||
|                     layer_new.bottom_z = extr1z + i * step;
 | ||
|                     layer_new.print_z = layer_new.bottom_z + step;
 | ||
|                 }
 | ||
|                 assert(intermediate_layers.empty() || intermediate_layers.back()->print_z <= layer_new.print_z);
 | ||
|                 intermediate_layers.push_back(&layer_new);
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
| #ifdef _DEBUG
 | ||
|     for (size_t i = 0; i < top_contacts.size(); ++i)
 | ||
|         assert(top_contacts[i]->height > 0.);
 | ||
| #endif /* _DEBUG */
 | ||
| 
 | ||
|     return intermediate_layers;
 | ||
| }
 | ||
| 
 | ||
| // At this stage there shall be intermediate_layers allocated between bottom_contacts and top_contacts, but they have no polygons assigned.
 | ||
| // Also the bottom/top_contacts shall have a layer thickness assigned already.
 | ||
| void PrintObjectSupportMaterial::generate_base_layers(
 | ||
|     const PrintObject   &object,
 | ||
|     const MyLayersPtr   &bottom_contacts,
 | ||
|     const MyLayersPtr   &top_contacts,
 | ||
|     MyLayersPtr         &intermediate_layers,
 | ||
|     const std::vector<Polygons> &layer_support_areas) const
 | ||
| {
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     static int iRun = 0;
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     if (top_contacts.empty())
 | ||
|         // No top contacts -> no intermediate layers will be produced.
 | ||
|         return;
 | ||
| 
 | ||
|     // coordf_t fillet_radius_scaled = scale_(m_object_config->support_material_spacing);
 | ||
| 
 | ||
|     BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::generate_base_layers() in parallel - start";
 | ||
|     tbb::parallel_for(
 | ||
|         tbb::blocked_range<size_t>(0, intermediate_layers.size()),
 | ||
|         [this, &object, &bottom_contacts, &top_contacts, &intermediate_layers, &layer_support_areas](const tbb::blocked_range<size_t>& range) {
 | ||
|             // index -2 means not initialized yet, -1 means intialized and decremented to 0 and then -1.
 | ||
|             int idx_top_contact_above           = -2;
 | ||
|             int idx_bottom_contact_overlapping  = -2;
 | ||
|             int idx_object_layer_above          = -2;
 | ||
|             // Counting down due to the way idx_lower_or_equal caches indices to avoid repeated binary search over the complete sequence.
 | ||
|             for (int idx_intermediate = int(range.end()) - 1; idx_intermediate >= int(range.begin()); -- idx_intermediate)
 | ||
|             {
 | ||
|                 BOOST_LOG_TRIVIAL(trace) << "Support generator - generate_base_layers - creating layer " << 
 | ||
|                     idx_intermediate << " of " << intermediate_layers.size();
 | ||
|                 MyLayer &layer_intermediate = *intermediate_layers[idx_intermediate];
 | ||
|                 // Layers must be sorted by print_z. 
 | ||
|                 assert(idx_intermediate == 0 || layer_intermediate.print_z >= intermediate_layers[idx_intermediate - 1]->print_z);
 | ||
| 
 | ||
|                 // Find a top_contact layer touching the layer_intermediate from above, if any, and collect its polygons into polygons_new.
 | ||
|                 // New polygons for layer_intermediate.
 | ||
|                 Polygons polygons_new;
 | ||
| 
 | ||
|                 // Use the precomputed layer_support_areas.
 | ||
|                 idx_object_layer_above = std::max(0, idx_lower_or_equal(object.layers(), idx_object_layer_above, 
 | ||
|                     [&layer_intermediate](const Layer *layer){ return layer->print_z <= layer_intermediate.print_z + EPSILON; }));
 | ||
|                 polygons_new = layer_support_areas[idx_object_layer_above];
 | ||
| 
 | ||
|                 // Polygons to trim polygons_new.
 | ||
|                 Polygons polygons_trimming; 
 | ||
| 
 | ||
|                 // Trimming the base layer with any overlapping top layer.
 | ||
|                 // Following cases are recognized:
 | ||
|                 // 1) top.bottom_z >= base.top_z -> No overlap, no trimming needed.
 | ||
|                 // 2) base.bottom_z >= top.print_z -> No overlap, no trimming needed.
 | ||
|                 // 3) base.print_z > top.print_z  && base.bottom_z >= top.bottom_z -> Overlap, which will be solved inside generate_toolpaths() by reducing the base layer height where it overlaps the top layer. No trimming needed here.
 | ||
|                 // 4) base.print_z > top.bottom_z && base.bottom_z < top.bottom_z -> Base overlaps with top.bottom_z. This must not happen.
 | ||
|                 // 5) base.print_z <= top.print_z  && base.bottom_z >= top.bottom_z -> Base is fully inside top. Trim base by top.
 | ||
|                 idx_top_contact_above = idx_lower_or_equal(top_contacts, idx_top_contact_above, 
 | ||
|                     [&layer_intermediate](const MyLayer *layer){ return layer->bottom_z <= layer_intermediate.print_z - EPSILON; });
 | ||
|                 // Collect all the top_contact layer intersecting with this layer.
 | ||
|                 for ( int idx_top_contact_overlapping = idx_top_contact_above; idx_top_contact_overlapping >= 0; -- idx_top_contact_overlapping) {
 | ||
|                     MyLayer &layer_top_overlapping = *top_contacts[idx_top_contact_overlapping];
 | ||
|                     if (layer_top_overlapping.print_z < layer_intermediate.bottom_z + EPSILON)
 | ||
|                         break;
 | ||
|                     // Base must not overlap with top.bottom_z.
 | ||
|                     assert(! (layer_intermediate.print_z > layer_top_overlapping.bottom_z + EPSILON && layer_intermediate.bottom_z < layer_top_overlapping.bottom_z - EPSILON));
 | ||
|                     if (layer_intermediate.print_z <= layer_top_overlapping.print_z + EPSILON && layer_intermediate.bottom_z >= layer_top_overlapping.bottom_z - EPSILON)
 | ||
|                         // Base is fully inside top. Trim base by top.
 | ||
|                         polygons_append(polygons_trimming, layer_top_overlapping.polygons);
 | ||
|                 }
 | ||
| 
 | ||
|                 // Trimming the base layer with any overlapping bottom layer.
 | ||
|                 // Following cases are recognized:
 | ||
|                 // 1) bottom.bottom_z >= base.top_z -> No overlap, no trimming needed.
 | ||
|                 // 2) base.bottom_z >= bottom.print_z -> No overlap, no trimming needed.
 | ||
|                 // 3) base.print_z > bottom.bottom_z && base.bottom_z < bottom.bottom_z -> Overlap, which will be solved inside generate_toolpaths() by reducing the bottom layer height where it overlaps the base layer. No trimming needed here.
 | ||
|                 // 4) base.print_z > bottom.print_z  && base.bottom_z >= bottom.print_z -> Base overlaps with bottom.print_z. This must not happen.
 | ||
|                 // 5) base.print_z <= bottom.print_z && base.bottom_z >= bottom.bottom_z -> Base is fully inside top. Trim base by top.
 | ||
|                 idx_bottom_contact_overlapping = idx_lower_or_equal(bottom_contacts, idx_bottom_contact_overlapping, 
 | ||
|                     [&layer_intermediate](const MyLayer *layer){ return layer->bottom_print_z() <= layer_intermediate.print_z - EPSILON; });
 | ||
|                 // Collect all the bottom_contacts layer intersecting with this layer.
 | ||
|                 for (int i = idx_bottom_contact_overlapping; i >= 0; -- i) {
 | ||
|                     MyLayer &layer_bottom_overlapping = *bottom_contacts[i];
 | ||
|                     if (layer_bottom_overlapping.print_z < layer_intermediate.bottom_print_z() + EPSILON)
 | ||
|                         break; 
 | ||
|                     // Base must not overlap with bottom.top_z.
 | ||
|                     assert(! (layer_intermediate.print_z > layer_bottom_overlapping.print_z + EPSILON && layer_intermediate.bottom_z < layer_bottom_overlapping.print_z - EPSILON));
 | ||
|                     if (layer_intermediate.print_z <= layer_bottom_overlapping.print_z + EPSILON && layer_intermediate.bottom_z >= layer_bottom_overlapping.bottom_print_z() - EPSILON)
 | ||
|                         // Base is fully inside bottom. Trim base by bottom.
 | ||
|                         polygons_append(polygons_trimming, layer_bottom_overlapping.polygons);
 | ||
|                 }
 | ||
| 
 | ||
|         #ifdef SLIC3R_DEBUG
 | ||
|                 {
 | ||
|                     BoundingBox bbox = get_extents(polygons_new);
 | ||
|                     bbox.merge(get_extents(polygons_trimming));
 | ||
|                     ::Slic3r::SVG svg(debug_out_path("support-intermediate-layers-raw-%d-%lf.svg", iRun, layer_intermediate.print_z), bbox);
 | ||
|                     svg.draw(union_ex(polygons_new, false), "blue", 0.5f);
 | ||
|                     svg.draw(to_polylines(polygons_new), "blue");
 | ||
|                     svg.draw(union_ex(polygons_trimming, true), "red", 0.5f);
 | ||
|                     svg.draw(to_polylines(polygons_trimming), "red");
 | ||
|                 }
 | ||
|         #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|                 // Trim the polygons, store them.
 | ||
|                 if (polygons_trimming.empty())
 | ||
|                     layer_intermediate.polygons = std::move(polygons_new);
 | ||
|                 else
 | ||
|                     layer_intermediate.polygons = diff(
 | ||
|                         polygons_new,
 | ||
|                         polygons_trimming,
 | ||
|                         true); // safety offset to merge the touching source polygons
 | ||
|                 layer_intermediate.layer_type = sltBase;
 | ||
| 
 | ||
|         #if 0
 | ||
|                     // Fillet the base polygons and trim them again with the top, interface and contact layers.
 | ||
|                     $base->{$i} = diff(
 | ||
|                         offset2(
 | ||
|                             $base->{$i}, 
 | ||
|                             $fillet_radius_scaled, 
 | ||
|                             -$fillet_radius_scaled,
 | ||
|                             # Use a geometric offsetting for filleting.
 | ||
|                             JT_ROUND,
 | ||
|                             0.2*$fillet_radius_scaled),
 | ||
|                         $trim_polygons,
 | ||
|                         false); // don't apply the safety offset.
 | ||
|                 }
 | ||
|         #endif
 | ||
|             }
 | ||
|         });
 | ||
|     BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::generate_base_layers() in parallel - end";
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     for (MyLayersPtr::const_iterator it = intermediate_layers.begin(); it != intermediate_layers.end(); ++it)
 | ||
|         ::Slic3r::SVG::export_expolygons(
 | ||
|             debug_out_path("support-intermediate-layers-untrimmed-%d-%lf.svg", iRun, (*it)->print_z),
 | ||
|             union_ex((*it)->polygons, false));
 | ||
|     ++ iRun;
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
| //    trim_support_layers_by_object(object, intermediate_layers, 0., 0., m_gap_xy);
 | ||
|     this->trim_support_layers_by_object(object, intermediate_layers, 
 | ||
|         m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, 
 | ||
|         m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, m_gap_xy);
 | ||
| }
 | ||
| 
 | ||
| void PrintObjectSupportMaterial::trim_support_layers_by_object(
 | ||
|     const PrintObject   &object,
 | ||
|     MyLayersPtr         &support_layers,
 | ||
|     const coordf_t       gap_extra_above,
 | ||
|     const coordf_t       gap_extra_below,
 | ||
|     const coordf_t       gap_xy) const
 | ||
| {
 | ||
|     const float gap_xy_scaled = float(scale_(gap_xy));
 | ||
| 
 | ||
|     // Collect non-empty layers to be processed in parallel.
 | ||
|     // This is a good idea as pulling a thread from a thread pool for an empty task is expensive.
 | ||
|     MyLayersPtr nonempty_layers;
 | ||
|     nonempty_layers.reserve(support_layers.size());
 | ||
|     for (size_t idx_layer = 0; idx_layer < support_layers.size(); ++ idx_layer) {
 | ||
|         MyLayer *support_layer = support_layers[idx_layer];
 | ||
|         if (! support_layer->polygons.empty() && support_layer->print_z >= m_slicing_params.raft_contact_top_z + EPSILON)
 | ||
|             // Non-empty support layer and not a raft layer.
 | ||
|             nonempty_layers.push_back(support_layer);
 | ||
|     }
 | ||
| 
 | ||
|     // For all intermediate support layers:
 | ||
|     BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::trim_support_layers_by_object() in parallel - start";
 | ||
|     tbb::parallel_for(
 | ||
|         tbb::blocked_range<size_t>(0, nonempty_layers.size()),
 | ||
|         [this, &object, &nonempty_layers, gap_extra_above, gap_extra_below, gap_xy_scaled](const tbb::blocked_range<size_t>& range) {
 | ||
|             size_t idx_object_layer_overlapping = size_t(-1);
 | ||
|             for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
 | ||
|                 MyLayer &support_layer = *nonempty_layers[idx_layer];
 | ||
|                 // BOOST_LOG_TRIVIAL(trace) << "Support generator - trim_support_layers_by_object - trimmming non-empty layer " << idx_layer << " of " << nonempty_layers.size();
 | ||
|                 assert(! support_layer.polygons.empty() && support_layer.print_z >= m_slicing_params.raft_contact_top_z + EPSILON);
 | ||
|                 // Find the overlapping object layers including the extra above / below gap.
 | ||
|                 coordf_t z_threshold = support_layer.print_z - support_layer.height - gap_extra_below + EPSILON;
 | ||
|                 idx_object_layer_overlapping = idx_higher_or_equal(
 | ||
|                     object.layers(), idx_object_layer_overlapping, 
 | ||
|                     [z_threshold](const Layer *layer){ return layer->print_z >= z_threshold; });
 | ||
|                 // Collect all the object layers intersecting with this layer.
 | ||
|                 Polygons polygons_trimming;
 | ||
|                 size_t i = idx_object_layer_overlapping;
 | ||
|                 for (; i < object.layers().size(); ++ i) {
 | ||
|                     const Layer &object_layer = *object.layers()[i];
 | ||
|                     if (object_layer.print_z - object_layer.height > support_layer.print_z + gap_extra_above - EPSILON)
 | ||
|                         break;
 | ||
|                     polygons_append(polygons_trimming, offset(object_layer.slices.expolygons, gap_xy_scaled, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|                 }
 | ||
|                 if (! m_slicing_params.soluble_interface) {
 | ||
|                     // Collect all bottom surfaces, which will be extruded with a bridging flow.
 | ||
|                     for (; i < object.layers().size(); ++ i) {
 | ||
|                         const Layer &object_layer = *object.layers()[i];
 | ||
|                         bool some_region_overlaps = false;
 | ||
|                         for (LayerRegion *region : object_layer.regions()) {
 | ||
|                             coordf_t bridging_height = region->region()->bridging_height_avg(*this->m_print_config);
 | ||
|                             if (object_layer.print_z - bridging_height > support_layer.print_z + gap_extra_above - EPSILON)
 | ||
|                                 break;
 | ||
|                             some_region_overlaps = true;
 | ||
|                             polygons_append(polygons_trimming, 
 | ||
|                                 offset(to_expolygons(region->fill_surfaces.filter_by_type(stBottomBridge)), 
 | ||
|                                        gap_xy_scaled, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|                             if (region->region()->config().overhangs.value)
 | ||
|                                 SupportMaterialInternal::collect_bridging_perimeter_areas(region->perimeters, gap_xy_scaled, polygons_trimming);
 | ||
|                         }
 | ||
|                         if (! some_region_overlaps)
 | ||
|                             break;
 | ||
|                     }
 | ||
|                 }
 | ||
|                 // $layer->slices contains the full shape of layer, thus including
 | ||
|                 // perimeter's width. $support contains the full shape of support
 | ||
|                 // material, thus including the width of its foremost extrusion.
 | ||
|                 // We leave a gap equal to a full extrusion width.
 | ||
|                 support_layer.polygons = diff(support_layer.polygons, polygons_trimming);
 | ||
|             }
 | ||
|         });
 | ||
|     BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::trim_support_layers_by_object() in parallel - end";
 | ||
| }
 | ||
| 
 | ||
| PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::generate_raft_base(
 | ||
|     const MyLayersPtr   &top_contacts,
 | ||
|     const MyLayersPtr   &interface_layers,
 | ||
|     const MyLayersPtr   &base_layers,
 | ||
|     MyLayerStorage      &layer_storage) const
 | ||
| {
 | ||
|     // How much to inflate the support columns to be stable. This also applies to the 1st layer, if no raft layers are to be printed.
 | ||
|     const float inflate_factor_fine      = float(scale_((m_slicing_params.raft_layers() > 1) ? 0.5 : EPSILON));
 | ||
|     const float inflate_factor_1st_layer = float(scale_(3.)) - inflate_factor_fine;
 | ||
|     MyLayer       *contacts      = top_contacts    .empty() ? nullptr : top_contacts    .front();
 | ||
|     MyLayer       *interfaces    = interface_layers.empty() ? nullptr : interface_layers.front();
 | ||
|     MyLayer       *columns_base  = base_layers     .empty() ? nullptr : base_layers     .front();
 | ||
|     if (contacts != nullptr && contacts->print_z > std::max(m_slicing_params.first_print_layer_height, m_slicing_params.raft_contact_top_z) + EPSILON)
 | ||
|         // This is not the raft contact layer.
 | ||
|         contacts = nullptr;
 | ||
|     if (interfaces != nullptr && interfaces->bottom_print_z() > m_slicing_params.raft_interface_top_z + EPSILON)
 | ||
|         // This is not the raft column base layer.
 | ||
|         interfaces = nullptr;
 | ||
|     if (columns_base != nullptr && columns_base->bottom_print_z() > m_slicing_params.raft_interface_top_z + EPSILON)
 | ||
|         // This is not the raft interface layer.
 | ||
|         columns_base = nullptr;
 | ||
| 
 | ||
|     Polygons interface_polygons;
 | ||
|     if (contacts != nullptr && ! contacts->polygons.empty())
 | ||
|         polygons_append(interface_polygons, offset(contacts->polygons, inflate_factor_fine, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|     if (interfaces != nullptr && ! interfaces->polygons.empty())
 | ||
|         polygons_append(interface_polygons, offset(interfaces->polygons, inflate_factor_fine, SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|  
 | ||
|     // Output vector.
 | ||
|     MyLayersPtr raft_layers;
 | ||
| 
 | ||
|     if (m_slicing_params.raft_layers() > 1) {
 | ||
|         Polygons base;
 | ||
|         Polygons columns;
 | ||
|         if (columns_base != nullptr) {
 | ||
|             base = columns_base->polygons;
 | ||
|             columns = base;
 | ||
|             if (! interface_polygons.empty())
 | ||
|                 // Trim the 1st layer columns with the inflated interface polygons.
 | ||
|                 columns = diff(columns, interface_polygons);
 | ||
|         }
 | ||
|         if (! interface_polygons.empty()) {
 | ||
|             // Merge the untrimmed columns base with the expanded raft interface, to be used for the support base and interface.
 | ||
|             base = union_(base, interface_polygons); 
 | ||
|         }
 | ||
|         // Do not add the raft contact layer, only add the raft layers below the contact layer.
 | ||
|         // Insert the 1st layer.
 | ||
|         {
 | ||
|             MyLayer &new_layer = layer_allocate(layer_storage, (m_slicing_params.base_raft_layers > 0) ? sltRaftBase : sltRaftInterface);
 | ||
|             raft_layers.push_back(&new_layer);
 | ||
|             new_layer.print_z = m_slicing_params.first_print_layer_height;
 | ||
|             new_layer.height  = m_slicing_params.first_print_layer_height;
 | ||
|             new_layer.bottom_z = 0.;
 | ||
|             new_layer.polygons = offset(base, inflate_factor_1st_layer);
 | ||
|         }
 | ||
|         // Insert the base layers.
 | ||
|         for (size_t i = 1; i < m_slicing_params.base_raft_layers; ++ i) {
 | ||
|             coordf_t print_z = raft_layers.back()->print_z;
 | ||
|             MyLayer &new_layer  = layer_allocate(layer_storage, sltRaftBase);
 | ||
|             raft_layers.push_back(&new_layer);
 | ||
|             new_layer.print_z  = print_z + m_slicing_params.base_raft_layer_height;
 | ||
|             new_layer.height   = m_slicing_params.base_raft_layer_height;
 | ||
|             new_layer.bottom_z = print_z;
 | ||
|             new_layer.polygons = base;
 | ||
|         }
 | ||
|         // Insert the interface layers.
 | ||
|         for (size_t i = 1; i < m_slicing_params.interface_raft_layers; ++ i) {
 | ||
|             coordf_t print_z = raft_layers.back()->print_z;
 | ||
|             MyLayer &new_layer = layer_allocate(layer_storage, sltRaftInterface);
 | ||
|             raft_layers.push_back(&new_layer);
 | ||
|             new_layer.print_z = print_z + m_slicing_params.interface_raft_layer_height;
 | ||
|             new_layer.height  = m_slicing_params.interface_raft_layer_height;
 | ||
|             new_layer.bottom_z = print_z;
 | ||
|             new_layer.polygons = interface_polygons;
 | ||
|             //FIXME misusing contact_polygons for support columns.
 | ||
|             new_layer.contact_polygons = new Polygons(columns);
 | ||
|         }
 | ||
|     } else if (columns_base != nullptr) {
 | ||
|         // Expand the bases of the support columns in the 1st layer.
 | ||
|         columns_base->polygons = diff(
 | ||
|             offset(columns_base->polygons, inflate_factor_1st_layer),
 | ||
|             offset(m_object->layers().front()->slices.expolygons, scale_(m_gap_xy), SUPPORT_SURFACES_OFFSET_PARAMETERS));
 | ||
|         if (contacts != nullptr)
 | ||
|             columns_base->polygons = diff(columns_base->polygons, interface_polygons);
 | ||
|     }
 | ||
| 
 | ||
|     return raft_layers;
 | ||
| }
 | ||
| 
 | ||
| // Convert some of the intermediate layers into top/bottom interface layers.
 | ||
| PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::generate_interface_layers(
 | ||
|     const MyLayersPtr   &bottom_contacts,
 | ||
|     const MyLayersPtr   &top_contacts,
 | ||
|     MyLayersPtr         &intermediate_layers,
 | ||
|     MyLayerStorage      &layer_storage) const
 | ||
| {
 | ||
| //    my $area_threshold = $self->interface_flow->scaled_spacing ** 2;
 | ||
| 
 | ||
|     MyLayersPtr interface_layers;
 | ||
|     // Contact layer is considered an interface layer, therefore run the following block only if support_material_interface_layers > 1.
 | ||
|     if (! intermediate_layers.empty() && m_object_config->support_material_interface_layers.value > 1) {
 | ||
|         // For all intermediate layers, collect top contact surfaces, which are not further than support_material_interface_layers.
 | ||
|         BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::generate_interface_layers() in parallel - start";
 | ||
|         interface_layers.assign(intermediate_layers.size(), nullptr);
 | ||
|         tbb::spin_mutex layer_storage_mutex;
 | ||
|         tbb::parallel_for(tbb::blocked_range<size_t>(0, intermediate_layers.size()),
 | ||
|             [this, &bottom_contacts, &top_contacts, &intermediate_layers, &layer_storage, &layer_storage_mutex, &interface_layers](const tbb::blocked_range<size_t>& range) {
 | ||
|                 // Index of the first top contact layer intersecting the current intermediate layer.
 | ||
|                 size_t idx_top_contact_first = size_t(-1);
 | ||
|                 // Index of the first bottom contact layer intersecting the current intermediate layer.
 | ||
|                 size_t idx_bottom_contact_first = size_t(-1);
 | ||
|                 for (size_t idx_intermediate_layer = range.begin(); idx_intermediate_layer < range.end(); ++ idx_intermediate_layer) {
 | ||
|                     MyLayer &intermediate_layer = *intermediate_layers[idx_intermediate_layer];
 | ||
|                     // Top / bottom Z coordinate of a slab, over which we are collecting the top / bottom contact surfaces.
 | ||
|                     coordf_t top_z    = intermediate_layers[std::min<int>(intermediate_layers.size()-1, idx_intermediate_layer + m_object_config->support_material_interface_layers - 1)]->print_z;
 | ||
|                     coordf_t bottom_z = intermediate_layers[std::max<int>(0, int(idx_intermediate_layer) - int(m_object_config->support_material_interface_layers) + 1)]->bottom_z;
 | ||
|                     // Move idx_top_contact_first up until above the current print_z.
 | ||
|                     idx_top_contact_first = idx_higher_or_equal(top_contacts, idx_top_contact_first, [&intermediate_layer](const MyLayer *layer){ return layer->print_z >= intermediate_layer.print_z; }); //  - EPSILON
 | ||
|                     // Collect the top contact areas above this intermediate layer, below top_z.
 | ||
|                     Polygons polygons_top_contact_projected;
 | ||
|                     for (size_t idx_top_contact = idx_top_contact_first; idx_top_contact < top_contacts.size(); ++ idx_top_contact) {
 | ||
|                         const MyLayer &top_contact_layer = *top_contacts[idx_top_contact];
 | ||
|                         //FIXME maybe this adds one interface layer in excess?
 | ||
|                         if (top_contact_layer.bottom_z - EPSILON > top_z)
 | ||
|                             break;
 | ||
|                         polygons_append(polygons_top_contact_projected, top_contact_layer.polygons);
 | ||
|                     }
 | ||
|                     // Move idx_bottom_contact_first up until touching bottom_z.
 | ||
|                     idx_bottom_contact_first = idx_higher_or_equal(bottom_contacts, idx_bottom_contact_first, [bottom_z](const MyLayer *layer){ return layer->print_z >= bottom_z - EPSILON; });
 | ||
|                     // Collect the top contact areas above this intermediate layer, below top_z.
 | ||
|                     Polygons polygons_bottom_contact_projected;
 | ||
|                     for (size_t idx_bottom_contact = idx_bottom_contact_first; idx_bottom_contact < bottom_contacts.size(); ++ idx_bottom_contact) {
 | ||
|                         const MyLayer &bottom_contact_layer = *bottom_contacts[idx_bottom_contact];
 | ||
|                         if (bottom_contact_layer.print_z - EPSILON > intermediate_layer.bottom_z)
 | ||
|                             break;
 | ||
|                         polygons_append(polygons_bottom_contact_projected, bottom_contact_layer.polygons);
 | ||
|                     }
 | ||
| 
 | ||
|                     if (polygons_top_contact_projected.empty() && polygons_bottom_contact_projected.empty())
 | ||
|                         continue;
 | ||
| 
 | ||
|                     // Insert a new layer into top_interface_layers.
 | ||
|                     MyLayer &layer_new = layer_allocate(layer_storage, layer_storage_mutex,
 | ||
|                         polygons_top_contact_projected.empty() ? sltBottomInterface : sltTopInterface);
 | ||
|                     layer_new.print_z    = intermediate_layer.print_z;
 | ||
|                     layer_new.bottom_z   = intermediate_layer.bottom_z;
 | ||
|                     layer_new.height     = intermediate_layer.height;
 | ||
|                     layer_new.bridging   = intermediate_layer.bridging;
 | ||
|                     interface_layers[idx_intermediate_layer] = &layer_new;
 | ||
| 
 | ||
|                     polygons_append(polygons_top_contact_projected, polygons_bottom_contact_projected);
 | ||
|                     polygons_top_contact_projected = union_(polygons_top_contact_projected, true);
 | ||
|                     layer_new.polygons = intersection(intermediate_layer.polygons, polygons_top_contact_projected);
 | ||
|                     //FIXME filter layer_new.polygons islands by a minimum area?
 | ||
|         //                $interface_area = [ grep abs($_->area) >= $area_threshold, @$interface_area ];
 | ||
|                     intermediate_layer.polygons = diff(intermediate_layer.polygons, polygons_top_contact_projected, false);
 | ||
|                 }
 | ||
|             });
 | ||
| 
 | ||
|         // Compress contact_out, remove the nullptr items.
 | ||
|         remove_nulls(interface_layers);
 | ||
|         BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::generate_interface_layers() in parallel - start";
 | ||
|     }
 | ||
|     
 | ||
|     return interface_layers;
 | ||
| }
 | ||
| 
 | ||
| static inline void fill_expolygons_generate_paths(
 | ||
|     ExtrusionEntitiesPtr    &dst, 
 | ||
|     const ExPolygons        &expolygons,
 | ||
|     Fill                    *filler,
 | ||
|     float                    density,
 | ||
|     ExtrusionRole            role, 
 | ||
|     const Flow              &flow)
 | ||
| {
 | ||
|     FillParams fill_params;
 | ||
|     fill_params.density = density;
 | ||
|     fill_params.complete = true;
 | ||
|     fill_params.dont_adjust = true;
 | ||
|     for (const ExPolygon &expoly : expolygons) {
 | ||
|         Surface surface(stInternal, expoly);
 | ||
|         extrusion_entities_append_paths(
 | ||
|             dst,
 | ||
|             filler->fill_surface(&surface, fill_params),
 | ||
|             role, 
 | ||
|             flow.mm3_per_mm(), flow.width, flow.height);
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| static inline void fill_expolygons_generate_paths(
 | ||
|     ExtrusionEntitiesPtr    &dst,
 | ||
|     ExPolygons             &&expolygons,
 | ||
|     Fill                    *filler,
 | ||
|     float                    density,
 | ||
|     ExtrusionRole            role,
 | ||
|     const Flow              &flow)
 | ||
| {
 | ||
|     FillParams fill_params;
 | ||
|     fill_params.density = density;
 | ||
|     fill_params.complete = true;
 | ||
|     fill_params.dont_adjust = true;
 | ||
|     for (ExPolygon &expoly : expolygons) {
 | ||
|         Surface surface(stInternal, std::move(expoly));
 | ||
|         extrusion_entities_append_paths(
 | ||
|             dst,
 | ||
|             filler->fill_surface(&surface, fill_params),
 | ||
|             role,
 | ||
|             flow.mm3_per_mm(), flow.width, flow.height);
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| // Support layers, partially processed.
 | ||
| struct MyLayerExtruded
 | ||
| {
 | ||
|     MyLayerExtruded() : layer(nullptr), m_polygons_to_extrude(nullptr) {}
 | ||
|     ~MyLayerExtruded() { delete m_polygons_to_extrude; m_polygons_to_extrude = nullptr; }
 | ||
| 
 | ||
|     bool empty() const {
 | ||
|         return layer == nullptr || layer->polygons.empty();
 | ||
|     }
 | ||
| 
 | ||
|     void set_polygons_to_extrude(Polygons &&polygons) { 
 | ||
|         if (m_polygons_to_extrude == nullptr) 
 | ||
|             m_polygons_to_extrude = new Polygons(std::move(polygons)); 
 | ||
|         else
 | ||
|             *m_polygons_to_extrude = std::move(polygons);
 | ||
|     }
 | ||
|     Polygons& polygons_to_extrude() { return (m_polygons_to_extrude == nullptr) ? layer->polygons : *m_polygons_to_extrude; }
 | ||
|     const Polygons& polygons_to_extrude() const { return (m_polygons_to_extrude == nullptr) ? layer->polygons : *m_polygons_to_extrude; }
 | ||
| 
 | ||
|     bool could_merge(const MyLayerExtruded &other) const {
 | ||
|         return ! this->empty() && ! other.empty() &&
 | ||
|             std::abs(this->layer->height - other.layer->height) < EPSILON &&
 | ||
|             this->layer->bridging == other.layer->bridging;
 | ||
|     }
 | ||
| 
 | ||
|     // Merge regions, perform boolean union over the merged polygons.
 | ||
|     void merge(MyLayerExtruded &&other) {
 | ||
|         assert(this->could_merge(other));
 | ||
|         // 1) Merge the rest polygons to extrude, if there are any.
 | ||
|         if (other.m_polygons_to_extrude != nullptr) {
 | ||
|             if (m_polygons_to_extrude == nullptr) {
 | ||
|                 // This layer has no extrusions generated yet, if it has no m_polygons_to_extrude (its area to extrude was not reduced yet).
 | ||
|                 assert(this->extrusions.empty());
 | ||
|                 m_polygons_to_extrude = new Polygons(this->layer->polygons);
 | ||
|             }
 | ||
|             Slic3r::polygons_append(*m_polygons_to_extrude, std::move(*other.m_polygons_to_extrude));
 | ||
|             *m_polygons_to_extrude = union_(*m_polygons_to_extrude, true);
 | ||
|             delete other.m_polygons_to_extrude;
 | ||
|             other.m_polygons_to_extrude = nullptr;
 | ||
|         } else if (m_polygons_to_extrude != nullptr) {
 | ||
|             assert(other.m_polygons_to_extrude == nullptr);
 | ||
|             // The other layer has no extrusions generated yet, if it has no m_polygons_to_extrude (its area to extrude was not reduced yet).
 | ||
|             assert(other.extrusions.empty());
 | ||
|             Slic3r::polygons_append(*m_polygons_to_extrude, other.layer->polygons);
 | ||
|             *m_polygons_to_extrude = union_(*m_polygons_to_extrude, true);
 | ||
|         }
 | ||
|         // 2) Merge the extrusions.
 | ||
|         this->extrusions.insert(this->extrusions.end(), other.extrusions.begin(), other.extrusions.end());
 | ||
|         other.extrusions.clear();
 | ||
|         // 3) Merge the infill polygons.
 | ||
|         Slic3r::polygons_append(this->layer->polygons, std::move(other.layer->polygons));
 | ||
|         this->layer->polygons = union_(this->layer->polygons, true);
 | ||
|         other.layer->polygons.clear();
 | ||
|     }
 | ||
| 
 | ||
|     void polygons_append(Polygons &dst) const {
 | ||
|         if (layer != NULL && ! layer->polygons.empty())
 | ||
|             Slic3r::polygons_append(dst, layer->polygons);
 | ||
|     }
 | ||
| 
 | ||
|     // The source layer. It carries the height and extrusion type (bridging / non bridging, extrusion height).
 | ||
|     PrintObjectSupportMaterial::MyLayer  *layer;
 | ||
|     // Collect extrusions. They will be exported sorted by the bottom height.
 | ||
|     ExtrusionEntitiesPtr                  extrusions;
 | ||
|     // In case the extrusions are non-empty, m_polygons_to_extrude may contain the rest areas yet to be filled by additional support.
 | ||
|     // This is useful mainly for the loop interfaces, which are generated before the zig-zag infills.
 | ||
|     Polygons                             *m_polygons_to_extrude;
 | ||
| };
 | ||
| 
 | ||
| typedef std::vector<MyLayerExtruded*> MyLayerExtrudedPtrs;
 | ||
| 
 | ||
| struct LoopInterfaceProcessor
 | ||
| {
 | ||
|     LoopInterfaceProcessor(coordf_t circle_r) :
 | ||
|         n_contact_loops(0),
 | ||
|         circle_radius(circle_r),
 | ||
|         circle_distance(circle_r * 3.)
 | ||
|     {
 | ||
|         // Shape of the top contact area.
 | ||
|         circle.points.reserve(6);
 | ||
|         for (size_t i = 0; i < 6; ++ i) {
 | ||
|             double angle = double(i) * M_PI / 3.;
 | ||
|             circle.points.push_back(Point(circle_radius * cos(angle), circle_radius * sin(angle)));
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     // Generate loop contacts at the top_contact_layer,
 | ||
|     // trim the top_contact_layer->polygons with the areas covered by the loops.
 | ||
|     void generate(MyLayerExtruded &top_contact_layer, const Flow &interface_flow_src) const;
 | ||
| 
 | ||
|     int         n_contact_loops;
 | ||
|     coordf_t    circle_radius;
 | ||
|     coordf_t    circle_distance;
 | ||
|     Polygon     circle;
 | ||
| };
 | ||
| 
 | ||
| void LoopInterfaceProcessor::generate(MyLayerExtruded &top_contact_layer, const Flow &interface_flow_src) const
 | ||
| {
 | ||
|     if (n_contact_loops == 0 || top_contact_layer.empty())
 | ||
|         return;
 | ||
| 
 | ||
|     Flow flow = interface_flow_src;
 | ||
|     flow.height = float(top_contact_layer.layer->height);
 | ||
| 
 | ||
|     Polygons overhang_polygons;
 | ||
|     if (top_contact_layer.layer->overhang_polygons != nullptr)
 | ||
|         overhang_polygons = std::move(*top_contact_layer.layer->overhang_polygons);
 | ||
| 
 | ||
|     // Generate the outermost loop.
 | ||
|     // Find centerline of the external loop (or any other kind of extrusions should the loop be skipped)
 | ||
|     ExPolygons top_contact_expolygons = offset_ex(union_ex(top_contact_layer.layer->polygons), - 0.5f * flow.scaled_width());
 | ||
| 
 | ||
|     // Grid size and bit shifts for quick and exact to/from grid coordinates manipulation.
 | ||
|     coord_t circle_grid_resolution = 1;
 | ||
|     coord_t circle_grid_powerof2 = 0;
 | ||
|     {
 | ||
|         // epsilon to account for rounding errors
 | ||
|         coord_t circle_grid_resolution_non_powerof2 = coord_t(2. * circle_distance + 3.);
 | ||
|         while (circle_grid_resolution < circle_grid_resolution_non_powerof2) {
 | ||
|             circle_grid_resolution <<= 1;
 | ||
|             ++ circle_grid_powerof2;
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     struct PointAccessor {
 | ||
|         const Point* operator()(const Point &pt) const { return &pt; }
 | ||
|     };
 | ||
|     typedef ClosestPointInRadiusLookup<Point, PointAccessor> ClosestPointLookupType;
 | ||
|     
 | ||
|     Polygons loops0;
 | ||
|     {
 | ||
|         // find centerline of the external loop of the contours
 | ||
|         // Only consider the loops facing the overhang.
 | ||
|         Polygons external_loops;
 | ||
|         // Holes in the external loops.
 | ||
|         Polygons circles;
 | ||
|         Polygons overhang_with_margin = offset(union_ex(overhang_polygons), 0.5f * flow.scaled_width());
 | ||
|         for (ExPolygons::iterator it_contact_expoly = top_contact_expolygons.begin(); it_contact_expoly != top_contact_expolygons.end(); ++ it_contact_expoly) {
 | ||
|             // Store the circle centers placed for an expolygon into a regular grid, hashed by the circle centers.
 | ||
|             ClosestPointLookupType circle_centers_lookup(coord_t(circle_distance - SCALED_EPSILON));
 | ||
|             Points circle_centers;
 | ||
|             Point  center_last;
 | ||
|             // For each contour of the expolygon, start with the outer contour, continue with the holes.
 | ||
|             for (size_t i_contour = 0; i_contour <= it_contact_expoly->holes.size(); ++ i_contour) {
 | ||
|                 Polygon     &contour = (i_contour == 0) ? it_contact_expoly->contour : it_contact_expoly->holes[i_contour - 1];
 | ||
|                 const Point *seg_current_pt = nullptr;
 | ||
|                 coordf_t     seg_current_t  = 0.;
 | ||
|                 if (! intersection_pl(contour.split_at_first_point(), overhang_with_margin).empty()) {
 | ||
|                     // The contour is below the overhang at least to some extent.
 | ||
|                     //FIXME ideally one would place the circles below the overhang only.
 | ||
|                     // Walk around the contour and place circles so their centers are not closer than circle_distance from each other.
 | ||
|                     if (circle_centers.empty()) {
 | ||
|                         // Place the first circle.
 | ||
|                         seg_current_pt = &contour.points.front();
 | ||
|                         seg_current_t  = 0.;
 | ||
|                         center_last    = *seg_current_pt;
 | ||
|                         circle_centers_lookup.insert(center_last);
 | ||
|                         circle_centers.push_back(center_last);
 | ||
|                     }
 | ||
|                     for (Points::const_iterator it = contour.points.begin() + 1; it != contour.points.end(); ++it) {
 | ||
|                         // Is it possible to place a circle on this segment? Is it not too close to any of the circles already placed on this contour?
 | ||
|                         const Point &p1 = *(it-1);
 | ||
|                         const Point &p2 = *it;
 | ||
|                         // Intersection of a ray (p1, p2) with a circle placed at center_last, with radius of circle_distance.
 | ||
|                         const Vec2d v_seg(coordf_t(p2(0)) - coordf_t(p1(0)), coordf_t(p2(1)) - coordf_t(p1(1)));
 | ||
|                         const Vec2d v_cntr(coordf_t(p1(0) - center_last(0)), coordf_t(p1(1) - center_last(1)));
 | ||
|                         coordf_t a = v_seg.squaredNorm();
 | ||
|                         coordf_t b = 2. * v_seg.dot(v_cntr);
 | ||
|                         coordf_t c = v_cntr.squaredNorm() - circle_distance * circle_distance;
 | ||
|                         coordf_t disc = b * b - 4. * a * c;
 | ||
|                         if (disc > 0.) {
 | ||
|                             // The circle intersects a ray. Avoid the parts of the segment inside the circle.
 | ||
|                             coordf_t t1 = (-b - sqrt(disc)) / (2. * a);
 | ||
|                             coordf_t t2 = (-b + sqrt(disc)) / (2. * a);
 | ||
|                             coordf_t t0 = (seg_current_pt == &p1) ? seg_current_t : 0.;
 | ||
|                             // Take the lowest t in <t0, 1.>, excluding <t1, t2>.
 | ||
|                             coordf_t t;
 | ||
|                             if (t0 <= t1)
 | ||
|                                 t = t0;
 | ||
|                             else if (t2 <= 1.)
 | ||
|                                 t = t2;
 | ||
|                             else {
 | ||
|                                 // Try the following segment.
 | ||
|                                 seg_current_pt = nullptr;
 | ||
|                                 continue;
 | ||
|                             }
 | ||
|                             seg_current_pt = &p1;
 | ||
|                             seg_current_t  = t;
 | ||
|                             center_last    = Point(p1(0) + coord_t(v_seg(0) * t), p1(1) + coord_t(v_seg(1) * t));
 | ||
|                             // It has been verified that the new point is far enough from center_last.
 | ||
|                             // Ensure, that it is far enough from all the centers.
 | ||
|                             std::pair<const Point*, coordf_t> circle_closest = circle_centers_lookup.find(center_last);
 | ||
|                             if (circle_closest.first != nullptr) {
 | ||
|                                 -- it;
 | ||
|                                 continue;
 | ||
|                             }
 | ||
|                         } else {
 | ||
|                             // All of the segment is outside the circle. Take the first point.
 | ||
|                             seg_current_pt = &p1;
 | ||
|                             seg_current_t  = 0.;
 | ||
|                             center_last    = p1;
 | ||
|                         }
 | ||
|                         // Place the first circle.
 | ||
|                         circle_centers_lookup.insert(center_last);
 | ||
|                         circle_centers.push_back(center_last);
 | ||
|                     }
 | ||
|                     external_loops.push_back(std::move(contour));
 | ||
|                     for (const Point ¢er : circle_centers) {
 | ||
|                         circles.push_back(circle);
 | ||
|                         circles.back().translate(center);
 | ||
|                     }
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|         // Apply a pattern to the external loops.
 | ||
|         loops0 = diff(external_loops, circles);
 | ||
|     }
 | ||
| 
 | ||
|     Polylines loop_lines;
 | ||
|     {
 | ||
|         // make more loops
 | ||
|         Polygons loop_polygons = loops0;
 | ||
|         for (size_t i = 1; i < n_contact_loops; ++ i)
 | ||
|             polygons_append(loop_polygons, 
 | ||
|                 offset2(
 | ||
|                     loops0, 
 | ||
|                     - int(i) * flow.scaled_spacing() - 0.5f * flow.scaled_spacing(), 
 | ||
|                     0.5f * flow.scaled_spacing()));
 | ||
|         // Clip such loops to the side oriented towards the object.
 | ||
|         // Collect split points, so they will be recognized after the clipping.
 | ||
|         // At the split points the clipped pieces will be stitched back together.
 | ||
|         loop_lines.reserve(loop_polygons.size());
 | ||
|         std::unordered_map<Point, int, PointHash> map_split_points;
 | ||
|         for (Polygons::const_iterator it = loop_polygons.begin(); it != loop_polygons.end(); ++ it) {
 | ||
|             assert(map_split_points.find(it->first_point()) == map_split_points.end());
 | ||
|             map_split_points[it->first_point()] = -1;
 | ||
|             loop_lines.push_back(it->split_at_first_point());
 | ||
|         }
 | ||
|         loop_lines = intersection_pl(loop_lines, offset(overhang_polygons, scale_(SUPPORT_MATERIAL_MARGIN)));
 | ||
|         // Because a closed loop has been split to a line, loop_lines may contain continuous segments split to 2 pieces.
 | ||
|         // Try to connect them.
 | ||
|         for (int i_line = 0; i_line < int(loop_lines.size()); ++ i_line) {
 | ||
|             Polyline &polyline = loop_lines[i_line];
 | ||
|             auto it = map_split_points.find(polyline.first_point());
 | ||
|             if (it != map_split_points.end()) {
 | ||
|                 // This is a stitching point.
 | ||
|                 // If this assert triggers, multiple source polygons likely intersected at this point.
 | ||
|                 assert(it->second != -2);
 | ||
|                 if (it->second < 0) {
 | ||
|                     // First occurence.
 | ||
|                     it->second = i_line;
 | ||
|                 } else {
 | ||
|                     // Second occurence. Join the lines.
 | ||
|                     Polyline &polyline_1st = loop_lines[it->second];
 | ||
|                     assert(polyline_1st.first_point() == it->first || polyline_1st.last_point() == it->first);
 | ||
|                     if (polyline_1st.first_point() == it->first)
 | ||
|                         polyline_1st.reverse();
 | ||
|                     polyline_1st.append(std::move(polyline));
 | ||
|                     it->second = -2;
 | ||
|                 }
 | ||
|                 continue;
 | ||
|             }
 | ||
|             it = map_split_points.find(polyline.last_point());
 | ||
|             if (it != map_split_points.end()) {
 | ||
|                 // This is a stitching point.
 | ||
|                 // If this assert triggers, multiple source polygons likely intersected at this point.
 | ||
|                 assert(it->second != -2);
 | ||
|                 if (it->second < 0) {
 | ||
|                     // First occurence.
 | ||
|                     it->second = i_line;
 | ||
|                 } else {
 | ||
|                     // Second occurence. Join the lines.
 | ||
|                     Polyline &polyline_1st = loop_lines[it->second];
 | ||
|                     assert(polyline_1st.first_point() == it->first || polyline_1st.last_point() == it->first);
 | ||
|                     if (polyline_1st.first_point() == it->first)
 | ||
|                         polyline_1st.reverse();
 | ||
|                     polyline.reverse();
 | ||
|                     polyline_1st.append(std::move(polyline));
 | ||
|                     it->second = -2;
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|         // Remove empty lines.
 | ||
|         remove_degenerate(loop_lines);
 | ||
|     }
 | ||
|     
 | ||
|     // add the contact infill area to the interface area
 | ||
|     // note that growing loops by $circle_radius ensures no tiny
 | ||
|     // extrusions are left inside the circles; however it creates
 | ||
|     // a very large gap between loops and contact_infill_polygons, so maybe another
 | ||
|     // solution should be found to achieve both goals
 | ||
|     // Store the trimmed polygons into a separate polygon set, so the original infill area remains intact for
 | ||
|     // "modulate by layer thickness".
 | ||
|     top_contact_layer.set_polygons_to_extrude(diff(top_contact_layer.layer->polygons, offset(loop_lines, float(circle_radius * 1.1))));
 | ||
| 
 | ||
|     // Transform loops into ExtrusionPath objects.
 | ||
|     extrusion_entities_append_paths(
 | ||
|         top_contact_layer.extrusions,
 | ||
|         std::move(loop_lines),
 | ||
|         erSupportMaterialInterface, flow.mm3_per_mm(), flow.width, flow.height);
 | ||
| }
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
| static std::string dbg_index_to_color(int idx)
 | ||
| {
 | ||
|     if (idx < 0)
 | ||
|         return "yellow";
 | ||
|     idx = idx % 3;
 | ||
|     switch (idx) {
 | ||
|         case 0: return "red";
 | ||
|         case 1: return "green";
 | ||
|         default: return "blue";
 | ||
|     }
 | ||
| }
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
| // When extruding a bottom interface layer over an object, the bottom interface layer is extruded in a thin air, therefore
 | ||
| // it is being extruded with a bridging flow to not shrink excessively (the die swell effect).
 | ||
| // Tiny extrusions are better avoided and it is always better to anchor the thread to an existing support structure if possible.
 | ||
| // Therefore the bottom interface spots are expanded a bit. The expanded regions may overlap with another bottom interface layers,
 | ||
| // leading to over extrusion, where they overlap. The over extrusion is better avoided as it often makes the interface layers
 | ||
| // to stick too firmly to the object.
 | ||
| void modulate_extrusion_by_overlapping_layers(
 | ||
|     // Extrusions generated for this_layer.
 | ||
|     ExtrusionEntitiesPtr                               &extrusions_in_out,
 | ||
|     const PrintObjectSupportMaterial::MyLayer          &this_layer,
 | ||
|     // Multiple layers overlapping with this_layer, sorted bottom up.
 | ||
|     const PrintObjectSupportMaterial::MyLayersPtr      &overlapping_layers)
 | ||
| {
 | ||
|     size_t n_overlapping_layers = overlapping_layers.size();
 | ||
|     if (n_overlapping_layers == 0 || extrusions_in_out.empty())
 | ||
|         // The extrusions do not overlap with any other extrusion.
 | ||
|         return;
 | ||
| 
 | ||
|     // Get the initial extrusion parameters.
 | ||
|     ExtrusionPath *extrusion_path_template = dynamic_cast<ExtrusionPath*>(extrusions_in_out.front());
 | ||
|     assert(extrusion_path_template != nullptr);
 | ||
|     ExtrusionRole extrusion_role  = extrusion_path_template->role();
 | ||
|     float         extrusion_width = extrusion_path_template->width;
 | ||
| 
 | ||
|     struct ExtrusionPathFragment
 | ||
|     {
 | ||
|         ExtrusionPathFragment() : mm3_per_mm(-1), width(-1), height(-1) {};
 | ||
|         ExtrusionPathFragment(double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height) {};
 | ||
| 
 | ||
|         Polylines       polylines;
 | ||
|         double          mm3_per_mm;
 | ||
|         float           width;
 | ||
|         float           height;
 | ||
|     };
 | ||
| 
 | ||
|     // Split the extrusions by the overlapping layers, reduce their extrusion rate.
 | ||
|     // The last path_fragment is from this_layer.
 | ||
|     std::vector<ExtrusionPathFragment> path_fragments(
 | ||
|         n_overlapping_layers + 1, 
 | ||
|         ExtrusionPathFragment(extrusion_path_template->mm3_per_mm, extrusion_path_template->width, extrusion_path_template->height));
 | ||
|     // Don't use it, it will be released.
 | ||
|     extrusion_path_template = nullptr;
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     static int iRun = 0;
 | ||
|     ++ iRun;
 | ||
|     BoundingBox bbox;
 | ||
|     for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
 | ||
|         const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
 | ||
|         bbox.merge(get_extents(overlapping_layer.polygons));
 | ||
|     }
 | ||
|     for (ExtrusionEntitiesPtr::const_iterator it = extrusions_in_out.begin(); it != extrusions_in_out.end(); ++ it) {
 | ||
|         ExtrusionPath *path = dynamic_cast<ExtrusionPath*>(*it);
 | ||
|         assert(path != nullptr);
 | ||
|         bbox.merge(get_extents(path->polyline));
 | ||
|     }
 | ||
|     SVG svg(debug_out_path("support-fragments-%d-%lf.svg", iRun, this_layer.print_z).c_str(), bbox);
 | ||
|     const float transparency = 0.5f;
 | ||
|     // Filled polygons for the overlapping regions.
 | ||
|     svg.draw(union_ex(this_layer.polygons), dbg_index_to_color(-1), transparency);
 | ||
|     for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
 | ||
|         const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
 | ||
|         svg.draw(union_ex(overlapping_layer.polygons), dbg_index_to_color(int(i_overlapping_layer)), transparency);
 | ||
|     }
 | ||
|     // Contours of the overlapping regions.
 | ||
|     svg.draw(to_polylines(this_layer.polygons), dbg_index_to_color(-1), scale_(0.2));
 | ||
|     for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
 | ||
|         const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
 | ||
|         svg.draw(to_polylines(overlapping_layer.polygons), dbg_index_to_color(int(i_overlapping_layer)), scale_(0.1));
 | ||
|     }
 | ||
|     // Fill extrusion, the source.
 | ||
|     for (ExtrusionEntitiesPtr::const_iterator it = extrusions_in_out.begin(); it != extrusions_in_out.end(); ++ it) {
 | ||
|         ExtrusionPath *path = dynamic_cast<ExtrusionPath*>(*it);
 | ||
|         std::string color_name;
 | ||
|         switch ((it - extrusions_in_out.begin()) % 9) {
 | ||
|             case 0: color_name = "magenta"; break;
 | ||
|             case 1: color_name = "deepskyblue"; break;
 | ||
|             case 2: color_name = "coral"; break;
 | ||
|             case 3: color_name = "goldenrod"; break;
 | ||
|             case 4: color_name = "orange"; break;
 | ||
|             case 5: color_name = "olivedrab"; break;
 | ||
|             case 6: color_name = "blueviolet"; break;
 | ||
|             case 7: color_name = "brown"; break;
 | ||
|             default: color_name = "orchid"; break;
 | ||
|         }
 | ||
|         svg.draw(path->polyline, color_name, scale_(0.2));
 | ||
|     }
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     // End points of the original paths.
 | ||
|     std::vector<std::pair<Point, Point>> path_ends; 
 | ||
|     // Collect the paths of this_layer.
 | ||
|     {
 | ||
|         Polylines &polylines = path_fragments.back().polylines;
 | ||
|         for (ExtrusionEntitiesPtr::const_iterator it = extrusions_in_out.begin(); it != extrusions_in_out.end(); ++ it) {
 | ||
|             ExtrusionPath *path = dynamic_cast<ExtrusionPath*>(*it);
 | ||
|             assert(path != nullptr);
 | ||
|             polylines.emplace_back(Polyline(std::move(path->polyline)));
 | ||
|             path_ends.emplace_back(std::pair<Point, Point>(polylines.back().points.front(), polylines.back().points.back()));
 | ||
|         }
 | ||
|     }
 | ||
|     // Destroy the original extrusion paths, their polylines were moved to path_fragments already.
 | ||
|     // This will be the destination for the new paths.
 | ||
|     extrusions_in_out.clear();
 | ||
| 
 | ||
|     // Fragment the path segments by overlapping layers. The overlapping layers are sorted by an increasing print_z.
 | ||
|     // Trim by the highest overlapping layer first.
 | ||
|     for (int i_overlapping_layer = int(n_overlapping_layers) - 1; i_overlapping_layer >= 0; -- i_overlapping_layer) {
 | ||
|         const PrintObjectSupportMaterial::MyLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
 | ||
|         ExtrusionPathFragment &frag = path_fragments[i_overlapping_layer];
 | ||
|         Polygons polygons_trimming = offset(union_ex(overlapping_layer.polygons), float(scale_(0.5*extrusion_width)));
 | ||
|         frag.polylines = intersection_pl(path_fragments.back().polylines, polygons_trimming, false);
 | ||
|         path_fragments.back().polylines = diff_pl(path_fragments.back().polylines, polygons_trimming, false);
 | ||
|         // Adjust the extrusion parameters for a reduced layer height and a non-bridging flow (nozzle_dmr = -1, does not matter).
 | ||
|         assert(this_layer.print_z > overlapping_layer.print_z);
 | ||
|         frag.height = float(this_layer.print_z - overlapping_layer.print_z);
 | ||
|         frag.mm3_per_mm = Flow(frag.width, frag.height, -1.f, false).mm3_per_mm();
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|         svg.draw(frag.polylines, dbg_index_to_color(i_overlapping_layer), scale_(0.1));
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
|     }
 | ||
| 
 | ||
| #ifdef SLIC3R_DEBUG
 | ||
|     svg.draw(path_fragments.back().polylines, dbg_index_to_color(-1), scale_(0.1));
 | ||
|     svg.Close();
 | ||
| #endif /* SLIC3R_DEBUG */
 | ||
| 
 | ||
|     // Now chain the split segments using hashing and a nearly exact match, maintaining the order of segments.
 | ||
|     // Create a single ExtrusionPath or ExtrusionEntityCollection per source ExtrusionPath.
 | ||
|     // Map of fragment start/end points to a pair of <i_overlapping_layer, i_polyline_in_layer>
 | ||
|     // Because a non-exact matching is used for the end points, a multi-map is used.
 | ||
|     // As the clipper library may reverse the order of some clipped paths, store both ends into the map.
 | ||
|     struct ExtrusionPathFragmentEnd
 | ||
|     {
 | ||
|         ExtrusionPathFragmentEnd(size_t alayer_idx, size_t apolyline_idx, bool ais_start) :
 | ||
|             layer_idx(alayer_idx), polyline_idx(apolyline_idx), is_start(ais_start) {}
 | ||
|         size_t layer_idx;
 | ||
|         size_t polyline_idx;
 | ||
|         bool   is_start;
 | ||
|     };
 | ||
|     class ExtrusionPathFragmentEndPointAccessor {
 | ||
|     public:
 | ||
|         ExtrusionPathFragmentEndPointAccessor(const std::vector<ExtrusionPathFragment> &path_fragments) : m_path_fragments(path_fragments) {}
 | ||
|         // Return an end point of a fragment, or nullptr if the fragment has been consumed already.
 | ||
|         const Point* operator()(const ExtrusionPathFragmentEnd &fragment_end) const {
 | ||
|             const Polyline &polyline = m_path_fragments[fragment_end.layer_idx].polylines[fragment_end.polyline_idx];
 | ||
|             return polyline.points.empty() ? nullptr :
 | ||
|                 (fragment_end.is_start ? &polyline.points.front() : &polyline.points.back());
 | ||
|         }
 | ||
|     private:
 | ||
|         ExtrusionPathFragmentEndPointAccessor& operator=(const ExtrusionPathFragmentEndPointAccessor&) {
 | ||
|             return *this;
 | ||
|         }
 | ||
| 
 | ||
|         const std::vector<ExtrusionPathFragment> &m_path_fragments;
 | ||
|     };
 | ||
|     const coord_t search_radius = 7;
 | ||
|     ClosestPointInRadiusLookup<ExtrusionPathFragmentEnd, ExtrusionPathFragmentEndPointAccessor> map_fragment_starts(
 | ||
|         search_radius, ExtrusionPathFragmentEndPointAccessor(path_fragments));
 | ||
|     for (size_t i_overlapping_layer = 0; i_overlapping_layer <= n_overlapping_layers; ++ i_overlapping_layer) {
 | ||
|         const Polylines &polylines = path_fragments[i_overlapping_layer].polylines;
 | ||
|         for (size_t i_polyline = 0; i_polyline < polylines.size(); ++ i_polyline) {
 | ||
|             // Map a starting point of a polyline to a pair of <layer, polyline>
 | ||
|             if (polylines[i_polyline].points.size() >= 2) {
 | ||
|                 map_fragment_starts.insert(ExtrusionPathFragmentEnd(i_overlapping_layer, i_polyline, true));
 | ||
|                 map_fragment_starts.insert(ExtrusionPathFragmentEnd(i_overlapping_layer, i_polyline, false));
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     // For each source path:
 | ||
|     for (size_t i_path = 0; i_path < path_ends.size(); ++ i_path) {
 | ||
|         const Point &pt_start = path_ends[i_path].first;
 | ||
|         const Point &pt_end   = path_ends[i_path].second;
 | ||
|         Point pt_current = pt_start;
 | ||
|         // Find a chain of fragments with the original / reduced print height.
 | ||
|         ExtrusionMultiPath multipath;
 | ||
|         for (;;) {
 | ||
|             // Find a closest end point to pt_current.
 | ||
|             std::pair<const ExtrusionPathFragmentEnd*, coordf_t> end_and_dist2 = map_fragment_starts.find(pt_current);
 | ||
|             // There may be a bug in Clipper flipping the order of two last points in a fragment?
 | ||
|             // assert(end_and_dist2.first != nullptr);
 | ||
|             assert(end_and_dist2.first == nullptr || end_and_dist2.second < search_radius * search_radius);
 | ||
|             if (end_and_dist2.first == nullptr) {
 | ||
|                 // New fragment connecting to pt_current was not found.
 | ||
|                 // Verify that the last point found is close to the original end point of the unfragmented path.
 | ||
|                 //const double d2 = (pt_end - pt_current).cast<double>.squaredNorm();
 | ||
|                 //assert(d2 < coordf_t(search_radius * search_radius));
 | ||
|                 // End of the path.
 | ||
|                 break;
 | ||
|             }
 | ||
|             const ExtrusionPathFragmentEnd &fragment_end_min = *end_and_dist2.first;
 | ||
|             // Fragment to consume.
 | ||
|             ExtrusionPathFragment &frag = path_fragments[fragment_end_min.layer_idx];
 | ||
|             Polyline              &frag_polyline = frag.polylines[fragment_end_min.polyline_idx];
 | ||
|             // Path to append the fragment to.
 | ||
|             ExtrusionPath         *path = multipath.paths.empty() ? nullptr : &multipath.paths.back();
 | ||
|             if (path != nullptr) {
 | ||
|                 // Verify whether the path is compatible with the current fragment.
 | ||
|                 assert(this_layer.layer_type == PrintObjectSupportMaterial::sltBottomContact || path->height != frag.height || path->mm3_per_mm != frag.mm3_per_mm);
 | ||
|                 if (path->height != frag.height || path->mm3_per_mm != frag.mm3_per_mm) {
 | ||
|                     path = nullptr;
 | ||
|                 }
 | ||
|                 // Merging with the previous path. This can only happen if the current layer was reduced by a base layer, which was split into a base and interface layer.
 | ||
|             }
 | ||
|             if (path == nullptr) {
 | ||
|                 // Allocate a new path.
 | ||
|                 multipath.paths.push_back(ExtrusionPath(extrusion_role, frag.mm3_per_mm, frag.width, frag.height));
 | ||
|                 path = &multipath.paths.back();
 | ||
|             }
 | ||
|             // The Clipper library may flip the order of the clipped polylines arbitrarily.
 | ||
|             // Reverse the source polyline, if connecting to the end.
 | ||
|             if (! fragment_end_min.is_start)
 | ||
|                 frag_polyline.reverse();
 | ||
|             // Enforce exact overlap of the end points of successive fragments.
 | ||
|             assert(frag_polyline.points.front() == pt_current);
 | ||
|             frag_polyline.points.front() = pt_current;
 | ||
|             // Don't repeat the first point.
 | ||
|             if (! path->polyline.points.empty())
 | ||
|                 path->polyline.points.pop_back();
 | ||
|             // Consume the fragment's polyline, remove it from the input fragments, so it will be ignored the next time.
 | ||
|             path->polyline.append(std::move(frag_polyline));
 | ||
|             frag_polyline.points.clear();
 | ||
|             pt_current = path->polyline.points.back();
 | ||
|             if (pt_current == pt_end) {
 | ||
|                 // End of the path.
 | ||
|                 break;
 | ||
|             }
 | ||
|         }
 | ||
|         if (!multipath.paths.empty()) {
 | ||
|             if (multipath.paths.size() == 1) {
 | ||
|                 // This path was not fragmented.
 | ||
|                 extrusions_in_out.push_back(new ExtrusionPath(std::move(multipath.paths.front())));
 | ||
|             } else {
 | ||
|                 // This path was fragmented. Copy the collection as a whole object, so the order inside the collection will not be changed
 | ||
|                 // during the chaining of extrusions_in_out.
 | ||
|                 extrusions_in_out.push_back(new ExtrusionMultiPath(std::move(multipath)));
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
|     // If there are any non-consumed fragments, add them separately.
 | ||
|     //FIXME this shall not happen, if the Clipper works as expected and all paths split to fragments could be re-connected.
 | ||
|     for (auto it_fragment = path_fragments.begin(); it_fragment != path_fragments.end(); ++ it_fragment)
 | ||
|         extrusion_entities_append_paths(extrusions_in_out, std::move(it_fragment->polylines), extrusion_role, it_fragment->mm3_per_mm, it_fragment->width, it_fragment->height);
 | ||
| }
 | ||
| 
 | ||
| void PrintObjectSupportMaterial::generate_toolpaths(
 | ||
|     const PrintObject   &object,
 | ||
|     const MyLayersPtr   &raft_layers,
 | ||
|     const MyLayersPtr   &bottom_contacts,
 | ||
|     const MyLayersPtr   &top_contacts,
 | ||
|     const MyLayersPtr   &intermediate_layers,
 | ||
|     const MyLayersPtr   &interface_layers) const
 | ||
| {
 | ||
| //    Slic3r::debugf "Generating patterns\n";
 | ||
|     // loop_interface_processor with a given circle radius.
 | ||
|     LoopInterfaceProcessor loop_interface_processor(1.5 * m_support_material_interface_flow.scaled_width());
 | ||
|     loop_interface_processor.n_contact_loops = this->has_contact_loops() ? 1 : 0;
 | ||
| 
 | ||
|     float    base_angle         = Geometry::deg2rad(float(m_object_config->support_material_angle.value));
 | ||
|     float    interface_angle    = Geometry::deg2rad(float(m_object_config->support_material_angle.value + 90.));
 | ||
|     coordf_t interface_spacing  = m_object_config->support_material_interface_spacing.value + m_support_material_interface_flow.spacing();
 | ||
|     coordf_t interface_density  = std::min(1., m_support_material_interface_flow.spacing() / interface_spacing);
 | ||
|     coordf_t support_spacing    = m_object_config->support_material_spacing.value + m_support_material_flow.spacing();
 | ||
|     coordf_t support_density    = std::min(1., m_support_material_flow.spacing() / support_spacing);
 | ||
|     if (m_object_config->support_material_interface_layers.value == 0) {
 | ||
|         // No interface layers allowed, print everything with the base support pattern.
 | ||
|         interface_spacing = support_spacing;
 | ||
|         interface_density = support_density;
 | ||
|     }
 | ||
| 
 | ||
|     // Prepare fillers.
 | ||
|     SupportMaterialPattern  support_pattern = m_object_config->support_material_pattern;
 | ||
|     bool                    with_sheath     = m_object_config->support_material_with_sheath;
 | ||
|     InfillPattern           infill_pattern;
 | ||
|     std::vector<float>      angles;
 | ||
|     angles.push_back(base_angle);
 | ||
|     switch (support_pattern) {
 | ||
|     case smpRectilinearGrid:
 | ||
|         angles.push_back(interface_angle);
 | ||
|         // fall through
 | ||
|     case smpRectilinear:
 | ||
|         infill_pattern = ipRectilinear;
 | ||
|         break;
 | ||
|     case smpHoneycomb:
 | ||
|         infill_pattern = ipHoneycomb;
 | ||
|         break;
 | ||
|     }
 | ||
|     BoundingBox bbox_object(Point(-scale_(1.), -scale_(1.0)), Point(scale_(1.), scale_(1.)));
 | ||
| 
 | ||
| //    const coordf_t link_max_length_factor = 3.;
 | ||
|     const coordf_t link_max_length_factor = 0.;
 | ||
| 
 | ||
|     float raft_angle_1st_layer  = 0.f;
 | ||
|     float raft_angle_base       = 0.f;
 | ||
|     float raft_angle_interface  = 0.f;
 | ||
|     if (m_slicing_params.base_raft_layers > 1) {
 | ||
|         // There are all raft layer types (1st layer, base, interface & contact layers) available.
 | ||
|         raft_angle_1st_layer  = interface_angle;
 | ||
|         raft_angle_base       = base_angle;
 | ||
|         raft_angle_interface  = interface_angle;
 | ||
|     } else if (m_slicing_params.base_raft_layers == 1 || m_slicing_params.interface_raft_layers > 1) {
 | ||
|         // 1st layer, interface & contact layers available.
 | ||
|         raft_angle_1st_layer  = base_angle;
 | ||
|         if (this->has_support())
 | ||
|             // Print 1st layer at 45 degrees from both the interface and base angles as both can land on the 1st layer.
 | ||
|             raft_angle_1st_layer += 0.7854f;
 | ||
|         raft_angle_interface  = interface_angle;
 | ||
|     } else if (m_slicing_params.interface_raft_layers == 1) {
 | ||
|         // Only the contact raft layer is non-empty, which will be printed as the 1st layer.
 | ||
|         assert(m_slicing_params.base_raft_layers == 0);
 | ||
|         assert(m_slicing_params.interface_raft_layers == 1);
 | ||
|         assert(m_slicing_params.raft_layers() == 1 && raft_layers.size() == 0);
 | ||
|     } else {
 | ||
|         // No raft.
 | ||
|         assert(m_slicing_params.base_raft_layers == 0);
 | ||
|         assert(m_slicing_params.interface_raft_layers == 0);
 | ||
|         assert(m_slicing_params.raft_layers() == 0 && raft_layers.size() == 0);
 | ||
|     }
 | ||
| 
 | ||
|     // Insert the raft base layers.
 | ||
|     size_t n_raft_layers = size_t(std::max(0, int(m_slicing_params.raft_layers()) - 1));
 | ||
|     tbb::parallel_for(tbb::blocked_range<size_t>(0, n_raft_layers),
 | ||
|         [this, &object, &raft_layers, 
 | ||
|             infill_pattern, &bbox_object, support_density, interface_density, raft_angle_1st_layer, raft_angle_base, raft_angle_interface, link_max_length_factor, with_sheath]
 | ||
|             (const tbb::blocked_range<size_t>& range) {
 | ||
|         for (size_t support_layer_id = range.begin(); support_layer_id < range.end(); ++ support_layer_id)
 | ||
|         {
 | ||
|             assert(support_layer_id < raft_layers.size());
 | ||
|             SupportLayer &support_layer = *object.support_layers()[support_layer_id];
 | ||
|             assert(support_layer.support_fills.entities.empty());
 | ||
|             MyLayer      &raft_layer    = *raft_layers[support_layer_id];
 | ||
| 
 | ||
|             std::unique_ptr<Fill> filler_interface = std::unique_ptr<Fill>(Fill::new_from_type(ipRectilinear));
 | ||
|             std::unique_ptr<Fill> filler_support   = std::unique_ptr<Fill>(Fill::new_from_type(infill_pattern));
 | ||
|             filler_interface->set_bounding_box(bbox_object);
 | ||
|             filler_support->set_bounding_box(bbox_object);
 | ||
| 
 | ||
|             // Print the support base below the support columns, or the support base for the support columns plus the contacts.
 | ||
|             if (support_layer_id > 0) {
 | ||
|                 Polygons to_infill_polygons = (support_layer_id < m_slicing_params.base_raft_layers) ? 
 | ||
|                     raft_layer.polygons :
 | ||
|                     //FIXME misusing contact_polygons for support columns.
 | ||
|                     ((raft_layer.contact_polygons == nullptr) ? Polygons() : *raft_layer.contact_polygons);
 | ||
|                 if (! to_infill_polygons.empty()) {
 | ||
|                     Flow flow(float(m_support_material_flow.width), float(raft_layer.height), m_support_material_flow.nozzle_diameter, raft_layer.bridging);
 | ||
|                     // find centerline of the external loop/extrusions
 | ||
|                     ExPolygons to_infill = (support_layer_id == 0 || ! with_sheath) ?
 | ||
|                         // union_ex(base_polygons, true) :
 | ||
|                         offset2_ex(to_infill_polygons, float(SCALED_EPSILON), float(- SCALED_EPSILON)) :
 | ||
|                         offset2_ex(to_infill_polygons, float(SCALED_EPSILON), float(- SCALED_EPSILON - 0.5*flow.scaled_width()));            
 | ||
|                     if (! to_infill.empty() && with_sheath) {
 | ||
|                         // Draw a perimeter all around the support infill. This makes the support stable, but difficult to remove.
 | ||
|                         // TODO: use brim ordering algorithm
 | ||
|                         to_infill_polygons = to_polygons(to_infill);
 | ||
|                         // TODO: use offset2_ex()
 | ||
|                         to_infill = offset_ex(to_infill, float(- 0.4 * flow.scaled_spacing()));
 | ||
|                         extrusion_entities_append_paths(
 | ||
|                             support_layer.support_fills.entities, 
 | ||
|                             to_polylines(std::move(to_infill_polygons)),
 | ||
|                             erSupportMaterial, flow.mm3_per_mm(), flow.width, flow.height);
 | ||
|                     }
 | ||
|                     if (! to_infill.empty()) {
 | ||
|                         // We don't use $base_flow->spacing because we need a constant spacing
 | ||
|                         // value that guarantees that all layers are correctly aligned.
 | ||
|                         Fill *filler    = filler_support.get();
 | ||
|                         filler->angle   = raft_angle_base;
 | ||
|                         filler->spacing = m_support_material_flow.spacing();
 | ||
|                         filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / support_density));
 | ||
|                         fill_expolygons_generate_paths(
 | ||
|                             // Destination
 | ||
|                             support_layer.support_fills.entities, 
 | ||
|                             // Regions to fill
 | ||
|                             std::move(to_infill), 
 | ||
|                             // Filler and its parameters
 | ||
|                             filler, float(support_density),
 | ||
|                             // Extrusion parameters
 | ||
|                             erSupportMaterial, flow);
 | ||
|                     }
 | ||
|                 }
 | ||
|             }
 | ||
| 
 | ||
|             Fill *filler = filler_interface.get();
 | ||
|             Flow  flow = m_first_layer_flow;
 | ||
|             float density = 0.f;
 | ||
|             if (support_layer_id == 0) {
 | ||
|                 // Base flange.
 | ||
|                 filler->angle = raft_angle_1st_layer;
 | ||
|                 filler->spacing = m_first_layer_flow.spacing();
 | ||
|                 // 70% of density on the 1st layer.
 | ||
|                 density       = 0.7f;
 | ||
|             } else if (support_layer_id >= m_slicing_params.base_raft_layers) {
 | ||
|                 filler->angle = raft_angle_interface;
 | ||
|                 // We don't use $base_flow->spacing because we need a constant spacing
 | ||
|                 // value that guarantees that all layers are correctly aligned.
 | ||
|                 filler->spacing = m_support_material_flow.spacing();
 | ||
|                 flow          = Flow(float(m_support_material_interface_flow.width), float(raft_layer.height), m_support_material_flow.nozzle_diameter, raft_layer.bridging);
 | ||
|                 density       = float(interface_density);
 | ||
|             } else
 | ||
|                 continue;
 | ||
|             filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / density));
 | ||
|             fill_expolygons_generate_paths(
 | ||
|                 // Destination
 | ||
|                 support_layer.support_fills.entities, 
 | ||
|                 // Regions to fill
 | ||
|                 offset2_ex(raft_layer.polygons, float(SCALED_EPSILON), float(- SCALED_EPSILON)),
 | ||
|                 // Filler and its parameters
 | ||
|                 filler, density,
 | ||
|                 // Extrusion parameters
 | ||
|                 (support_layer_id < m_slicing_params.base_raft_layers) ? erSupportMaterial : erSupportMaterialInterface, flow);
 | ||
|         }
 | ||
|     });
 | ||
| 
 | ||
|     struct LayerCacheItem {
 | ||
|         LayerCacheItem(MyLayerExtruded *layer_extruded = nullptr) : layer_extruded(layer_extruded) {}
 | ||
|         MyLayerExtruded         *layer_extruded;
 | ||
|         std::vector<MyLayer*>    overlapping;
 | ||
|     };
 | ||
|     struct LayerCache {
 | ||
|         MyLayerExtruded                 bottom_contact_layer;
 | ||
|         MyLayerExtruded                 top_contact_layer;
 | ||
|         MyLayerExtruded                 base_layer;
 | ||
|         MyLayerExtruded                 interface_layer;
 | ||
|         std::vector<LayerCacheItem>     overlaps;
 | ||
|     };
 | ||
|     std::vector<LayerCache>             layer_caches(object.support_layers().size(), LayerCache());
 | ||
| 
 | ||
|     tbb::parallel_for(tbb::blocked_range<size_t>(n_raft_layers, object.support_layers().size()),
 | ||
|         [this, &object, &bottom_contacts, &top_contacts, &intermediate_layers, &interface_layers, &layer_caches, &loop_interface_processor, 
 | ||
|             infill_pattern, &bbox_object, support_density, interface_density, interface_angle, &angles, link_max_length_factor, with_sheath]
 | ||
|             (const tbb::blocked_range<size_t>& range) {
 | ||
|         // Indices of the 1st layer in their respective container at the support layer height.
 | ||
|         size_t idx_layer_bottom_contact   = size_t(-1);
 | ||
|         size_t idx_layer_top_contact      = size_t(-1);
 | ||
|         size_t idx_layer_intermediate     = size_t(-1);
 | ||
|         size_t idx_layer_inteface         = size_t(-1);
 | ||
|         std::unique_ptr<Fill> filler_interface = std::unique_ptr<Fill>(Fill::new_from_type(m_slicing_params.soluble_interface ? ipConcentric : ipRectilinear));
 | ||
|         std::unique_ptr<Fill> filler_support   = std::unique_ptr<Fill>(Fill::new_from_type(infill_pattern));
 | ||
|         filler_interface->set_bounding_box(bbox_object);
 | ||
|         filler_support->set_bounding_box(bbox_object);
 | ||
|         for (size_t support_layer_id = range.begin(); support_layer_id < range.end(); ++ support_layer_id)
 | ||
|         {
 | ||
|             SupportLayer &support_layer = *object.support_layers()[support_layer_id];
 | ||
|             LayerCache   &layer_cache   = layer_caches[support_layer_id];
 | ||
| 
 | ||
|             // Find polygons with the same print_z.
 | ||
|             MyLayerExtruded &bottom_contact_layer = layer_cache.bottom_contact_layer;
 | ||
|             MyLayerExtruded &top_contact_layer    = layer_cache.top_contact_layer;
 | ||
|             MyLayerExtruded &base_layer           = layer_cache.base_layer;
 | ||
|             MyLayerExtruded &interface_layer      = layer_cache.interface_layer;
 | ||
|             // Increment the layer indices to find a layer at support_layer.print_z.
 | ||
|             {
 | ||
|                 auto fun = [&support_layer](const MyLayer *l){ return l->print_z >= support_layer.print_z - EPSILON; };
 | ||
|                 idx_layer_bottom_contact  = idx_higher_or_equal(bottom_contacts,     idx_layer_bottom_contact,  fun);
 | ||
|                 idx_layer_top_contact     = idx_higher_or_equal(top_contacts,        idx_layer_top_contact,     fun);
 | ||
|                 idx_layer_intermediate    = idx_higher_or_equal(intermediate_layers, idx_layer_intermediate,    fun);
 | ||
|                 idx_layer_inteface        = idx_higher_or_equal(interface_layers,    idx_layer_inteface,        fun);
 | ||
|             }
 | ||
|             // Copy polygons from the layers.
 | ||
|             if (idx_layer_bottom_contact < bottom_contacts.size() && bottom_contacts[idx_layer_bottom_contact]->print_z < support_layer.print_z + EPSILON)
 | ||
|                 bottom_contact_layer.layer = bottom_contacts[idx_layer_bottom_contact];
 | ||
|             if (idx_layer_top_contact < top_contacts.size() && top_contacts[idx_layer_top_contact]->print_z < support_layer.print_z + EPSILON)
 | ||
|                 top_contact_layer.layer = top_contacts[idx_layer_top_contact];
 | ||
|             if (idx_layer_inteface < interface_layers.size() && interface_layers[idx_layer_inteface]->print_z < support_layer.print_z + EPSILON)
 | ||
|                 interface_layer.layer = interface_layers[idx_layer_inteface];
 | ||
|             if (idx_layer_intermediate < intermediate_layers.size() && intermediate_layers[idx_layer_intermediate]->print_z < support_layer.print_z + EPSILON)
 | ||
|                 base_layer.layer = intermediate_layers[idx_layer_intermediate];
 | ||
| 
 | ||
|             if (m_object_config->support_material_interface_layers == 0) {
 | ||
|                 // If no interface layers were requested, we treat the contact layer exactly as a generic base layer.
 | ||
|                 if (m_can_merge_support_regions) {
 | ||
|                     if (base_layer.could_merge(top_contact_layer)) 
 | ||
|                         base_layer.merge(std::move(top_contact_layer));
 | ||
|                     else if (base_layer.empty() && !top_contact_layer.empty() && !top_contact_layer.layer->bridging)
 | ||
|                         std::swap(base_layer, top_contact_layer);
 | ||
|                     if (base_layer.could_merge(bottom_contact_layer))
 | ||
|                         base_layer.merge(std::move(bottom_contact_layer));
 | ||
|                     else if (base_layer.empty() && !bottom_contact_layer.empty() && !bottom_contact_layer.layer->bridging)
 | ||
|                         std::swap(base_layer, bottom_contact_layer);
 | ||
|                 }
 | ||
|             } else {
 | ||
|                 loop_interface_processor.generate(top_contact_layer, m_support_material_interface_flow);
 | ||
|                 // If no loops are allowed, we treat the contact layer exactly as a generic interface layer.
 | ||
|                 // Merge interface_layer into top_contact_layer, as the top_contact_layer is not synchronized and therefore it will be used
 | ||
|                 // to trim other layers.
 | ||
|                 if (top_contact_layer.could_merge(interface_layer))
 | ||
|                     top_contact_layer.merge(std::move(interface_layer));
 | ||
|             } 
 | ||
| 
 | ||
|             if (! interface_layer.empty() && ! base_layer.empty()) {
 | ||
|                 // turn base support into interface when it's contained in our holes
 | ||
|                 // (this way we get wider interface anchoring)
 | ||
|                 //FIXME one wants to fill in the inner most holes of the interfaces, not all the holes.
 | ||
|                 Polygons islands = top_level_islands(interface_layer.layer->polygons);
 | ||
|                 polygons_append(interface_layer.layer->polygons, intersection(base_layer.layer->polygons, islands));
 | ||
|                 base_layer.layer->polygons = diff(base_layer.layer->polygons, islands);
 | ||
|             }
 | ||
| 
 | ||
|             // Top and bottom contacts, interface layers.
 | ||
|             for (size_t i = 0; i < 3; ++ i) {
 | ||
|                 MyLayerExtruded &layer_ex = (i == 0) ? top_contact_layer : (i == 1 ? bottom_contact_layer : interface_layer);
 | ||
|                 if (layer_ex.empty() || layer_ex.polygons_to_extrude().empty())
 | ||
|                     continue;
 | ||
|                 //FIXME When paralellizing, each thread shall have its own copy of the fillers.
 | ||
|                 bool interface_as_base = (&layer_ex == &interface_layer) && m_object_config->support_material_interface_layers.value == 0;
 | ||
|                 //FIXME Bottom interfaces are extruded with the briding flow. Some bridging layers have its height slightly reduced, therefore
 | ||
|                 // the bridging flow does not quite apply. Reduce the flow to area of an ellipse? (A = pi * a * b)
 | ||
|                 Flow interface_flow(
 | ||
|                     float(layer_ex.layer->bridging ? layer_ex.layer->height : (interface_as_base ? m_support_material_flow.width : m_support_material_interface_flow.width)),
 | ||
|                     float(layer_ex.layer->height),
 | ||
|                     m_support_material_interface_flow.nozzle_diameter,
 | ||
|                     layer_ex.layer->bridging);
 | ||
|                 filler_interface->angle = interface_as_base ?
 | ||
|                         // If zero interface layers are configured, use the same angle as for the base layers.
 | ||
|                         angles[support_layer_id % angles.size()] :
 | ||
|                         // Use interface angle for the interface layers.
 | ||
|                         interface_angle;
 | ||
|                 filler_interface->spacing = m_support_material_interface_flow.spacing();
 | ||
|                 filler_interface->link_max_length = coord_t(scale_(filler_interface->spacing * link_max_length_factor / interface_density));
 | ||
|                 fill_expolygons_generate_paths(
 | ||
|                     // Destination
 | ||
|                     layer_ex.extrusions, 
 | ||
|                     // Regions to fill
 | ||
|                     union_ex(layer_ex.polygons_to_extrude(), true),
 | ||
|                     // Filler and its parameters
 | ||
|                     filler_interface.get(), float(interface_density),
 | ||
|                     // Extrusion parameters
 | ||
|                     erSupportMaterialInterface, interface_flow);
 | ||
|             }
 | ||
| 
 | ||
|             // Base support or flange.
 | ||
|             if (! base_layer.empty() && ! base_layer.polygons_to_extrude().empty()) {
 | ||
|                 //FIXME When paralellizing, each thread shall have its own copy of the fillers.
 | ||
|                 Fill *filler = filler_support.get();
 | ||
|                 filler->angle = angles[support_layer_id % angles.size()];
 | ||
|                 // We don't use $base_flow->spacing because we need a constant spacing
 | ||
|                 // value that guarantees that all layers are correctly aligned.
 | ||
|                 Flow flow(
 | ||
|                     float(base_layer.layer->bridging ? base_layer.layer->height : m_support_material_flow.width), 
 | ||
|                     float(base_layer.layer->height), 
 | ||
|                     m_support_material_flow.nozzle_diameter, 
 | ||
|                     base_layer.layer->bridging);
 | ||
|                 filler->spacing = m_support_material_flow.spacing();
 | ||
|                 filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / support_density));
 | ||
|                 float density = float(support_density);
 | ||
|                 // find centerline of the external loop/extrusions
 | ||
|                 ExPolygons to_infill = (support_layer_id == 0 || ! with_sheath) ?
 | ||
|                     // union_ex(base_polygons, true) :
 | ||
|                     offset2_ex(base_layer.polygons_to_extrude(), float(SCALED_EPSILON), float(- SCALED_EPSILON)) :
 | ||
|                     offset2_ex(base_layer.polygons_to_extrude(), float(SCALED_EPSILON), float(- SCALED_EPSILON - 0.5*flow.scaled_width()));
 | ||
|                 if (base_layer.layer->bottom_z < EPSILON) {
 | ||
|                     // Base flange (the 1st layer).
 | ||
|                     filler = filler_interface.get();
 | ||
|                     filler->angle = Geometry::deg2rad(float(m_object_config->support_material_angle.value + 90.));
 | ||
|                     density = 0.5f;
 | ||
|                     flow = m_first_layer_flow;
 | ||
|                     // use the proper spacing for first layer as we don't need to align
 | ||
|                     // its pattern to the other layers
 | ||
|                     //FIXME When paralellizing, each thread shall have its own copy of the fillers.
 | ||
|                     filler->spacing = flow.spacing();
 | ||
|                     filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / density));
 | ||
|                 } else if (with_sheath) {
 | ||
|                     // Draw a perimeter all around the support infill. This makes the support stable, but difficult to remove.
 | ||
|                     // TODO: use brim ordering algorithm
 | ||
|                     Polygons to_infill_polygons = to_polygons(to_infill);
 | ||
|                     // TODO: use offset2_ex()
 | ||
|                     to_infill = offset_ex(to_infill, - 0.4 * float(flow.scaled_spacing()));
 | ||
|                     extrusion_entities_append_paths(
 | ||
|                         base_layer.extrusions, 
 | ||
|                         to_polylines(std::move(to_infill_polygons)),
 | ||
|                         erSupportMaterial, flow.mm3_per_mm(), flow.width, flow.height);
 | ||
|                 }
 | ||
|                 fill_expolygons_generate_paths(
 | ||
|                     // Destination
 | ||
|                     base_layer.extrusions, 
 | ||
|                     // Regions to fill
 | ||
|                     std::move(to_infill), 
 | ||
|                     // Filler and its parameters
 | ||
|                     filler, density,
 | ||
|                     // Extrusion parameters
 | ||
|                     erSupportMaterial, flow);
 | ||
|             }
 | ||
| 
 | ||
|             layer_cache.overlaps.reserve(4);
 | ||
|             if (! bottom_contact_layer.empty())
 | ||
|                 layer_cache.overlaps.push_back(&bottom_contact_layer);
 | ||
|             if (! top_contact_layer.empty())
 | ||
|                 layer_cache.overlaps.push_back(&top_contact_layer);
 | ||
|             if (! interface_layer.empty())
 | ||
|                 layer_cache.overlaps.push_back(&interface_layer);
 | ||
|             if (! base_layer.empty())
 | ||
|                 layer_cache.overlaps.push_back(&base_layer);
 | ||
|             // Sort the layers with the same print_z coordinate by their heights, thickest first.
 | ||
|             std::sort(layer_cache.overlaps.begin(), layer_cache.overlaps.end(), [](const LayerCacheItem &lc1, const LayerCacheItem &lc2) { return lc1.layer_extruded->layer->height > lc2.layer_extruded->layer->height; });
 | ||
|             // Collect the support areas with this print_z into islands, as there is no need
 | ||
|             // for retraction over these islands.
 | ||
|             Polygons polys;
 | ||
|             // Collect the extrusions, sorted by the bottom extrusion height.
 | ||
|             for (LayerCacheItem &layer_cache_item : layer_cache.overlaps) {
 | ||
|                 // Collect islands to polys.
 | ||
|                 layer_cache_item.layer_extruded->polygons_append(polys);
 | ||
|                 // The print_z of the top contact surfaces and bottom_z of the bottom contact surfaces are "free"
 | ||
|                 // in a sense that they are not synchronized with other support layers. As the top and bottom contact surfaces
 | ||
|                 // are inflated to achieve a better anchoring, it may happen, that these surfaces will at least partially
 | ||
|                 // overlap in Z with another support layers, leading to over-extrusion.
 | ||
|                 // Mitigate the over-extrusion by modulating the extrusion rate over these regions.
 | ||
|                 // The print head will follow the same print_z, but the layer thickness will be reduced
 | ||
|                 // where it overlaps with another support layer.
 | ||
|                 //FIXME When printing a briging path, what is an equivalent height of the squished extrudate of the same width?
 | ||
|                 // Collect overlapping top/bottom surfaces.
 | ||
|                 layer_cache_item.overlapping.reserve(16);
 | ||
|                 coordf_t bottom_z = layer_cache_item.layer_extruded->layer->bottom_print_z() + EPSILON;
 | ||
|                 for (int i = int(idx_layer_bottom_contact) - 1; i >= 0 && bottom_contacts[i]->print_z > bottom_z; -- i)
 | ||
|                     layer_cache_item.overlapping.push_back(bottom_contacts[i]);
 | ||
|                 for (int i = int(idx_layer_top_contact) - 1; i >= 0 && top_contacts[i]->print_z > bottom_z; -- i)
 | ||
|                     layer_cache_item.overlapping.push_back(top_contacts[i]);
 | ||
|                 if (layer_cache_item.layer_extruded->layer->layer_type == sltBottomContact) {
 | ||
|                     // Bottom contact layer may overlap with a base layer, which may be changed to interface layer.
 | ||
|                     for (int i = int(idx_layer_intermediate) - 1; i >= 0 && intermediate_layers[i]->print_z > bottom_z; -- i)
 | ||
|                         layer_cache_item.overlapping.push_back(intermediate_layers[i]);
 | ||
|                     for (int i = int(idx_layer_inteface) - 1; i >= 0 && interface_layers[i]->print_z > bottom_z; -- i)
 | ||
|                         layer_cache_item.overlapping.push_back(interface_layers[i]);
 | ||
|                 }
 | ||
|                 std::sort(layer_cache_item.overlapping.begin(), layer_cache_item.overlapping.end(), MyLayersPtrCompare());
 | ||
|             }
 | ||
|             if (! polys.empty())
 | ||
|                 expolygons_append(support_layer.support_islands.expolygons, union_ex(polys));
 | ||
|             /* {
 | ||
|                 require "Slic3r/SVG.pm";
 | ||
|                 Slic3r::SVG::output("islands_" . $z . ".svg",
 | ||
|                     red_expolygons      => union_ex($contact),
 | ||
|                     green_expolygons    => union_ex($interface),
 | ||
|                     green_polylines     => [ map $_->unpack->polyline, @{$layer->support_contact_fills} ],
 | ||
|                     polylines           => [ map $_->unpack->polyline, @{$layer->support_fills} ],
 | ||
|                 );
 | ||
|             } */
 | ||
|         } // for each support_layer_id
 | ||
|     });
 | ||
| 
 | ||
|     // Now modulate the support layer height in parallel.
 | ||
|     tbb::parallel_for(tbb::blocked_range<size_t>(n_raft_layers, object.support_layers().size()),
 | ||
|         [this, &object, &layer_caches]
 | ||
|             (const tbb::blocked_range<size_t>& range) {
 | ||
|         for (size_t support_layer_id = range.begin(); support_layer_id < range.end(); ++ support_layer_id) {
 | ||
|             SupportLayer &support_layer = *object.support_layers()[support_layer_id];
 | ||
|             LayerCache   &layer_cache   = layer_caches[support_layer_id];
 | ||
|             for (LayerCacheItem &layer_cache_item : layer_cache.overlaps) {
 | ||
|                 modulate_extrusion_by_overlapping_layers(layer_cache_item.layer_extruded->extrusions, *layer_cache_item.layer_extruded->layer, layer_cache_item.overlapping);
 | ||
|                 support_layer.support_fills.append(std::move(layer_cache_item.layer_extruded->extrusions));
 | ||
|             }
 | ||
|         }
 | ||
|     });
 | ||
| }
 | ||
| 
 | ||
| /*
 | ||
| void PrintObjectSupportMaterial::clip_by_pillars(
 | ||
|     const PrintObject   &object,
 | ||
|     LayersPtr           &bottom_contacts,
 | ||
|     LayersPtr           &top_contacts,
 | ||
|     LayersPtr           &intermediate_contacts);
 | ||
| 
 | ||
| {
 | ||
|     // this prevents supplying an empty point set to BoundingBox constructor
 | ||
|     if (top_contacts.empty())
 | ||
|         return;
 | ||
| 
 | ||
|     coord_t pillar_size    = scale_(PILLAR_SIZE);
 | ||
|     coord_t pillar_spacing = scale_(PILLAR_SPACING);
 | ||
|     
 | ||
|     // A regular grid of pillars, filling the 2D bounding box.
 | ||
|     Polygons grid;
 | ||
|     {
 | ||
|         // Rectangle with a side of 2.5x2.5mm.
 | ||
|         Polygon pillar;
 | ||
|         pillar.points.push_back(Point(0, 0));
 | ||
|         pillar.points.push_back(Point(pillar_size, 0));
 | ||
|         pillar.points.push_back(Point(pillar_size, pillar_size));
 | ||
|         pillar.points.push_back(Point(0, pillar_size));
 | ||
|         
 | ||
|         // 2D bounding box of the projection of all contact polygons.
 | ||
|         BoundingBox bbox;
 | ||
|         for (LayersPtr::const_iterator it = top_contacts.begin(); it != top_contacts.end(); ++ it)
 | ||
|             bbox.merge(get_extents((*it)->polygons));
 | ||
|         grid.reserve(size_t(ceil(bb.size()(0) / pillar_spacing)) * size_t(ceil(bb.size()(1) / pillar_spacing)));
 | ||
|         for (coord_t x = bb.min(0); x <= bb.max(0) - pillar_size; x += pillar_spacing) {
 | ||
|             for (coord_t y = bb.min(1); y <= bb.max(1) - pillar_size; y += pillar_spacing) {
 | ||
|                 grid.push_back(pillar);
 | ||
|                 for (size_t i = 0; i < pillar.points.size(); ++ i)
 | ||
|                     grid.back().points[i].translate(Point(x, y));
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     // add pillars to every layer
 | ||
|     for my $i (0..n_support_z) {
 | ||
|         $shape->[$i] = [ @$grid ];
 | ||
|     }
 | ||
|     
 | ||
|     // build capitals
 | ||
|     for my $i (0..n_support_z) {
 | ||
|         my $z = $support_z->[$i];
 | ||
|         
 | ||
|         my $capitals = intersection(
 | ||
|             $grid,
 | ||
|             $contact->{$z} // [],
 | ||
|         );
 | ||
|         
 | ||
|         // work on one pillar at time (if any) to prevent the capitals from being merged
 | ||
|         // but store the contact area supported by the capital because we need to make 
 | ||
|         // sure nothing is left
 | ||
|         my $contact_supported_by_capitals = [];
 | ||
|         foreach my $capital (@$capitals) {
 | ||
|             // enlarge capital tops
 | ||
|             $capital = offset([$capital], +($pillar_spacing - $pillar_size)/2);
 | ||
|             push @$contact_supported_by_capitals, @$capital;
 | ||
|             
 | ||
|             for (my $j = $i-1; $j >= 0; $j--) {
 | ||
|                 my $jz = $support_z->[$j];
 | ||
|                 $capital = offset($capital, -$self->interface_flow->scaled_width/2);
 | ||
|                 last if !@$capitals;
 | ||
|                 push @{ $shape->[$j] }, @$capital;
 | ||
|             }
 | ||
|         }
 | ||
|         
 | ||
|         // Capitals will not generally cover the whole contact area because there will be
 | ||
|         // remainders. For now we handle this situation by projecting such unsupported
 | ||
|         // areas to the ground, just like we would do with a normal support.
 | ||
|         my $contact_not_supported_by_capitals = diff(
 | ||
|             $contact->{$z} // [],
 | ||
|             $contact_supported_by_capitals,
 | ||
|         );
 | ||
|         if (@$contact_not_supported_by_capitals) {
 | ||
|             for (my $j = $i-1; $j >= 0; $j--) {
 | ||
|                 push @{ $shape->[$j] }, @$contact_not_supported_by_capitals;
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub clip_with_shape {
 | ||
|     my ($self, $support, $shape) = @_;
 | ||
|     
 | ||
|     foreach my $i (keys %$support) {
 | ||
|         // don't clip bottom layer with shape so that we 
 | ||
|         // can generate a continuous base flange
 | ||
|         // also don't clip raft layers
 | ||
|         next if $i == 0;
 | ||
|         next if $i < $self->object_config->raft_layers;
 | ||
|         $support->{$i} = intersection(
 | ||
|             $support->{$i},
 | ||
|             $shape->[$i],
 | ||
|         );
 | ||
|     }
 | ||
| }
 | ||
| */
 | ||
| 
 | ||
| } // namespace Slic3r
 | 
