OrcaSlicer/src/slic3r/GUI/TextLines.hpp
Noisyfox 933aa3050b
Port Emboss & SVG gizmo from PrusaSlicer (#2819)
* Rework UI jobs to make them more understandable and flexible.

* Update Orca specific jobs

* Fix progress issue

* Fix dark mode and window radius

* Update cereal version from 1.2.2 to 1.3.0

(cherry picked from commit prusa3d/PrusaSlicer@057232a275)

* Initial port of Emboss gizmo

* Bump up CGAL version to 5.4

(cherry picked from commit prusa3d/PrusaSlicer@1bf9dee3e7)

* Fix text rotation

* Fix test dragging

* Add text gizmo to right click menu

* Initial port of SVG gizmo

* Fix text rotation

* Fix Linux build

* Fix "from surface"

* Fix -90 rotation

* Fix icon path

* Fix loading font with non-ascii name

* Fix storing non-utf8 font descriptor in 3mf file

* Fix filtering with non-utf8 characters

* Emboss: Use Orca style input dialog

* Fix build on macOS

* Fix tooltip color in light mode

* InputText: fixed incorrect padding when FrameBorder > 0. (ocornut/imgui#4794, ocornut/imgui#3781)
InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (ocornut/imgui#3781, ocornut/imgui#4794)

(cherry picked from commit ocornut/imgui@072caa4a90)
(cherry picked from commit ocornut/imgui@bdd2a94315)

* SVG: Use Orca style input dialog

* Fix job progress update

* Fix crash when select editing text in preview screen

* Use Orca checkbox style

* Fix issue that toolbar icons are kept regenerated

* Emboss: Fix text & icon alignment

* SVG: Fix text & icon alignment

* Emboss: fix toolbar icon mouse hover state

* Add a simple subtle outline effect by drawing back faces using wireframe mode

* Disable selection outlines

* Show outline in white if the model color is too dark

* Make the outline algorithm more reliable

* Enable cull face, which fix render on Linux

* Fix `disable_cullface`

* Post merge fix

* Optimize selection rendering

* Fix scale gizmo

* Emboss: Fix text rotation if base object is scaled

* Fix volume synchronize

* Fix emboss rotation

* Emboss: Fix advance toggle

* Fix text position after reopened the project

* Make font style preview darker

* Make font style preview selector height shorter

---------

Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
Co-authored-by: ocornut <omarcornut@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2023-12-09 22:46:18 +08:00

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1.8 KiB
C++

#ifndef slic3r_TextLines_hpp_
#define slic3r_TextLines_hpp_
#include <vector>
#include <libslic3r/Polygon.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/Emboss.hpp>
#include "slic3r/GUI/GLModel.hpp"
#include "slic3r/Utils/EmbossStyleManager.hpp"
namespace Slic3r {
class ModelVolume;
typedef std::vector<ModelVolume *> ModelVolumePtrs;
}
namespace Slic3r::GUI {
class TextLinesModel
{
public:
/// <summary>
/// Initialize model and lines
/// </summary>
/// <param name="text_tr">Transformation of text volume inside object (aka inside of instance)</param>
/// <param name="volumes_to_slice">Vector of volumes to be sliced</param>
/// <param name="style_manager">Contain Font file, size and align</param>
/// <param name="count_lines">Count lines of embossed text(for veritcal alignment)</param>
void init(const Transform3d &text_tr, const ModelVolumePtrs &volumes_to_slice, /*const*/ Emboss::StyleManager &style_manager, unsigned count_lines);
void render(const Transform3d &text_world);
bool is_init() const { return m_model.is_initialized(); }
void reset() { m_model.reset(); m_lines.clear(); }
const Slic3r::Emboss::TextLines &get_lines() const { return m_lines; }
static double calc_line_height_in_mm(const Slic3r::Emboss::FontFile& ff, const FontProp& fp); // return lineheight in mm
private:
Slic3r::Emboss::TextLines m_lines;
// Keep model for visualization text lines
GLModel m_model;
// Used to move slice (text line) on place where is approx vertical center of text
// When copy value const double ASCENT_CENTER from Emboss.cpp and Vertical align is center than
// text line will cross object center
const double ascent_ratio_offset = 1/3.;
};
} // namespace Slic3r::GUI
#endif // slic3r_TextLines_hpp_