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	 7e0199746e
			
		
	
	
		7e0199746e
		
	
	
	
	
		
			
			Succesfull build on mingw-w64 fix sandboxes Mingw fixes and full parallel support tree gen.
		
			
				
	
	
		
			85 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <iostream>
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| #include <fstream>
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| #include <string>
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| 
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| #include <libslic3r/libslic3r.h>
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| #include <libslic3r/TriangleMesh.hpp>
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| #include <libslic3r/Tesselate.hpp>
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| #include <libslic3r/ClipperUtils.hpp>
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| #include <libslic3r/SLA/SLABasePool.hpp>
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| #include <libslic3r/SLA/SLABoilerPlate.hpp>
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| #include <libnest2d/tools/benchmark.h>
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| 
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| const std::string USAGE_STR = {
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|     "Usage: slabasebed stlfilename.stl"
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| };
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| 
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| namespace Slic3r { namespace sla {
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| 
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| Contour3D create_base_pool(const Polygons &ground_layer,
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|                            const ExPolygons &holes = {},
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|                            const PoolConfig& cfg = PoolConfig());
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| 
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| Contour3D walls(const Polygon& floor_plate, const Polygon& ceiling,
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|                 double floor_z_mm, double ceiling_z_mm,
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|                 double offset_difference_mm, ThrowOnCancel thr);
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| 
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| void offset(ExPolygon& sh, coord_t distance);
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| 
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| }
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| }
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| 
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| int main(const int argc, const char *argv[]) {
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|     using namespace Slic3r;
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|     using std::cout; using std::endl;
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| 
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|     if(argc < 2) {
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|         cout << USAGE_STR << endl;
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|         return EXIT_SUCCESS;
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|     }
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| 
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|     TriangleMesh model;
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|     Benchmark bench;
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| 
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|     model.ReadSTLFile(argv[1]);
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|     model.align_to_origin();
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| 
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|     ExPolygons ground_slice;
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|     sla::base_plate(model, ground_slice, 0.1f);
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|     if(ground_slice.empty()) return EXIT_FAILURE;
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| 
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|     ground_slice = offset_ex(ground_slice, 0.5);
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|     ExPolygon gndfirst; gndfirst = ground_slice.front();
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|     sla::breakstick_holes(gndfirst, 0.5, 10, 0.3);
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| 
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|     sla::Contour3D mesh;
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| 
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|     bench.start();
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| 
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|     sla::PoolConfig cfg;
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|     cfg.min_wall_height_mm = 0;
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|     cfg.edge_radius_mm = 0;
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|     mesh = sla::create_base_pool(to_polygons(ground_slice), {}, cfg);
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| 
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|     bench.stop();
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| 
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|     cout << "Base pool creation time: " << std::setprecision(10)
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|          << bench.getElapsedSec() << " seconds." << endl;
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| 
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|     for(auto& trind : mesh.indices) {
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|         Vec3d p0 = mesh.points[size_t(trind[0])];
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|         Vec3d p1 = mesh.points[size_t(trind[1])];
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|         Vec3d p2 = mesh.points[size_t(trind[2])];
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|         Vec3d p01 = p1 - p0;
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|         Vec3d p02 = p2 - p0;
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|         auto a = p01.cross(p02).norm() / 2.0;
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|         if(std::abs(a) < 1e-6) std::cout << "degenerate triangle" << std::endl;
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|     }
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| 
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|     //    basepool.write_ascii("out.stl");
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| 
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|     std::fstream outstream("out.obj", std::fstream::out);
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|     mesh.to_obj(outstream);
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| 
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|     return EXIT_SUCCESS;
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| }
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