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			69 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
package Slic3r::Fill::PlanePath;
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use Moo;
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extends 'Slic3r::Fill::Base';
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use Slic3r::Geometry qw(scale bounding_box X1 Y1 X2 Y2);
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use XXX;
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sub multiplier () { 1 }
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sub get_n {
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    my $self = shift;
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    my ($path, $bounding_box) = @_;
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    my ($n_lo, $n_hi) = $path->rect_to_n_range(@$bounding_box);
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    return ($n_lo .. $n_hi);
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}
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sub process_polyline {}
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sub fill_surface {
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    my $self = shift;
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    my ($surface, %params) = @_;
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    # rotate polygons
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    my $expolygon = $surface->expolygon;
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    my $rotate_vector = $self->infill_direction($surface);
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    $self->rotate_points($expolygon, $rotate_vector);
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    my $distance_between_lines = scale $params{flow_spacing} / $params{density} * $self->multiplier;
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    my $bounding_box = [ bounding_box(map @$_, $expolygon) ];
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    my $bounding_box_polygon = Slic3r::Polygon->new([
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        [ $bounding_box->[X1], $bounding_box->[Y1] ],
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        [ $bounding_box->[X2], $bounding_box->[Y1] ],
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        [ $bounding_box->[X2], $bounding_box->[Y2] ],
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        [ $bounding_box->[X1], $bounding_box->[Y2] ],
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    ]);
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    (ref $self) =~ /::([^:]+)$/;
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    my $path = "Math::PlanePath::$1"->new;
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    my @n = $self->get_n($path, [map +($_ / $distance_between_lines), @$bounding_box]);
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    my $polyline = Slic3r::Polyline->cast([
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        map [ map {$_*$distance_between_lines} $path->n_to_xy($_) ], @n,
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    ]);
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    return {} if !@{$polyline->points};
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    $self->process_polyline($polyline, $bounding_box);
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    my @paths = map $_->clip_with_expolygon($expolygon),
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        $polyline->clip_with_polygon($bounding_box_polygon);
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    if (0) {
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        require "Slic3r/SVG.pm";
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        Slic3r::SVG::output(undef, "fill.svg",
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            polygons => $expolygon,
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            polylines => [map $_->p, @paths],
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        );
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    }
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    @paths = map $_->p, @paths;
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    # paths must be rotated back
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    $self->rotate_points_back(\@paths, $rotate_vector);
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    return {}, @paths;
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}
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1;
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