mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-10-30 20:21:12 -06:00 
			
		
		
		
	
		
			
				
	
	
		
			462 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			462 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
| package Slic3r::Layer::PerimeterGenerator;
 | ||
| use Moo;
 | ||
| 
 | ||
| use Slic3r::ExtrusionLoop ':roles';
 | ||
| use Slic3r::ExtrusionPath ':roles';
 | ||
| use Slic3r::Geometry qw(scale unscale chained_path);
 | ||
| use Slic3r::Geometry::Clipper qw(union_ex diff diff_ex intersection_ex offset offset2
 | ||
|     offset_ex offset2_ex union_pt intersection_ppl diff_ppl);
 | ||
| use Slic3r::Surface ':types';
 | ||
| 
 | ||
| has 'slices'                => (is => 'ro', required => 1);  # SurfaceCollection
 | ||
| has 'lower_slices'          => (is => 'ro', required => 0);
 | ||
| has 'layer_height'          => (is => 'ro', required => 1);
 | ||
| has 'layer_id'              => (is => 'ro', required => 0, default => sub { -1 });
 | ||
| has 'perimeter_flow'        => (is => 'ro', required => 1);
 | ||
| has 'ext_perimeter_flow'    => (is => 'ro', required => 1);
 | ||
| has 'overhang_flow'         => (is => 'ro', required => 1);
 | ||
| has 'solid_infill_flow'     => (is => 'ro', required => 1);
 | ||
| has 'config'                => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
 | ||
| has 'print_config'          => (is => 'ro', default => sub { Slic3r::Config::Print->new });
 | ||
| has '_lower_slices_p'       => (is => 'rw', default => sub { [] });
 | ||
| has '_holes_pt'             => (is => 'rw');
 | ||
| has '_ext_mm3_per_mm'       => (is => 'rw');
 | ||
| has '_mm3_per_mm'           => (is => 'rw');
 | ||
| has '_mm3_per_mm_overhang'  => (is => 'rw');
 | ||
| has '_thin_wall_polylines'  => (is => 'rw', default => sub { [] });
 | ||
| 
 | ||
| # generated loops will be put here
 | ||
| has 'loops'         => (is => 'ro', default => sub { Slic3r::ExtrusionPath::Collection->new });
 | ||
| 
 | ||
| # generated gap fills will be put here
 | ||
| has 'gap_fill'      => (is => 'ro', default => sub { Slic3r::ExtrusionPath::Collection->new });
 | ||
| 
 | ||
| # generated fill surfaces will be put here
 | ||
| has 'fill_surfaces' => (is => 'ro', default => sub { Slic3r::Surface::Collection->new });
 | ||
| 
 | ||
| sub BUILDARGS {
 | ||
|     my ($class, %args) = @_;
 | ||
|     
 | ||
|     if (my $flow = delete $args{flow}) {
 | ||
|         $args{perimeter_flow}       //= $flow;
 | ||
|         $args{ext_perimeter_flow}   //= $flow;
 | ||
|         $args{overhang_flow}        //= $flow;
 | ||
|         $args{solid_infill_flow}    //= $flow;
 | ||
|     }
 | ||
|     
 | ||
|     return { %args };
 | ||
| }
 | ||
| 
 | ||
| sub process {
 | ||
|     my ($self) = @_;
 | ||
|     
 | ||
|     # other perimeters
 | ||
|     $self->_mm3_per_mm($self->perimeter_flow->mm3_per_mm);
 | ||
|     my $pwidth              = $self->perimeter_flow->scaled_width;
 | ||
|     my $pspacing            = $self->perimeter_flow->scaled_spacing;
 | ||
|     
 | ||
|     # external perimeters
 | ||
|     $self->_ext_mm3_per_mm($self->ext_perimeter_flow->mm3_per_mm);
 | ||
|     my $ext_pwidth          = $self->ext_perimeter_flow->scaled_width;
 | ||
|     my $ext_pspacing        = scale($self->ext_perimeter_flow->spacing_to($self->perimeter_flow));
 | ||
|     
 | ||
|     # overhang perimeters
 | ||
|     $self->_mm3_per_mm_overhang($self->overhang_flow->mm3_per_mm);
 | ||
|     
 | ||
|     # solid infill
 | ||
|     my $ispacing            = $self->solid_infill_flow->scaled_spacing;
 | ||
|     my $gap_area_threshold  = $pwidth ** 2;
 | ||
|     
 | ||
|     # Calculate the minimum required spacing between two adjacent traces.
 | ||
|     # This should be equal to the nominal flow spacing but we experiment
 | ||
|     # with some tolerance in order to avoid triggering medial axis when
 | ||
|     # some squishing might work. Loops are still spaced by the entire
 | ||
|     # flow spacing; this only applies to collapsing parts.
 | ||
|     my $min_spacing         = $pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
 | ||
|     my $ext_min_spacing     = $ext_pspacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
 | ||
|     
 | ||
|     # prepare grown lower layer slices for overhang detection
 | ||
|     if ($self->lower_slices && $self->config->overhangs) {
 | ||
|         # We consider overhang any part where the entire nozzle diameter is not supported by the
 | ||
|         # lower layer, so we take lower slices and offset them by half the nozzle diameter used 
 | ||
|         # in the current layer
 | ||
|         my $nozzle_diameter = $self->print_config->get_at('nozzle_diameter', $self->config->perimeter_extruder-1);
 | ||
|         
 | ||
|         $self->_lower_slices_p(
 | ||
|             offset([ map @$_, @{$self->lower_slices} ], scale +$nozzle_diameter/2)
 | ||
|         );
 | ||
|     }
 | ||
|     
 | ||
|     # we need to process each island separately because we might have different
 | ||
|     # extra perimeters for each one
 | ||
|     foreach my $surface (@{$self->slices}) {
 | ||
|         my @contours    = ();    # array of Polygons with ccw orientation
 | ||
|         my @holes       = ();    # array of Polygons with cw orientation
 | ||
|         my @thin_walls  = ();    # array of ExPolygons
 | ||
|         
 | ||
|         # detect how many perimeters must be generated for this island
 | ||
|         my $loop_number = $self->config->perimeters + ($surface->extra_perimeters || 0);
 | ||
|         
 | ||
|         my @last = @{$surface->expolygon};
 | ||
|         my @gaps = ();    # array of ExPolygons
 | ||
|         if ($loop_number > 0) {
 | ||
|             # we loop one time more than needed in order to find gaps after the last perimeter was applied
 | ||
|             for my $i (1 .. ($loop_number+1)) {  # outer loop is 1
 | ||
|                 my @offsets = ();
 | ||
|                 if ($i == 1) {
 | ||
|                     # the minimum thickness of a single loop is:
 | ||
|                     # ext_width/2 + ext_spacing/2 + spacing/2 + width/2
 | ||
|                     if ($self->config->thin_walls) {
 | ||
|                         @offsets = @{offset2(
 | ||
|                             \@last,
 | ||
|                             -(0.5*$ext_pwidth + 0.5*$ext_min_spacing - 1),
 | ||
|                             +(0.5*$ext_min_spacing - 1),
 | ||
|                         )};
 | ||
|                     } else {
 | ||
|                         @offsets = @{offset(
 | ||
|                             \@last,
 | ||
|                             -0.5*$ext_pwidth,
 | ||
|                         )};
 | ||
|                     }
 | ||
|                     
 | ||
|                     # look for thin walls
 | ||
|                     if ($self->config->thin_walls) {
 | ||
|                         my $diff = diff_ex(
 | ||
|                             \@last,
 | ||
|                             offset(\@offsets, +0.5*$ext_pwidth),
 | ||
|                             1,  # medial axis requires non-overlapping geometry
 | ||
|                         );
 | ||
|                         push @thin_walls, @$diff;
 | ||
|                     }
 | ||
|                 } else {
 | ||
|                     my $distance = ($i == 2) ? $ext_pspacing : $pspacing;
 | ||
|                     
 | ||
|                     if ($self->config->thin_walls) {
 | ||
|                         @offsets = @{offset2(
 | ||
|                             \@last,
 | ||
|                             -($distance + 0.5*$min_spacing - 1),
 | ||
|                             +(0.5*$min_spacing - 1),
 | ||
|                         )};
 | ||
|                     } else {
 | ||
|                         @offsets = @{offset(
 | ||
|                             \@last,
 | ||
|                             -$distance,
 | ||
|                         )};
 | ||
|                     }
 | ||
|                     
 | ||
|                     # look for gaps
 | ||
|                     if ($self->config->gap_fill_speed > 0 && $self->config->fill_density > 0) {
 | ||
|                         # not using safety offset here would "detect" very narrow gaps
 | ||
|                         # (but still long enough to escape the area threshold) that gap fill
 | ||
|                         # won't be able to fill but we'd still remove from infill area
 | ||
|                         my $diff = diff_ex(
 | ||
|                             offset(\@last, -0.5*$pspacing),
 | ||
|                             offset(\@offsets, +0.5*$pspacing + 10),  # safety offset
 | ||
|                         );
 | ||
|                         push @gaps, grep abs($_->area) >= $gap_area_threshold, @$diff;
 | ||
|                     }
 | ||
|                 }
 | ||
|             
 | ||
|                 last if !@offsets;
 | ||
|                 last if $i > $loop_number; # we were only looking for gaps this time
 | ||
|             
 | ||
|                 # clone polygons because these ExPolygons will go out of scope very soon
 | ||
|                 @last = @offsets;
 | ||
|                 foreach my $polygon (@offsets) {
 | ||
|                     if ($polygon->is_counter_clockwise) {
 | ||
|                         push @contours, $polygon;
 | ||
|                     } else {
 | ||
|                         push @holes, $polygon;
 | ||
|                     }
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
|         
 | ||
|         # fill gaps
 | ||
|         if (@gaps) {
 | ||
|             if (0) {
 | ||
|                 require "Slic3r/SVG.pm";
 | ||
|                 Slic3r::SVG::output(
 | ||
|                     "gaps.svg",
 | ||
|                     expolygons => \@gaps,
 | ||
|                 );
 | ||
|             }
 | ||
|             
 | ||
|             # where $pwidth < thickness < 2*$pspacing, infill with width = 1.5*$pwidth
 | ||
|             # where 0.5*$pwidth < thickness < $pwidth, infill with width = 0.5*$pwidth
 | ||
|             my @gap_sizes = (
 | ||
|                 [ $pwidth, 2*$pspacing, unscale 1.5*$pwidth ],
 | ||
|                 [ 0.5*$pwidth, $pwidth, unscale 0.5*$pwidth ],
 | ||
|             );
 | ||
|             foreach my $gap_size (@gap_sizes) {
 | ||
|                 my @gap_fill = $self->_fill_gaps(@$gap_size, \@gaps);
 | ||
|                 $self->gap_fill->append($_) for @gap_fill;
 | ||
|             
 | ||
|                 # Make sure we don't infill narrow parts that are already gap-filled
 | ||
|                 # (we only consider this surface's gaps to reduce the diff() complexity).
 | ||
|                 # Growing actual extrusions ensures that gaps not filled by medial axis
 | ||
|                 # are not subtracted from fill surfaces (they might be too short gaps
 | ||
|                 # that medial axis skips but infill might join with other infill regions
 | ||
|                 # and use zigzag).
 | ||
|                 my $w = $gap_size->[2];
 | ||
|                 my @filled = map {
 | ||
|                     @{($_->isa('Slic3r::ExtrusionLoop') ? $_->polygon->split_at_first_point : $_->polyline)
 | ||
|                         ->grow(scale $w/2)};
 | ||
|                 } @gap_fill;
 | ||
|                 @last = @{diff(\@last, \@filled)};
 | ||
|             }
 | ||
|         }
 | ||
|         
 | ||
|         # create one more offset to be used as boundary for fill
 | ||
|         # we offset by half the perimeter spacing (to get to the actual infill boundary)
 | ||
|         # and then we offset back and forth by half the infill spacing to only consider the
 | ||
|         # non-collapsing regions
 | ||
|         my $min_perimeter_infill_spacing = $ispacing * (1 - &Slic3r::INSET_OVERLAP_TOLERANCE);
 | ||
|         $self->fill_surfaces->append($_)
 | ||
|             for map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL),  # use a bogus surface type
 | ||
|                 @{offset2_ex(
 | ||
|                     [ map @{$_->simplify_p(&Slic3r::SCALED_RESOLUTION)}, @{union_ex(\@last)} ],
 | ||
|                     -($pspacing/2 + $min_perimeter_infill_spacing/2),
 | ||
|                     +$min_perimeter_infill_spacing/2,
 | ||
|                 )};
 | ||
|     
 | ||
|     
 | ||
|         # process thin walls by collapsing slices to single passes
 | ||
|         if (@thin_walls) {
 | ||
|             # the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
 | ||
|             # (actually, something larger than that still may exist due to mitering or other causes)
 | ||
|             my $min_width = $pwidth / 4;
 | ||
|             @thin_walls = @{offset2_ex([ map @$_, @thin_walls ], -$min_width/2, +$min_width/2)};
 | ||
|         
 | ||
|             # the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
 | ||
|             $self->_thin_wall_polylines([ map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls ]);
 | ||
|             Slic3r::debugf "  %d thin walls detected\n", scalar(@{$self->_thin_wall_polylines}) if $Slic3r::debug;
 | ||
|         
 | ||
|             if (0) {
 | ||
|                 require "Slic3r/SVG.pm";
 | ||
|                 Slic3r::SVG::output(
 | ||
|                     "medial_axis.svg",
 | ||
|                     no_arrows => 1,
 | ||
|                     expolygons      => \@thin_walls,
 | ||
|                     green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
 | ||
|                     red_polylines   => $self->_thin_wall_polylines,
 | ||
|                 );
 | ||
|             }
 | ||
|         }
 | ||
|         
 | ||
|         # find nesting hierarchies separately for contours and holes
 | ||
|         my $contours_pt = union_pt(\@contours);
 | ||
|         $self->_holes_pt(union_pt(\@holes));
 | ||
|     
 | ||
|         # order loops from inner to outer (in terms of object slices)
 | ||
|         my @loops = $self->_traverse_pt($contours_pt, 0, 1);
 | ||
|     
 | ||
|         # if brim will be printed, reverse the order of perimeters so that
 | ||
|         # we continue inwards after having finished the brim
 | ||
|         # TODO: add test for perimeter order
 | ||
|         @loops = reverse @loops
 | ||
|             if $self->config->external_perimeters_first
 | ||
|                 || ($self->layer_id == 0 && $self->print_config->brim_width > 0);
 | ||
|         
 | ||
|         # append perimeters for this slice as a collection
 | ||
|         $self->loops->append(Slic3r::ExtrusionPath::Collection->new(@loops));
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| sub _traverse_pt {
 | ||
|     my ($self, $polynodes, $depth, $is_contour) = @_;
 | ||
|     
 | ||
|     # convert all polynodes to ExtrusionLoop objects
 | ||
|     my $collection = Slic3r::ExtrusionPath::Collection->new;  # temporary collection
 | ||
|     my @children = ();
 | ||
|     foreach my $polynode (@$polynodes) {
 | ||
|         my $polygon = ($polynode->{outer} // $polynode->{hole})->clone;
 | ||
|         
 | ||
|         my $role        = EXTR_ROLE_PERIMETER;
 | ||
|         my $loop_role   = EXTRL_ROLE_DEFAULT;
 | ||
|         
 | ||
|         my $root_level  = $depth == 0;
 | ||
|         my $no_children = !@{ $polynode->{children} };
 | ||
|         my $is_external = $is_contour ? $root_level : $no_children;
 | ||
|         my $is_internal = $is_contour ? $no_children : $root_level;
 | ||
|         if ($is_contour && $is_internal) {
 | ||
|             # internal perimeters are root level in case of holes
 | ||
|             # and items with no children in case of contours
 | ||
|             # Note that we set loop role to ContourInternalPerimeter
 | ||
|             # also when loop is both internal and external (i.e.
 | ||
|             # there's only one contour loop).
 | ||
|             $loop_role  = EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER;
 | ||
|         }
 | ||
|         if ($is_external) {
 | ||
|             # external perimeters are root level in case of contours
 | ||
|             # and items with no children in case of holes
 | ||
|             $role       = EXTR_ROLE_EXTERNAL_PERIMETER;
 | ||
|         }
 | ||
|         
 | ||
|         # detect overhanging/bridging perimeters
 | ||
|         my @paths = ();
 | ||
|         if ($self->config->overhangs && $self->layer_id > 0) {
 | ||
|             # get non-overhang paths by intersecting this loop with the grown lower slices
 | ||
|             foreach my $polyline (@{ intersection_ppl([ $polygon ], $self->_lower_slices_p) }) {
 | ||
|                 push @paths, Slic3r::ExtrusionPath->new(
 | ||
|                     polyline        => $polyline,
 | ||
|                     role            => $role,
 | ||
|                     mm3_per_mm      => ($is_external ? $self->_ext_mm3_per_mm : $self->_mm3_per_mm),
 | ||
|                     width           => ($is_external ? $self->ext_perimeter_flow->width : $self->perimeter_flow->width),
 | ||
|                     height          => $self->layer_height,
 | ||
|                 );
 | ||
|             }
 | ||
|             
 | ||
|             # get overhang paths by checking what parts of this loop fall 
 | ||
|             # outside the grown lower slices (thus where the distance between
 | ||
|             # the loop centerline and original lower slices is >= half nozzle diameter
 | ||
|             foreach my $polyline (@{ diff_ppl([ $polygon ], $self->_lower_slices_p) }) {
 | ||
|                 push @paths, Slic3r::ExtrusionPath->new(
 | ||
|                     polyline        => $polyline,
 | ||
|                     role            => EXTR_ROLE_OVERHANG_PERIMETER,
 | ||
|                     mm3_per_mm      => $self->_mm3_per_mm_overhang,
 | ||
|                     width           => $self->overhang_flow->width,
 | ||
|                     height          => $self->layer_height,
 | ||
|                 );
 | ||
|             }
 | ||
|             
 | ||
|             # reapply the nearest point search for starting point
 | ||
|             # (clone because the collection gets DESTROY'ed)
 | ||
|             # We allow polyline reversal because Clipper may have randomly
 | ||
|             # reversed polylines during clipping.
 | ||
|             my $collection = Slic3r::ExtrusionPath::Collection->new(@paths); # temporary collection
 | ||
|             @paths = map $_->clone, @{$collection->chained_path(0)};
 | ||
|         } else {
 | ||
|             push @paths, Slic3r::ExtrusionPath->new(
 | ||
|                 polyline        => $polygon->split_at_first_point,
 | ||
|                 role            => $role,
 | ||
|                 mm3_per_mm      => $self->_mm3_per_mm,
 | ||
|                 width           => $self->perimeter_flow->width,
 | ||
|                 height          => $self->layer_height,
 | ||
|             );
 | ||
|         }
 | ||
|         my $loop = Slic3r::ExtrusionLoop->new_from_paths(@paths);
 | ||
|         $loop->role($loop_role);
 | ||
|         
 | ||
|         # return ccw contours and cw holes
 | ||
|         # GCode.pm will convert all of them to ccw, but it needs to know
 | ||
|         # what the holes are in order to compute the correct inwards move
 | ||
|         # We do this on the final Loop object because overhang clipping
 | ||
|         # does not keep orientation.
 | ||
|         if ($is_contour) {
 | ||
|             $loop->make_counter_clockwise;
 | ||
|         } else {
 | ||
|             $loop->make_clockwise;
 | ||
|         }
 | ||
|         $collection->append($loop);
 | ||
|         
 | ||
|         # save the children
 | ||
|         push @children, $polynode->{children};
 | ||
|     }
 | ||
| 
 | ||
|     # if we're handling the top-level contours, add thin walls as candidates too
 | ||
|     # in order to include them in the nearest-neighbor search
 | ||
|     if ($is_contour && $depth == 0) {
 | ||
|         foreach my $polyline (@{$self->_thin_wall_polylines}) {
 | ||
|             $collection->append(Slic3r::ExtrusionPath->new(
 | ||
|                 polyline        => $polyline,
 | ||
|                 role            => EXTR_ROLE_EXTERNAL_PERIMETER,
 | ||
|                 mm3_per_mm      => $self->_mm3_per_mm,
 | ||
|                 width           => $self->perimeter_flow->width,
 | ||
|                 height          => $self->layer_height,
 | ||
|             ));
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     # use a nearest neighbor search to order these children
 | ||
|     # TODO: supply second argument to chained_path() too?
 | ||
|     # (We used to skip this chained_path() when $is_contour &&
 | ||
|     # $depth == 0 because slices are ordered at G_code export 
 | ||
|     # time, but multiple top-level perimeters might belong to
 | ||
|     # the same slice actually, so that was a broken optimization.)
 | ||
|     # We supply no_reverse = false because we want to permit reversal
 | ||
|     # of thin walls, but we rely on the fact that loops will never
 | ||
|     # be reversed anyway.
 | ||
|     my $sorted_collection = $collection->chained_path_indices(0);
 | ||
|     my @orig_indices = @{$sorted_collection->orig_indices};
 | ||
|     
 | ||
|     my @loops = ();
 | ||
|     foreach my $loop (@$sorted_collection) {
 | ||
|         my $orig_index = shift @orig_indices;
 | ||
|         
 | ||
|         if ($loop->isa('Slic3r::ExtrusionPath')) {
 | ||
|             push @loops, $loop->clone;
 | ||
|         } else {
 | ||
|             # if this is an external contour find all holes belonging to this contour(s)
 | ||
|             # and prepend them
 | ||
|             if ($is_contour && $depth == 0) {
 | ||
|                 # $loop is the outermost loop of an island
 | ||
|                 my @holes = ();
 | ||
|                 for (my $i = 0; $i <= $#{$self->_holes_pt}; $i++) {
 | ||
|                     if ($loop->polygon->contains_point($self->_holes_pt->[$i]{outer}->first_point)) {
 | ||
|                         push @holes, splice @{$self->_holes_pt}, $i, 1;  # remove from candidates to reduce complexity
 | ||
|                         $i--;
 | ||
|                     }
 | ||
|                 }
 | ||
|                 
 | ||
|                 # order holes efficiently
 | ||
|                 @holes = @holes[@{chained_path([ map {($_->{outer} // $_->{hole})->first_point} @holes ])}];
 | ||
|                 
 | ||
|                 push @loops, reverse map $self->_traverse_pt([$_], 0, 0), @holes;
 | ||
|             }
 | ||
|             
 | ||
|             # traverse children and prepend them to this loop
 | ||
|             push @loops, $self->_traverse_pt($children[$orig_index], $depth+1, $is_contour);
 | ||
|             push @loops, $loop->clone;
 | ||
|         }
 | ||
|     }
 | ||
|     return @loops;
 | ||
| }
 | ||
| 
 | ||
| sub _fill_gaps {
 | ||
|     my ($self, $min, $max, $w, $gaps) = @_;
 | ||
|     
 | ||
|     my $this = diff_ex(
 | ||
|         offset2([ map @$_, @$gaps ], -$min/2, +$min/2),
 | ||
|         offset2([ map @$_, @$gaps ], -$max/2, +$max/2),
 | ||
|         1,
 | ||
|     );
 | ||
|     my @polylines = map @{$_->medial_axis($max, $min/2)}, @$this;
 | ||
|     return if !@polylines;
 | ||
|     
 | ||
|     Slic3r::debugf "  %d gaps filled with extrusion width = %s\n", scalar @$this, $w
 | ||
|         if @$this;
 | ||
| 
 | ||
|     #my $flow = $layerm->flow(FLOW_ROLE_SOLID_INFILL, 0, $w);
 | ||
|     my $flow = Slic3r::Flow->new(
 | ||
|         width           => $w,
 | ||
|         height          => $self->layer_height,
 | ||
|         nozzle_diameter => $self->solid_infill_flow->nozzle_diameter,
 | ||
|     );
 | ||
|     
 | ||
|     my %path_args = (
 | ||
|         role        => EXTR_ROLE_GAPFILL,
 | ||
|         mm3_per_mm  => $flow->mm3_per_mm,
 | ||
|         width       => $flow->width,
 | ||
|         height      => $self->layer_height,
 | ||
|     );
 | ||
|     
 | ||
|     my @entities = ();
 | ||
|     foreach my $polyline (@polylines) {
 | ||
|         #if ($polylines[$i]->isa('Slic3r::Polygon')) {
 | ||
|         #    my $loop = Slic3r::ExtrusionLoop->new;
 | ||
|         #    $loop->append(Slic3r::ExtrusionPath->new(polyline => $polylines[$i]->split_at_first_point, %path_args));
 | ||
|         #    $polylines[$i] = $loop;
 | ||
|         if ($polyline->is_valid && $polyline->first_point->coincides_with($polyline->last_point)) {
 | ||
|             # since medial_axis() now returns only Polyline objects, detect loops here
 | ||
|             push @entities, my $loop = Slic3r::ExtrusionLoop->new;
 | ||
|             $loop->append(Slic3r::ExtrusionPath->new(polyline => $polyline, %path_args));
 | ||
|         } else {
 | ||
|             push @entities, Slic3r::ExtrusionPath->new(polyline => $polyline, %path_args);
 | ||
|         }
 | ||
|     }
 | ||
|     
 | ||
|     return @entities;
 | ||
| }
 | ||
| 
 | ||
| 1;
 | 
