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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_OPENGL2_DRAW_POINT_H
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#define IGL_OPENGL2_DRAW_POINT_H
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#include "../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace opengl2
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{
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//double POINT_COLOR[3] = {239./255.,213./255.,46./255.};
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// Draw a nice looking, colored dot at a given point in 3d.
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//
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// Note: expects that GL_CURRENT_COLOR is set with the desired foreground color
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//
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// Inputs:
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// x x-coordinate of point, modelview coordinates
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// y y-coordinate of point, modelview coordinates
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// z z-coordinate of point, modelview coordinates
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// requested_r outer-most radius of dot {7}, measured in screen space pixels
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// selected fills inner circle with black {false}
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// Asserts that requested_r does not exceed 0.5*GL_POINT_SIZE_MAX
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IGL_INLINE void draw_point(
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const double x,
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const double y,
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const double z,
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const double requested_r = 7,
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const bool selected = false);
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template <typename DerivedP>
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IGL_INLINE void draw_point(
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const Eigen::PlainObjectBase<DerivedP> & P,
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const double requested_r = 7,
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const bool selected = false);
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "draw_point.cpp"
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#endif
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#endif
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