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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
91 lines
3.2 KiB
C++
91 lines
3.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_OUTER_FACET_H
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#define IGL_COPYLEFT_CGAL_OUTER_FACET_H
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#include "../../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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// Find a facet that is reachable from infinity without crossing any faces.
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// Such facet is called "outer facet."
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//
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// Precondition: The input mesh must have all self-intersection resolved. I.e
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// there is no duplicated vertices, no overlapping edge and no intersecting
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// faces (the only exception is there could be topologically duplicated faces).
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// See cgal::remesh_self_intersections.h for how to obtain such input.
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//
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// This function differ from igl::outer_facet() in the fact this
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// function is more robust because it does not rely on facet normals.
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//
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// Inputs:
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// V #V by 3 list of vertex positions
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// F #F by 3 list of triangle indices into V
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// I #I list of facets to consider
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// Outputs:
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// f Index of the outer facet.
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// flipped true iff the normal of f points inwards.
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template<
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typename DerivedV,
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typename DerivedF,
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typename DerivedI,
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typename IndexType
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>
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IGL_INLINE void outer_facet(
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F,
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const Eigen::PlainObjectBase<DerivedI> & I,
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IndexType & f,
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bool & flipped);
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// Find a facet that is reachable from infinity without crossing any faces.
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// Such facet is called "outer facet."
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//
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// Precondition: The input mesh must have all self-intersection resolved.
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// I.e there is no duplicated vertices, no overlapping edge and no
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// intersecting faces (the only exception is there could be topologically
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// duplicated faces). See cgal::remesh_self_intersections.h for how to
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// obtain such input.
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//
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// Inputs:
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// V #V by 3 list of vertex positions
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// F #F by 3 list of triangle indices into V
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// N #N by 3 list of face normals
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// I #I list of facets to consider
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// Outputs:
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// f Index of the outer facet.
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// flipped true iff the normal of f points inwards.
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template<
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typename DerivedV,
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typename DerivedF,
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typename DerivedN,
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typename DerivedI,
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typename IndexType
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>
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IGL_INLINE void outer_facet(
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F,
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const Eigen::PlainObjectBase<DerivedN> & N,
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const Eigen::PlainObjectBase<DerivedI> & I,
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IndexType & f,
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bool & flipped);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "outer_facet.cpp"
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#endif
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#endif
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