OrcaSlicer/src/slic3r/GUI/2DBed.hpp
bubnikv a378bb7bed Removed some obsolete Perl bindings.
Removed libslic3r from the default include paths for all modules but
libslic3r. Now headers from libslic3r need to be included with an
explicit path (libslic3r/libslic3r.h etc)
Split the localization macros into I18N.{cpp,h}
2018-11-26 14:41:58 +01:00

52 lines
1.3 KiB
C++

#ifndef slic3r_2DBed_hpp_
#define slic3r_2DBed_hpp_
#include <wx/wx.h>
#include "libslic3r/Config.hpp"
namespace Slic3r {
namespace GUI {
class Bed_2D : public wxPanel
{
bool m_user_drawn_background = true;
bool m_painted = false;
bool m_interactive = false;
double m_scale_factor;
Vec2d m_shift = Vec2d::Zero();
Vec2d m_pos = Vec2d::Zero();
std::function<void(Vec2d)> m_on_move = nullptr;
Point to_pixels(Vec2d point);
Vec2d to_units(Point point);
void repaint();
void mouse_event(wxMouseEvent event);
void set_pos(Vec2d pos);
public:
Bed_2D(wxWindow* parent)
{
Create(parent, wxID_ANY, wxDefaultPosition, wxSize(250, -1), wxTAB_TRAVERSAL);
// m_user_drawn_background = $^O ne 'darwin';
#ifdef __APPLE__
m_user_drawn_background = false;
#endif /*__APPLE__*/
Bind(wxEVT_PAINT, ([this](wxPaintEvent e) { repaint(); }));
// EVT_ERASE_BACKGROUND($self, sub{}) if $self->{user_drawn_background};
// Bind(EVT_MOUSE_EVENTS, ([this](wxMouseEvent event) {/*mouse_event()*/; }));
Bind(wxEVT_LEFT_DOWN, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_MOTION, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_SIZE, ([this](wxSizeEvent e) { Refresh(); }));
}
~Bed_2D() {}
std::vector<Vec2d> m_bed_shape;
};
} // GUI
} // Slic3r
#endif /* slic3r_2DBed_hpp_ */