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			91 lines
		
	
	
		
			No EOL
		
	
	
		
			3 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			No EOL
		
	
	
		
			3 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
| package Slic3r::Polygon;
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| use strict;
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| use warnings;
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| 
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| # a polygon is a closed polyline.
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| use parent 'Slic3r::Polyline';
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| 
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| use Slic3r::Geometry qw(
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|     polygon_segment_having_point
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|     PI X1 X2 Y1 Y2 epsilon);
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| use Slic3r::Geometry::Clipper qw(intersection_pl);
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| 
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| sub wkt {
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|     my $self = shift;
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|     return sprintf "POLYGON((%s))", join ',', map "$_->[0] $_->[1]", @$self;
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| }
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| 
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| sub grow {
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|     my $self = shift;
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|     return $self->split_at_first_point->grow(@_);
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| }
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| 
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| # this method subdivides the polygon segments to that no one of them
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| # is longer than the length provided
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| sub subdivide {
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|     my $self = shift;
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|     my ($max_length) = @_;
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|     
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|     my @points = @$self;
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|     push @points, $points[0];  # append first point as this is a polygon
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|     my @new_points = shift @points;
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|     while (@points) {
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|         while ($new_points[-1]->distance_to($points[0]) > $max_length) {
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|             push @new_points, map Slic3r::Point->new(@$_),
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|                 Slic3r::Geometry::point_along_segment($new_points[-1], $points[0], $max_length);
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|         }
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|         push @new_points, shift @points;
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|     }
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|     pop @new_points;  # remove last point as it coincides with first one
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|     return Slic3r::Polygon->new(@new_points);
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| }
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| 
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| # for cw polygons this will return convex points!
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| sub concave_points {
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|     my $self = shift;
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|     
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|     my @points = @$self;
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|     my @points_pp = @{$self->pp};
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|     return map $points[$_],
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|         grep Slic3r::Geometry::angle3points(@points_pp[$_, $_-1, $_+1]) < PI - epsilon,
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|         -1 .. ($#points-1);
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| }
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| 
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| sub clip_as_polyline {
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|     my ($self, $polygons) = @_;
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|     
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|     my $self_pl = $self->split_at_first_point;
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|     
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|     # Clipper will remove a polyline segment if first point coincides with last one.
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|     # Until that bug is not fixed upstream, we move one of those points slightly.
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|     $self_pl->[0]->translate(1, 0);
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|     
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|     my @polylines = @{intersection_pl([$self_pl], $polygons)};
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|     if (@polylines == 1) {
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|         if ($polylines[0][0]->coincides_with($self_pl->[0])) {
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|             # compensate the above workaround for Clipper bug
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|             $polylines[0][0]->translate(-1, 0);
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|         }
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|     } elsif (@polylines == 2) {
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|         # If the split_at_first_point() call above happens to split the polygon inside the clipping area
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|         # we would get two consecutive polylines instead of a single one, so we use this ugly hack to 
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|         # recombine them back into a single one in order to trigger the @edges == 2 logic below.
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|         # This needs to be replaced with something way better.
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|         if ($polylines[0][-1]->coincides_with($self_pl->[-1]) && $polylines[-1][0]->coincides_with($self_pl->[0])) {
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|             my $p = $polylines[0]->clone;
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|             $p->pop_back;
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|             $p->append(@{$polylines[-1]});
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|             return [$p];
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|         }
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|         if ($polylines[0][0]->coincides_with($self_pl->[0]) && $polylines[-1][-1]->coincides_with($self_pl->[-1])) {
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|             my $p = $polylines[-1]->clone;
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|             $p->pop_back;
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|             $p->append(@{$polylines[0]});
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|             return [$p];
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|         }
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|     }
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|     
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|     return [ @polylines ];
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| }
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| 
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| 1; | 
