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			223 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
| package Slic3r::Polyline;
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| use strict;
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| use warnings;
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| 
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| use Scalar::Util qw(reftype);
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| use Slic3r::Geometry qw(A B X Y X1 X2 Y1 Y2 polyline_remove_parallel_continuous_edges polyline_remove_acute_vertices
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|     polyline_lines move_points same_point);
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| 
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| # the constructor accepts an array(ref) of points
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| sub new {
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|     my $class = shift;
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|     my $self;
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|     if (@_ == 1) {
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|         $self = [ @{$_[0]} ];
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|     } else {
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|         $self = [ @_ ];
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|     }
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|     
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|     bless $self, $class;
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|     bless $_, 'Slic3r::Point' for @$self;
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|     $self;
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| }
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| 
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| sub clone {
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|     my $self = shift;
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|     return (ref $self)->new(map $_->clone, @$self);
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| }
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| 
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| sub serialize {
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|     my $self = shift;
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|     return pack 'l*', map @$_, @$self;
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| }
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| 
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| sub deserialize {
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|     my $class = shift;
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|     my ($s) = @_;
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|     
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|     my @v = unpack '(l2)*', $s;
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|     return $class->new(map [ $v[2*$_], $v[2*$_+1] ], 0 .. int($#v/2));
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| }
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| 
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| sub lines {
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|     my $self = shift;
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|     return polyline_lines($self);
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| }
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| 
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| sub boost_linestring {
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|     my $self = shift;
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|     return Boost::Geometry::Utils::linestring($self);
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| }
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| 
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| sub wkt {
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|     my $self = shift;
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|     return sprintf "LINESTRING((%s))", join ',', map "$_->[0] $_->[1]", @$self;
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| }
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| 
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| sub merge_continuous_lines {
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|     my $self = shift;
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|     polyline_remove_parallel_continuous_edges($self);
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| }
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| 
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| sub remove_acute_vertices {
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|     my $self = shift;
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|     polyline_remove_acute_vertices($self);
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| }
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| 
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| sub simplify {
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|     my $self = shift;
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|     my $tolerance = shift || 10;
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|     
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|     my $simplified = Boost::Geometry::Utils::linestring_simplify($self, $tolerance);
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|     return (ref $self)->new($simplified);
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| }
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| 
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| sub reverse {
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|     my $self = shift;
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|     @$self = CORE::reverse @$self;
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| }
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| 
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| sub length {
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|     my $self = shift;
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|     my $length = 0;
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|     $length += $_->length for $self->lines;
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|     return $length;
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| }
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| 
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| sub grow {
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|     my $self = shift;
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|     return Slic3r::Polygon->new(@$self, CORE::reverse @$self[1..($#$self-1)])->offset(@_);
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| }
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| 
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| sub nearest_point_to {
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|     my $self = shift;
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|     my ($point) = @_;
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|     
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|     $point = Slic3r::Geometry::nearest_point($point, $self);
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|     return Slic3r::Point->new($point);
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| }
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| 
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| sub nearest_point_index_to {
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|     my $self = shift;
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|     my ($point) = @_;
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|     return Slic3r::Geometry::nearest_point_index($point, $self);
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| }
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| 
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| sub clip_with_polygon {
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|     my $self = shift;
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|     my ($polygon) = @_;
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|     
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|     return $self->clip_with_expolygon(Slic3r::ExPolygon->new($polygon));
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| }
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| 
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| sub clip_with_expolygon {
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|     my $self = shift;
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|     my ($expolygon) = @_;
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|     
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|     my $result = Boost::Geometry::Utils::polygon_multi_linestring_intersection($expolygon, [$self]);
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|     bless $_, 'Slic3r::Polyline' for @$result;
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|     bless $_, 'Slic3r::Point' for map @$_, @$result;
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|     return @$result;
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| }
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| 
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| sub bounding_box {
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|     my $self = shift;
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|     return Slic3r::Geometry::bounding_box($self);
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| }
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| 
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| sub size {
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|     my $self = shift;
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|     return [ Slic3r::Geometry::size_2D($self) ];
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| }
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| 
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| sub align_to_origin {
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|     my $self = shift;
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|     my @bb = $self->bounding_box;
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|     return $self->translate(-$bb[X1], -$bb[Y1]);
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| }
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| 
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| sub rotate {
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|     my $self = shift;
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|     my ($angle, $center) = @_;
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|     @$self = Slic3r::Geometry::rotate_points($angle, $center, @$self);
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|     bless $_, 'Slic3r::Point' for @$self;
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|     return $self;
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| }
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| 
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| sub translate {
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|     my $self = shift;
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|     my ($x, $y) = @_;
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|     @$self = Slic3r::Geometry::move_points([$x, $y], @$self);
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|     bless $_, 'Slic3r::Point' for @$self;
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|     return $self;
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| }
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| 
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| sub scale {
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|     my $self = shift;
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|     my ($factor) = @_;
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|     return if $factor == 1;
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|     
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|     # transform point coordinates
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|     foreach my $point (@$self) {
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|         $point->[$_] *= $factor for X,Y;
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|     }
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|     return $self;
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| }
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| 
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| sub clip_end {
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|     my $self = shift;
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|     my ($distance) = @_;
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|     
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|     while ($distance > 0) {
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|         my $last_point = pop @$self;
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|         last if !@$self;
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|         
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|         my $last_segment_length = $last_point->distance_to($self->[-1]);
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|         if ($last_segment_length <= $distance) {
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|             $distance -= $last_segment_length;
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|             next;
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|         }
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|         
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|         my $new_point = Slic3r::Geometry::point_along_segment($last_point, $self->[-1], $distance);
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|         push @$self, Slic3r::Point->new($new_point);
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|         $distance = 0;
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|     }
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| }
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| 
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| package Slic3r::Polyline::Collection;
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| use Moo;
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| 
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| has 'polylines' => (is => 'ro', default => sub { [] });
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| 
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| # If the second argument is provided, this method will return its items sorted
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| # instead of returning the actual sorted polylines. 
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| # Note that our polylines will be reversed in place when necessary.
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| sub chained_path {
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|     my $self = shift;
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|     my ($start_near, $items) = @_;
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|     
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|     $items ||= $self->polylines;
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|     my %items_map = map { $self->polylines->[$_] => $items->[$_] } 0 .. $#{$self->polylines};
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|     my @my_paths = @{$self->polylines};
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|     
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|     my @paths = ();
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|     my $start_at;
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|     my $endpoints = [ map { $_->[0], $_->[-1] } @my_paths ];
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|     while (@my_paths) {
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|         # find nearest point
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|         my $start_index = $start_near
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|             ? Slic3r::Geometry::nearest_point_index($start_near, $endpoints)
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|             : 0;
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| 
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|         my $path_index = int($start_index/2);
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|         if ($start_index%2) { # index is end so reverse to make it the start
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|             $my_paths[$path_index]->reverse;
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|         }
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|         push @paths, splice @my_paths, $path_index, 1;
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|         splice @$endpoints, $path_index*2, 2;
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|         $start_near = $paths[-1][-1];
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|     }
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|     return map $items_map{"$_"}, @paths;
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| }
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| 
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| 1;
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