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			79 lines
		
	
	
		
			No EOL
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			No EOL
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
package Slic3r::Polygon;
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use strict;
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use warnings;
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# a polygon is a closed polyline.
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use parent 'Slic3r::Polyline';
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use Slic3r::Geometry qw(polygon_remove_parallel_continuous_edges
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    polygon_remove_acute_vertices polygon_segment_having_point
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    PI X1 X2 Y1 Y2 epsilon);
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sub wkt {
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    my $self = shift;
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    return sprintf "POLYGON((%s))", join ',', map "$_->[0] $_->[1]", @$self;
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}
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sub merge_continuous_lines {
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    my $self = shift;
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    my $p = $self->pp;
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    polygon_remove_parallel_continuous_edges($p);
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    return __PACKAGE__->new(@$p);
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}
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sub remove_acute_vertices {
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    my $self = shift;
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    polygon_remove_acute_vertices($self);
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}
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sub encloses_point {
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    my $self = shift;
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    my ($point) = @_;
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    return Boost::Geometry::Utils::point_covered_by_polygon($point->pp, [$self->pp]);
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}
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sub grow {
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    my $self = shift;
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    return $self->split_at_first_point->grow(@_);
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}
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# NOTE that this will turn the polygon to ccw regardless of its 
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# original orientation
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sub simplify {
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    my $self = shift;
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    return @{Slic3r::Geometry::Clipper::simplify_polygons([ $self->SUPER::simplify(@_) ])};
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}
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# this method subdivides the polygon segments to that no one of them
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# is longer than the length provided
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sub subdivide {
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    my $self = shift;
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    my ($max_length) = @_;
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    my @points = @$self;
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    push @points, $points[0];  # append first point as this is a polygon
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    my @new_points = shift @points;
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    while (@points) {
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        while ($new_points[-1]->distance_to($points[0]) > $max_length) {
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            push @new_points, map Slic3r::Point->new(@$_),
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                Slic3r::Geometry::point_along_segment($new_points[-1], $points[0], $max_length);
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        }
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        push @new_points, shift @points;
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    }
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    pop @new_points;  # remove last point as it coincides with first one
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    return Slic3r::Polygon->new(@new_points);
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}
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# for cw polygons this will return convex points!
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sub concave_points {
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    my $self = shift;
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    my @points = @$self;
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    my @points_pp = @{$self->pp};
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    return map $points[$_],
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        grep Slic3r::Geometry::angle3points(@points_pp[$_, $_-1, $_+1]) < PI - epsilon,
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        -1 .. ($#points-1);
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}
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1; |