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			6 lines
		
	
	
	
		
			75 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			6 lines
		
	
	
	
		
			75 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 110
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| 
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| void main()
 | |
| {
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|     gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);
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| }
 | 
