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			43 lines
		
	
	
	
		
			999 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			999 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <iostream>
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| #include <vector>
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| 
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| #include <libslic3r/TriangleMesh.hpp>
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| #include <libslic3r/Model.hpp>
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| #include <libslic3r/SLAPrint.hpp>
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| #include <libslic3r/SLAPrintSteps.hpp>
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| #include <libslic3r/MeshBoolean.hpp>
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| 
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| #include <libnest2d/tools/benchmark.h>
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| 
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| #include <boost/log/trivial.hpp>
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| 
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| int main(const int argc, const char * argv[])
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| {
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|     using namespace Slic3r;
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|     
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|     if (argc <= 1) {
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|         std::cout << "Usage: meshboolean <input_file.3mf>" << std::endl;
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|         return EXIT_FAILURE;
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|     }
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|     
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|     
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|     TriangleMesh input;
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|     
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|     input.ReadSTLFile(argv[1]);
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|     
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|     Benchmark bench;
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|     
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|     bench.start();
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|     bool fckd = MeshBoolean::cgal::does_self_intersect(input);
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|     bench.stop();
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|     
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|     std::cout << "Self intersect test: " << fckd << " duration: " << bench.getElapsedSec() << std::endl;
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|     
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|     bench.start();
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|     MeshBoolean::self_union(input);
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|     bench.stop();
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|     
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|     std::cout << "Self union duration: " << bench.getElapsedSec() << std::endl;
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|     
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|     return 0;
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| }
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