mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-16 03:07:55 -06:00
3776 lines
150 KiB
C++
3776 lines
150 KiB
C++
///|/ Copyright (c) Prusa Research 2019 - 2023 Oleksandra Iushchenko @YuSanka, Vojtěch Bubník @bubnikv, Lukáš Matěna @lukasmatena, Enrico Turri @enricoturri1966, Filip Sykala @Jony01, Vojtěch Král @vojtechkral
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#include "GLGizmoCut.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include <GL/glew.h>
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#include <algorithm>
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/Gizmos/GizmoObjectManipulation.hpp"
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#include "slic3r/GUI/format.hpp"
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#include "slic3r/Utils/UndoRedo.hpp"
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#include "libslic3r/AppConfig.hpp"
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#include "libslic3r/TriangleMeshSlicer.hpp"
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#include "imgui/imgui_internal.h"
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#include "slic3r/GUI/Field.hpp"
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#include "slic3r/GUI/MsgDialog.hpp"
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namespace Slic3r {
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namespace GUI {
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static const ColorRGBA GRABBER_COLOR = ColorRGBA::YELLOW();
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static const ColorRGBA UPPER_PART_COLOR = ColorRGBA::CYAN();
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static const ColorRGBA LOWER_PART_COLOR = ColorRGBA::MAGENTA();
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static const ColorRGBA MODIFIER_COLOR = ColorRGBA(0.75f, 0.75f, 0.75f, 0.5f);
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// connector colors
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static const ColorRGBA PLAG_COLOR = ColorRGBA::YELLOW();
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static const ColorRGBA DOWEL_COLOR = ColorRGBA::DARK_YELLOW();
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static const ColorRGBA HOVERED_PLAG_COLOR = ColorRGBA::CYAN();
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static const ColorRGBA HOVERED_DOWEL_COLOR = ColorRGBA(0.0f, 0.5f, 0.5f, 1.0f);
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static const ColorRGBA SELECTED_PLAG_COLOR = ColorRGBA::GRAY();
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static const ColorRGBA SELECTED_DOWEL_COLOR = ColorRGBA::DARK_GRAY();
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static const ColorRGBA CONNECTOR_DEF_COLOR = ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f);
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static const ColorRGBA CONNECTOR_ERR_COLOR = ColorRGBA(1.0f, 0.3f, 0.3f, 0.5f);
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static const ColorRGBA HOVERED_ERR_COLOR = ColorRGBA(1.0f, 0.3f, 0.3f, 1.0f);
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static const ColorRGBA CUT_PLANE_DEF_COLOR = ColorRGBA(0.9f, 0.9f, 0.9f, 0.5f);
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static const ColorRGBA CUT_PLANE_ERR_COLOR = ColorRGBA(1.0f, 0.8f, 0.8f, 0.5f);
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const unsigned int AngleResolution = 64;
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const unsigned int ScaleStepsCount = 72;
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const float ScaleStepRad = 2.0f * float(PI) / ScaleStepsCount;
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const unsigned int ScaleLongEvery = 2;
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const float ScaleLongTooth = 0.1f; // in percent of radius
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const unsigned int SnapRegionsCount = 8;
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const float UndefFloat = -999.f;
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const std::string UndefLabel = " ";
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using namespace Geometry;
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// Generates mesh for a line
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static GLModel::Geometry its_make_line(Vec3f beg_pos, Vec3f end_pos)
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{
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(2);
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init_data.reserve_indices(2);
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// vertices
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init_data.add_vertex(beg_pos);
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init_data.add_vertex(end_pos);
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// indices
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init_data.add_line(0, 1);
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return init_data;
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}
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//! -- #ysFIXME those functions bodies are ported from GizmoRotation
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// Generates mesh for a circle
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static void init_from_circle(GLModel& model, double radius)
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{
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(ScaleStepsCount);
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init_data.reserve_indices(ScaleStepsCount);
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// vertices + indices
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for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
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const float angle = float(i * ScaleStepRad);
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init_data.add_vertex(Vec3f(::cos(angle) * float(radius), ::sin(angle) * float(radius), 0.0f));
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init_data.add_index(i);
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}
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model.init_from(std::move(init_data));
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model.set_color(ColorRGBA::WHITE());
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}
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// Generates mesh for a scale
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static void init_from_scale(GLModel& model, double radius)
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{
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const float out_radius_long = float(radius) * (1.0f + ScaleLongTooth);
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const float out_radius_short = float(radius) * (1.0f + 0.5f * ScaleLongTooth);
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(2 * ScaleStepsCount);
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init_data.reserve_indices(2 * ScaleStepsCount);
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// vertices + indices
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for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
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const float angle = float(i * ScaleStepRad);
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const float cosa = ::cos(angle);
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const float sina = ::sin(angle);
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const float in_x = cosa * float(radius);
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const float in_y = sina * float(radius);
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const float out_x = (i % ScaleLongEvery == 0) ? cosa * out_radius_long : cosa * out_radius_short;
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const float out_y = (i % ScaleLongEvery == 0) ? sina * out_radius_long : sina * out_radius_short;
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// vertices
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init_data.add_vertex(Vec3f(in_x, in_y, 0.0f));
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init_data.add_vertex(Vec3f(out_x, out_y, 0.0f));
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// indices
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init_data.add_line(i * 2, i * 2 + 1);
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}
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model.init_from(std::move(init_data));
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model.set_color(ColorRGBA::WHITE());
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}
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// Generates mesh for a snap_radii
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static void init_from_snap_radii(GLModel& model, double radius)
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{
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const float step = 2.0f * float(PI) / float(SnapRegionsCount);
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const float in_radius = float(radius) / 3.0f;
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const float out_radius = 2.0f * in_radius;
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(2 * ScaleStepsCount);
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init_data.reserve_indices(2 * ScaleStepsCount);
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// vertices + indices
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for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
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const float angle = float(i) * step;
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const float cosa = ::cos(angle);
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const float sina = ::sin(angle);
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const float in_x = cosa * in_radius;
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const float in_y = sina * in_radius;
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const float out_x = cosa * out_radius;
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const float out_y = sina * out_radius;
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// vertices
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init_data.add_vertex(Vec3f(in_x, in_y, 0.0f));
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init_data.add_vertex(Vec3f(out_x, out_y, 0.0f));
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// indices
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init_data.add_line(i * 2, i * 2 + 1);
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}
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model.init_from(std::move(init_data));
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model.set_color(ColorRGBA::WHITE());
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}
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// Generates mesh for a angle_arc
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static void init_from_angle_arc(GLModel& model, double angle, double radius)
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{
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model.reset();
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const float step_angle = float(angle) / float(AngleResolution);
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const float ex_radius = float(radius);
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(1 + AngleResolution);
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init_data.reserve_indices(1 + AngleResolution);
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// vertices + indices
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for (unsigned int i = 0; i <= AngleResolution; ++i) {
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const float angle = float(i) * step_angle;
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init_data.add_vertex(Vec3f(::cos(angle) * ex_radius, ::sin(angle) * ex_radius, 0.0f));
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init_data.add_index(i);
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}
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model.init_from(std::move(init_data));
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}
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//! --
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GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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, m_connectors_group_id (GrabberID::Count)
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, m_connector_type (CutConnectorType::Plug)
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, m_connector_style (int(CutConnectorStyle::Prism))
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, m_connector_shape_id (int(CutConnectorShape::Circle))
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{
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m_modes = { _u8L("Planar"), _u8L("Dovetail")//, _u8L("Grid")
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// , _u8L("Radial"), _u8L("Modular")
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};
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m_connector_modes = { _u8L("Auto"), _u8L("Manual") };
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std::map<const wchar_t, std::string> connetor_types = {
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{ImGui::PlugMarker , _u8L("Plug") },
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{ImGui::DowelMarker, _u8L("Dowel") },
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//TRN Connectors type next to "Plug" and "Dowel"
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{ImGui::SnapMarker, _u8L("Snap") },
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};
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for (auto connector : connetor_types) {
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std::string type_label = " " + connector.second + " ";
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type_label += connector.first;
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m_connector_types.push_back(type_label);
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}
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m_connector_styles = { _u8L("Prism"), _u8L("Frustum")
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// , _u8L("Claw")
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};
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m_connector_shapes = { _u8L("Triangle"), _u8L("Square"), _u8L("Hexagon"), _u8L("Circle")
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// , _u8L("D-shape")
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};
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m_axis_names = { "X", "Y", "Z" };
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m_part_orientation_names = {
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{"none", _L("Keep orientation")},
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{"on_cut", _L("Place on cut")},
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{"flip", _L("Flip upside down")},
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};
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m_labels_map = {
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{"Connectors" , _u8L("Connectors")},
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{"Type" , _u8L("Type")},
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{"Style" , _u8L("Style")},
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{"Shape" , _u8L("Shape")},
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{"Depth" , _u8L("Depth")},
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{"Size" , _u8L("Size")},
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{"Rotation" , _u8L("Rotation")},
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{"Groove" , _u8L("Groove")},
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{"Width" , _u8L("Width")},
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{"Flap Angle" , _u8L("Flap Angle")},
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{"Groove Angle" , _u8L("Groove Angle")},
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};
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// update_connector_shape();
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}
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std::string GLGizmoCut3D::get_tooltip() const
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{
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std::string tooltip;
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if (m_hover_id == Z || (m_dragging && m_hover_id == CutPlane)) {
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double koef = m_imperial_units ? GizmoObjectManipulation::mm_to_in : 1.0;
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std::string unit_str = " " + (m_imperial_units ? _u8L("in") : _u8L("mm"));
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const BoundingBoxf3& tbb = m_transformed_bounding_box;
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const std::string name = m_keep_as_parts ? _u8L("Part") : _u8L("Object");
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if (tbb.max.z() >= 0.0) {
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double top = (tbb.min.z() <= 0.0 ? tbb.max.z() : tbb.size().z()) * koef;
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tooltip += format(static_cast<float>(top), 2) + " " + unit_str + " (" + name + " A)";
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if (tbb.min.z() <= 0.0)
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tooltip += "\n";
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}
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if (tbb.min.z() <= 0.0) {
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double bottom = (tbb.max.z() <= 0.0 ? tbb.size().z() : (tbb.min.z() * (-1))) * koef;
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tooltip += format(static_cast<float>(bottom), 2) + " " + unit_str + " (" + name + " B)";
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}
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return tooltip;
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}
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if (!m_dragging && m_hover_id == CutPlane) {
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if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
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return _u8L("Click to flip the cut plane\n"
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"Drag to move the cut plane");
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return _u8L("Click to flip the cut plane\n"
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"Drag to move the cut plane\n"
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"Right-click a part to assign it to the other side");
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}
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if (tooltip.empty() && (m_hover_id == X || m_hover_id == Y || m_hover_id == CutPlaneZRotation)) {
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std::string axis = m_hover_id == X ? "X" : m_hover_id == Y ? "Y" : "Z";
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return axis + ": " + format(float(rad2deg(m_angle)), 1) + _u8L("°");
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}
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return tooltip;
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}
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bool GLGizmoCut3D::on_mouse(const wxMouseEvent &mouse_event)
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{
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Vec2i mouse_coord(mouse_event.GetX(), mouse_event.GetY());
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Vec2d mouse_pos = mouse_coord.cast<double>();
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if (mouse_event.ShiftDown() && mouse_event.LeftDown())
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return gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
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if (mouse_event.CmdDown() && mouse_event.LeftDown())
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return false;
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if (cut_line_processing()) {
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if (mouse_event.ShiftDown()) {
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if (mouse_event.Moving()|| mouse_event.Dragging())
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return gizmo_event(SLAGizmoEventType::Moving, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
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if (mouse_event.LeftUp())
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return gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
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}
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discard_cut_line_processing();
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}
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else if (mouse_event.Moving())
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return false;
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if (m_hover_id >= CutPlane && mouse_event.LeftDown() && !m_connectors_editing) {
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// before processing of a use_grabbers(), detect start move position as a projection of mouse position to the cut plane
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Vec3d pos;
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Vec3d pos_world;
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if (unproject_on_cut_plane(mouse_pos, pos, pos_world, false))
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m_cut_plane_start_move_pos = pos_world;
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}
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if (use_grabbers(mouse_event)) {
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if (m_hover_id >= m_connectors_group_id) {
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if (mouse_event.LeftDown() && !mouse_event.CmdDown() && !mouse_event.AltDown())
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unselect_all_connectors();
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if (mouse_event.LeftUp() && !mouse_event.ShiftDown())
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gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
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}
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else if (m_hover_id == CutPlane) {
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if (mouse_event.LeftDown()) {
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m_was_cut_plane_dragged = m_was_contour_selected = false;
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// disable / enable current contour
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Vec3d pos;
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Vec3d pos_world;
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m_was_contour_selected = unproject_on_cut_plane(mouse_pos.cast<double>(), pos, pos_world);
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if (m_was_contour_selected) {
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// Following would inform the clipper about the mouse click, so it can
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// toggle the respective contour as disabled.
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//m_c->object_clipper()->pass_mouse_click(pos_world);
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//process_contours();
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return true;
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}
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}
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else if (mouse_event.LeftUp() && !m_was_cut_plane_dragged && !m_was_contour_selected)
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flip_cut_plane();
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}
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if (m_hover_id >= CutPlane && mouse_event.Dragging() && !m_connectors_editing) {
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// if we continue to dragging a cut plane, than update a start move position as a projection of mouse position to the cut plane after processing of a use_grabbers()
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Vec3d pos;
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Vec3d pos_world;
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if (unproject_on_cut_plane(mouse_pos, pos, pos_world, false))
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m_cut_plane_start_move_pos = pos_world;
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}
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toggle_model_objects_visibility();
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return true;
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}
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static bool pending_right_up = false;
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if (mouse_event.LeftDown()) {
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bool grabber_contains_mouse = (get_hover_id() != -1);
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const bool shift_down = mouse_event.ShiftDown();
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if ((!shift_down || grabber_contains_mouse) &&
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gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), false))
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return true;
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}
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else if (mouse_event.Dragging()) {
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bool control_down = mouse_event.CmdDown();
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if (m_parent.get_move_volume_id() != -1) {
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// don't allow dragging objects with the Sla gizmo on
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return true;
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}
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if (!control_down &&
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gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), false)) {
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// the gizmo got the event and took some action, no need to do
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// anything more here
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m_parent.set_as_dirty();
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return true;
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}
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if (control_down && (mouse_event.LeftIsDown() || mouse_event.RightIsDown())) {
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// CTRL has been pressed while already dragging -> stop current action
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if (mouse_event.LeftIsDown())
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gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), true);
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else if (mouse_event.RightIsDown())
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pending_right_up = false;
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}
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}
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else if (mouse_event.LeftUp() && !m_parent.is_mouse_dragging()) {
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// in case SLA/FDM gizmo is selected, we just pass the LeftUp event
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// and stop processing - neither object moving or selecting is
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// suppressed in that case
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gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, mouse_event.ShiftDown(), mouse_event.AltDown(), mouse_event.CmdDown());
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return true;
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}
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else if (mouse_event.RightDown()) {
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if (! m_connectors_editing && mouse_event.GetModifiers() == wxMOD_NONE &&
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CutMode(m_mode) == CutMode::cutPlanar) {
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// Check the internal part raycasters.
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if (! m_part_selection.valid())
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process_contours();
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m_part_selection.toggle_selection(mouse_pos);
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check_and_update_connectors_state(); // after a contour is deactivated, its connectors are inside the object
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return true;
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}
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if (m_parent.get_selection().get_object_idx() != -1 &&
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gizmo_event(SLAGizmoEventType::RightDown, mouse_pos, false, false, false)) {
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// we need to set the following right up as processed to avoid showing
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// the context menu if the user release the mouse over the object
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pending_right_up = true;
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// event was taken care of by the SlaSupports gizmo
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return true;
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}
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}
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else if (pending_right_up && mouse_event.RightUp()) {
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|
pending_right_up = false;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void GLGizmoCut3D::shift_cut(double delta)
|
|
{
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Move cut plane"), UndoRedo::SnapshotType::GizmoAction);
|
|
set_center(m_plane_center + m_cut_normal * delta, true);
|
|
m_ar_plane_center = m_plane_center;
|
|
}
|
|
|
|
void GLGizmoCut3D::rotate_vec3d_around_plane_center(Vec3d&vec)
|
|
{
|
|
vec = Transformation(translation_transform(m_plane_center) * m_rotation_m * translation_transform(-m_plane_center)).get_matrix() * vec;
|
|
}
|
|
|
|
void GLGizmoCut3D::put_connectors_on_cut_plane(const Vec3d& cp_normal, double cp_offset)
|
|
{
|
|
ModelObject* mo = m_c->selection_info()->model_object();
|
|
if (CutConnectors& connectors = mo->cut_connectors; !connectors.empty()) {
|
|
const float sla_shift = m_c->selection_info()->get_sla_shift();
|
|
const Vec3d& instance_offset = mo->instances[m_c->selection_info()->get_active_instance()]->get_offset();
|
|
|
|
for (auto& connector : connectors) {
|
|
// convert connetor pos to the world coordinates
|
|
Vec3d pos = connector.pos + instance_offset;
|
|
pos[Z] += sla_shift;
|
|
// scalar distance from point to plane along the normal
|
|
double distance = -cp_normal.dot(pos) + cp_offset;
|
|
// move connector
|
|
connector.pos += distance * cp_normal;
|
|
}
|
|
}
|
|
}
|
|
|
|
// returns true if the camera (forward) is pointing in the negative direction of the cut normal
|
|
bool GLGizmoCut3D::is_looking_forward() const
|
|
{
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
const double dot = camera.get_dir_forward().dot(m_cut_normal);
|
|
return dot < 0.05;
|
|
}
|
|
|
|
void GLGizmoCut3D::update_clipper()
|
|
{
|
|
// update cut_normal
|
|
Vec3d normal = m_rotation_m * Vec3d::UnitZ();
|
|
normal.normalize();
|
|
m_cut_normal = normal;
|
|
|
|
// calculate normal and offset for clipping plane
|
|
Vec3d beg = m_bb_center;
|
|
beg[Z] -= m_radius;
|
|
rotate_vec3d_around_plane_center(beg);
|
|
|
|
m_clp_normal = normal;
|
|
double offset = normal.dot(m_plane_center);
|
|
double dist = normal.dot(beg);
|
|
|
|
m_parent.set_color_clip_plane(normal, offset);
|
|
|
|
if (!is_looking_forward()) {
|
|
// recalculate normal and offset for clipping plane, if camera is looking downward to cut plane
|
|
normal = m_rotation_m * (-1. * Vec3d::UnitZ());
|
|
normal.normalize();
|
|
|
|
beg = m_bb_center;
|
|
beg[Z] += m_radius;
|
|
rotate_vec3d_around_plane_center(beg);
|
|
|
|
m_clp_normal = normal;
|
|
offset = normal.dot(m_plane_center);
|
|
dist = normal.dot(beg);
|
|
}
|
|
|
|
m_c->object_clipper()->set_range_and_pos(normal, offset, dist);
|
|
|
|
put_connectors_on_cut_plane(normal, offset);
|
|
|
|
if (m_raycasters.empty())
|
|
on_register_raycasters_for_picking();
|
|
else
|
|
update_raycasters_for_picking_transform();
|
|
}
|
|
|
|
void GLGizmoCut3D::set_center(const Vec3d& center, bool update_tbb /*=false*/)
|
|
{
|
|
set_center_pos(center, update_tbb);
|
|
check_and_update_connectors_state();
|
|
update_clipper();
|
|
}
|
|
|
|
void GLGizmoCut3D::switch_to_mode(size_t new_mode)
|
|
{
|
|
m_mode = new_mode;
|
|
update_raycasters_for_picking();
|
|
|
|
apply_color_clip_plane_colors();
|
|
if (auto oc = m_c->object_clipper()) {
|
|
m_contour_width = CutMode(m_mode) == CutMode::cutTongueAndGroove ? 0.f : 0.4f;
|
|
oc->set_behavior(m_connectors_editing, m_connectors_editing, double(m_contour_width));
|
|
}
|
|
|
|
update_plane_model();
|
|
reset_cut_by_contours();
|
|
}
|
|
|
|
bool GLGizmoCut3D::render_cut_mode_combo()
|
|
{
|
|
ImGui::AlignTextToFramePadding();
|
|
int selection_idx = int(m_mode);
|
|
const bool is_changed = m_imgui->combo(_u8L("Mode"), m_modes, selection_idx, 0, m_label_width, m_control_width);
|
|
|
|
if (is_changed) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Change cut mode"), UndoRedo::SnapshotType::GizmoAction);
|
|
switch_to_mode(size_t(selection_idx));
|
|
check_and_update_connectors_state();
|
|
}
|
|
|
|
return is_changed;
|
|
}
|
|
|
|
bool GLGizmoCut3D::render_combo(const std::string& label, const std::vector<std::string>& lines, int& selection_idx)
|
|
{
|
|
ImGui::AlignTextToFramePadding();
|
|
const bool is_changed = m_imgui->combo(label, lines, selection_idx, 0, m_label_width, m_control_width);
|
|
|
|
//if (is_changed)
|
|
// update_connector_shape();
|
|
|
|
return is_changed;
|
|
}
|
|
|
|
bool GLGizmoCut3D::render_double_input(const std::string& label, double& value_in)
|
|
{
|
|
ImGui::AlignTextToFramePadding();
|
|
m_imgui->text(label);
|
|
ImGui::SameLine(m_label_width);
|
|
ImGui::PushItemWidth(m_control_width);
|
|
|
|
double value = value_in;
|
|
if (m_imperial_units)
|
|
value *= GizmoObjectManipulation::mm_to_in;
|
|
double old_val = value;
|
|
ImGui::InputDouble(("##" + label).c_str(), &value, 0.0f, 0.0f, "%.2f", ImGuiInputTextFlags_CharsDecimal);
|
|
|
|
ImGui::SameLine();
|
|
m_imgui->text(m_imperial_units ? _L("in") : _L("mm"));
|
|
|
|
value_in = value * (m_imperial_units ? GizmoObjectManipulation::in_to_mm : 1.0);
|
|
return !is_approx(old_val, value);
|
|
}
|
|
|
|
bool GLGizmoCut3D::render_slider_double_input(const std::string& label, float& value_in, float& tolerance_in, float min_val/* = -0.1f*/, float max_tolerance/* = -0.1f*/)
|
|
{
|
|
static constexpr const float UndefMinVal = -0.1f;
|
|
const float f_mm_to_in = static_cast<float>(GizmoObjectManipulation::mm_to_in);
|
|
|
|
auto render_slider = [this, f_mm_to_in]
|
|
(const std::string& label, float& val, float def_val, float max_val, const wxString& tooltip) {
|
|
float min_val = val < 0.f ? UndefMinVal : def_val;
|
|
float value = val;
|
|
if (m_imperial_units) {
|
|
min_val *= f_mm_to_in;
|
|
value *= f_mm_to_in;
|
|
}
|
|
const float old_val = value;
|
|
const std::string format = val < 0.f ? UndefLabel : (m_imperial_units ? "%.4f " + _u8L("in") : "%.2f " + _u8L("mm"));
|
|
|
|
m_imgui->slider_float(label.c_str(), &value, min_val, max_val, format.c_str(), 1.f, true, tooltip);
|
|
val = value * (m_imperial_units ? static_cast<float>(GizmoObjectManipulation::in_to_mm) : 1.f);
|
|
|
|
m_is_slider_editing_done |= m_imgui->get_last_slider_status().deactivated_after_edit;
|
|
|
|
return !is_approx(old_val, value);
|
|
};
|
|
|
|
const BoundingBoxf3 bbox = m_bounding_box;
|
|
const float mean_size = float((bbox.size().x() + bbox.size().y() + bbox.size().z()) / 9.0) * (m_imperial_units ? f_mm_to_in : 1.f);
|
|
const float min_v = min_val > 0.f ? /*std::min(max_val, mean_size)*/min_val : 1.f;
|
|
|
|
m_imgui->text(label);
|
|
|
|
ImGui::SameLine(m_label_width);
|
|
ImGui::PushItemWidth(m_control_width * 0.7f);
|
|
|
|
// const bool is_value_changed = render_slider("##" + label, value_in, 1.f, mean_size, _L("Value"));
|
|
const bool is_value_changed = render_slider("##" + label, value_in, min_v, mean_size, _L("Value"));
|
|
|
|
ImGui::SameLine();
|
|
ImGui::PushItemWidth(m_control_width * 0.45f);
|
|
|
|
// const bool is_tolerance_changed = render_slider("##tolerance_" + label, tolerance_in, 0.f, 0.5f * mean_size, _L("Tolerance"));
|
|
const float max_tolerance_v = max_tolerance > 0.f ? std::min(max_tolerance, 0.5f * mean_size) : 0.5f * mean_size;
|
|
const bool is_tolerance_changed = render_slider("##tolerance_" + label, tolerance_in, 0.f, max_tolerance_v, _L("Tolerance"));
|
|
|
|
return is_value_changed || is_tolerance_changed;
|
|
}
|
|
|
|
void GLGizmoCut3D::render_move_center_input(int axis)
|
|
{
|
|
m_imgui->text(m_axis_names[axis]+":");
|
|
ImGui::SameLine();
|
|
ImGui::PushItemWidth(0.3f*m_control_width);
|
|
|
|
Vec3d move = m_plane_center;
|
|
double in_val, value = in_val = move[axis];
|
|
if (m_imperial_units)
|
|
value *= GizmoObjectManipulation::mm_to_in;
|
|
ImGui::InputDouble(("##move_" + m_axis_names[axis]).c_str(), &value, 0.0, 0.0, "%.2f", ImGuiInputTextFlags_CharsDecimal);
|
|
ImGui::SameLine();
|
|
|
|
double val = value * (m_imperial_units ? GizmoObjectManipulation::in_to_mm : 1.0);
|
|
|
|
if (in_val != val) {
|
|
move[axis] = val;
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Move cut plane"), UndoRedo::SnapshotType::GizmoAction);
|
|
set_center(move, true);
|
|
m_ar_plane_center = m_plane_center;
|
|
|
|
reset_cut_by_contours();
|
|
}
|
|
}
|
|
|
|
bool GLGizmoCut3D::render_connect_type_radio_button(CutConnectorType type)
|
|
{
|
|
ImGui::SameLine(type == CutConnectorType::Plug ? m_label_width : 0);
|
|
ImGui::PushItemWidth(m_control_width);
|
|
if (ImGui::RadioButton(m_connector_types[size_t(type)].c_str(), m_connector_type == type)) {
|
|
m_connector_type = type;
|
|
// update_connector_shape();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void GLGizmoCut3D::render_connect_mode_radio_button(CutConnectorMode mode)
|
|
{
|
|
ImGui::SameLine(mode == CutConnectorMode::Auto ? m_label_width : 2 * m_label_width);
|
|
ImGui::PushItemWidth(m_control_width);
|
|
if (ImGui::RadioButton(m_connector_modes[int(mode)].c_str(), m_connector_mode == mode))
|
|
m_connector_mode = mode;
|
|
}
|
|
|
|
bool GLGizmoCut3D::render_reset_button(const std::string& label_id, const std::string& tooltip) const
|
|
{
|
|
const ImGuiStyle& style = ImGui::GetStyle();
|
|
|
|
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
|
|
|
|
ImGui::PushStyleColor(ImGuiCol_Button, { 0.25f, 0.25f, 0.25f, 0.0f });
|
|
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, { 0.4f, 0.4f, 0.4f, 1.0f });
|
|
ImGui::PushStyleColor(ImGuiCol_ButtonActive, { 0.4f, 0.4f, 0.4f, 1.0f });
|
|
|
|
std::string btn_label;
|
|
btn_label += ImGui::RevertBtn;
|
|
const bool revert = ImGui::Button((btn_label +"##" + label_id).c_str());
|
|
|
|
ImGui::PopStyleColor(3);
|
|
|
|
if (ImGui::IsItemHovered())
|
|
m_imgui->tooltip(tooltip.c_str(), ImGui::GetFontSize() * 20.0f);
|
|
|
|
ImGui::PopStyleVar();
|
|
|
|
return revert;
|
|
}
|
|
|
|
static double get_grabber_mean_size(const BoundingBoxf3& bb)
|
|
{
|
|
return (bb.size().x() + bb.size().y() + bb.size().z()) / 30.;
|
|
}
|
|
|
|
indexed_triangle_set GLGizmoCut3D::its_make_groove_plane()
|
|
{
|
|
// values for calculation
|
|
|
|
const float side_width = is_approx(m_groove.flaps_angle, 0.f) ? m_groove.depth : (m_groove.depth / sin(m_groove.flaps_angle));
|
|
const float flaps_width = 2.f * side_width * cos(m_groove.flaps_angle);
|
|
|
|
const float groove_half_width_upper = 0.5f * (m_groove.width);
|
|
const float groove_half_width_lower = 0.5f * (m_groove.width + flaps_width);
|
|
|
|
const float cut_plane_radius = 1.5f * float(m_radius);
|
|
const float cut_plane_length = 1.5f * cut_plane_radius;
|
|
|
|
const float groove_half_depth = 0.5f * m_groove.depth;
|
|
|
|
const float x = 0.5f * cut_plane_radius;
|
|
const float y = 0.5f * cut_plane_length;
|
|
float z_upper = groove_half_depth;
|
|
float z_lower = -groove_half_depth;
|
|
|
|
const float proj = y * tan(m_groove.angle);
|
|
|
|
float ext_upper_x = groove_half_width_upper + proj; // upper_x extension
|
|
float ext_lower_x = groove_half_width_lower + proj; // lower_x extension
|
|
|
|
float nar_upper_x = groove_half_width_upper - proj; // upper_x narrowing
|
|
float nar_lower_x = groove_half_width_lower - proj; // lower_x narrowing
|
|
|
|
const float cut_plane_thiknes = 0.02f;// 0.02f * (float)get_grabber_mean_size(m_bounding_box); // cut_plane_thiknes
|
|
|
|
// Vertices of the groove used to detection if groove is valid
|
|
// They are written as:
|
|
// {left_ext_lower, left_nar_lower, left_ext_upper, left_nar_upper,
|
|
// right_ext_lower, right_nar_lower, right_ext_upper, right_nar_upper }
|
|
{
|
|
m_groove_vertices.clear();
|
|
m_groove_vertices.reserve(8);
|
|
|
|
m_groove_vertices.emplace_back(Vec3f(-ext_lower_x, -y, z_lower).cast<double>());
|
|
m_groove_vertices.emplace_back(Vec3f(-nar_lower_x, y, z_lower).cast<double>());
|
|
m_groove_vertices.emplace_back(Vec3f(-ext_upper_x, -y, z_upper).cast<double>());
|
|
m_groove_vertices.emplace_back(Vec3f(-nar_upper_x, y, z_upper).cast<double>());
|
|
m_groove_vertices.emplace_back(Vec3f( ext_lower_x, -y, z_lower).cast<double>());
|
|
m_groove_vertices.emplace_back(Vec3f( nar_lower_x, y, z_lower).cast<double>());
|
|
m_groove_vertices.emplace_back(Vec3f( ext_upper_x, -y, z_upper).cast<double>());
|
|
m_groove_vertices.emplace_back(Vec3f( nar_upper_x, y, z_upper).cast<double>());
|
|
}
|
|
|
|
// Different cases of groove plane:
|
|
|
|
// groove is open
|
|
|
|
if (groove_half_width_upper > proj && groove_half_width_lower > proj) {
|
|
indexed_triangle_set mesh;
|
|
|
|
auto get_vertices = [x, y](float z_upper, float z_lower, float nar_upper_x, float nar_lower_x, float ext_upper_x, float ext_lower_x) {
|
|
return std::vector<stl_vertex>({
|
|
// upper left part vertices
|
|
{-x, -y, z_upper}, {-x, y, z_upper}, {-nar_upper_x, y, z_upper}, {-ext_upper_x, -y, z_upper},
|
|
// lower part vertices
|
|
{-ext_lower_x, -y, z_lower}, {-nar_lower_x, y, z_lower}, {nar_lower_x, y, z_lower}, {ext_lower_x, -y, z_lower},
|
|
// upper right part vertices
|
|
{ext_upper_x, -y, z_upper}, {nar_upper_x, y, z_upper}, {x, y, z_upper}, {x, -y, z_upper}
|
|
});
|
|
};
|
|
|
|
mesh.vertices = get_vertices(z_upper, z_lower, nar_upper_x, nar_lower_x, ext_upper_x, ext_lower_x);
|
|
mesh.vertices.reserve(2 * mesh.vertices.size());
|
|
|
|
z_upper -= cut_plane_thiknes;
|
|
z_lower -= cut_plane_thiknes;
|
|
|
|
const float under_x_shift = cut_plane_thiknes / tan(0.5f * m_groove.flaps_angle);
|
|
|
|
nar_upper_x += under_x_shift;
|
|
nar_lower_x += under_x_shift;
|
|
ext_upper_x += under_x_shift;
|
|
ext_lower_x += under_x_shift;
|
|
|
|
std::vector<stl_vertex> vertices = get_vertices(z_upper, z_lower, nar_upper_x, nar_lower_x, ext_upper_x, ext_lower_x);
|
|
mesh.vertices.insert(mesh.vertices.end(), vertices.begin(), vertices.end());
|
|
|
|
mesh.indices = {
|
|
// above view
|
|
{5,4,7}, {5,7,6}, // lower part
|
|
{3,4,5}, {3,5,2}, // left side
|
|
{9,6,8}, {8,6,7}, // right side
|
|
{1,0,2}, {2,0,3}, // upper left part
|
|
{9,8,10}, {10,8,11}, // upper right part
|
|
// under view
|
|
{20,21,22}, {20,22,23}, // upper right part
|
|
{12,13,14}, {12,14,15}, // upper left part
|
|
{18,21,20}, {18,20,19}, // right side
|
|
{16,15,14}, {16,14,17}, // left side
|
|
{16,17,18}, {16,18,19}, // lower part
|
|
// left edge
|
|
{1,13,0}, {0,13,12},
|
|
// front edge
|
|
{0,12,3}, {3,12,15}, {3,15,4}, {4,15,16}, {4,16,7}, {7,16,19}, {7,19,20}, {7,20,8}, {8,20,11}, {11,20,23},
|
|
// right edge
|
|
{11,23,10}, {10,23,22},
|
|
// back edge
|
|
{1,13,2}, {2,13,14}, {2,14,17}, {2,17,5}, {5,17,6}, {6,17,18}, {6,18,9}, {9,18,21}, {9,21,10}, {10,21,22}
|
|
};
|
|
return mesh;
|
|
}
|
|
|
|
float cross_pt_upper_y = groove_half_width_upper / tan(m_groove.angle);
|
|
|
|
// groove is closed
|
|
|
|
if (groove_half_width_upper < proj && groove_half_width_lower < proj) {
|
|
float cross_pt_lower_y = groove_half_width_lower / tan(m_groove.angle);
|
|
|
|
indexed_triangle_set mesh;
|
|
|
|
auto get_vertices = [x, y](float z_upper, float z_lower, float cross_pt_upper_y, float cross_pt_lower_y, float ext_upper_x, float ext_lower_x) {
|
|
return std::vector<stl_vertex>({
|
|
// upper part vertices
|
|
{-x, -y, z_upper}, {-x, y, z_upper}, {x, y, z_upper}, {x, -y, z_upper},
|
|
{ext_upper_x, -y, z_upper}, {0.f, cross_pt_upper_y, z_upper}, {-ext_upper_x, -y, z_upper},
|
|
// lower part vertices
|
|
{-ext_lower_x, -y, z_lower}, {0.f, cross_pt_lower_y, z_lower}, {ext_lower_x, -y, z_lower}
|
|
});
|
|
};
|
|
|
|
mesh.vertices = get_vertices(z_upper, z_lower, cross_pt_upper_y, cross_pt_lower_y, ext_upper_x, ext_lower_x);
|
|
mesh.vertices.reserve(2 * mesh.vertices.size());
|
|
|
|
z_upper -= cut_plane_thiknes;
|
|
z_lower -= cut_plane_thiknes;
|
|
|
|
const float under_x_shift = cut_plane_thiknes / tan(0.5f * m_groove.flaps_angle);
|
|
|
|
cross_pt_upper_y += cut_plane_thiknes;
|
|
cross_pt_lower_y += cut_plane_thiknes;
|
|
ext_upper_x += under_x_shift;
|
|
ext_lower_x += under_x_shift;
|
|
|
|
std::vector<stl_vertex> vertices = get_vertices(z_upper, z_lower, cross_pt_upper_y, cross_pt_lower_y, ext_upper_x, ext_lower_x);
|
|
mesh.vertices.insert(mesh.vertices.end(), vertices.begin(), vertices.end());
|
|
|
|
mesh.indices = {
|
|
// above view
|
|
{8,7,9}, // lower part
|
|
{5,8,6}, {6,8,7}, // left side
|
|
{4,9,8}, {4,8,5}, // right side
|
|
{1,0,6}, {1,6,5},{1,5,2}, {2,5,4}, {2,4,3}, // upper part
|
|
// under view
|
|
{10,11,16}, {16,11,15}, {15,11,12}, {15,12,14}, {14,12,13}, // upper part
|
|
{18,15,14}, {14,18,19}, // right side
|
|
{17,16,15}, {17,15,18}, // left side
|
|
{17,18,19}, // lower part
|
|
// left edge
|
|
{1,11,0}, {0,11,10},
|
|
// front edge
|
|
{0,10,6}, {6,10,16}, {6,17,16}, {6,7,17}, {7,17,19}, {7,19,9}, {4,14,19}, {4,19,9}, {4,14,13}, {4,13,3},
|
|
// right edge
|
|
{3,13,12}, {3,12,2},
|
|
// back edge
|
|
{2,12,11}, {2,11,1}
|
|
};
|
|
|
|
return mesh;
|
|
}
|
|
|
|
// groove is closed from the roof
|
|
|
|
indexed_triangle_set mesh;
|
|
mesh.vertices = {
|
|
// upper part vertices
|
|
{-x, -y, z_upper}, {-x, y, z_upper}, {x, y, z_upper}, {x, -y, z_upper},
|
|
{ext_upper_x, -y, z_upper}, {0.f, cross_pt_upper_y, z_upper}, {-ext_upper_x, -y, z_upper},
|
|
// lower part vertices
|
|
{-ext_lower_x, -y, z_lower}, {-nar_lower_x, y, z_lower}, {nar_lower_x, y, z_lower}, {ext_lower_x, -y, z_lower}
|
|
};
|
|
|
|
mesh.vertices.reserve(2 * mesh.vertices.size() + 1);
|
|
|
|
z_upper -= cut_plane_thiknes;
|
|
z_lower -= cut_plane_thiknes;
|
|
|
|
const float under_x_shift = cut_plane_thiknes / tan(0.5f * m_groove.flaps_angle);
|
|
|
|
nar_lower_x += under_x_shift;
|
|
ext_upper_x += under_x_shift;
|
|
ext_lower_x += under_x_shift;
|
|
|
|
std::vector<stl_vertex> vertices = {
|
|
// upper part vertices
|
|
{-x, -y, z_upper}, {-x, y, z_upper}, {x, y, z_upper}, {x, -y, z_upper},
|
|
{ext_upper_x, -y, z_upper}, {under_x_shift, cross_pt_upper_y, z_upper}, {-under_x_shift, cross_pt_upper_y, z_upper}, {-ext_upper_x, -y, z_upper},
|
|
// lower part vertices
|
|
{-ext_lower_x, -y, z_lower}, {-nar_lower_x, y, z_lower}, {nar_lower_x, y, z_lower}, {ext_lower_x, -y, z_lower}
|
|
};
|
|
mesh.vertices.insert(mesh.vertices.end(), vertices.begin(), vertices.end());
|
|
|
|
mesh.indices = {
|
|
// above view
|
|
{8,7,10}, {8,10,9}, // lower part
|
|
{5,8,7}, {5,7,6}, // left side
|
|
{4,10,9}, {4,9,5}, // right side
|
|
{1,0,6}, {1,6,5},{1,5,2}, {2,5,4}, {2,4,3}, // upper part
|
|
// under view
|
|
{11,12,18}, {18,12,17}, {17,12,16}, {16,12,13}, {16,13,15}, {15,13,14}, // upper part
|
|
{21,16,15}, {21,15,22}, // right side
|
|
{19,18,17}, {19,17,20}, // left side
|
|
{19,20,21}, {19,21,22}, // lower part
|
|
// left edge
|
|
{1,12,11}, {1,11,0},
|
|
// front edge
|
|
{0,11,18}, {0,18,6}, {7,19,18}, {7,18,6}, {7,19,22}, {7,22,10}, {10,22,15}, {10,15,4}, {4,15,14}, {4,14,3},
|
|
// right edge
|
|
{3,14,13}, {3,14,2},
|
|
// back edge
|
|
{2,13,12}, {2,12,1}, {5,16,21}, {5,21,9}, {9,21,20}, {9,20,8}, {5,17,20}, {5,20,8}
|
|
};
|
|
|
|
return mesh;
|
|
}
|
|
|
|
void GLGizmoCut3D::render_cut_plane()
|
|
{
|
|
if (cut_line_processing())
|
|
return;
|
|
|
|
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
|
if (shader == nullptr)
|
|
return;
|
|
|
|
glsafe(::glEnable(GL_DEPTH_TEST));
|
|
glsafe(::glDisable(GL_CULL_FACE));
|
|
glsafe(::glEnable(GL_BLEND));
|
|
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
|
|
|
|
shader->start_using();
|
|
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
|
|
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
|
|
|
ColorRGBA cp_clr = can_perform_cut() && has_valid_groove() ? CUT_PLANE_DEF_COLOR : CUT_PLANE_ERR_COLOR;
|
|
if (m_mode == size_t(CutMode::cutTongueAndGroove))
|
|
cp_clr.a(cp_clr.a() - 0.1f);
|
|
m_plane.model.set_color(cp_clr);
|
|
|
|
const Transform3d view_model_matrix = camera.get_view_matrix() * translation_transform(m_plane_center) * m_rotation_m;
|
|
shader->set_uniform("view_model_matrix", view_model_matrix);
|
|
m_plane.model.render();
|
|
|
|
glsafe(::glEnable(GL_CULL_FACE));
|
|
glsafe(::glDisable(GL_BLEND));
|
|
|
|
shader->stop_using();
|
|
}
|
|
|
|
static double get_half_size(double size)
|
|
{
|
|
return std::max(size * 0.35, 0.05);
|
|
}
|
|
|
|
static double get_dragging_half_size(double size)
|
|
{
|
|
return get_half_size(size) * 1.25;
|
|
}
|
|
|
|
void GLGizmoCut3D::render_model(GLModel& model, const ColorRGBA& color, Transform3d view_model_matrix)
|
|
{
|
|
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
|
|
if (shader) {
|
|
shader->start_using();
|
|
|
|
shader->set_uniform("view_model_matrix", view_model_matrix);
|
|
shader->set_uniform("emission_factor", 0.2f);
|
|
shader->set_uniform("projection_matrix", wxGetApp().plater()->get_camera().get_projection_matrix());
|
|
|
|
model.set_color(color);
|
|
model.render();
|
|
|
|
shader->stop_using();
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_line(GLModel& line_model, const ColorRGBA& color, Transform3d view_model_matrix, float width)
|
|
{
|
|
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
|
if (shader) {
|
|
shader->start_using();
|
|
|
|
shader->set_uniform("view_model_matrix", view_model_matrix);
|
|
shader->set_uniform("projection_matrix", wxGetApp().plater()->get_camera().get_projection_matrix());
|
|
shader->set_uniform("width", width);
|
|
|
|
line_model.set_color(color);
|
|
line_model.render();
|
|
|
|
shader->stop_using();
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_rotation_snapping(GrabberID axis, const ColorRGBA& color)
|
|
{
|
|
GLShaderProgram* line_shader = wxGetApp().get_shader("flat");
|
|
if (!line_shader)
|
|
return;
|
|
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
Transform3d view_model_matrix = camera.get_view_matrix() * translation_transform(m_plane_center) * m_start_dragging_m;
|
|
|
|
if (axis == X)
|
|
view_model_matrix = view_model_matrix * rotation_transform(0.5 * PI * Vec3d::UnitY()) * rotation_transform(-PI * Vec3d::UnitZ());
|
|
else if (axis == Y)
|
|
view_model_matrix = view_model_matrix * rotation_transform(-0.5 * PI * Vec3d::UnitZ()) * rotation_transform(-0.5 * PI * Vec3d::UnitY());
|
|
else
|
|
view_model_matrix = view_model_matrix * rotation_transform(-0.5 * PI * Vec3d::UnitZ());
|
|
|
|
line_shader->start_using();
|
|
line_shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
|
line_shader->set_uniform("view_model_matrix", view_model_matrix);
|
|
line_shader->set_uniform("width", 0.25f);
|
|
|
|
m_circle.render();
|
|
m_scale.render();
|
|
m_snap_radii.render();
|
|
m_reference_radius.render();
|
|
if (m_dragging) {
|
|
line_shader->set_uniform("width", 1.5f);
|
|
m_angle_arc.set_color(color);
|
|
m_angle_arc.render();
|
|
}
|
|
|
|
line_shader->stop_using();
|
|
}
|
|
|
|
void GLGizmoCut3D::render_grabber_connection(const ColorRGBA& color, Transform3d view_matrix, double line_len_koef/* = 1.0*/)
|
|
{
|
|
const Transform3d line_view_matrix = view_matrix * scale_transform(Vec3d(1.0, 1.0, line_len_koef * m_grabber_connection_len));
|
|
|
|
render_line(m_grabber_connection, color, line_view_matrix, 0.2f);
|
|
};
|
|
|
|
void GLGizmoCut3D::render_cut_plane_grabbers()
|
|
{
|
|
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
|
|
|
|
ColorRGBA color = ColorRGBA::GRAY();
|
|
|
|
const Transform3d view_matrix = wxGetApp().plater()->get_camera().get_view_matrix() * translation_transform(m_plane_center) * m_rotation_m;
|
|
|
|
const double mean_size = get_grabber_mean_size(m_bounding_box);
|
|
double size;
|
|
|
|
const bool no_xy_dragging = m_dragging && m_hover_id == CutPlane;
|
|
|
|
if (!no_xy_dragging && m_hover_id != CutPlaneZRotation && m_hover_id != CutPlaneXMove && m_hover_id != CutPlaneYMove) {
|
|
render_grabber_connection(GRABBER_COLOR, view_matrix);
|
|
|
|
// render sphere grabber
|
|
size = m_dragging ? get_dragging_half_size(mean_size) : get_half_size(mean_size);
|
|
color = m_hover_id == Y ? complementary(ColorRGBA::GREEN()) :
|
|
m_hover_id == X ? complementary(ColorRGBA::RED()) :
|
|
m_hover_id == Z ? GRABBER_COLOR : ColorRGBA::GRAY();
|
|
render_model(m_sphere.model, color, view_matrix * translation_transform(m_grabber_connection_len * Vec3d::UnitZ()) * scale_transform(size));
|
|
}
|
|
|
|
const bool no_xy_grabber_hovered = !m_dragging && (m_hover_id < 0 || m_hover_id == CutPlane);
|
|
|
|
// render X grabber
|
|
|
|
if (no_xy_grabber_hovered || m_hover_id == X)
|
|
{
|
|
size = m_dragging && m_hover_id == X ? get_dragging_half_size(mean_size) : get_half_size(mean_size);
|
|
const Vec3d cone_scale = Vec3d(0.75 * size, 0.75 * size, 1.8 * size);
|
|
color = m_hover_id == X ? complementary(ColorRGBA::RED()) : ColorRGBA::RED();
|
|
|
|
if (m_hover_id == X) {
|
|
render_grabber_connection(color, view_matrix);
|
|
render_rotation_snapping(X, color);
|
|
}
|
|
|
|
Vec3d offset = Vec3d(0.0, 1.25 * size, m_grabber_connection_len);
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitX()) * scale_transform(cone_scale));
|
|
offset = Vec3d(0.0, -1.25 * size, m_grabber_connection_len);
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitX()) * scale_transform(cone_scale));
|
|
}
|
|
|
|
// render Y grabber
|
|
|
|
if (no_xy_grabber_hovered || m_hover_id == Y)
|
|
{
|
|
size = m_dragging && m_hover_id == Y ? get_dragging_half_size(mean_size) : get_half_size(mean_size);
|
|
const Vec3d cone_scale = Vec3d(0.75 * size, 0.75 * size, 1.8 * size);
|
|
color = m_hover_id == Y ? complementary(ColorRGBA::GREEN()) : ColorRGBA::GREEN();
|
|
|
|
if (m_hover_id == Y) {
|
|
render_grabber_connection(color, view_matrix);
|
|
render_rotation_snapping(Y, color);
|
|
}
|
|
|
|
Vec3d offset = Vec3d(1.25 * size, 0.0, m_grabber_connection_len);
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitY()) * scale_transform(cone_scale));
|
|
offset = Vec3d(-1.25 * size, 0.0, m_grabber_connection_len);
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitY()) * scale_transform(cone_scale));
|
|
}
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
|
|
|
|
// render CutPlaneZRotation grabber
|
|
|
|
if (no_xy_grabber_hovered || m_hover_id == CutPlaneZRotation)
|
|
{
|
|
size = 0.75 * (m_dragging ? get_dragging_half_size(mean_size) : get_half_size(mean_size));
|
|
color = ColorRGBA::BLUE();
|
|
const ColorRGBA cp_color = m_hover_id == CutPlaneZRotation ? color : m_plane.model.get_color();
|
|
|
|
const double grabber_shift = -1.75 * m_grabber_connection_len;
|
|
|
|
render_model(m_sphere.model, cp_color, view_matrix * translation_transform(grabber_shift * Vec3d::UnitY()) * scale_transform(size));
|
|
|
|
if (m_hover_id == CutPlaneZRotation) {
|
|
const Vec3d cone_scale = Vec3d(0.75 * size, 0.75 * size, 1.8 * size);
|
|
|
|
render_rotation_snapping(CutPlaneZRotation, color);
|
|
render_grabber_connection(GRABBER_COLOR, view_matrix * rotation_transform(0.5 * PI * Vec3d::UnitX()), 1.75);
|
|
|
|
Vec3d offset = Vec3d(1.25 * size, grabber_shift, 0.0);
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitY()) * scale_transform(cone_scale));
|
|
offset = Vec3d(-1.25 * size, grabber_shift, 0.0);
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitY()) * scale_transform(cone_scale));
|
|
}
|
|
}
|
|
|
|
const double xy_connection_len = 0.75 * m_grabber_connection_len;
|
|
|
|
// render CutPlaneXMove grabber
|
|
|
|
if (no_xy_grabber_hovered || m_hover_id == CutPlaneXMove)
|
|
{
|
|
size = (m_dragging ? get_dragging_half_size(mean_size) : get_half_size(mean_size));
|
|
color = m_hover_id == CutPlaneXMove ? ColorRGBA::RED() : m_plane.model.get_color();
|
|
|
|
render_grabber_connection(GRABBER_COLOR, view_matrix * rotation_transform(0.5 * PI * Vec3d::UnitY()), 0.75);
|
|
|
|
Vec3d offset = xy_connection_len * Vec3d::UnitX() - 0.5 * size * Vec3d::Ones();
|
|
render_model(m_cube.model, color, view_matrix * translation_transform(offset) * scale_transform(size));
|
|
|
|
const Vec3d cone_scale = Vec3d(0.5 * size, 0.5 * size, 1.8 * size);
|
|
|
|
offset = (size + xy_connection_len) * Vec3d::UnitX();
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitY()) * scale_transform(cone_scale));
|
|
}
|
|
|
|
// render CutPlaneYMove grabber
|
|
|
|
if (m_groove.angle > 0.0f && (no_xy_grabber_hovered || m_hover_id == CutPlaneYMove))
|
|
{
|
|
size = (m_dragging ? get_dragging_half_size(mean_size) : get_half_size(mean_size));
|
|
color = m_hover_id == CutPlaneYMove ? ColorRGBA::GREEN() : m_plane.model.get_color();
|
|
|
|
render_grabber_connection(GRABBER_COLOR, view_matrix * rotation_transform(-0.5 * PI * Vec3d::UnitX()), 0.75);
|
|
|
|
Vec3d offset = xy_connection_len * Vec3d::UnitY() - 0.5 * size * Vec3d::Ones();
|
|
render_model(m_cube.model, color, view_matrix * translation_transform(offset) * scale_transform(size));
|
|
|
|
const Vec3d cone_scale = Vec3d(0.5 * size, 0.5 * size, 1.8 * size);
|
|
|
|
offset = (size + xy_connection_len) * Vec3d::UnitY();
|
|
render_model(m_cone.model, color, view_matrix * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitX()) * scale_transform(cone_scale));
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_cut_line()
|
|
{
|
|
if (!cut_line_processing() || m_line_end.isApprox(Vec3d::Zero()))
|
|
return;
|
|
|
|
glsafe(::glEnable(GL_DEPTH_TEST));
|
|
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
|
|
|
|
m_cut_line.reset();
|
|
m_cut_line.init_from(its_make_line((Vec3f)m_line_beg.cast<float>(), (Vec3f)m_line_end.cast<float>()));
|
|
|
|
render_line(m_cut_line, GRABBER_COLOR, wxGetApp().plater()->get_camera().get_view_matrix(), 0.25f);
|
|
}
|
|
|
|
bool GLGizmoCut3D::on_init()
|
|
{
|
|
m_grabbers.emplace_back();
|
|
m_shortcut_key = WXK_CONTROL_C;
|
|
|
|
// initiate info shortcuts
|
|
const wxString ctrl = GUI::shortkey_ctrl_prefix();
|
|
const wxString alt = GUI::shortkey_alt_prefix();
|
|
const wxString shift = "Shift+";
|
|
|
|
m_shortcuts.push_back(std::make_pair(_L("Left click"), _L("Add connector")));
|
|
m_shortcuts.push_back(std::make_pair(_L("Right click"), _L("Remove connector")));
|
|
m_shortcuts.push_back(std::make_pair(_L("Drag"), _L("Move connector")));
|
|
m_shortcuts.push_back(std::make_pair(shift + _L("Left click"), _L("Add connector to selection")));
|
|
m_shortcuts.push_back(std::make_pair(alt + _L("Left click"), _L("Remove connector from selection")));
|
|
m_shortcuts.push_back(std::make_pair(ctrl + "A", _L("Select all connectors")));
|
|
|
|
return true;
|
|
}
|
|
|
|
void GLGizmoCut3D::on_load(cereal::BinaryInputArchive& ar)
|
|
{
|
|
size_t mode;
|
|
float groove_depth;
|
|
float groove_width;
|
|
float groove_flaps_angle;
|
|
float groove_angle;
|
|
float groove_depth_tolerance;
|
|
float groove_width_tolerance;
|
|
|
|
ar( m_keep_upper, m_keep_lower, m_rotate_lower, m_rotate_upper, m_hide_cut_plane, mode, m_connectors_editing,
|
|
m_ar_plane_center, m_rotation_m,
|
|
groove_depth, groove_width, groove_flaps_angle, groove_angle, groove_depth_tolerance, groove_width_tolerance);
|
|
|
|
m_start_dragging_m = m_rotation_m;
|
|
|
|
m_transformed_bounding_box = transformed_bounding_box(m_ar_plane_center, m_rotation_m);
|
|
set_center_pos(m_ar_plane_center);
|
|
|
|
if (m_mode != mode)
|
|
switch_to_mode(mode);
|
|
else if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
|
|
if (!is_approx(m_groove.depth , groove_depth) ||
|
|
!is_approx(m_groove.width , groove_width) ||
|
|
!is_approx(m_groove.flaps_angle , groove_flaps_angle) ||
|
|
!is_approx(m_groove.angle , groove_angle) ||
|
|
!is_approx(m_groove.depth_tolerance, groove_depth_tolerance) ||
|
|
!is_approx(m_groove.width_tolerance, groove_width_tolerance) )
|
|
{
|
|
m_groove.depth = groove_depth;
|
|
m_groove.width = groove_width;
|
|
m_groove.flaps_angle = groove_flaps_angle;
|
|
m_groove.angle = groove_angle;
|
|
m_groove.depth_tolerance= groove_depth_tolerance;
|
|
m_groove.width_tolerance= groove_width_tolerance;
|
|
update_plane_model();
|
|
}
|
|
reset_cut_by_contours();
|
|
}
|
|
|
|
m_parent.request_extra_frame();
|
|
}
|
|
|
|
void GLGizmoCut3D::on_save(cereal::BinaryOutputArchive& ar) const
|
|
{
|
|
ar( m_keep_upper, m_keep_lower, m_rotate_lower, m_rotate_upper, m_hide_cut_plane, m_mode, m_connectors_editing,
|
|
m_ar_plane_center, m_start_dragging_m,
|
|
m_groove.depth, m_groove.width, m_groove.flaps_angle, m_groove.angle, m_groove.depth_tolerance, m_groove.width_tolerance);
|
|
}
|
|
|
|
std::string GLGizmoCut3D::on_get_name() const
|
|
{
|
|
return _u8L("Cut");
|
|
}
|
|
|
|
void GLGizmoCut3D::apply_color_clip_plane_colors()
|
|
{
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
|
|
m_parent.set_color_clip_plane_colors({ CUT_PLANE_DEF_COLOR , CUT_PLANE_DEF_COLOR });
|
|
else
|
|
m_parent.set_color_clip_plane_colors({ UPPER_PART_COLOR , LOWER_PART_COLOR });
|
|
}
|
|
|
|
void GLGizmoCut3D::on_set_state()
|
|
{
|
|
if (m_state == On) {
|
|
m_parent.set_use_color_clip_plane(true);
|
|
|
|
update_bb();
|
|
m_connectors_editing = !m_selected.empty();
|
|
m_transformed_bounding_box = transformed_bounding_box(m_plane_center, m_rotation_m);
|
|
|
|
// initiate archived values
|
|
m_ar_plane_center = m_plane_center;
|
|
m_start_dragging_m = m_rotation_m;
|
|
reset_cut_by_contours();
|
|
|
|
m_parent.request_extra_frame();
|
|
}
|
|
else {
|
|
if (auto oc = m_c->object_clipper()) {
|
|
oc->set_behavior(true, true, 0.);
|
|
oc->release();
|
|
}
|
|
m_selected.clear();
|
|
m_parent.set_use_color_clip_plane(false);
|
|
//m_c->selection_info()->set_use_shift(false);
|
|
|
|
// Make sure that the part selection data are released when the gizmo is closed.
|
|
// The CallAfter is needed because in perform_cut, the gizmo is closed BEFORE
|
|
// the cut is performed (because of undo/redo snapshots), so the data would
|
|
// be deleted prematurely.
|
|
if (m_part_selection.valid())
|
|
wxGetApp().CallAfter([this]() { m_part_selection = PartSelection(); });
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::on_register_raycasters_for_picking()
|
|
{
|
|
// assert(m_raycasters.empty());
|
|
if (!m_raycasters.empty())
|
|
on_unregister_raycasters_for_picking();
|
|
// the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
|
|
m_parent.set_raycaster_gizmos_on_top(true);
|
|
|
|
init_picking_models();
|
|
|
|
if (m_connectors_editing) {
|
|
if (CommonGizmosDataObjects::SelectionInfo* si = m_c->selection_info()) {
|
|
const CutConnectors& connectors = si->model_object()->cut_connectors;
|
|
for (int i = 0; i < int(connectors.size()); ++i)
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, i + m_connectors_group_id, *(m_shapes[connectors[i].attribs]).mesh_raycaster, Transform3d::Identity()));
|
|
}
|
|
}
|
|
else if (!cut_line_processing()) {
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, X, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, X, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, Y, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, Y, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, Z, *m_sphere.mesh_raycaster, Transform3d::Identity()));
|
|
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::FallbackGizmo, CutPlane, *m_plane.mesh_raycaster, Transform3d::Identity()));
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CutPlaneZRotation, *m_sphere.mesh_raycaster, Transform3d::Identity()));
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CutPlaneZRotation, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CutPlaneZRotation, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CutPlaneXMove, *m_cube.mesh_raycaster, Transform3d::Identity()));
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CutPlaneXMove, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CutPlaneYMove, *m_cube.mesh_raycaster, Transform3d::Identity()));
|
|
m_raycasters.emplace_back(m_parent.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, CutPlaneYMove, *m_cone.mesh_raycaster, Transform3d::Identity()));
|
|
}
|
|
}
|
|
|
|
update_raycasters_for_picking_transform();
|
|
}
|
|
|
|
void GLGizmoCut3D::on_unregister_raycasters_for_picking()
|
|
{
|
|
m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo);
|
|
m_parent.remove_raycasters_for_picking(SceneRaycaster::EType::FallbackGizmo);
|
|
m_raycasters.clear();
|
|
// the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
|
|
m_parent.set_raycaster_gizmos_on_top(false);
|
|
}
|
|
|
|
void GLGizmoCut3D::update_raycasters_for_picking()
|
|
{
|
|
on_unregister_raycasters_for_picking();
|
|
on_register_raycasters_for_picking();
|
|
}
|
|
|
|
void GLGizmoCut3D::set_volumes_picking_state(bool state)
|
|
{
|
|
std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = m_parent.get_raycasters_for_picking(SceneRaycaster::EType::Volume);
|
|
if (raycasters != nullptr) {
|
|
const Selection& selection = m_parent.get_selection();
|
|
const Selection::IndicesList ids = selection.get_volume_idxs();
|
|
for (unsigned int id : ids) {
|
|
const GLVolume* v = selection.get_volume(id);
|
|
auto it = std::find_if(raycasters->begin(), raycasters->end(), [v](std::shared_ptr<SceneRaycasterItem> item) { return item->get_raycaster() == v->mesh_raycaster.get(); });
|
|
if (it != raycasters->end())
|
|
(*it)->set_active(state);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::update_raycasters_for_picking_transform()
|
|
{
|
|
if (m_connectors_editing) {
|
|
CommonGizmosDataObjects::SelectionInfo* si = m_c->selection_info();
|
|
if (!si)
|
|
return;
|
|
const ModelObject* mo = si->model_object();
|
|
const CutConnectors& connectors = mo->cut_connectors;
|
|
if (connectors.empty())
|
|
return;
|
|
auto inst_id = m_c->selection_info()->get_active_instance();
|
|
if (inst_id < 0)
|
|
return;
|
|
|
|
const Vec3d& instance_offset = mo->instances[inst_id]->get_offset();
|
|
const double sla_shift = double(m_c->selection_info()->get_sla_shift());
|
|
|
|
const bool looking_forward = is_looking_forward();
|
|
|
|
for (size_t i = 0; i < connectors.size(); ++i) {
|
|
const CutConnector& connector = connectors[i];
|
|
|
|
float height = connector.height;
|
|
// recalculate connector position to world position
|
|
Vec3d pos = connector.pos + instance_offset;
|
|
if (connector.attribs.type == CutConnectorType::Dowel &&
|
|
connector.attribs.style == CutConnectorStyle::Prism) {
|
|
height = 0.05f;
|
|
if (!looking_forward)
|
|
pos += 0.05 * m_clp_normal;
|
|
}
|
|
pos[Z] += sla_shift;
|
|
|
|
const Transform3d scale_trafo = scale_transform(Vec3f(connector.radius, connector.radius, height).cast<double>());
|
|
m_raycasters[i]->set_transform(translation_transform(pos) * m_rotation_m * scale_trafo);
|
|
}
|
|
}
|
|
else if (!cut_line_processing()){
|
|
const Transform3d trafo = translation_transform(m_plane_center) * m_rotation_m;
|
|
|
|
const BoundingBoxf3 box = m_bounding_box;
|
|
|
|
const double size = get_half_size(get_grabber_mean_size(box));
|
|
Vec3d scale = Vec3d(0.75 * size, 0.75 * size, 1.8 * size);
|
|
|
|
int id = 0;
|
|
|
|
Vec3d offset = Vec3d(0.0, 1.25 * size, m_grabber_connection_len);
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitX()) * scale_transform(scale));
|
|
offset = Vec3d(0.0, -1.25 * size, m_grabber_connection_len);
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitX()) * scale_transform(scale));
|
|
|
|
offset = Vec3d(1.25 * size, 0.0, m_grabber_connection_len);
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitY()) * scale_transform(scale));
|
|
offset = Vec3d(-1.25 * size, 0.0, m_grabber_connection_len);
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitY()) * scale_transform(scale));
|
|
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(m_grabber_connection_len * Vec3d::UnitZ()) * scale_transform(size));
|
|
|
|
m_raycasters[id++]->set_transform(trafo);
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
|
|
|
|
double grabber_y_shift = -1.75 * m_grabber_connection_len;
|
|
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(grabber_y_shift * Vec3d::UnitY()) * scale_transform(size));
|
|
|
|
offset = Vec3d(1.25 * size, grabber_y_shift, 0.0);
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitY()) * scale_transform(scale));
|
|
offset = Vec3d(-1.25 * size, grabber_y_shift, 0.0);
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitY()) * scale_transform(scale));
|
|
|
|
const double xy_connection_len = 0.75 * m_grabber_connection_len;
|
|
const Vec3d cone_scale = Vec3d(0.5 * size, 0.5 * size, 1.8 * size);
|
|
|
|
offset = xy_connection_len * Vec3d::UnitX() - 0.5 * size * Vec3d::Ones();
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * scale_transform(size));
|
|
offset = (size + xy_connection_len) * Vec3d::UnitX();
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(0.5 * PI * Vec3d::UnitY()) * scale_transform(cone_scale));
|
|
|
|
if (m_groove.angle > 0.0f) {
|
|
offset = xy_connection_len * Vec3d::UnitY() - 0.5 * size * Vec3d::Ones();
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * scale_transform(size));
|
|
offset = (size + xy_connection_len) * Vec3d::UnitY();
|
|
m_raycasters[id++]->set_transform(trafo * translation_transform(offset) * rotation_transform(-0.5 * PI * Vec3d::UnitX()) * scale_transform(cone_scale));
|
|
}
|
|
else {
|
|
// discard transformation for CutPlaneYMove grabbers
|
|
m_raycasters[id++]->set_transform(Transform3d::Identity());
|
|
m_raycasters[id++]->set_transform(Transform3d::Identity());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::update_plane_model()
|
|
{
|
|
m_plane.reset();
|
|
on_unregister_raycasters_for_picking();
|
|
|
|
init_picking_models();
|
|
}
|
|
|
|
void GLGizmoCut3D::on_set_hover_id()
|
|
{
|
|
}
|
|
|
|
bool GLGizmoCut3D::on_is_activable() const
|
|
{
|
|
const Selection& selection = m_parent.get_selection();
|
|
const int object_idx = selection.get_object_idx();
|
|
if (object_idx < 0 || selection.is_wipe_tower())
|
|
return false;
|
|
|
|
if (const ModelObject* mo = wxGetApp().plater()->model().objects[object_idx];
|
|
mo->is_cut() && mo->volumes.size() == 1) {
|
|
const ModelVolume* volume = mo->volumes[0];
|
|
if (volume->is_cut_connector() && volume->cut_info.connector_type == CutConnectorType::Dowel)
|
|
return false;
|
|
}
|
|
|
|
// This is assumed in GLCanvas3D::do_rotate, do not change this
|
|
// without updating that function too.
|
|
return selection.is_single_full_instance() && !m_parent.is_layers_editing_enabled();
|
|
}
|
|
|
|
bool GLGizmoCut3D::on_is_selectable() const
|
|
{
|
|
return wxGetApp().get_mode() != comSimple;
|
|
}
|
|
|
|
Vec3d GLGizmoCut3D::mouse_position_in_local_plane(GrabberID axis, const Linef3& mouse_ray) const
|
|
{
|
|
double half_pi = 0.5 * PI;
|
|
|
|
Transform3d m = Transform3d::Identity();
|
|
|
|
switch (axis)
|
|
{
|
|
case X:
|
|
{
|
|
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
|
|
m.rotate(Eigen::AngleAxisd(-half_pi, Vec3d::UnitY()));
|
|
break;
|
|
}
|
|
case Y:
|
|
{
|
|
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitY()));
|
|
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
|
|
break;
|
|
}
|
|
case Z:
|
|
default:
|
|
{
|
|
// no rotation applied
|
|
break;
|
|
}
|
|
}
|
|
|
|
m = m * m_start_dragging_m.inverse();
|
|
m.translate(-m_plane_center);
|
|
|
|
return transform(mouse_ray, m).intersect_plane(0.0);
|
|
}
|
|
|
|
void GLGizmoCut3D::dragging_grabber_move(const GLGizmoBase::UpdateData &data)
|
|
{
|
|
Vec3d starting_drag_position;
|
|
if (m_hover_id == Z)
|
|
starting_drag_position = translation_transform(m_plane_center) * m_rotation_m * (m_grabber_connection_len * Vec3d::UnitZ());
|
|
else
|
|
starting_drag_position = m_cut_plane_start_move_pos;
|
|
|
|
double projection = 0.0;
|
|
|
|
Vec3d starting_vec = m_rotation_m * (m_hover_id == CutPlaneXMove ? Vec3d::UnitX() : m_hover_id == CutPlaneYMove ? Vec3d::UnitY() : Vec3d::UnitZ());
|
|
if (starting_vec.norm() != 0.0) {
|
|
const Vec3d mouse_dir = data.mouse_ray.unit_vector();
|
|
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing through the starting position
|
|
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebraic form
|
|
// in our case plane normal and ray direction are the same (orthogonal view)
|
|
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
|
|
const Vec3d inters = data.mouse_ray.a + (starting_drag_position - data.mouse_ray.a).dot(mouse_dir) * mouse_dir;
|
|
// vector from the starting position to the found intersection
|
|
const Vec3d inters_vec = inters - starting_drag_position;
|
|
|
|
starting_vec.normalize();
|
|
// finds projection of the vector along the staring direction
|
|
projection = inters_vec.dot(starting_vec);
|
|
}
|
|
if (wxGetKeyState(WXK_SHIFT))
|
|
projection = m_snap_step * std::round(projection / m_snap_step);
|
|
|
|
const Vec3d shift = starting_vec * projection;
|
|
if (shift != Vec3d::Zero())
|
|
reset_cut_by_contours();
|
|
|
|
// move cut plane center
|
|
set_center(m_plane_center + shift, true);
|
|
|
|
m_was_cut_plane_dragged = true;
|
|
}
|
|
|
|
void GLGizmoCut3D::dragging_grabber_rotation(const GLGizmoBase::UpdateData &data)
|
|
{
|
|
const Vec2d mouse_pos = to_2d(mouse_position_in_local_plane((GrabberID)m_hover_id, data.mouse_ray));
|
|
|
|
const Vec2d orig_dir = Vec2d::UnitX();
|
|
const Vec2d new_dir = mouse_pos.normalized();
|
|
|
|
const double two_pi = 2.0 * PI;
|
|
|
|
double theta = ::acos(std::clamp(new_dir.dot(orig_dir), -1.0, 1.0));
|
|
if (cross2(orig_dir, new_dir) < 0.0)
|
|
theta = two_pi - theta;
|
|
|
|
const double len = mouse_pos.norm();
|
|
// snap to coarse snap region
|
|
if (m_snap_coarse_in_radius <= len && len <= m_snap_coarse_out_radius) {
|
|
const double step = two_pi / double(SnapRegionsCount);
|
|
theta = step * std::round(theta / step);
|
|
}
|
|
// snap to fine snap region (scale)
|
|
else if (m_snap_fine_in_radius <= len && len <= m_snap_fine_out_radius) {
|
|
const double step = two_pi / double(ScaleStepsCount);
|
|
theta = step * std::round(theta / step);
|
|
}
|
|
|
|
if (is_approx(theta, two_pi))
|
|
theta = 0.0;
|
|
if (m_hover_id != Y)
|
|
theta += 0.5 * PI;
|
|
|
|
if (!is_approx(theta, 0.0))
|
|
reset_cut_by_contours();
|
|
|
|
Vec3d rotation = Vec3d::Zero();
|
|
rotation[m_hover_id == CutPlaneZRotation ? Z : m_hover_id] = theta;
|
|
|
|
const Transform3d rotation_tmp = m_start_dragging_m * rotation_transform(rotation);
|
|
const bool update_tbb = !m_rotation_m.rotation().isApprox(rotation_tmp.rotation());
|
|
m_rotation_m = rotation_tmp;
|
|
if (update_tbb)
|
|
m_transformed_bounding_box = transformed_bounding_box(m_plane_center, m_rotation_m);
|
|
|
|
m_angle = theta;
|
|
while (m_angle > two_pi)
|
|
m_angle -= two_pi;
|
|
if (m_angle < 0.0)
|
|
m_angle += two_pi;
|
|
|
|
update_clipper();
|
|
}
|
|
|
|
void GLGizmoCut3D::dragging_connector(const GLGizmoBase::UpdateData &data)
|
|
{
|
|
CutConnectors& connectors = m_c->selection_info()->model_object()->cut_connectors;
|
|
Vec3d pos;
|
|
Vec3d pos_world;
|
|
|
|
if (unproject_on_cut_plane(data.mouse_pos.cast<double>(), pos, pos_world)) {
|
|
connectors[m_hover_id - m_connectors_group_id].pos = pos;
|
|
update_raycasters_for_picking_transform();
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::on_dragging(const UpdateData& data)
|
|
{
|
|
if (m_hover_id < 0)
|
|
return;
|
|
if (m_hover_id == Z || m_hover_id == CutPlane || m_hover_id == CutPlaneXMove || m_hover_id == CutPlaneYMove)
|
|
dragging_grabber_move(data);
|
|
else if (m_hover_id == X || m_hover_id == Y || m_hover_id == CutPlaneZRotation)
|
|
dragging_grabber_rotation(data);
|
|
else if (m_hover_id >= m_connectors_group_id && m_connector_mode == CutConnectorMode::Manual)
|
|
dragging_connector(data);
|
|
check_and_update_connectors_state();
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
|
|
reset_cut_by_contours();
|
|
}
|
|
|
|
void GLGizmoCut3D::on_start_dragging()
|
|
{
|
|
m_angle = 0.0;
|
|
if (m_hover_id >= m_connectors_group_id && m_connector_mode == CutConnectorMode::Manual)
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Move connector"), UndoRedo::SnapshotType::GizmoAction);
|
|
|
|
if (m_hover_id == X || m_hover_id == Y || m_hover_id == CutPlaneZRotation)
|
|
m_start_dragging_m = m_rotation_m;
|
|
}
|
|
|
|
void GLGizmoCut3D::on_stop_dragging()
|
|
{
|
|
if (m_hover_id == X || m_hover_id == Y || m_hover_id == CutPlaneZRotation) {
|
|
m_angle_arc.reset();
|
|
m_angle = 0.0;
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Rotate cut plane"), UndoRedo::SnapshotType::GizmoAction);
|
|
m_start_dragging_m = m_rotation_m;
|
|
}
|
|
else if (m_hover_id == Z || m_hover_id == CutPlane || m_hover_id == CutPlaneXMove|| m_hover_id == CutPlaneYMove) {
|
|
if (m_was_cut_plane_dragged)
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Move cut plane"), UndoRedo::SnapshotType::GizmoAction);
|
|
m_ar_plane_center = m_plane_center;
|
|
}
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
|
|
reset_cut_by_contours();
|
|
//check_and_update_connectors_state();
|
|
}
|
|
|
|
void GLGizmoCut3D::set_center_pos(const Vec3d& center_pos, bool update_tbb /*=false*/)
|
|
{
|
|
BoundingBoxf3 tbb = m_transformed_bounding_box;
|
|
if (update_tbb) {
|
|
Vec3d normal = m_rotation_m.inverse() * Vec3d(m_plane_center - center_pos);
|
|
tbb.translate(normal.z() * Vec3d::UnitZ());
|
|
}
|
|
|
|
bool can_set_center_pos = false;
|
|
{
|
|
double limit_val = /*CutMode(m_mode) == CutMode::cutTongueAndGroove ? 0.5 * double(m_groove.depth) : */0.5;
|
|
if (tbb.max.z() > -limit_val && tbb.min.z() < limit_val)
|
|
can_set_center_pos = true;
|
|
else {
|
|
const double old_dist = (m_bb_center - m_plane_center).norm();
|
|
const double new_dist = (m_bb_center - center_pos).norm();
|
|
// check if forcing is reasonable
|
|
if (new_dist < old_dist)
|
|
can_set_center_pos = true;
|
|
}
|
|
}
|
|
|
|
if (can_set_center_pos) {
|
|
m_transformed_bounding_box = tbb;
|
|
m_plane_center = center_pos;
|
|
m_center_offset = m_plane_center - m_bb_center;
|
|
}
|
|
}
|
|
|
|
BoundingBoxf3 GLGizmoCut3D::bounding_box() const
|
|
{
|
|
BoundingBoxf3 ret;
|
|
const Selection& selection = m_parent.get_selection();
|
|
const Selection::IndicesList& idxs = selection.get_volume_idxs();
|
|
for (unsigned int i : idxs) {
|
|
const GLVolume* volume = selection.get_volume(i);
|
|
// respect just to the solid parts for FFF and ignore pad and supports for SLA
|
|
if (!volume->is_modifier && !volume->is_sla_pad() && !volume->is_sla_support())
|
|
ret.merge(volume->transformed_convex_hull_bounding_box());
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
BoundingBoxf3 GLGizmoCut3D::transformed_bounding_box(const Vec3d& plane_center, const Transform3d& rotation_m/* = Transform3d::Identity()*/) const
|
|
{
|
|
const Selection& selection = m_parent.get_selection();
|
|
|
|
const auto first_volume = selection.get_first_volume();
|
|
Vec3d instance_offset = first_volume->get_instance_offset();
|
|
instance_offset[Z] += first_volume->get_sla_shift_z();
|
|
|
|
const auto cut_matrix = Transform3d::Identity() * rotation_m.inverse() * translation_transform(instance_offset - plane_center);
|
|
|
|
const Selection::IndicesList& idxs = selection.get_volume_idxs();
|
|
BoundingBoxf3 ret;
|
|
for (unsigned int i : idxs) {
|
|
const GLVolume* volume = selection.get_volume(i);
|
|
// respect just to the solid parts for FFF and ignore pad and supports for SLA
|
|
if (!volume->is_modifier && !volume->is_sla_pad() && !volume->is_sla_support()) {
|
|
|
|
const auto instance_matrix = volume->get_instance_transformation().get_matrix(true);
|
|
auto volume_trafo = instance_matrix * volume->get_volume_transformation().get_matrix();
|
|
ret.merge(volume->transformed_convex_hull_bounding_box(cut_matrix * volume_trafo));
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void GLGizmoCut3D::update_bb()
|
|
{
|
|
const BoundingBoxf3 box = bounding_box();
|
|
if (!box.defined)
|
|
return;
|
|
if (!m_max_pos.isApprox(box.max) || !m_min_pos.isApprox(box.min)) {
|
|
|
|
m_bounding_box = box;
|
|
|
|
// check, if mode is set to Planar, when object has a connectors
|
|
if (const int object_idx = m_parent.get_selection().get_object_idx();
|
|
object_idx >= 0 && !wxGetApp().plater()->model().objects[object_idx]->cut_connectors.empty())
|
|
m_mode = size_t(CutMode::cutPlanar);
|
|
|
|
invalidate_cut_plane();
|
|
reset_cut_by_contours();
|
|
apply_color_clip_plane_colors();
|
|
|
|
m_max_pos = box.max;
|
|
m_min_pos = box.min;
|
|
m_bb_center = box.center();
|
|
m_transformed_bounding_box = transformed_bounding_box(m_bb_center);
|
|
if (box.contains(m_center_offset))
|
|
set_center_pos(m_bb_center + m_center_offset);
|
|
else
|
|
set_center_pos(m_bb_center);
|
|
|
|
m_contour_width = CutMode(m_mode) == CutMode::cutTongueAndGroove ? 0.f : 0.4f;
|
|
|
|
m_radius = box.radius();
|
|
m_grabber_connection_len = 0.5 * m_radius;// std::min<double>(0.75 * m_radius, 35.0);
|
|
m_grabber_radius = m_grabber_connection_len * 0.85;
|
|
|
|
m_snap_coarse_in_radius = m_grabber_radius / 3.0;
|
|
m_snap_coarse_out_radius = m_snap_coarse_in_radius * 2.;
|
|
m_snap_fine_in_radius = m_grabber_connection_len * 0.85;
|
|
m_snap_fine_out_radius = m_grabber_connection_len * 1.15;
|
|
|
|
// input params for cut with tongue and groove
|
|
m_groove.depth = m_groove.depth_init = std::max(1.f , 0.5f * float(get_grabber_mean_size(m_bounding_box)));
|
|
m_groove.width = m_groove.width_init = 4.0f * m_groove.depth;
|
|
m_groove.flaps_angle = m_groove.flaps_angle_init = float(PI) / 3.f;
|
|
m_groove.angle = m_groove.angle_init = 0.f;
|
|
m_plane.reset();
|
|
m_cone.reset();
|
|
m_sphere.reset();
|
|
m_cube.reset();
|
|
m_grabber_connection.reset();
|
|
m_circle.reset();
|
|
m_scale.reset();
|
|
m_snap_radii.reset();
|
|
m_reference_radius.reset();
|
|
|
|
on_unregister_raycasters_for_picking();
|
|
|
|
clear_selection();
|
|
if (CommonGizmosDataObjects::SelectionInfo* selection = m_c->selection_info();
|
|
selection && selection->model_object())
|
|
m_selected.resize(selection->model_object()->cut_connectors.size(), false);
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::init_picking_models()
|
|
{
|
|
if (!m_cone.model.is_initialized()) {
|
|
indexed_triangle_set its = its_make_cone(1.0, 1.0, PI / 12.0);
|
|
m_cone.model.init_from(its);
|
|
m_cone.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
|
|
}
|
|
if (!m_sphere.model.is_initialized()) {
|
|
indexed_triangle_set its = its_make_sphere(1.0, PI / 12.0);
|
|
m_sphere.model.init_from(its);
|
|
m_sphere.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
|
|
}
|
|
if (!m_cube.model.is_initialized()) {
|
|
indexed_triangle_set its = its_make_cube(1., 1., 1.);
|
|
m_cube.model.init_from(its);
|
|
m_cube.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
|
|
}
|
|
|
|
if (!m_plane.model.is_initialized() && !m_hide_cut_plane && !m_connectors_editing) {
|
|
const double cp_width = 0.02 * get_grabber_mean_size(m_bounding_box);
|
|
indexed_triangle_set its = m_mode == size_t(CutMode::cutTongueAndGroove) ? its_make_groove_plane() :
|
|
its_make_frustum_dowel((double)m_cut_plane_radius_koef * m_radius, cp_width, m_cut_plane_as_circle ? 180 : 4);
|
|
|
|
m_plane.model.init_from(its);
|
|
m_plane.mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
|
|
}
|
|
|
|
if (m_shapes.empty())
|
|
init_connector_shapes();
|
|
}
|
|
|
|
void GLGizmoCut3D::init_rendering_items()
|
|
{
|
|
if (!m_grabber_connection.is_initialized())
|
|
m_grabber_connection.init_from(its_make_line(Vec3f::Zero(), Vec3f::UnitZ()));
|
|
if (!m_circle.is_initialized())
|
|
init_from_circle(m_circle, m_grabber_radius);
|
|
if (!m_scale.is_initialized())
|
|
init_from_scale(m_scale, m_grabber_radius);
|
|
if (!m_snap_radii.is_initialized())
|
|
init_from_snap_radii(m_snap_radii, m_grabber_radius);
|
|
if (!m_reference_radius.is_initialized()) {
|
|
m_reference_radius.init_from(its_make_line(Vec3f::Zero(), m_grabber_connection_len * Vec3f::UnitX()));
|
|
m_reference_radius.set_color(ColorRGBA::WHITE());
|
|
}
|
|
if (!m_angle_arc.is_initialized() || m_angle != 0.0)
|
|
init_from_angle_arc(m_angle_arc, m_angle, m_grabber_connection_len);
|
|
}
|
|
|
|
void GLGizmoCut3D::render_clipper_cut()
|
|
{
|
|
if (! m_connectors_editing)
|
|
::glDisable(GL_DEPTH_TEST);
|
|
|
|
GLboolean cull_face = GL_FALSE;
|
|
::glGetBooleanv(GL_CULL_FACE, &cull_face);
|
|
::glDisable(GL_CULL_FACE);
|
|
m_c->object_clipper()->render_cut(m_part_selection.get_ignored_contours_ptr());
|
|
if (cull_face)
|
|
::glEnable(GL_CULL_FACE);
|
|
|
|
if (! m_connectors_editing)
|
|
::glEnable(GL_DEPTH_TEST);
|
|
}
|
|
|
|
void GLGizmoCut3D::PartSelection::add_object(const ModelObject* object)
|
|
{
|
|
m_model = Model();
|
|
m_model.add_object(*object);
|
|
|
|
const double sla_shift_z = wxGetApp().plater()->canvas3D()->get_selection().get_first_volume()->get_sla_shift_z();
|
|
if (!is_approx(sla_shift_z, 0.)) {
|
|
Vec3d inst_offset = model_object()->instances[m_instance_idx]->get_offset();
|
|
inst_offset[Z] += sla_shift_z;
|
|
model_object()->instances[m_instance_idx]->set_offset(inst_offset);
|
|
}
|
|
}
|
|
|
|
|
|
GLGizmoCut3D::PartSelection::PartSelection(const ModelObject* mo, const Transform3d& cut_matrix, int instance_idx_in, const Vec3d& center, const Vec3d& normal, const CommonGizmosDataObjects::ObjectClipper& oc)
|
|
: m_instance_idx(instance_idx_in)
|
|
{
|
|
Cut cut(mo, instance_idx_in, cut_matrix);
|
|
add_object(cut.perform_with_plane().front());
|
|
|
|
const ModelVolumePtrs& volumes = model_object()->volumes;
|
|
|
|
// split to parts
|
|
for (int id = int(volumes.size())-1; id >= 0; id--)
|
|
if (volumes[id]->is_splittable())
|
|
volumes[id]->split(1);
|
|
|
|
m_parts.clear();
|
|
for (const ModelVolume* volume : volumes) {
|
|
assert(volume != nullptr);
|
|
m_parts.emplace_back(Part{GLModel(), MeshRaycaster(volume->mesh()), true, !volume->is_model_part()});
|
|
m_parts.back().glmodel.set_color({ 0.f, 0.f, 1.f, 1.f });
|
|
m_parts.back().glmodel.init_from(volume->mesh());
|
|
|
|
// Now check whether this part is below or above the plane.
|
|
Transform3d tr = (model_object()->instances[m_instance_idx]->get_matrix() * volume->get_matrix()).inverse();
|
|
Vec3f pos = (tr * center).cast<float>();
|
|
Vec3f norm = (tr.linear().inverse().transpose() * normal).cast<float>();
|
|
for (const Vec3f& v : volume->mesh().its.vertices) {
|
|
double p = (v - pos).dot(norm);
|
|
if (std::abs(p) > EPSILON) {
|
|
m_parts.back().selected = p > 0.;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now go through the contours and create a map from contours to parts.
|
|
m_contour_points.clear();
|
|
m_contour_to_parts.clear();
|
|
m_debug_pts = std::vector<std::vector<Vec3d>>(m_parts.size(), std::vector<Vec3d>());
|
|
if (std::vector<Vec3d> pts = oc.point_per_contour();! pts.empty()) {
|
|
|
|
m_contour_to_parts.resize(pts.size());
|
|
|
|
for (size_t pt_idx=0; pt_idx<pts.size(); ++pt_idx) {
|
|
const Vec3d& pt = pts[pt_idx];
|
|
const Vec3d dir = (center-pt).dot(normal) * normal;
|
|
m_contour_points.emplace_back(dir + pt); // the result is in world coordinates.
|
|
|
|
// Now, cast a ray from every contour point and see which volumes of the ones above
|
|
// the plane are hit from the inside.
|
|
for (size_t part_id=0; part_id<m_parts.size(); ++part_id) {
|
|
const AABBMesh& aabb = m_parts[part_id].raycaster.get_aabb_mesh();
|
|
const Transform3d& tr = (translation_transform(model_object()->instances[m_instance_idx]->get_offset()) * translation_transform(model_object()->volumes[part_id]->get_offset())).inverse();
|
|
for (double d : {-1., 1.}) {
|
|
const Vec3d dir_mesh = d * tr.linear().inverse().transpose() * normal;
|
|
const Vec3d src = tr * (m_contour_points[pt_idx] + d*0.01 * normal);
|
|
AABBMesh::hit_result hit = aabb.query_ray_hit(src, dir_mesh);
|
|
|
|
m_debug_pts[part_id].emplace_back(src);
|
|
|
|
if (hit.is_inside()) {
|
|
// This part belongs to this point.
|
|
if (d == 1.)
|
|
m_contour_to_parts[pt_idx].first.emplace_back(part_id);
|
|
else
|
|
m_contour_to_parts[pt_idx].second.emplace_back(part_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
m_valid = true;
|
|
}
|
|
|
|
// In CutMode::cutTongueAndGroove we use PartSelection just for rendering
|
|
GLGizmoCut3D::PartSelection::PartSelection(const ModelObject* object, int instance_idx_in)
|
|
: m_instance_idx (instance_idx_in)
|
|
{
|
|
add_object(object);
|
|
|
|
m_parts.clear();
|
|
|
|
for (const ModelVolume* volume : object->volumes) {
|
|
assert(volume != nullptr);
|
|
m_parts.emplace_back(Part{ GLModel(), MeshRaycaster(volume->mesh()), true, !volume->is_model_part() });
|
|
m_parts.back().glmodel.init_from(volume->mesh());
|
|
|
|
// Now check whether this part is below or above the plane.
|
|
m_parts.back().selected = volume->is_from_upper();
|
|
}
|
|
|
|
m_valid = true;
|
|
}
|
|
|
|
void GLGizmoCut3D::PartSelection::render(const Vec3d* normal, GLModel& sphere_model)
|
|
{
|
|
if (! valid())
|
|
return;
|
|
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
|
|
if (GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light")) {
|
|
shader->start_using();
|
|
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
|
shader->set_uniform("emission_factor", 0.f);
|
|
|
|
// FIXME: Cache the transforms.
|
|
|
|
const Vec3d inst_offset = model_object()->instances[m_instance_idx]->get_offset();
|
|
const Transform3d view_inst_matrix= camera.get_view_matrix() * translation_transform(inst_offset);
|
|
|
|
const bool is_looking_forward = normal && camera.get_dir_forward().dot(*normal) < 0.05;
|
|
|
|
for (size_t id=0; id<m_parts.size(); ++id) {
|
|
if (!m_parts[id].is_modifier && normal && ((is_looking_forward && m_parts[id].selected) ||
|
|
(!is_looking_forward && !m_parts[id].selected) ) )
|
|
continue;
|
|
shader->set_uniform("view_model_matrix", view_inst_matrix * model_object()->volumes[id]->get_matrix());
|
|
if (m_parts[id].is_modifier) {
|
|
glsafe(::glEnable(GL_BLEND));
|
|
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
|
|
}
|
|
m_parts[id].glmodel.set_color(m_parts[id].is_modifier ? MODIFIER_COLOR : (m_parts[id].selected ? UPPER_PART_COLOR : LOWER_PART_COLOR));
|
|
m_parts[id].glmodel.render();
|
|
if (m_parts[id].is_modifier)
|
|
glsafe(::glDisable(GL_BLEND));
|
|
}
|
|
|
|
shader->stop_using();
|
|
}
|
|
|
|
|
|
|
|
// { // Debugging render:
|
|
|
|
// static int idx = -1;
|
|
// ImGui::Begin("DEBUG");
|
|
// for (int i=0; i<m_parts.size(); ++i)
|
|
// if (ImGui::Button(std::to_string(i).c_str()))
|
|
// idx = i;
|
|
// if (idx >= m_parts.size())
|
|
// idx = -1;
|
|
// ImGui::End();
|
|
|
|
// ::glDisable(GL_DEPTH_TEST);
|
|
// if (valid()) {
|
|
// for (size_t i=0; i<m_contour_points.size(); ++i) {
|
|
// const Vec3d& pt = m_contour_points[i];
|
|
// ColorRGBA col = ColorRGBA::GREEN();
|
|
|
|
// bool red = false;
|
|
// bool yellow = false;
|
|
// for (size_t j=0; j<m_contour_to_parts[i].first.size(); ++j) {
|
|
// red |= m_parts[m_contour_to_parts[i].first[j]].selected;
|
|
// yellow |= m_parts[m_contour_to_parts[i].second[j]].selected;
|
|
// }
|
|
// if (red)
|
|
// col = ColorRGBA::RED();
|
|
// if (yellow)
|
|
// col = ColorRGBA::YELLOW();
|
|
|
|
// GLGizmoCut3D::render_model(sphere_model, col, camera.get_view_matrix() * translation_transform(pt));
|
|
// }
|
|
// }
|
|
|
|
// if (idx != -1) {
|
|
// render_model(m_parts[idx].glmodel, ColorRGBA::RED(), camera.get_view_matrix());
|
|
// for (const Vec3d& pt : m_debug_pts[idx]) {
|
|
// render_model(sphere_model, ColorRGBA::GREEN(), camera.get_view_matrix() * translation_transform(pt));
|
|
// }
|
|
// }
|
|
// ::glEnable(GL_DEPTH_TEST);
|
|
// }
|
|
}
|
|
|
|
|
|
bool GLGizmoCut3D::PartSelection::is_one_object() const
|
|
{
|
|
// In theory, the implementation could be just this:
|
|
// return m_contour_to_parts.size() == m_ignored_contours.size();
|
|
// However, this would require that the part-contour correspondence works
|
|
// flawlessly. Because it is currently not always so for self-intersecting
|
|
// objects, let's better check the parts itself:
|
|
if (m_parts.size() < 2)
|
|
return true;
|
|
return std::all_of(m_parts.begin(), m_parts.end(), [this](const Part& part) {
|
|
return part.is_modifier || part.selected == m_parts.front().selected;
|
|
});
|
|
}
|
|
|
|
std::vector<Cut::Part> GLGizmoCut3D::PartSelection::get_cut_parts()
|
|
{
|
|
std::vector<Cut::Part> parts;
|
|
|
|
for (const auto& part : m_parts)
|
|
parts.push_back({part.selected, part.is_modifier});
|
|
|
|
return parts;
|
|
}
|
|
|
|
|
|
void GLGizmoCut3D::PartSelection::toggle_selection(const Vec2d& mouse_pos)
|
|
{
|
|
// FIXME: Cache the transforms.
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
const Vec3d& camera_pos = camera.get_position();
|
|
|
|
Vec3f pos;
|
|
Vec3f normal;
|
|
|
|
std::vector<std::pair<size_t, double>> hits_id_and_sqdist;
|
|
|
|
for (size_t id=0; id<m_parts.size(); ++id) {
|
|
// const Vec3d volume_offset = model_object()->volumes[id]->get_offset();
|
|
Transform3d tr = translation_transform(model_object()->instances[m_instance_idx]->get_offset()) * translation_transform(model_object()->volumes[id]->get_offset());
|
|
if (m_parts[id].raycaster.unproject_on_mesh(mouse_pos, tr, camera, pos, normal)) {
|
|
hits_id_and_sqdist.emplace_back(id, (camera_pos - tr*(pos.cast<double>())).squaredNorm());
|
|
}
|
|
}
|
|
if (! hits_id_and_sqdist.empty()) {
|
|
size_t id = std::min_element(hits_id_and_sqdist.begin(), hits_id_and_sqdist.end(),
|
|
[](const std::pair<size_t, double>& a, const std::pair<size_t, double>& b) { return a.second < b.second; })->first;
|
|
m_parts[id].selected = ! m_parts[id].selected;
|
|
|
|
// And now recalculate the contours which should be ignored.
|
|
m_ignored_contours.clear();
|
|
size_t cont_id = 0;
|
|
for (const auto& [parts_above, parts_below] : m_contour_to_parts) {
|
|
for (size_t upper : parts_above) {
|
|
bool upper_sel = m_parts[upper].selected;
|
|
if (std::find_if(parts_below.begin(), parts_below.end(), [this, &upper_sel](const size_t& i) { return m_parts[i].selected == upper_sel; }) != parts_below.end()) {
|
|
m_ignored_contours.emplace_back(cont_id);
|
|
break;
|
|
}
|
|
}
|
|
++cont_id;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::PartSelection::turn_over_selection()
|
|
{
|
|
for (Part& part : m_parts)
|
|
part.selected = !part.selected;
|
|
}
|
|
|
|
void GLGizmoCut3D::on_render()
|
|
{
|
|
if (m_state == On) {
|
|
// This gizmo is showing the object elevated. Tell the common
|
|
// SelectionInfo object to lie about the actual shift.
|
|
//m_c->selection_info()->set_use_shift(true);
|
|
}
|
|
|
|
// check objects visibility
|
|
toggle_model_objects_visibility();
|
|
|
|
update_clipper();
|
|
|
|
init_picking_models();
|
|
|
|
init_rendering_items();
|
|
|
|
render_connectors();
|
|
|
|
if (!m_connectors_editing)
|
|
m_part_selection.render(nullptr, m_sphere.model);
|
|
else
|
|
m_part_selection.render(&m_cut_normal, m_sphere.model);
|
|
|
|
render_clipper_cut();
|
|
|
|
if (!m_hide_cut_plane && !m_connectors_editing) {
|
|
render_cut_plane();
|
|
render_cut_plane_grabbers();
|
|
}
|
|
|
|
render_cut_line();
|
|
|
|
m_selection_rectangle.render(m_parent);
|
|
}
|
|
|
|
void GLGizmoCut3D::render_debug_input_window(float x)
|
|
{
|
|
return;
|
|
m_imgui->begin(wxString("DEBUG"));
|
|
|
|
m_imgui->end();
|
|
/*
|
|
static bool hide_clipped = false;
|
|
static bool fill_cut = false;
|
|
static float contour_width = 0.4f;
|
|
|
|
m_imgui->checkbox(_L("Hide cut plane and grabbers"), m_hide_cut_plane);
|
|
if (m_imgui->checkbox("hide_clipped", hide_clipped) && !hide_clipped)
|
|
m_clp_normal = m_c->object_clipper()->get_clipping_plane()->get_normal();
|
|
m_imgui->checkbox("fill_cut", fill_cut);
|
|
m_imgui->slider_float("contour_width", &contour_width, 0.f, 3.f);
|
|
if (auto oc = m_c->object_clipper())
|
|
oc->set_behavior(hide_clipped || m_connectors_editing, fill_cut || m_connectors_editing, double(contour_width));
|
|
*/
|
|
ImGui::PushItemWidth(0.5f * m_label_width);
|
|
if (auto oc = m_c->object_clipper(); oc && m_imgui->slider_float("contour_width", &m_contour_width, 0.f, 3.f))
|
|
oc->set_behavior(m_connectors_editing, m_connectors_editing, double(m_contour_width));
|
|
|
|
ImGui::Separator();
|
|
|
|
if (m_imgui->checkbox(("Render cut plane as disc"), m_cut_plane_as_circle))
|
|
m_plane.reset();
|
|
|
|
ImGui::PushItemWidth(0.5f * m_label_width);
|
|
if (m_imgui->slider_float("cut_plane_radius_koef", &m_cut_plane_radius_koef, 1.f, 2.f))
|
|
m_plane.reset();
|
|
|
|
m_imgui->end();
|
|
}
|
|
|
|
void GLGizmoCut3D::adjust_window_position(float x, float y, float bottom_limit)
|
|
{
|
|
static float last_y = 0.0f;
|
|
static float last_h = 0.0f;
|
|
|
|
const float win_h = ImGui::GetWindowHeight();
|
|
y = std::min(y, bottom_limit - win_h);
|
|
|
|
ImGui::SetWindowPos(ImVec2(x, y), ImGuiCond_Always);
|
|
|
|
if (!is_approx(last_h, win_h) || !is_approx(last_y, y)) {
|
|
// ask canvas for another frame to render the window in the correct position
|
|
m_imgui->set_requires_extra_frame();
|
|
if (!is_approx(last_h, win_h))
|
|
last_h = win_h;
|
|
if (!is_approx(last_y, y))
|
|
last_y = y;
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::unselect_all_connectors()
|
|
{
|
|
std::fill(m_selected.begin(), m_selected.end(), false);
|
|
m_selected_count = 0;
|
|
validate_connector_settings();
|
|
}
|
|
|
|
void GLGizmoCut3D::select_all_connectors()
|
|
{
|
|
std::fill(m_selected.begin(), m_selected.end(), true);
|
|
m_selected_count = int(m_selected.size());
|
|
}
|
|
|
|
void GLGizmoCut3D::render_shortcuts()
|
|
{
|
|
if (m_imgui->button("? " + (m_show_shortcuts ? wxString(ImGui::CollapseBtn) : wxString(ImGui::ExpandBtn))))
|
|
m_show_shortcuts = !m_show_shortcuts;
|
|
|
|
if (m_shortcut_label_width < 0.f) {
|
|
for (const auto& shortcut : m_shortcuts) {
|
|
const float width = m_imgui->calc_text_size(shortcut.first).x;
|
|
if (m_shortcut_label_width < width)
|
|
m_shortcut_label_width = width;
|
|
}
|
|
m_shortcut_label_width += +m_imgui->scaled(1.f);
|
|
}
|
|
|
|
if (m_show_shortcuts)
|
|
for (const auto&shortcut : m_shortcuts ){
|
|
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, shortcut.first);
|
|
ImGui::SameLine(m_shortcut_label_width);
|
|
m_imgui->text(shortcut.second);
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::apply_selected_connectors(std::function<void(size_t idx)> apply_fn)
|
|
{
|
|
for (size_t idx = 0; idx < m_selected.size(); idx++)
|
|
if (m_selected[idx])
|
|
apply_fn(idx);
|
|
check_and_update_connectors_state();
|
|
update_raycasters_for_picking_transform();
|
|
}
|
|
|
|
void GLGizmoCut3D::render_connectors_input_window(CutConnectors &connectors)
|
|
{
|
|
// add shortcuts panel
|
|
render_shortcuts();
|
|
|
|
// Connectors section
|
|
|
|
ImGui::Separator();
|
|
|
|
// WIP : Auto : Need to implement
|
|
// m_imgui->text(_L("Mode"));
|
|
// render_connect_mode_radio_button(CutConnectorMode::Auto);
|
|
// render_connect_mode_radio_button(CutConnectorMode::Manual);
|
|
|
|
ImGui::AlignTextToFramePadding();
|
|
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, m_labels_map["Connectors"]);
|
|
|
|
m_imgui->disabled_begin(connectors.empty());
|
|
ImGui::SameLine(m_label_width);
|
|
const std::string act_name = _u8L("Remove connectors");
|
|
if (render_reset_button("connectors", act_name)) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), act_name, UndoRedo::SnapshotType::GizmoAction);
|
|
reset_connectors();
|
|
}
|
|
m_imgui->disabled_end();
|
|
|
|
render_flip_plane_button(m_connectors_editing && connectors.empty());
|
|
|
|
m_imgui->text(m_labels_map["Type"]);
|
|
bool type_changed = render_connect_type_radio_button(CutConnectorType::Plug);
|
|
type_changed |= render_connect_type_radio_button(CutConnectorType::Dowel);
|
|
type_changed |= render_connect_type_radio_button(CutConnectorType::Snap);
|
|
if (type_changed)
|
|
apply_selected_connectors([this, &connectors] (size_t idx) { connectors[idx].attribs.type = CutConnectorType(m_connector_type); });
|
|
|
|
m_imgui->disabled_begin(m_connector_type != CutConnectorType::Plug);
|
|
if (type_changed && m_connector_type == CutConnectorType::Dowel) {
|
|
m_connector_style = int(CutConnectorStyle::Prism);
|
|
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.style = CutConnectorStyle(m_connector_style); });
|
|
}
|
|
if (render_combo(m_labels_map["Style"], m_connector_styles, m_connector_style))
|
|
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.style = CutConnectorStyle(m_connector_style); });
|
|
m_imgui->disabled_end();
|
|
|
|
m_imgui->disabled_begin(m_connector_type == CutConnectorType::Snap);
|
|
if (type_changed && m_connector_type == CutConnectorType::Snap) {
|
|
m_connector_shape_id = int(CutConnectorShape::Circle);
|
|
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.shape = CutConnectorShape(m_connector_shape_id); });
|
|
}
|
|
if (render_combo(m_labels_map["Shape"], m_connector_shapes, m_connector_shape_id))
|
|
apply_selected_connectors([this, &connectors](size_t idx) { connectors[idx].attribs.shape = CutConnectorShape(m_connector_shape_id); });
|
|
m_imgui->disabled_end();
|
|
|
|
const float depth_min_value = m_connector_type == CutConnectorType::Snap ? m_connector_size : -0.1f;
|
|
if (render_slider_double_input(m_labels_map["Depth"], m_connector_depth_ratio, m_connector_depth_ratio_tolerance, depth_min_value))
|
|
apply_selected_connectors([this, &connectors](size_t idx) {
|
|
if (m_connector_depth_ratio > 0)
|
|
connectors[idx].height = m_connector_depth_ratio;
|
|
if (m_connector_depth_ratio_tolerance >= 0)
|
|
connectors[idx].height_tolerance = m_connector_depth_ratio_tolerance;
|
|
});
|
|
|
|
if (render_slider_double_input(m_labels_map["Size"], m_connector_size, m_connector_size_tolerance))
|
|
apply_selected_connectors([this, &connectors](size_t idx) {
|
|
if (m_connector_size > 0)
|
|
connectors[idx].radius = 0.5f * m_connector_size;
|
|
if (m_connector_size_tolerance >= 0)
|
|
connectors[idx].radius_tolerance = 0.5f * m_connector_size_tolerance;
|
|
});
|
|
|
|
if (render_angle_input(m_labels_map["Rotation"], m_connector_angle, 0.f, 0.f, 180.f))
|
|
apply_selected_connectors([this, &connectors](size_t idx) {
|
|
connectors[idx].z_angle = m_connector_angle;
|
|
});
|
|
|
|
if (m_connector_type == CutConnectorType::Snap) {
|
|
render_snap_specific_input(_u8L("Bulge"), _L("Bulge proportion related to radius"), m_snap_bulge_proportion, 0.15f, 5.f, 100.f * m_snap_space_proportion);
|
|
render_snap_specific_input(_u8L("Space"), _L("Space proportion related to radius"), m_snap_space_proportion, 0.3f, 10.f, 50.f);
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
if (m_imgui->button(_L("Confirm connectors"))) {
|
|
unselect_all_connectors();
|
|
set_connectors_editing(false);
|
|
}
|
|
|
|
ImGui::SameLine(m_label_width + 1.15f * m_control_width);
|
|
|
|
if (m_imgui->button(_L("Cancel"))) {
|
|
reset_connectors();
|
|
set_connectors_editing(false);
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_build_size()
|
|
{
|
|
double koef = m_imperial_units ? GizmoObjectManipulation::mm_to_in : 1.0;
|
|
wxString unit_str = " " + (m_imperial_units ? _L("in") : _L("mm"));
|
|
|
|
Vec3d tbb_sz = m_transformed_bounding_box.size();
|
|
wxString size = "X: " + double_to_string(tbb_sz.x() * koef, 2) + unit_str +
|
|
", Y: " + double_to_string(tbb_sz.y() * koef, 2) + unit_str +
|
|
", Z: " + double_to_string(tbb_sz.z() * koef, 2) + unit_str;
|
|
|
|
ImGui::AlignTextToFramePadding();
|
|
m_imgui->text(_L("Build Volume"));
|
|
ImGui::SameLine();
|
|
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, size);
|
|
}
|
|
|
|
void GLGizmoCut3D::reset_cut_plane()
|
|
{
|
|
m_angle_arc.reset();
|
|
m_transformed_bounding_box = transformed_bounding_box(m_bb_center);
|
|
set_center(m_bb_center);
|
|
m_start_dragging_m = m_rotation_m = Transform3d::Identity();
|
|
m_ar_plane_center = m_plane_center;
|
|
|
|
reset_cut_by_contours();
|
|
m_parent.request_extra_frame();
|
|
}
|
|
|
|
void GLGizmoCut3D::invalidate_cut_plane()
|
|
{
|
|
m_rotation_m = Transform3d::Identity();
|
|
m_plane_center = Vec3d::Zero();
|
|
m_min_pos = Vec3d::Zero();
|
|
m_max_pos = Vec3d::Zero();
|
|
m_bb_center = Vec3d::Zero();
|
|
m_center_offset = Vec3d::Zero();
|
|
}
|
|
|
|
void GLGizmoCut3D::set_connectors_editing(bool connectors_editing)
|
|
{
|
|
if (m_connectors_editing == connectors_editing)
|
|
return;
|
|
|
|
m_connectors_editing = connectors_editing;
|
|
update_raycasters_for_picking();
|
|
|
|
m_c->object_clipper()->set_behavior(m_connectors_editing, m_connectors_editing, double(m_contour_width));
|
|
|
|
m_parent.request_extra_frame();
|
|
}
|
|
|
|
void GLGizmoCut3D::flip_cut_plane()
|
|
{
|
|
m_rotation_m = m_rotation_m * rotation_transform(PI * Vec3d::UnitX());
|
|
m_transformed_bounding_box = transformed_bounding_box(m_plane_center, m_rotation_m);
|
|
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Flip cut plane"), UndoRedo::SnapshotType::GizmoAction);
|
|
m_start_dragging_m = m_rotation_m;
|
|
|
|
update_clipper();
|
|
m_part_selection.turn_over_selection();
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
|
|
reset_cut_by_contours();
|
|
}
|
|
|
|
void GLGizmoCut3D::reset_cut_by_contours()
|
|
{
|
|
m_part_selection = PartSelection();
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
|
|
if (m_dragging || m_groove_editing || !has_valid_groove())
|
|
return;
|
|
process_contours();
|
|
}
|
|
else
|
|
toggle_model_objects_visibility();
|
|
}
|
|
|
|
void GLGizmoCut3D::process_contours()
|
|
{
|
|
const Selection& selection = m_parent.get_selection();
|
|
const ModelObjectPtrs& model_objects = selection.get_model()->objects;
|
|
|
|
const int instance_idx = selection.get_instance_idx();
|
|
if (instance_idx < 0)
|
|
return;
|
|
const int object_idx = selection.get_object_idx();
|
|
|
|
wxBusyCursor wait;
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
|
|
if (has_valid_groove()) {
|
|
Cut cut(model_objects[object_idx], instance_idx, get_cut_matrix(selection));
|
|
const ModelObjectPtrs& new_objects = cut.perform_with_groove(m_groove, m_rotation_m, true);
|
|
if (!new_objects.empty())
|
|
m_part_selection = PartSelection(new_objects.front(), instance_idx);
|
|
}
|
|
}
|
|
else {
|
|
reset_cut_by_contours();
|
|
m_part_selection = PartSelection(model_objects[object_idx], get_cut_matrix(selection), instance_idx, m_plane_center, m_cut_normal, *m_c->object_clipper());
|
|
}
|
|
|
|
toggle_model_objects_visibility();
|
|
}
|
|
|
|
void GLGizmoCut3D::render_flip_plane_button(bool disable_pred /*=false*/)
|
|
{
|
|
ImGui::SameLine();
|
|
|
|
if (m_hover_id == CutPlane)
|
|
ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetColorU32(ImGuiCol_ButtonHovered));
|
|
|
|
m_imgui->disabled_begin(disable_pred);
|
|
if (m_imgui->button(_L("Flip cut plane")))
|
|
flip_cut_plane();
|
|
m_imgui->disabled_end();
|
|
|
|
if (m_hover_id == CutPlane)
|
|
ImGui::PopStyleColor();
|
|
}
|
|
|
|
void GLGizmoCut3D::add_vertical_scaled_interval(float interval)
|
|
{
|
|
ImGui::GetCurrentWindow()->DC.CursorPos.y += m_imgui->scaled(interval);
|
|
}
|
|
|
|
void GLGizmoCut3D::add_horizontal_scaled_interval(float interval)
|
|
{
|
|
ImGui::GetCurrentWindow()->DC.CursorPos.x += m_imgui->scaled(interval);
|
|
}
|
|
|
|
void GLGizmoCut3D::add_horizontal_shift(float shift)
|
|
{
|
|
ImGui::GetCurrentWindow()->DC.CursorPos.x += shift;
|
|
}
|
|
|
|
void GLGizmoCut3D::render_color_marker(float size, const ImU32& color)
|
|
{
|
|
ImGui::SameLine();
|
|
const float radius = 0.5f * size;
|
|
ImVec2 pos = ImGui::GetCurrentWindow()->DC.CursorPos;
|
|
pos.x += size;
|
|
pos.y += 1.25f * radius;
|
|
ImGui::GetCurrentWindow()->DrawList->AddNgonFilled(pos, radius, color, 6);
|
|
m_imgui->text(" ");
|
|
}
|
|
|
|
void GLGizmoCut3D::render_groove_float_input(const std::string& label, float& in_val, const float& init_val, float& in_tolerance)
|
|
{
|
|
bool is_changed{false};
|
|
|
|
float val = in_val;
|
|
float tolerance = in_tolerance;
|
|
if (render_slider_double_input(label, val, tolerance, -0.1f, std::min(0.3f*in_val, 1.5f))) {
|
|
if (m_imgui->get_last_slider_status().can_take_snapshot) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), GUI::format("%1%: %2%", _u8L("Groove change"), label), UndoRedo::SnapshotType::GizmoAction);
|
|
m_imgui->get_last_slider_status().invalidate_snapshot();
|
|
m_groove_editing = true;
|
|
}
|
|
in_val = val;
|
|
in_tolerance = tolerance;
|
|
is_changed = true;
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
|
|
m_imgui->disabled_begin(is_approx(in_val, init_val) && is_approx(in_tolerance, 0.1f));
|
|
const std::string act_name = _u8L("Reset");
|
|
if (render_reset_button(("##groove_" + label + act_name).c_str(), act_name)) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), GUI::format("%1%: %2%", act_name, label), UndoRedo::SnapshotType::GizmoAction);
|
|
in_val = init_val;
|
|
in_tolerance = 0.1f;
|
|
is_changed = true;
|
|
}
|
|
m_imgui->disabled_end();
|
|
|
|
if (is_changed) {
|
|
update_plane_model();
|
|
reset_cut_by_contours();
|
|
}
|
|
|
|
if (m_is_slider_editing_done) {
|
|
m_groove_editing = false;
|
|
reset_cut_by_contours();
|
|
}
|
|
}
|
|
|
|
bool GLGizmoCut3D::render_angle_input(const std::string& label, float& in_val, const float& init_val, float min_val, float max_val)
|
|
{
|
|
bool is_changed{ false };
|
|
|
|
m_imgui->text(label);
|
|
|
|
ImGui::SameLine(m_label_width);
|
|
ImGui::PushItemWidth(m_control_width * 0.7f);
|
|
|
|
float val = rad2deg(in_val);
|
|
const float old_val = val;
|
|
|
|
const std::string format = "%.0f " + _u8L("°");
|
|
m_imgui->slider_float(("##angle_" + label).c_str(), &val, min_val, max_val, format.c_str(), 1.f, true, from_u8(label));
|
|
|
|
m_is_slider_editing_done |= m_imgui->get_last_slider_status().deactivated_after_edit;
|
|
if (!is_approx(old_val, val)) {
|
|
if (m_imgui->get_last_slider_status().can_take_snapshot) {
|
|
// TRN: This is an entry in the Undo/Redo stack. The whole line will be 'Edited: (name of whatever was edited)'.
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), GUI::format("%1%: %2%", _L("Edited"), label), UndoRedo::SnapshotType::GizmoAction);
|
|
m_imgui->get_last_slider_status().invalidate_snapshot();
|
|
if (m_mode == size_t(CutMode::cutTongueAndGroove))
|
|
m_groove_editing = true;
|
|
}
|
|
in_val = deg2rad(val);
|
|
is_changed = true;
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
|
|
m_imgui->disabled_begin(is_approx(in_val, init_val));
|
|
const std::string act_name = _u8L("Reset");
|
|
if (render_reset_button(("##angle_" + label + act_name).c_str(), act_name)) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), GUI::format("%1%: %2%", act_name, label), UndoRedo::SnapshotType::GizmoAction);
|
|
in_val = init_val;
|
|
is_changed = true;
|
|
}
|
|
m_imgui->disabled_end();
|
|
|
|
return is_changed;
|
|
}
|
|
|
|
void GLGizmoCut3D::render_groove_angle_input(const std::string& label, float& in_val, const float& init_val, float min_val, float max_val)
|
|
{
|
|
if (render_angle_input(label, in_val, init_val, min_val, max_val)) {
|
|
update_plane_model();
|
|
reset_cut_by_contours();
|
|
}
|
|
|
|
if (m_is_slider_editing_done) {
|
|
m_groove_editing = false;
|
|
reset_cut_by_contours();
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_snap_specific_input(const std::string& label, const wxString& tooltip, float& in_val, const float& init_val, const float min_val, const float max_val)
|
|
{
|
|
m_imgui->text(label);
|
|
|
|
ImGui::SameLine(m_label_width);
|
|
ImGui::PushItemWidth(m_control_width * 0.7f);
|
|
|
|
bool is_changed = false;
|
|
const std::string format = "%.0f %%";
|
|
|
|
float val = in_val * 100.f;
|
|
if (m_imgui->slider_float(("##snap_" + label).c_str(), &val, min_val, max_val, format.c_str(), 1.f, true, tooltip)) {
|
|
in_val = val * 0.01f;
|
|
is_changed = true;
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
|
|
m_imgui->disabled_begin(is_approx(in_val, init_val));
|
|
const std::string act_name = _u8L("Reset");
|
|
if (render_reset_button(("##snap_" + label + act_name).c_str(), act_name)) {
|
|
in_val = init_val;
|
|
is_changed = true;
|
|
}
|
|
m_imgui->disabled_end();
|
|
|
|
if (is_changed) {
|
|
update_connector_shape();
|
|
update_raycasters_for_picking();
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors)
|
|
{
|
|
// if (m_mode == size_t(CutMode::cutPlanar)) {
|
|
CutMode mode = CutMode(m_mode);
|
|
if (mode == CutMode::cutPlanar || mode == CutMode::cutTongueAndGroove) {
|
|
ImGui::AlignTextToFramePadding();
|
|
m_imgui->text(wxString(ImGui::InfoMarkerSmall));
|
|
ImGui::SameLine();
|
|
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT,
|
|
get_wraped_wxString(_L("Hold SHIFT key to draw a cut line"), 40));
|
|
ImGui::Separator();
|
|
|
|
const bool has_connectors = !connectors.empty();
|
|
|
|
m_imgui->disabled_begin(has_connectors);
|
|
if (render_cut_mode_combo())
|
|
mode = CutMode(m_mode);
|
|
m_imgui->disabled_end();
|
|
|
|
render_build_size();
|
|
|
|
ImGui::AlignTextToFramePadding();
|
|
m_imgui->text(_L("Cut position") + ": ");
|
|
ImGui::SameLine();
|
|
render_move_center_input(Z);
|
|
ImGui::SameLine();
|
|
|
|
const bool is_cut_plane_init = m_rotation_m.isApprox(Transform3d::Identity()) && m_bb_center.isApprox(m_plane_center);
|
|
m_imgui->disabled_begin(is_cut_plane_init);
|
|
std::string act_name = _u8L("Reset cutting plane");
|
|
if (render_reset_button("cut_plane", into_u8(act_name))) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), act_name, UndoRedo::SnapshotType::GizmoAction);
|
|
reset_cut_plane();
|
|
}
|
|
m_imgui->disabled_end();
|
|
|
|
// render_flip_plane_button();
|
|
|
|
if (mode == CutMode::cutPlanar) {
|
|
add_vertical_scaled_interval(0.75f);
|
|
|
|
m_imgui->disabled_begin(!m_keep_upper || !m_keep_lower || m_keep_as_parts || (m_part_selection.valid() && m_part_selection.is_one_object()));
|
|
if (m_imgui->button(has_connectors ? _L("Edit connectors") : _L("Add connectors")))
|
|
set_connectors_editing(true);
|
|
m_imgui->disabled_end();
|
|
|
|
ImGui::SameLine(1.5f * m_control_width);
|
|
|
|
m_imgui->disabled_begin(is_cut_plane_init && !has_connectors);
|
|
act_name = _u8L("Reset cut");
|
|
if (m_imgui->button(act_name, _u8L("Reset cutting plane and remove connectors"))) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), act_name, UndoRedo::SnapshotType::GizmoAction);
|
|
reset_cut_plane();
|
|
reset_connectors();
|
|
}
|
|
m_imgui->disabled_end();
|
|
}
|
|
else if (mode == CutMode::cutTongueAndGroove) {
|
|
m_is_slider_editing_done = false;
|
|
ImGui::Separator();
|
|
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, m_labels_map["Groove"] + ": ");
|
|
render_groove_float_input(m_labels_map["Depth"], m_groove.depth, m_groove.depth_init, m_groove.depth_tolerance);
|
|
render_groove_float_input(m_labels_map["Width"], m_groove.width, m_groove.width_init, m_groove.width_tolerance);
|
|
render_groove_angle_input(m_labels_map["Flap Angle"], m_groove.flaps_angle, m_groove.flaps_angle_init, 30.f, 120.f);
|
|
render_groove_angle_input(m_labels_map["Groove Angle"], m_groove.angle, m_groove.angle_init, 0.f, 15.f);
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
// render "After Cut" section
|
|
|
|
ImVec2 label_size;
|
|
for (const auto& item : m_part_orientation_names) {
|
|
const ImVec2 text_size = m_imgui->calc_text_size(item.second);
|
|
if (label_size.x < text_size.x)
|
|
label_size.x = text_size.x;
|
|
if (label_size.y < text_size.y)
|
|
label_size.y = text_size.y;
|
|
}
|
|
const float h_shift = label_size.x + m_imgui->scaled(3.f);
|
|
const float marker_size = label_size.y;
|
|
|
|
auto render_part_name = [this, marker_size, has_connectors](const wxString& name, bool& keep_part, const ImU32& color) {
|
|
bool keep = true;
|
|
add_horizontal_shift(m_imgui->scaled(1.2f));
|
|
m_imgui->checkbox((m_keep_as_parts ? _L("Part") : _L("Object")) + " " + name, has_connectors ? keep : keep_part);
|
|
render_color_marker(marker_size, color);
|
|
};
|
|
|
|
auto render_part_actions = [this, h_shift] (const wxString& suffix, const bool& keep_part, bool& place_on_cut_part, bool& rotate_part)
|
|
{
|
|
float shift = m_imgui->scaled(1.2f);
|
|
if (suffix == "##lower")
|
|
shift += h_shift;
|
|
m_imgui->disabled_begin(!keep_part || m_keep_as_parts);
|
|
add_horizontal_shift(shift);
|
|
if (m_imgui->radio_button(m_part_orientation_names.at("none") + suffix, !place_on_cut_part && !rotate_part)) {
|
|
rotate_part = false;
|
|
place_on_cut_part = false;
|
|
}
|
|
|
|
add_horizontal_shift(shift);
|
|
if (m_imgui->radio_button(m_part_orientation_names.at("on_cut") + suffix, place_on_cut_part)) {
|
|
place_on_cut_part = !place_on_cut_part;
|
|
rotate_part = false;
|
|
}
|
|
|
|
add_horizontal_shift(shift);
|
|
if (m_imgui->radio_button(m_part_orientation_names.at("flip") + suffix, rotate_part)) {
|
|
rotate_part = !rotate_part;
|
|
place_on_cut_part = false;
|
|
}
|
|
m_imgui->disabled_end();
|
|
};
|
|
|
|
m_imgui->text(_L("Cut result") + ": ");
|
|
add_vertical_scaled_interval(0.5f);
|
|
|
|
m_imgui->disabled_begin(has_connectors || m_keep_as_parts);
|
|
render_part_name("A", m_keep_upper, m_imgui->to_ImU32(UPPER_PART_COLOR));
|
|
ImGui::SameLine(h_shift + ImGui::GetCurrentWindow()->WindowPadding.x);
|
|
render_part_name("B", m_keep_lower, m_imgui->to_ImU32(LOWER_PART_COLOR));
|
|
m_imgui->disabled_end();
|
|
|
|
add_vertical_scaled_interval(0.5f);
|
|
|
|
const ImVec2 pos = ImGui::GetCurrentWindow()->DC.CursorPos;
|
|
render_part_actions("##upper", m_keep_upper, m_place_on_cut_upper, m_rotate_upper);
|
|
|
|
ImGui::GetCurrentWindow()->DC.CursorPos = pos;
|
|
render_part_actions("##lower", m_keep_lower, m_place_on_cut_lower, m_rotate_lower);
|
|
|
|
add_vertical_scaled_interval(0.75f);
|
|
|
|
m_imgui->disabled_begin(has_connectors || m_part_selection.valid() || mode == CutMode::cutTongueAndGroove);
|
|
m_imgui->text(_L("Cut into") + ":");
|
|
|
|
if (m_part_selection.valid())
|
|
m_keep_as_parts = false;
|
|
|
|
add_horizontal_scaled_interval(1.2f);
|
|
// TRN CutGizmo: RadioButton Cut into ...
|
|
if (m_imgui->radio_button(_L("Objects"), !m_keep_as_parts))
|
|
m_keep_as_parts = false;
|
|
ImGui::SameLine();
|
|
// TRN CutGizmo: RadioButton Cut into ...
|
|
if (m_imgui->radio_button(_L("Parts"), m_keep_as_parts))
|
|
m_keep_as_parts = true;
|
|
|
|
if (m_keep_as_parts) {
|
|
m_keep_upper = m_keep_lower = true;
|
|
m_place_on_cut_upper = m_place_on_cut_lower = false;
|
|
m_rotate_upper = m_rotate_lower = false;
|
|
}
|
|
m_imgui->disabled_end();
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
m_imgui->disabled_begin(!can_perform_cut());
|
|
if(m_imgui->button(_L("Perform cut")))
|
|
perform_cut(m_parent.get_selection());
|
|
m_imgui->disabled_end();
|
|
}
|
|
|
|
void GLGizmoCut3D::validate_connector_settings()
|
|
{
|
|
if (m_connector_depth_ratio < 0.f)
|
|
m_connector_depth_ratio = 3.f;
|
|
if (m_connector_depth_ratio_tolerance < 0.f)
|
|
m_connector_depth_ratio_tolerance = 0.1f;
|
|
if (m_connector_size < 0.f)
|
|
m_connector_size = 2.5f;
|
|
if (m_connector_size_tolerance < 0.f)
|
|
m_connector_size_tolerance = 0.f;
|
|
if (m_connector_angle < 0.f || m_connector_angle > float(PI) )
|
|
m_connector_angle = 0.f;
|
|
|
|
if (m_connector_type == CutConnectorType::Undef)
|
|
m_connector_type = CutConnectorType::Plug;
|
|
if (m_connector_style == int(CutConnectorStyle::Undef))
|
|
m_connector_style = int(CutConnectorStyle::Prism);
|
|
if (m_connector_shape_id == int(CutConnectorShape::Undef))
|
|
m_connector_shape_id = int(CutConnectorShape::Circle);
|
|
}
|
|
|
|
void GLGizmoCut3D::init_input_window_data(CutConnectors &connectors)
|
|
{
|
|
m_imperial_units = wxGetApp().app_config->get_bool("use_inches");
|
|
m_control_width = m_imgui->get_font_size() * 9.f;
|
|
|
|
if (m_connectors_editing && m_selected_count > 0) {
|
|
float depth_ratio { UndefFloat };
|
|
float depth_ratio_tolerance { UndefFloat };
|
|
float radius { UndefFloat };
|
|
float radius_tolerance { UndefFloat };
|
|
float angle { UndefFloat };
|
|
CutConnectorType type { CutConnectorType::Undef };
|
|
CutConnectorStyle style { CutConnectorStyle::Undef };
|
|
CutConnectorShape shape { CutConnectorShape::Undef };
|
|
|
|
bool is_init = false;
|
|
for (size_t idx = 0; idx < m_selected.size(); idx++)
|
|
if (m_selected[idx]) {
|
|
const CutConnector& connector = connectors[idx];
|
|
if (!is_init) {
|
|
depth_ratio = connector.height;
|
|
depth_ratio_tolerance = connector.height_tolerance;
|
|
radius = connector.radius;
|
|
radius_tolerance = connector.radius_tolerance;
|
|
angle = connector.z_angle;
|
|
type = connector.attribs.type;
|
|
style = connector.attribs.style;
|
|
shape = connector.attribs.shape;
|
|
|
|
if (m_selected_count == 1)
|
|
break;
|
|
is_init = true;
|
|
}
|
|
else {
|
|
if (!is_approx(depth_ratio, connector.height))
|
|
depth_ratio = UndefFloat;
|
|
if (!is_approx(depth_ratio_tolerance, connector.height_tolerance))
|
|
depth_ratio_tolerance = UndefFloat;
|
|
if (!is_approx(radius,connector.radius))
|
|
radius = UndefFloat;
|
|
if (!is_approx(radius_tolerance, connector.radius_tolerance))
|
|
radius_tolerance = UndefFloat;
|
|
if (!is_approx(angle, connector.z_angle))
|
|
angle = UndefFloat;
|
|
|
|
if (type != connector.attribs.type)
|
|
type = CutConnectorType::Undef;
|
|
if (style != connector.attribs.style)
|
|
style = CutConnectorStyle::Undef;
|
|
if (shape != connector.attribs.shape)
|
|
shape = CutConnectorShape::Undef;
|
|
}
|
|
}
|
|
|
|
m_connector_depth_ratio = depth_ratio;
|
|
m_connector_depth_ratio_tolerance = depth_ratio_tolerance;
|
|
m_connector_size = 2.f * radius;
|
|
m_connector_size_tolerance = 2.f * radius_tolerance;
|
|
m_connector_type = type;
|
|
m_connector_angle = angle;
|
|
m_connector_style = int(style);
|
|
m_connector_shape_id = int(shape);
|
|
}
|
|
|
|
if (m_label_width == 0.f) {
|
|
for (const auto& item : m_labels_map) {
|
|
const float width = m_imgui->calc_text_size(item.second).x;
|
|
if (m_label_width < width)
|
|
m_label_width = width;
|
|
}
|
|
m_label_width += m_imgui->scaled(1.f);
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_input_window_warning() const
|
|
{
|
|
if (! m_invalid_connectors_idxs.empty()) {
|
|
wxString out = /*wxString(ImGui::WarningMarkerSmall)*/ _L("Warning") + ": " + _L("Invalid connectors detected") + ":";
|
|
if (m_info_stats.outside_cut_contour > size_t(0))
|
|
out += "\n - " + format_wxstr(_L_PLURAL("%1$d connector is out of cut contour", "%1$d connectors are out of cut contour", m_info_stats.outside_cut_contour),
|
|
m_info_stats.outside_cut_contour);
|
|
if (m_info_stats.outside_bb > size_t(0))
|
|
out += "\n - " + format_wxstr(_L_PLURAL("%1$d connector is out of object", "%1$d connectors are out of object", m_info_stats.outside_bb),
|
|
m_info_stats.outside_bb);
|
|
if (m_info_stats.is_overlap)
|
|
out += "\n - " + _L("Some connectors are overlapped");
|
|
m_imgui->text(out);
|
|
}
|
|
if (!m_keep_upper && !m_keep_lower)
|
|
m_imgui->text(/*wxString(ImGui::WarningMarkerSmall)*/ _L("Warning") + ": " + _L("Select at least one object to keep after cutting."));
|
|
if (!has_valid_contour())
|
|
m_imgui->text(/*wxString(ImGui::WarningMarkerSmall)*/ _L("Warning") + ": " + _L("Cut plane is placed out of object"));
|
|
else if (!has_valid_groove())
|
|
m_imgui->text(/*wxString(ImGui::WarningMarkerSmall)*/ _L("Warning") + ": " + _L("Cut plane with groove is invalid"));
|
|
}
|
|
|
|
void GLGizmoCut3D::on_render_input_window(float x, float y, float bottom_limit)
|
|
{
|
|
m_imgui->begin(get_name(), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
|
|
|
// adjust window position to avoid overlap the view toolbar
|
|
adjust_window_position(x, y, bottom_limit);
|
|
|
|
CutConnectors& connectors = m_c->selection_info()->model_object()->cut_connectors;
|
|
|
|
init_input_window_data(connectors);
|
|
|
|
if (m_connectors_editing) // connectors mode
|
|
render_connectors_input_window(connectors);
|
|
else
|
|
render_cut_plane_input_window(connectors);
|
|
|
|
render_input_window_warning();
|
|
|
|
m_imgui->end();
|
|
|
|
if (!m_connectors_editing) // connectors mode
|
|
render_debug_input_window(x);
|
|
}
|
|
|
|
bool GLGizmoCut3D::is_outside_of_cut_contour(size_t idx, const CutConnectors& connectors, const Vec3d cur_pos)
|
|
{
|
|
// check if connector pos is out of clipping plane
|
|
if (m_c->object_clipper() && m_c->object_clipper()->is_projection_inside_cut(cur_pos) == -1) {
|
|
m_info_stats.outside_cut_contour++;
|
|
return true;
|
|
}
|
|
|
|
// check if connector bottom contour is out of clipping plane
|
|
const CutConnector& cur_connector = connectors[idx];
|
|
const CutConnectorShape shape = CutConnectorShape(cur_connector.attribs.shape);
|
|
const int sectorCount = shape == CutConnectorShape::Triangle ? 3 :
|
|
shape == CutConnectorShape::Square ? 4 :
|
|
shape == CutConnectorShape::Circle ? 60: // supposably, 60 points are enough for conflict detection
|
|
shape == CutConnectorShape::Hexagon ? 6 : 1 ;
|
|
|
|
indexed_triangle_set mesh;
|
|
auto& vertices = mesh.vertices;
|
|
vertices.reserve(sectorCount + 1);
|
|
|
|
float fa = 2 * PI / sectorCount;
|
|
auto vec = Eigen::Vector2f(0, cur_connector.radius);
|
|
for (float angle = 0; angle < 2.f * PI; angle += fa) {
|
|
Vec2f p = Eigen::Rotation2Df(angle) * vec;
|
|
vertices.emplace_back(Vec3f(p(0), p(1), 0.f));
|
|
}
|
|
its_transform(mesh, translation_transform(cur_pos) * m_rotation_m);
|
|
|
|
for (const Vec3f& vertex : vertices) {
|
|
if (m_c->object_clipper()) {
|
|
int contour_idx = m_c->object_clipper()->is_projection_inside_cut(vertex.cast<double>());
|
|
bool is_invalid = (contour_idx == -1);
|
|
if (m_part_selection.valid() && ! is_invalid) {
|
|
assert(contour_idx >= 0);
|
|
const std::vector<size_t>& ignored = *(m_part_selection.get_ignored_contours_ptr());
|
|
is_invalid = (std::find(ignored.begin(), ignored.end(), size_t(contour_idx)) != ignored.end());
|
|
}
|
|
if (is_invalid) {
|
|
m_info_stats.outside_cut_contour++;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool GLGizmoCut3D::is_conflict_for_connector(size_t idx, const CutConnectors& connectors, const Vec3d cur_pos)
|
|
{
|
|
if (is_outside_of_cut_contour(idx, connectors, cur_pos))
|
|
return true;
|
|
|
|
const CutConnector& cur_connector = connectors[idx];
|
|
|
|
const Transform3d matrix = translation_transform(cur_pos) * m_rotation_m *
|
|
scale_transform(Vec3f(cur_connector.radius, cur_connector.radius, cur_connector.height).cast<double>());
|
|
const BoundingBoxf3 cur_tbb = m_shapes[cur_connector.attribs].model.get_bounding_box().transformed(matrix);
|
|
|
|
// check if connector's bounding box is inside the object's bounding box
|
|
if (!m_bounding_box.contains(cur_tbb)) {
|
|
m_info_stats.outside_bb++;
|
|
return true;
|
|
}
|
|
|
|
// check if connectors are overlapping
|
|
for (size_t i = 0; i < connectors.size(); ++i) {
|
|
if (i == idx)
|
|
continue;
|
|
const CutConnector& connector = connectors[i];
|
|
|
|
if ((connector.pos - cur_connector.pos).norm() < double(connector.radius + cur_connector.radius)) {
|
|
m_info_stats.is_overlap = true;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void GLGizmoCut3D::check_and_update_connectors_state()
|
|
{
|
|
m_info_stats.invalidate();
|
|
m_invalid_connectors_idxs.clear();
|
|
if (CutMode(m_mode) != CutMode::cutPlanar)
|
|
return;
|
|
const ModelObject* mo = m_c->selection_info()->model_object();
|
|
auto inst_id = m_c->selection_info()->get_active_instance();
|
|
if (inst_id < 0)
|
|
return;
|
|
const CutConnectors& connectors = mo->cut_connectors;
|
|
const ModelInstance* mi = mo->instances[inst_id];
|
|
const Vec3d& instance_offset = mi->get_offset();
|
|
const double sla_shift = double(m_c->selection_info()->get_sla_shift());
|
|
|
|
for (size_t i = 0; i < connectors.size(); ++i) {
|
|
const CutConnector& connector = connectors[i];
|
|
Vec3d pos = connector.pos + instance_offset + sla_shift * Vec3d::UnitZ(); // recalculate connector position to world position
|
|
if (is_conflict_for_connector(i, connectors, pos))
|
|
m_invalid_connectors_idxs.emplace_back(i);
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::toggle_model_objects_visibility()
|
|
{
|
|
bool has_active_volume = false;
|
|
std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = m_parent.get_raycasters_for_picking(SceneRaycaster::EType::Volume);
|
|
for (const std::shared_ptr<SceneRaycasterItem> &raycaster : *raycasters)
|
|
if (raycaster->is_active()) {
|
|
has_active_volume = true;
|
|
break;
|
|
}
|
|
|
|
if (m_part_selection.valid() && has_active_volume)
|
|
m_parent.toggle_model_objects_visibility(false);
|
|
else if (!m_part_selection.valid() && !has_active_volume) {
|
|
const Selection& selection = m_parent.get_selection();
|
|
const ModelObjectPtrs& model_objects = selection.get_model()->objects;
|
|
m_parent.toggle_model_objects_visibility(true, model_objects[selection.get_object_idx()], selection.get_instance_idx());
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::render_connectors()
|
|
{
|
|
::glEnable(GL_DEPTH_TEST);
|
|
|
|
if (cut_line_processing() ||
|
|
CutMode(m_mode) != CutMode::cutPlanar ||
|
|
m_connector_mode == CutConnectorMode::Auto || !m_c->selection_info())
|
|
return;
|
|
|
|
const ModelObject* mo = m_c->selection_info()->model_object();
|
|
auto inst_id = m_c->selection_info()->get_active_instance();
|
|
if (inst_id < 0)
|
|
return;
|
|
const CutConnectors& connectors = mo->cut_connectors;
|
|
if (connectors.size() != m_selected.size()) {
|
|
// #ysFIXME
|
|
clear_selection();
|
|
m_selected.resize(connectors.size(), false);
|
|
}
|
|
|
|
ColorRGBA render_color = CONNECTOR_DEF_COLOR;
|
|
|
|
const ModelInstance* mi = mo->instances[inst_id];
|
|
const Vec3d& instance_offset = mi->get_offset();
|
|
const double sla_shift = double(m_c->selection_info()->get_sla_shift());
|
|
|
|
const bool looking_forward = is_looking_forward();
|
|
|
|
for (size_t i = 0; i < connectors.size(); ++i) {
|
|
const CutConnector& connector = connectors[i];
|
|
|
|
float height = connector.height;
|
|
// recalculate connector position to world position
|
|
Vec3d pos = connector.pos + instance_offset + sla_shift * Vec3d::UnitZ();
|
|
|
|
// First decide about the color of the point.
|
|
assert(std::is_sorted(m_invalid_connectors_idxs.begin(), m_invalid_connectors_idxs.end()));
|
|
const bool conflict_connector = std::binary_search(m_invalid_connectors_idxs.begin(), m_invalid_connectors_idxs.end(), i);
|
|
if (conflict_connector)
|
|
render_color = CONNECTOR_ERR_COLOR;
|
|
else // default connector color
|
|
render_color = connector.attribs.type == CutConnectorType::Dowel ? DOWEL_COLOR : PLAG_COLOR;
|
|
|
|
if (!m_connectors_editing)
|
|
render_color = CONNECTOR_ERR_COLOR;
|
|
else if (size_t(m_hover_id - m_connectors_group_id) == i)
|
|
render_color = conflict_connector ? HOVERED_ERR_COLOR :
|
|
connector.attribs.type == CutConnectorType::Dowel ? HOVERED_DOWEL_COLOR : HOVERED_PLAG_COLOR;
|
|
else if (m_selected[i])
|
|
render_color = connector.attribs.type == CutConnectorType::Dowel ? SELECTED_DOWEL_COLOR : SELECTED_PLAG_COLOR;
|
|
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
if (connector.attribs.type == CutConnectorType::Dowel &&
|
|
connector.attribs.style == CutConnectorStyle::Prism) {
|
|
if (m_connectors_editing) {
|
|
height = 0.05f;
|
|
if (!looking_forward)
|
|
pos += 0.05 * m_clp_normal;
|
|
}
|
|
else {
|
|
if (looking_forward)
|
|
pos -= static_cast<double>(height) * m_clp_normal;
|
|
else
|
|
pos += static_cast<double>(height) * m_clp_normal;
|
|
height *= 2;
|
|
}
|
|
}
|
|
else if (!looking_forward)
|
|
pos += 0.05 * m_clp_normal;
|
|
|
|
const Transform3d view_model_matrix = camera.get_view_matrix() * translation_transform(pos) * m_rotation_m *
|
|
rotation_transform(-connector.z_angle * Vec3d::UnitZ()) *
|
|
scale_transform(Vec3f(connector.radius, connector.radius, height).cast<double>());
|
|
|
|
render_model(m_shapes[connector.attribs].model, render_color, view_model_matrix);
|
|
}
|
|
}
|
|
|
|
bool GLGizmoCut3D::can_perform_cut() const
|
|
{
|
|
if (! m_invalid_connectors_idxs.empty() || (!m_keep_upper && !m_keep_lower) || m_connectors_editing)
|
|
return false;
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
|
|
return has_valid_groove();
|
|
|
|
if (m_part_selection.valid())
|
|
return ! m_part_selection.is_one_object();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GLGizmoCut3D::has_valid_groove() const
|
|
{
|
|
if (CutMode(m_mode) != CutMode::cutTongueAndGroove)
|
|
return true;
|
|
|
|
const float flaps_width = -2.f * m_groove.depth / tan(m_groove.flaps_angle);
|
|
if (flaps_width > m_groove.width)
|
|
return false;
|
|
|
|
const Selection& selection = m_parent.get_selection();
|
|
const auto&list = selection.get_volume_idxs();
|
|
// is more volumes selected?
|
|
if (list.empty())
|
|
return false;
|
|
|
|
const Transform3d cp_matrix = translation_transform(m_plane_center) * m_rotation_m;
|
|
|
|
for (size_t id = 0; id < m_groove_vertices.size(); id += 2) {
|
|
const Vec3d beg = cp_matrix * m_groove_vertices[id];
|
|
const Vec3d end = cp_matrix * m_groove_vertices[id + 1];
|
|
|
|
bool intersection = false;
|
|
for (const unsigned int volume_idx : list) {
|
|
const GLVolume* glvol = selection.get_volume(volume_idx);
|
|
if (!glvol->is_modifier &&
|
|
glvol->mesh_raycaster->intersects_line(beg, end - beg, glvol->world_matrix())) {
|
|
intersection = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!intersection)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GLGizmoCut3D::has_valid_contour() const
|
|
{
|
|
const auto clipper = m_c->object_clipper();
|
|
return clipper && clipper->has_valid_contour();
|
|
}
|
|
|
|
void GLGizmoCut3D::apply_connectors_in_model(ModelObject* mo, int &dowels_count)
|
|
{
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
|
|
return;
|
|
if (m_connector_mode == CutConnectorMode::Manual) {
|
|
clear_selection();
|
|
|
|
for (CutConnector&connector : mo->cut_connectors) {
|
|
connector.rotation_m = m_rotation_m;
|
|
|
|
if (connector.attribs.type == CutConnectorType::Dowel) {
|
|
if (connector.attribs.style == CutConnectorStyle::Prism)
|
|
connector.height *= 2;
|
|
dowels_count ++;
|
|
}
|
|
else {
|
|
// calculate shift of the connector center regarding to the position on the cut plane
|
|
connector.pos += m_cut_normal * 0.5 * double(connector.height);
|
|
}
|
|
}
|
|
apply_cut_connectors(mo, _u8L("Connector"));
|
|
}
|
|
}
|
|
|
|
Transform3d GLGizmoCut3D::get_cut_matrix(const Selection& selection)
|
|
{
|
|
const int instance_idx = selection.get_instance_idx();
|
|
const int object_idx = selection.get_object_idx();
|
|
ModelObject* mo = selection.get_model()->objects[object_idx];
|
|
if (!mo)
|
|
return Transform3d::Identity();
|
|
|
|
// m_cut_z is the distance from the bed. Subtract possible SLA elevation.
|
|
const double sla_shift_z = selection.get_first_volume()->get_sla_shift_z();
|
|
|
|
const Vec3d instance_offset = mo->instances[instance_idx]->get_offset();
|
|
Vec3d cut_center_offset = m_plane_center - instance_offset;
|
|
cut_center_offset[Z] -= sla_shift_z;
|
|
|
|
return translation_transform(cut_center_offset) * m_rotation_m;
|
|
}
|
|
|
|
void update_object_cut_id(CutObjectBase& cut_id, ModelObjectCutAttributes attributes, const int dowels_count)
|
|
{
|
|
// we don't save cut information, if result will not contains all parts of initial object
|
|
if (!attributes.has(ModelObjectCutAttribute::KeepUpper) ||
|
|
!attributes.has(ModelObjectCutAttribute::KeepLower) ||
|
|
attributes.has(ModelObjectCutAttribute::InvalidateCutInfo))
|
|
return;
|
|
|
|
if (cut_id.id().invalid())
|
|
cut_id.init();
|
|
// increase check sum, if it's needed
|
|
{
|
|
int cut_obj_cnt = -1;
|
|
if (attributes.has(ModelObjectCutAttribute::KeepUpper)) cut_obj_cnt++;
|
|
if (attributes.has(ModelObjectCutAttribute::KeepLower)) cut_obj_cnt++;
|
|
if (attributes.has(ModelObjectCutAttribute::CreateDowels)) cut_obj_cnt+= dowels_count;
|
|
if (cut_obj_cnt > 0)
|
|
cut_id.increase_check_sum(size_t(cut_obj_cnt));
|
|
}
|
|
}
|
|
|
|
void synchronize_model_after_cut(Model& model, const CutObjectBase& cut_id)
|
|
{
|
|
for (ModelObject* obj : model.objects)
|
|
if (obj->is_cut() && obj->cut_id.has_same_id(cut_id) && !obj->cut_id.is_equal(cut_id))
|
|
obj->cut_id.copy(cut_id);
|
|
}
|
|
|
|
void GLGizmoCut3D::perform_cut(const Selection& selection)
|
|
{
|
|
if (!can_perform_cut())
|
|
return;
|
|
const int instance_idx = selection.get_instance_idx();
|
|
const int object_idx = selection.get_object_idx();
|
|
|
|
wxCHECK_RET(instance_idx >= 0 && object_idx >= 0, "GLGizmoCut: Invalid object selection");
|
|
|
|
Plater* plater = wxGetApp().plater();
|
|
ModelObject* mo = plater->model().objects[object_idx];
|
|
if (!mo)
|
|
return;
|
|
|
|
// deactivate CutGizmo and than perform a cut
|
|
m_parent.reset_all_gizmos();
|
|
|
|
// perform cut
|
|
{
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Cut by Plane"));
|
|
|
|
// This shall delete the part selection class and deallocate the memory.
|
|
ScopeGuard part_selection_killer([this]() { m_part_selection = PartSelection(); });
|
|
|
|
const bool cut_with_groove = CutMode(m_mode) == CutMode::cutTongueAndGroove;
|
|
const bool cut_by_contour = !cut_with_groove && m_part_selection.valid();
|
|
|
|
ModelObject* cut_mo = cut_by_contour ? m_part_selection.model_object() : nullptr;
|
|
if (cut_mo)
|
|
cut_mo->cut_connectors = mo->cut_connectors;
|
|
else
|
|
cut_mo = mo;
|
|
|
|
int dowels_count = 0;
|
|
const bool has_connectors = !mo->cut_connectors.empty();
|
|
// update connectors pos as offset of its center before cut performing
|
|
apply_connectors_in_model(cut_mo , dowels_count);
|
|
|
|
wxBusyCursor wait;
|
|
|
|
ModelObjectCutAttributes attributes = only_if(has_connectors ? true : m_keep_upper, ModelObjectCutAttribute::KeepUpper) |
|
|
only_if(has_connectors ? true : m_keep_lower, ModelObjectCutAttribute::KeepLower) |
|
|
only_if(has_connectors ? false : m_keep_as_parts, ModelObjectCutAttribute::KeepAsParts) |
|
|
only_if(m_place_on_cut_upper, ModelObjectCutAttribute::PlaceOnCutUpper) |
|
|
only_if(m_place_on_cut_lower, ModelObjectCutAttribute::PlaceOnCutLower) |
|
|
only_if(m_rotate_upper, ModelObjectCutAttribute::FlipUpper) |
|
|
only_if(m_rotate_lower, ModelObjectCutAttribute::FlipLower) |
|
|
only_if(dowels_count > 0, ModelObjectCutAttribute::CreateDowels) |
|
|
only_if(!has_connectors && !cut_with_groove && cut_mo->cut_id.id().invalid(), ModelObjectCutAttribute::InvalidateCutInfo);
|
|
|
|
// update cut_id for the cut object in respect to the attributes
|
|
update_object_cut_id(cut_mo->cut_id, attributes, dowels_count);
|
|
|
|
Cut cut(cut_mo, instance_idx, get_cut_matrix(selection), attributes);
|
|
const ModelObjectPtrs& new_objects = cut_by_contour ? cut.perform_by_contour(m_part_selection.get_cut_parts(), dowels_count):
|
|
cut_with_groove ? cut.perform_with_groove(m_groove, m_rotation_m) :
|
|
cut.perform_with_plane();
|
|
// save cut_id to post update synchronization
|
|
const CutObjectBase cut_id = cut_mo->cut_id;
|
|
|
|
// update cut results on plater and in the model
|
|
plater->apply_cut_object_to_model(object_idx, new_objects);
|
|
|
|
synchronize_model_after_cut(plater->model(), cut_id);
|
|
}
|
|
}
|
|
|
|
// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
|
|
// Return false if no intersection was found, true otherwise.
|
|
bool GLGizmoCut3D::unproject_on_cut_plane(const Vec2d& mouse_position, Vec3d& pos, Vec3d& pos_world, bool respect_contours/* = true*/)
|
|
{
|
|
const float sla_shift = m_c->selection_info()->get_sla_shift();
|
|
|
|
const ModelObject* mo = m_c->selection_info()->model_object();
|
|
const ModelInstance* mi = mo->instances[m_c->selection_info()->get_active_instance()];
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
|
|
// Calculate intersection with the clipping plane.
|
|
const ClippingPlane* cp = m_c->object_clipper()->get_clipping_plane(true);
|
|
Vec3d point;
|
|
Vec3d direction;
|
|
Vec3d hit;
|
|
MeshRaycaster::line_from_mouse_pos(mouse_position, Transform3d::Identity(), camera, point, direction);
|
|
Vec3d normal = -cp->get_normal().cast<double>();
|
|
double den = normal.dot(direction);
|
|
if (den != 0.) {
|
|
double t = (-cp->get_offset() - normal.dot(point))/den;
|
|
hit = (point + t * direction);
|
|
} else
|
|
return false;
|
|
|
|
// Now check if the hit is not obscured by a selected part on this side of the plane.
|
|
// FIXME: This would be better solved by remembering which contours are active. We will
|
|
// probably need that anyway because there is not other way to find out which contours
|
|
// to render. If you want to uncomment it, fix it first. It does not work yet.
|
|
/*for (size_t id = 0; id < m_part_selection.parts.size(); ++id) {
|
|
if (! m_part_selection.parts[id].selected) {
|
|
Vec3f pos, normal;
|
|
const ModelObject* model_object = m_part_selection.model_object;
|
|
const Vec3d volume_offset = m_part_selection.model_object->volumes[id]->get_offset();
|
|
Transform3d tr = model_object->instances[m_part_selection.instance_idx]->get_matrix() * model_object->volumes[id]->get_matrix();
|
|
if (m_part_selection.parts[id].raycaster.unproject_on_mesh(mouse_position, tr, camera, pos, normal))
|
|
return false;
|
|
}
|
|
}*/
|
|
|
|
if (respect_contours)
|
|
{
|
|
// Do not react to clicks outside a contour (or inside a contour that is ignored)
|
|
int cont_id = m_c->object_clipper()->is_projection_inside_cut(hit);
|
|
if (cont_id == -1)
|
|
return false;
|
|
if (m_part_selection.valid()) {
|
|
const std::vector<size_t>& ign = *m_part_selection.get_ignored_contours_ptr();
|
|
if (std::find(ign.begin(), ign.end(), cont_id) != ign.end())
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
// recalculate hit to object's local position
|
|
Vec3d hit_d = hit;
|
|
hit_d -= mi->get_offset();
|
|
hit_d[Z] -= sla_shift;
|
|
|
|
// Return both the point and the facet normal.
|
|
pos = hit_d;
|
|
pos_world = hit;
|
|
|
|
return true;
|
|
}
|
|
|
|
void GLGizmoCut3D::clear_selection()
|
|
{
|
|
m_selected.clear();
|
|
m_selected_count = 0;
|
|
}
|
|
|
|
void GLGizmoCut3D::reset_connectors()
|
|
{
|
|
m_c->selection_info()->model_object()->cut_connectors.clear();
|
|
update_raycasters_for_picking();
|
|
clear_selection();
|
|
check_and_update_connectors_state();
|
|
}
|
|
|
|
void GLGizmoCut3D::init_connector_shapes()
|
|
{
|
|
for (const CutConnectorType& type : {CutConnectorType::Dowel, CutConnectorType::Plug, CutConnectorType::Snap})
|
|
for (const CutConnectorStyle& style : {CutConnectorStyle::Frustum, CutConnectorStyle::Prism}) {
|
|
if (type == CutConnectorType::Dowel && style == CutConnectorStyle::Frustum)
|
|
continue;
|
|
for (const CutConnectorShape& shape : {CutConnectorShape::Circle, CutConnectorShape::Hexagon, CutConnectorShape::Square, CutConnectorShape::Triangle}) {
|
|
if (type == CutConnectorType::Snap && shape != CutConnectorShape::Circle)
|
|
continue;
|
|
const CutConnectorAttributes attribs = { type, style, shape };
|
|
indexed_triangle_set its = get_connector_mesh(attribs);
|
|
m_shapes[attribs].model.init_from(its);
|
|
m_shapes[attribs].mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
|
|
}
|
|
}
|
|
}
|
|
|
|
void GLGizmoCut3D::update_connector_shape()
|
|
{
|
|
CutConnectorAttributes attribs = { m_connector_type, CutConnectorStyle(m_connector_style), CutConnectorShape(m_connector_shape_id) };
|
|
|
|
if (m_connector_type == CutConnectorType::Snap) {
|
|
indexed_triangle_set its = get_connector_mesh(attribs);
|
|
m_shapes[attribs].reset();
|
|
m_shapes[attribs].model.init_from(its);
|
|
m_shapes[attribs].mesh_raycaster = std::make_unique<MeshRaycaster>(std::make_shared<const TriangleMesh>(std::move(its)));
|
|
|
|
//const indexed_triangle_set its = get_connector_mesh(attribs);
|
|
//m_connector_mesh.clear();
|
|
//m_connector_mesh = TriangleMesh(its);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
bool GLGizmoCut3D::cut_line_processing() const
|
|
{
|
|
return !m_line_beg.isApprox(Vec3d::Zero());
|
|
}
|
|
|
|
void GLGizmoCut3D::discard_cut_line_processing()
|
|
{
|
|
m_line_beg = m_line_end = Vec3d::Zero();
|
|
}
|
|
|
|
bool GLGizmoCut3D::process_cut_line(SLAGizmoEventType action, const Vec2d& mouse_position)
|
|
{
|
|
const Camera& camera = wxGetApp().plater()->get_camera();
|
|
|
|
Vec3d pt;
|
|
Vec3d dir;
|
|
MeshRaycaster::line_from_mouse_pos(mouse_position, Transform3d::Identity(), camera, pt, dir);
|
|
dir.normalize();
|
|
pt += dir; // Move the pt along dir so it is not clipped.
|
|
|
|
if (action == SLAGizmoEventType::LeftDown && !cut_line_processing()) {
|
|
m_line_beg = pt;
|
|
m_line_end = pt;
|
|
on_unregister_raycasters_for_picking();
|
|
return true;
|
|
}
|
|
|
|
if (cut_line_processing()) {
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove)
|
|
m_groove_editing = true;
|
|
reset_cut_by_contours();
|
|
|
|
m_line_end = pt;
|
|
if (action == SLAGizmoEventType::LeftDown || action == SLAGizmoEventType::LeftUp) {
|
|
Vec3d line_dir = m_line_end - m_line_beg;
|
|
if (line_dir.norm() < 3.0)
|
|
return true;
|
|
|
|
Vec3d cross_dir = line_dir.cross(dir).normalized();
|
|
Eigen::Quaterniond q;
|
|
Transform3d m = Transform3d::Identity();
|
|
m.matrix().block(0, 0, 3, 3) = q.setFromTwoVectors(Vec3d::UnitZ(), cross_dir).toRotationMatrix();
|
|
|
|
const Vec3d new_plane_center = m_bb_center + cross_dir * cross_dir.dot(pt - m_bb_center);
|
|
// update transformed bb
|
|
const auto new_tbb = transformed_bounding_box(new_plane_center, m);
|
|
const GLVolume* first_volume = m_parent.get_selection().get_first_volume();
|
|
Vec3d instance_offset = first_volume->get_instance_offset();
|
|
instance_offset[Z] += first_volume->get_sla_shift_z();
|
|
|
|
const Vec3d trans_center_pos = m.inverse() * (new_plane_center - instance_offset) + new_tbb.center();
|
|
if (new_tbb.contains(trans_center_pos)) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Cut by line"), UndoRedo::SnapshotType::GizmoAction);
|
|
m_transformed_bounding_box = new_tbb;
|
|
set_center(new_plane_center);
|
|
m_start_dragging_m = m_rotation_m = m;
|
|
m_ar_plane_center = m_plane_center;
|
|
}
|
|
|
|
m_angle_arc.reset();
|
|
discard_cut_line_processing();
|
|
|
|
if (CutMode(m_mode) == CutMode::cutTongueAndGroove) {
|
|
m_groove_editing = false;
|
|
reset_cut_by_contours();
|
|
}
|
|
}
|
|
else if (action == SLAGizmoEventType::Moving)
|
|
this->set_dirty();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool GLGizmoCut3D::add_connector(CutConnectors& connectors, const Vec2d& mouse_position)
|
|
{
|
|
if (!m_connectors_editing)
|
|
return false;
|
|
|
|
Vec3d pos;
|
|
Vec3d pos_world;
|
|
if (unproject_on_cut_plane(mouse_position.cast<double>(), pos, pos_world)) {
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Add connector"), UndoRedo::SnapshotType::GizmoAction);
|
|
unselect_all_connectors();
|
|
|
|
connectors.emplace_back(pos, m_rotation_m,
|
|
m_connector_size * 0.5f, m_connector_depth_ratio,
|
|
m_connector_size_tolerance * 0.5f, m_connector_depth_ratio_tolerance,
|
|
m_connector_angle,
|
|
CutConnectorAttributes( CutConnectorType(m_connector_type),
|
|
CutConnectorStyle(m_connector_style),
|
|
CutConnectorShape(m_connector_shape_id)));
|
|
m_selected.push_back(true);
|
|
m_selected_count = 1;
|
|
assert(m_selected.size() == connectors.size());
|
|
update_raycasters_for_picking();
|
|
m_parent.set_as_dirty();
|
|
check_and_update_connectors_state();
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool GLGizmoCut3D::delete_selected_connectors(CutConnectors& connectors)
|
|
{
|
|
if (connectors.empty())
|
|
return false;
|
|
|
|
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _u8L("Delete connector"), UndoRedo::SnapshotType::GizmoAction);
|
|
|
|
// remove connectors
|
|
for (int i = int(connectors.size()) - 1; i >= 0; i--)
|
|
if (m_selected[i])
|
|
connectors.erase(connectors.begin() + i);
|
|
// remove selections
|
|
m_selected.erase(std::remove_if(m_selected.begin(), m_selected.end(), [](const auto& selected) {
|
|
return selected; }), m_selected.end());
|
|
m_selected_count = 0;
|
|
|
|
assert(m_selected.size() == connectors.size());
|
|
update_raycasters_for_picking();
|
|
m_parent.set_as_dirty();
|
|
check_and_update_connectors_state();
|
|
return true;
|
|
}
|
|
|
|
void GLGizmoCut3D::select_connector(int idx, bool select)
|
|
{
|
|
m_selected[idx] = select;
|
|
if (select)
|
|
++m_selected_count;
|
|
else
|
|
--m_selected_count;
|
|
}
|
|
|
|
bool GLGizmoCut3D::is_selection_changed(bool alt_down, bool shift_down)
|
|
{
|
|
if (m_hover_id >= m_connectors_group_id) {
|
|
if (alt_down)
|
|
select_connector(m_hover_id - m_connectors_group_id, false);
|
|
else {
|
|
if (!shift_down)
|
|
unselect_all_connectors();
|
|
select_connector(m_hover_id - m_connectors_group_id, true);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void GLGizmoCut3D::process_selection_rectangle(CutConnectors &connectors)
|
|
{
|
|
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
|
|
|
|
ModelObject* mo = m_c->selection_info()->model_object();
|
|
int active_inst = m_c->selection_info()->get_active_instance();
|
|
|
|
// First collect positions of all the points in world coordinates.
|
|
Transformation trafo = mo->instances[active_inst]->get_transformation();
|
|
trafo.set_offset(trafo.get_offset() + double(m_c->selection_info()->get_sla_shift()) * Vec3d::UnitZ());
|
|
|
|
std::vector<Vec3d> points;
|
|
for (const CutConnector&connector : connectors)
|
|
points.push_back(connector.pos + trafo.get_offset());
|
|
|
|
// Now ask the rectangle which of the points are inside.
|
|
std::vector<unsigned int> points_idxs = m_selection_rectangle.contains(points);
|
|
m_selection_rectangle.stop_dragging();
|
|
|
|
for (size_t idx : points_idxs)
|
|
select_connector(int(idx), rectangle_status == GLSelectionRectangle::EState::Select);
|
|
}
|
|
|
|
bool GLGizmoCut3D::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
|
|
{
|
|
if (is_dragging() || m_connector_mode == CutConnectorMode::Auto)
|
|
return false;
|
|
|
|
if ( (m_hover_id < 0 || m_hover_id == CutPlane) && shift_down && ! m_connectors_editing &&
|
|
(action == SLAGizmoEventType::LeftDown || action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::Moving) )
|
|
return process_cut_line(action, mouse_position);
|
|
|
|
if (!m_keep_upper || !m_keep_lower)
|
|
return false;
|
|
|
|
if (!m_connectors_editing)
|
|
return false;
|
|
|
|
CutConnectors& connectors = m_c->selection_info()->model_object()->cut_connectors;
|
|
|
|
if (action == SLAGizmoEventType::LeftDown) {
|
|
if (shift_down || alt_down) {
|
|
// left down with shift - show the selection rectangle:
|
|
if (m_hover_id == -1)
|
|
m_selection_rectangle.start_dragging(mouse_position, shift_down ? GLSelectionRectangle::EState::Select : GLSelectionRectangle::EState::Deselect);
|
|
}
|
|
else
|
|
// If there is no selection and no hovering, add new point
|
|
if (m_hover_id == -1 && !shift_down && !alt_down)
|
|
if (!add_connector(connectors, mouse_position))
|
|
m_ldown_mouse_position = mouse_position;
|
|
return true;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::LeftUp && !m_selection_rectangle.is_dragging()) {
|
|
if ((m_ldown_mouse_position - mouse_position).norm() < 5.)
|
|
unselect_all_connectors();
|
|
return is_selection_changed(alt_down, shift_down);
|
|
}
|
|
|
|
// left up with selection rectangle - select points inside the rectangle:
|
|
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp || action == SLAGizmoEventType::AltUp) && m_selection_rectangle.is_dragging()) {
|
|
// Is this a selection or deselection rectangle?
|
|
process_selection_rectangle(connectors);
|
|
return true;
|
|
}
|
|
|
|
// dragging the selection rectangle:
|
|
if (action == SLAGizmoEventType::Dragging) {
|
|
if (m_selection_rectangle.is_dragging()) {
|
|
m_selection_rectangle.dragging(mouse_position);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::RightDown && !shift_down) {
|
|
// If any point is in hover state, this should initiate its move - return control back to GLCanvas:
|
|
if (m_hover_id < m_connectors_group_id)
|
|
return false;
|
|
unselect_all_connectors();
|
|
select_connector(m_hover_id - m_connectors_group_id, true);
|
|
return delete_selected_connectors(connectors);
|
|
}
|
|
|
|
if (action == SLAGizmoEventType::Delete)
|
|
return delete_selected_connectors(connectors);
|
|
|
|
if (action == SLAGizmoEventType::SelectAll) {
|
|
select_all_connectors();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
CommonGizmosDataID GLGizmoCut3D::on_get_requirements() const {
|
|
return CommonGizmosDataID(
|
|
int(CommonGizmosDataID::SelectionInfo)
|
|
| int(CommonGizmosDataID::InstancesHider)
|
|
| int(CommonGizmosDataID::ObjectClipper));
|
|
}
|
|
|
|
void GLGizmoCut3D::data_changed(bool is_serializing)
|
|
{
|
|
update_bb();
|
|
if (auto oc = m_c->object_clipper())
|
|
oc->set_behavior(m_connectors_editing, m_connectors_editing, double(m_contour_width));
|
|
}
|
|
|
|
|
|
|
|
|
|
indexed_triangle_set GLGizmoCut3D::get_connector_mesh(CutConnectorAttributes connector_attributes)
|
|
{
|
|
indexed_triangle_set connector_mesh;
|
|
|
|
int sectorCount{ 1 };
|
|
switch (CutConnectorShape(connector_attributes.shape)) {
|
|
case CutConnectorShape::Triangle:
|
|
sectorCount = 3;
|
|
break;
|
|
case CutConnectorShape::Square:
|
|
sectorCount = 4;
|
|
break;
|
|
case CutConnectorShape::Circle:
|
|
sectorCount = 360;
|
|
break;
|
|
case CutConnectorShape::Hexagon:
|
|
sectorCount = 6;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (connector_attributes.type == CutConnectorType::Snap)
|
|
connector_mesh = its_make_snap(1.0, 1.0, m_snap_space_proportion, m_snap_bulge_proportion);
|
|
else if (connector_attributes.style == CutConnectorStyle::Prism)
|
|
connector_mesh = its_make_cylinder(1.0, 1.0, (2 * PI / sectorCount));
|
|
else if (connector_attributes.type == CutConnectorType::Plug)
|
|
connector_mesh = its_make_frustum(1.0, 1.0, (2 * PI / sectorCount));
|
|
else
|
|
connector_mesh = its_make_frustum_dowel(1.0, 1.0, sectorCount);
|
|
|
|
return connector_mesh;
|
|
}
|
|
|
|
void GLGizmoCut3D::apply_cut_connectors(ModelObject* mo, const std::string& connector_name)
|
|
{
|
|
if (mo->cut_connectors.empty())
|
|
return;
|
|
|
|
using namespace Geometry;
|
|
|
|
size_t connector_id = mo->cut_id.connectors_cnt();
|
|
for (const CutConnector& connector : mo->cut_connectors) {
|
|
TriangleMesh mesh = TriangleMesh(get_connector_mesh(connector.attribs));
|
|
// Mesh will be centered when loading.
|
|
ModelVolume* new_volume = mo->add_volume(std::move(mesh), ModelVolumeType::NEGATIVE_VOLUME);
|
|
|
|
// Transform the new modifier to be aligned inside the instance
|
|
new_volume->set_transformation(translation_transform(connector.pos) * connector.rotation_m *
|
|
rotation_transform(-connector.z_angle * Vec3d::UnitZ()) *
|
|
scale_transform(Vec3f(connector.radius, connector.radius, connector.height).cast<double>()));
|
|
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new_volume->cut_info = { connector.attribs.type, connector.radius_tolerance, connector.height_tolerance };
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new_volume->name = connector_name + "-" + std::to_string(++connector_id);
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}
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mo->cut_id.increase_connectors_cnt(mo->cut_connectors.size());
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// delete all connectors
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mo->cut_connectors.clear();
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}
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} // namespace GUI
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} // namespace Slic3r
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