OrcaSlicer/xs/src/libslic3r/Format
bubnikv 1719952f49 Fixing "opening an obj file causes Slic3r to become stuck and use 100% on one core" #221
Extended the OBJ parser to triangulate quads. Higher order polygons are not supported though.
2017-04-03 10:05:22 +02:00
..
AMF.cpp Implementation of scaling factor of objects into an AMF file. 2017-03-06 17:35:38 +01:00
AMF.hpp Initial rewrite of the file accessors from Perl to C++. 2017-02-26 21:46:33 +01:00
OBJ.cpp Fixing "opening an obj file causes Slic3r to become stuck and use 100% on one core" #221 2017-04-03 10:05:22 +02:00
OBJ.hpp Initial rewrite of the file accessors from Perl to C++. 2017-02-26 21:46:33 +01:00
objparser.cpp Fixing "opening an obj file causes Slic3r to become stuck and use 100% on one core" #221 2017-04-03 10:05:22 +02:00
objparser.hpp Fixed a missing include. 2017-02-26 22:40:10 +01:00
PRUS.cpp Initial rewrite of the file accessors from Perl to C++. 2017-02-26 21:46:33 +01:00
PRUS.hpp Initial rewrite of the file accessors from Perl to C++. 2017-02-26 21:46:33 +01:00
STL.cpp Initial rewrite of the file accessors from Perl to C++. 2017-02-26 21:46:33 +01:00
STL.hpp Got rid of the Perl Format::STL, Format::AMF, Format::OBJ for good. 2017-02-27 01:03:00 +01:00