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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_READMESH_H
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#define IGL_READMESH_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <string>
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#include <vector>
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#include <cstdio>
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namespace igl
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{
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// load a tetrahedral volume mesh from a .mesh file
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//
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// Templates:
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// Scalar type for positions and vectors (will be read as double and cast
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// to Scalar)
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// Index type for indices (will be read as int and cast to Index)
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// Input:
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// mesh_file_name path of .mesh file
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// Outputs:
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// V double matrix of vertex positions #V by 3
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// T #T list of tet indices into vertex positions
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// F #F list of face indices into vertex positions
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//
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// Known bugs: Holes and regions are not supported
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template <typename Scalar, typename Index>
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IGL_INLINE bool readMESH(
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const std::string mesh_file_name,
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std::vector<std::vector<Scalar > > & V,
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std::vector<std::vector<Index > > & T,
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std::vector<std::vector<Index > > & F);
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// Inputs:
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// mesh_file pointer to already opened .mesh file
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// Outputs:
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// mesh_file closed file
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template <typename Scalar, typename Index>
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IGL_INLINE bool readMESH(
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FILE * mesh_file,
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std::vector<std::vector<Scalar > > & V,
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std::vector<std::vector<Index > > & T,
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std::vector<std::vector<Index > > & F);
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// Input:
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// mesh_file_name path of .mesh file
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// Outputs:
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// V eigen double matrix #V by 3
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// T eigen int matrix #T by 4
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// F eigen int matrix #F by 3
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template <typename DerivedV, typename DerivedF, typename DerivedT>
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IGL_INLINE bool readMESH(
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const std::string mesh_file_name,
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Eigen::PlainObjectBase<DerivedV>& V,
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Eigen::PlainObjectBase<DerivedT>& T,
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Eigen::PlainObjectBase<DerivedF>& F);
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// Inputs:
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// mesh_file pointer to already opened .mesh file
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// Outputs:
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// mesh_file closed file
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template <typename DerivedV, typename DerivedF, typename DerivedT>
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IGL_INLINE bool readMESH(
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FILE * mesh_file,
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Eigen::PlainObjectBase<DerivedV>& V,
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Eigen::PlainObjectBase<DerivedT>& T,
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Eigen::PlainObjectBase<DerivedF>& F);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "readMESH.cpp"
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#endif
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#endif
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