OrcaSlicer/src/libslic3r/Geometry/ArcWelder.cpp

32 lines
1.7 KiB
C++

// The following code for merging circles into arches originates from https://github.com/FormerLurker/ArcWelderLib
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Arc Welder: Anti-Stutter Library
//
// Compresses many G0/G1 commands into G2/G3(arc) commands where possible, ensuring the tool paths stay within the specified resolution.
// This reduces file size and the number of gcodes per second.
//
// Uses the 'Gcode Processor Library' for gcode parsing, position processing, logging, and other various functionality.
//
// Copyright(C) 2021 - Brad Hochgesang
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// This program is free software : you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
// GNU Affero General Public License for more details.
//
//
// You can contact the author at the following email address:
// FormerLurker@pm.me
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include "ArcWelder.hpp"
namespace Slic3r { namespace Geometry { namespace ArcWelder {
} } } // namespace Slic3r::Geometry::ArcWelder