mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-10-30 20:21:12 -06:00 
			
		
		
		
	
		
			
				
	
	
		
			340 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			340 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef slic3r_GLToolbar_hpp_
 | |
| #define slic3r_GLToolbar_hpp_
 | |
| 
 | |
| #include <functional>
 | |
| #include <string>
 | |
| #include <vector>
 | |
| 
 | |
| #include "GLTexture.hpp"
 | |
| #include "Event.hpp"
 | |
| #include "libslic3r/Point.hpp"
 | |
| 
 | |
| class wxEvtHandler;
 | |
| 
 | |
| namespace Slic3r {
 | |
| namespace GUI {
 | |
| 
 | |
| class GLCanvas3D;
 | |
| 
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_ADD, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_DELETE, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_DELETE_ALL, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_ARRANGE, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_COPY, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_PASTE, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_MORE, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_FEWER, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_SPLIT_OBJECTS, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_SPLIT_VOLUMES, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLTOOLBAR_LAYERSEDITING, SimpleEvent);
 | |
| 
 | |
| wxDECLARE_EVENT(EVT_GLVIEWTOOLBAR_3D, SimpleEvent);
 | |
| wxDECLARE_EVENT(EVT_GLVIEWTOOLBAR_PREVIEW, SimpleEvent);
 | |
| 
 | |
| class GLToolbarItem
 | |
| {
 | |
| public:
 | |
|     typedef std::function<void()> ActionCallback;
 | |
|     typedef std::function<bool()> VisibilityCallback;
 | |
|     typedef std::function<bool()> EnabledStateCallback;
 | |
| 
 | |
|     enum EType : unsigned char
 | |
|     {
 | |
|         Action,
 | |
|         Separator,
 | |
|         Num_Types
 | |
|     };
 | |
| 
 | |
|     enum EState : unsigned char
 | |
|     {
 | |
|         Normal,
 | |
|         Pressed,
 | |
|         Disabled,
 | |
|         Hover,
 | |
|         HoverPressed,
 | |
|         Num_States
 | |
|     };
 | |
| 
 | |
|     struct Data
 | |
|     {
 | |
|         std::string name;
 | |
| #if ENABLE_SVG_ICONS
 | |
|         std::string icon_filename;
 | |
| #endif // ENABLE_SVG_ICONS
 | |
|         std::string tooltip;
 | |
|         unsigned int sprite_id;
 | |
|         bool is_toggable;
 | |
|         bool visible;
 | |
|         ActionCallback action_callback;
 | |
|         VisibilityCallback visibility_callback;
 | |
|         EnabledStateCallback enabled_state_callback;
 | |
| 
 | |
|         Data();
 | |
|     };
 | |
| 
 | |
|     static const ActionCallback Default_Action_Callback;
 | |
|     static const VisibilityCallback Default_Visibility_Callback;
 | |
|     static const EnabledStateCallback Default_Enabled_State_Callback;
 | |
| 
 | |
| private:
 | |
|     EType m_type;
 | |
|     EState m_state;
 | |
|     Data m_data;
 | |
| 
 | |
| public:
 | |
|     GLToolbarItem(EType type, const Data& data);
 | |
| 
 | |
|     EState get_state() const { return m_state; }
 | |
|     void set_state(EState state) { m_state = state; }
 | |
| 
 | |
|     const std::string& get_name() const { return m_data.name; }
 | |
| #if ENABLE_SVG_ICONS
 | |
|     const std::string& get_icon_filename() const { return m_data.icon_filename; }
 | |
| #endif // ENABLE_SVG_ICONS
 | |
|     const std::string& get_tooltip() const { return m_data.tooltip; }
 | |
| 
 | |
|     void do_action() { m_data.action_callback(); }
 | |
| 
 | |
|     bool is_enabled() const { return m_state != Disabled; }
 | |
|     bool is_disabled() const { return m_state == Disabled; }
 | |
|     bool is_hovered() const { return (m_state == Hover) || (m_state == HoverPressed); }
 | |
|     bool is_pressed() const { return (m_state == Pressed) || (m_state == HoverPressed); }
 | |
| 
 | |
|     bool is_toggable() const { return m_data.is_toggable; }
 | |
|     bool is_visible() const { return m_data.visible; }
 | |
|     bool is_separator() const { return m_type == Separator; }
 | |
| 
 | |
|     // returns true if the state changes
 | |
|     bool update_visibility();
 | |
|     // returns true if the state changes
 | |
|     bool update_enabled_state();
 | |
| 
 | |
|     void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
 | |
| 
 | |
| private:
 | |
|     GLTexture::Quad_UVs get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
 | |
|     void set_visible(bool visible) { m_data.visible = visible; }
 | |
| 
 | |
|     friend class GLToolbar;
 | |
| };
 | |
| 
 | |
| #if !ENABLE_SVG_ICONS
 | |
| // items icon textures are assumed to be square and all with the same size in pixels, no internal check is done
 | |
| // icons are layed-out into the texture starting from the top-left corner in the same order as enum GLToolbarItem::EState
 | |
| // from left to right
 | |
| struct ItemsIconsTexture
 | |
| {
 | |
|     struct Metadata
 | |
|     {
 | |
|         // path of the file containing the icons' texture
 | |
|         std::string filename;
 | |
|         // size of the square icons, in pixels
 | |
|         unsigned int icon_size;
 | |
| 
 | |
|         Metadata();
 | |
|     };
 | |
| 
 | |
|     GLTexture texture;
 | |
|     Metadata metadata;
 | |
| };
 | |
| #endif // !ENABLE_SVG_ICONS
 | |
| 
 | |
| struct BackgroundTexture
 | |
| {
 | |
|     struct Metadata
 | |
|     {
 | |
|         // path of the file containing the background texture
 | |
|         std::string filename;
 | |
|         // size of the left edge, in pixels
 | |
|         unsigned int left;
 | |
|         // size of the right edge, in pixels
 | |
|         unsigned int right;
 | |
|         // size of the top edge, in pixels
 | |
|         unsigned int top;
 | |
|         // size of the bottom edge, in pixels
 | |
|         unsigned int bottom;
 | |
| 
 | |
|         Metadata();
 | |
|     };
 | |
| 
 | |
|     GLTexture texture;
 | |
|     Metadata metadata;
 | |
| };
 | |
| 
 | |
| class GLToolbar
 | |
| {
 | |
| public:
 | |
| #if ENABLE_SVG_ICONS
 | |
|     static const float Default_Icons_Size;
 | |
| #endif // ENABLE_SVG_ICONS
 | |
| 
 | |
|     enum EType : unsigned char
 | |
|     {
 | |
|         Normal,
 | |
|         Radio,
 | |
|         Num_Types
 | |
|     };
 | |
| 
 | |
|     struct Layout
 | |
|     {
 | |
|         enum EType : unsigned char
 | |
|         {
 | |
|             Horizontal,
 | |
|             Vertical,
 | |
|             Num_Types
 | |
|         };
 | |
| 
 | |
|         enum EOrientation : unsigned int
 | |
|         {
 | |
|             Top,
 | |
|             Bottom,
 | |
|             Left,
 | |
|             Right,
 | |
|             Center,
 | |
|             Num_Locations
 | |
|         };
 | |
| 
 | |
|         EType type;
 | |
|         EOrientation orientation;
 | |
|         float top;
 | |
|         float left;
 | |
|         float border;
 | |
|         float separator_size;
 | |
|         float gap_size;
 | |
| #if ENABLE_SVG_ICONS
 | |
|         float icons_size;
 | |
|         float scale;
 | |
| #else
 | |
|         float icons_scale;
 | |
| #endif // ENABLE_SVG_ICONS
 | |
| 
 | |
|         float width;
 | |
|         float height;
 | |
|         bool dirty;
 | |
| 
 | |
|         Layout();
 | |
|     };
 | |
| 
 | |
| private:
 | |
|     typedef std::vector<GLToolbarItem*> ItemsList;
 | |
| 
 | |
|     EType m_type;
 | |
| #if ENABLE_SVG_ICONS
 | |
|     std::string m_name;
 | |
| #endif // ENABLE_SVG_ICONS
 | |
|     bool m_enabled;
 | |
| #if ENABLE_SVG_ICONS
 | |
|     mutable GLTexture m_icons_texture;
 | |
|     mutable bool m_icons_texture_dirty;
 | |
| #else
 | |
|     ItemsIconsTexture m_icons_texture;
 | |
| #endif // ENABLE_SVG_ICONS
 | |
|     BackgroundTexture m_background_texture;
 | |
|     mutable Layout m_layout;
 | |
| 
 | |
|     ItemsList m_items;
 | |
| 
 | |
|     struct MouseCapture
 | |
|     {
 | |
|         bool left;
 | |
|         bool middle;
 | |
|         bool right;
 | |
|         GLCanvas3D* parent;
 | |
| 
 | |
|         MouseCapture() { reset(); }
 | |
| 
 | |
|         bool any() const { return left || middle || right; }
 | |
|         void reset() { left = middle = right = false; parent = nullptr; }
 | |
|     };
 | |
| 
 | |
|     MouseCapture m_mouse_capture;
 | |
|     std::string m_tooltip;
 | |
| 
 | |
| public:
 | |
| #if ENABLE_SVG_ICONS
 | |
|     GLToolbar(EType type, const std::string& name);
 | |
| #else
 | |
|     explicit GLToolbar(EType type);
 | |
| #endif // ENABLE_SVG_ICONS
 | |
|     ~GLToolbar();
 | |
| 
 | |
| #if ENABLE_SVG_ICONS
 | |
|     bool init(const BackgroundTexture::Metadata& background_texture);
 | |
| #else
 | |
|     bool init(const ItemsIconsTexture::Metadata& icons_texture, const BackgroundTexture::Metadata& background_texture);
 | |
| #endif // ENABLE_SVG_ICONS
 | |
| 
 | |
|     Layout::EType get_layout_type() const;
 | |
|     void set_layout_type(Layout::EType type);
 | |
|     Layout::EOrientation get_layout_orientation() const;
 | |
|     void set_layout_orientation(Layout::EOrientation orientation);
 | |
| 
 | |
|     void set_position(float top, float left);
 | |
|     void set_border(float border);
 | |
|     void set_separator_size(float size);
 | |
|     void set_gap_size(float size);
 | |
| #if ENABLE_SVG_ICONS
 | |
|     void set_icons_size(float size);
 | |
|     void set_scale(float scale);
 | |
| #else
 | |
|     void set_icons_scale(float scale);
 | |
| #endif // ENABLE_SVG_ICONS
 | |
| 
 | |
|     bool is_enabled() const;
 | |
|     void set_enabled(bool enable);
 | |
| 
 | |
|     bool add_item(const GLToolbarItem::Data& data);
 | |
|     bool add_separator();
 | |
| 
 | |
|     float get_width() const;
 | |
|     float get_height() const;
 | |
| 
 | |
|     void select_item(const std::string& name);
 | |
| 
 | |
|     bool is_item_pressed(const std::string& name) const;
 | |
|     bool is_item_disabled(const std::string& name) const;
 | |
|     bool is_item_visible(const std::string& name) const;
 | |
| 
 | |
|     const std::string& get_tooltip() const { return m_tooltip; }
 | |
| 
 | |
| 
 | |
|     // returns true if any item changed its state
 | |
|     bool update_items_state();
 | |
| 
 | |
|     void render(const GLCanvas3D& parent) const;    
 | |
| 
 | |
|     bool on_mouse(wxMouseEvent& evt, GLCanvas3D& parent);
 | |
| 
 | |
| private:
 | |
|     void calc_layout() const;
 | |
|     float get_width_horizontal() const;
 | |
|     float get_width_vertical() const;
 | |
|     float get_height_horizontal() const;
 | |
|     float get_height_vertical() const;
 | |
|     float get_main_size() const;
 | |
|     void do_action(unsigned int item_id, GLCanvas3D& parent);
 | |
|     std::string update_hover_state(const Vec2d& mouse_pos, GLCanvas3D& parent);
 | |
|     std::string update_hover_state_horizontal(const Vec2d& mouse_pos, GLCanvas3D& parent);
 | |
|     std::string update_hover_state_vertical(const Vec2d& mouse_pos, GLCanvas3D& parent);
 | |
|     // returns the id of the item under the given mouse position or -1 if none
 | |
|     int contains_mouse(const Vec2d& mouse_pos, const GLCanvas3D& parent) const;
 | |
|     int contains_mouse_horizontal(const Vec2d& mouse_pos, const GLCanvas3D& parent) const;
 | |
|     int contains_mouse_vertical(const Vec2d& mouse_pos, const GLCanvas3D& parent) const;
 | |
| 
 | |
|     void render_horizontal(const GLCanvas3D& parent) const;
 | |
|     void render_vertical(const GLCanvas3D& parent) const;
 | |
| 
 | |
| #if ENABLE_SVG_ICONS
 | |
|     bool generate_icons_texture() const;
 | |
| #endif // ENABLE_SVG_ICONS
 | |
| 
 | |
|     // returns true if any item changed its state
 | |
|     bool update_items_visibility();
 | |
|     // returns true if any item changed its state
 | |
|     bool update_items_enabled_state();
 | |
| };
 | |
| 
 | |
| } // namespace GUI
 | |
| } // namespace Slic3r
 | |
| 
 | |
| #endif // slic3r_GLToolbar_hpp_
 | 
