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			21 KiB
		
	
	
	
		
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			741 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //----------------------------------------------------------------------------
 | |
| // Anti-Grain Geometry - Version 2.4
 | |
| // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
 | |
| //
 | |
| // Permission to copy, use, modify, sell and distribute this software 
 | |
| // is granted provided this copyright notice appears in all copies. 
 | |
| // This software is provided "as is" without express or implied
 | |
| // warranty, and with no claim as to its suitability for any purpose.
 | |
| //
 | |
| //----------------------------------------------------------------------------
 | |
| //
 | |
| // The author gratefully acknowleges the support of David Turner, 
 | |
| // Robert Wilhelm, and Werner Lemberg - the authors of the FreeType 
 | |
| // libray - in producing this work. See http://www.freetype.org for details.
 | |
| //
 | |
| //----------------------------------------------------------------------------
 | |
| // Contact: mcseem@antigrain.com
 | |
| //          mcseemagg@yahoo.com
 | |
| //          http://www.antigrain.com
 | |
| //----------------------------------------------------------------------------
 | |
| //
 | |
| // Adaptation for 32-bit screen coordinates has been sponsored by 
 | |
| // Liberty Technology Systems, Inc., visit http://lib-sys.com
 | |
| //
 | |
| // Liberty Technology Systems, Inc. is the provider of
 | |
| // PostScript and PDF technology for software developers.
 | |
| // 
 | |
| //----------------------------------------------------------------------------
 | |
| #ifndef AGG_RASTERIZER_CELLS_AA_INCLUDED
 | |
| #define AGG_RASTERIZER_CELLS_AA_INCLUDED
 | |
| 
 | |
| #include <string.h>
 | |
| #include <cstdlib>
 | |
| #include <limits>
 | |
| #include "agg_math.h"
 | |
| #include "agg_array.h"
 | |
| 
 | |
| 
 | |
| namespace agg
 | |
| {
 | |
| 
 | |
|     //-----------------------------------------------------rasterizer_cells_aa
 | |
|     // An internal class that implements the main rasterization algorithm.
 | |
|     // Used in the rasterizer. Should not be used direcly.
 | |
|     template<class Cell> class rasterizer_cells_aa
 | |
|     {
 | |
|         enum cell_block_scale_e
 | |
|         {
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|             cell_block_shift = 12,
 | |
|             cell_block_size  = 1 << cell_block_shift,
 | |
|             cell_block_mask  = cell_block_size - 1,
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|             cell_block_pool  = 256,
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|             cell_block_limit = 1024
 | |
|         };
 | |
| 
 | |
|         struct sorted_y
 | |
|         {
 | |
|             unsigned start;
 | |
|             unsigned num;
 | |
|         };
 | |
| 
 | |
|     public:
 | |
|         typedef Cell cell_type;
 | |
|         typedef rasterizer_cells_aa<Cell> self_type;
 | |
| 
 | |
|         ~rasterizer_cells_aa();
 | |
|         rasterizer_cells_aa();
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| 
 | |
|         void reset();
 | |
|         void style(const cell_type& style_cell);
 | |
|         void line(int x1, int y1, int x2, int y2);
 | |
| 
 | |
|         int min_x() const { return m_min_x; }
 | |
|         int min_y() const { return m_min_y; }
 | |
|         int max_x() const { return m_max_x; }
 | |
|         int max_y() const { return m_max_y; }
 | |
| 
 | |
|         void sort_cells();
 | |
| 
 | |
|         unsigned total_cells() const 
 | |
|         {
 | |
|             return m_num_cells;
 | |
|         }
 | |
| 
 | |
|         unsigned scanline_num_cells(unsigned y) const 
 | |
|         { 
 | |
|             return m_sorted_y[y - m_min_y].num; 
 | |
|         }
 | |
| 
 | |
|         const cell_type* const* scanline_cells(unsigned y) const
 | |
|         { 
 | |
|             return m_sorted_cells.data() + m_sorted_y[y - m_min_y].start; 
 | |
|         }
 | |
| 
 | |
|         bool sorted() const { return m_sorted; }
 | |
| 
 | |
|     private:
 | |
|         rasterizer_cells_aa(const self_type&);
 | |
|         const self_type& operator = (const self_type&);
 | |
| 
 | |
|         void set_curr_cell(int x, int y);
 | |
|         void add_curr_cell();
 | |
|         void render_hline(int ey, int x1, int y1, int x2, int y2);
 | |
|         void allocate_block();
 | |
|         
 | |
|     private:
 | |
|         unsigned                m_num_blocks;
 | |
|         unsigned                m_max_blocks;
 | |
|         unsigned                m_curr_block;
 | |
|         unsigned                m_num_cells;
 | |
|         cell_type**             m_cells;
 | |
|         cell_type*              m_curr_cell_ptr;
 | |
|         pod_vector<cell_type*>  m_sorted_cells;
 | |
|         pod_vector<sorted_y>    m_sorted_y;
 | |
|         cell_type               m_curr_cell;
 | |
|         cell_type               m_style_cell;
 | |
|         int                     m_min_x;
 | |
|         int                     m_min_y;
 | |
|         int                     m_max_x;
 | |
|         int                     m_max_y;
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|         bool                    m_sorted;
 | |
|     };
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     rasterizer_cells_aa<Cell>::~rasterizer_cells_aa()
 | |
|     {
 | |
|         if(m_num_blocks)
 | |
|         {
 | |
|             cell_type** ptr = m_cells + m_num_blocks - 1;
 | |
|             while(m_num_blocks--)
 | |
|             {
 | |
|                 pod_allocator<cell_type>::deallocate(*ptr, cell_block_size);
 | |
|                 ptr--;
 | |
|             }
 | |
|             pod_allocator<cell_type*>::deallocate(m_cells, m_max_blocks);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     rasterizer_cells_aa<Cell>::rasterizer_cells_aa() :
 | |
|         m_num_blocks(0),
 | |
|         m_max_blocks(0),
 | |
|         m_curr_block(0),
 | |
|         m_num_cells(0),
 | |
|         m_cells(0),
 | |
|         m_curr_cell_ptr(0),
 | |
|         m_sorted_cells(),
 | |
|         m_sorted_y(),
 | |
|         m_min_x(std::numeric_limits<int>::max()),
 | |
|         m_min_y(std::numeric_limits<int>::max()),
 | |
|         m_max_x(std::numeric_limits<int>::min()),
 | |
|         m_max_y(std::numeric_limits<int>::min()),
 | |
|         m_sorted(false)
 | |
|     {
 | |
|         m_style_cell.initial();
 | |
|         m_curr_cell.initial();
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     void rasterizer_cells_aa<Cell>::reset()
 | |
|     {
 | |
|         m_num_cells = 0; 
 | |
|         m_curr_block = 0;
 | |
|         m_curr_cell.initial();
 | |
|         m_style_cell.initial();
 | |
|         m_sorted = false;
 | |
|         m_min_x = std::numeric_limits<int>::max();
 | |
|         m_min_y = std::numeric_limits<int>::max();
 | |
|         m_max_x = std::numeric_limits<int>::min();
 | |
|         m_max_y = std::numeric_limits<int>::min();
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     AGG_INLINE void rasterizer_cells_aa<Cell>::add_curr_cell()
 | |
|     {
 | |
|         if(m_curr_cell.area | m_curr_cell.cover)
 | |
|         {
 | |
|             if((m_num_cells & cell_block_mask) == 0)
 | |
|             {
 | |
|                 if(m_num_blocks >= cell_block_limit) return;
 | |
|                 allocate_block();
 | |
|             }
 | |
|             *m_curr_cell_ptr++ = m_curr_cell;
 | |
|             ++m_num_cells;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     AGG_INLINE void rasterizer_cells_aa<Cell>::set_curr_cell(int x, int y)
 | |
|     {
 | |
|         if(m_curr_cell.not_equal(x, y, m_style_cell))
 | |
|         {
 | |
|             add_curr_cell();
 | |
|             m_curr_cell.style(m_style_cell);
 | |
|             m_curr_cell.x     = x;
 | |
|             m_curr_cell.y     = y;
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|             m_curr_cell.cover = 0;
 | |
|             m_curr_cell.area  = 0;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     AGG_INLINE void rasterizer_cells_aa<Cell>::render_hline(int ey, 
 | |
|                                                             int x1, int y1, 
 | |
|                                                             int x2, int y2)
 | |
|     {
 | |
|         int ex1 = x1 >> poly_subpixel_shift;
 | |
|         int ex2 = x2 >> poly_subpixel_shift;
 | |
|         int fx1 = x1 & poly_subpixel_mask;
 | |
|         int fx2 = x2 & poly_subpixel_mask;
 | |
| 
 | |
|         int delta, p, first;
 | |
|         long long dx;
 | |
|         int incr, lift, mod, rem;
 | |
| 
 | |
|         //trivial case. Happens often
 | |
|         if(y1 == y2)
 | |
|         {
 | |
|             set_curr_cell(ex2, ey);
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         //everything is located in a single cell.  That is easy!
 | |
|         if(ex1 == ex2)
 | |
|         {
 | |
|             delta = y2 - y1;
 | |
|             m_curr_cell.cover += delta;
 | |
|             m_curr_cell.area  += (fx1 + fx2) * delta;
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         //ok, we'll have to render a run of adjacent cells on the same
 | |
|         //hline...
 | |
|         p     = (poly_subpixel_scale - fx1) * (y2 - y1);
 | |
|         first = poly_subpixel_scale;
 | |
|         incr  = 1;
 | |
| 
 | |
|         dx = (long long)x2 - (long long)x1;
 | |
| 
 | |
|         if(dx < 0)
 | |
|         {
 | |
|             p     = fx1 * (y2 - y1);
 | |
|             first = 0;
 | |
|             incr  = -1;
 | |
|             dx    = -dx;
 | |
|         }
 | |
| 
 | |
|         delta = (int)(p / dx);
 | |
|         mod   = (int)(p % dx);
 | |
| 
 | |
|         if(mod < 0)
 | |
|         {
 | |
|             delta--;
 | |
|             mod += static_cast<int>(dx);
 | |
|         }
 | |
| 
 | |
|         m_curr_cell.cover += delta;
 | |
|         m_curr_cell.area  += (fx1 + first) * delta;
 | |
| 
 | |
|         ex1 += incr;
 | |
|         set_curr_cell(ex1, ey);
 | |
|         y1  += delta;
 | |
| 
 | |
|         if(ex1 != ex2)
 | |
|         {
 | |
|             p     = poly_subpixel_scale * (y2 - y1 + delta);
 | |
|             lift  = (int)(p / dx);
 | |
|             rem   = (int)(p % dx);
 | |
| 
 | |
|             if (rem < 0)
 | |
|             {
 | |
|                 lift--;
 | |
|                 rem += static_cast<int>(dx);
 | |
|             }
 | |
| 
 | |
|             mod -= static_cast<int>(dx);
 | |
| 
 | |
|             while (ex1 != ex2)
 | |
|             {
 | |
|                 delta = lift;
 | |
|                 mod  += rem;
 | |
|                 if(mod >= 0)
 | |
|                 {
 | |
|                     mod -= static_cast<int>(dx);
 | |
|                     delta++;
 | |
|                 }
 | |
| 
 | |
|                 m_curr_cell.cover += delta;
 | |
|                 m_curr_cell.area  += poly_subpixel_scale * delta;
 | |
|                 y1  += delta;
 | |
|                 ex1 += incr;
 | |
|                 set_curr_cell(ex1, ey);
 | |
|             }
 | |
|         }
 | |
|         delta = y2 - y1;
 | |
|         m_curr_cell.cover += delta;
 | |
|         m_curr_cell.area  += (fx2 + poly_subpixel_scale - first) * delta;
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     AGG_INLINE void rasterizer_cells_aa<Cell>::style(const cell_type& style_cell)
 | |
|     { 
 | |
|         m_style_cell.style(style_cell); 
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     void rasterizer_cells_aa<Cell>::line(int x1, int y1, int x2, int y2)
 | |
|     {
 | |
|         enum dx_limit_e { dx_limit = 16384 << poly_subpixel_shift };
 | |
| 
 | |
|         long long dx = (long long)x2 - (long long)x1;
 | |
| 
 | |
|         if(dx >= dx_limit || dx <= -dx_limit)
 | |
|         {
 | |
|             int cx = (int)(((long long)x1 + (long long)x2) >> 1);
 | |
|             int cy = (int)(((long long)y1 + (long long)y2) >> 1);
 | |
|             line(x1, y1, cx, cy);
 | |
|             line(cx, cy, x2, y2);
 | |
|         }
 | |
| 
 | |
|         long long dy = (long long)y2 - (long long)y1;
 | |
|         int ex1 = x1 >> poly_subpixel_shift;
 | |
|         int ex2 = x2 >> poly_subpixel_shift;
 | |
|         int ey1 = y1 >> poly_subpixel_shift;
 | |
|         int ey2 = y2 >> poly_subpixel_shift;
 | |
|         int fy1 = y1 & poly_subpixel_mask;
 | |
|         int fy2 = y2 & poly_subpixel_mask;
 | |
| 
 | |
|         int x_from, x_to;
 | |
|         int rem, mod, lift, delta, first, incr;
 | |
|         long long p;
 | |
| 
 | |
|         if(ex1 < m_min_x) m_min_x = ex1;
 | |
|         if(ex1 > m_max_x) m_max_x = ex1;
 | |
|         if(ey1 < m_min_y) m_min_y = ey1;
 | |
|         if(ey1 > m_max_y) m_max_y = ey1;
 | |
|         if(ex2 < m_min_x) m_min_x = ex2;
 | |
|         if(ex2 > m_max_x) m_max_x = ex2;
 | |
|         if(ey2 < m_min_y) m_min_y = ey2;
 | |
|         if(ey2 > m_max_y) m_max_y = ey2;
 | |
| 
 | |
|         set_curr_cell(ex1, ey1);
 | |
| 
 | |
|         //everything is on a single hline
 | |
|         if(ey1 == ey2)
 | |
|         {
 | |
|             render_hline(ey1, x1, fy1, x2, fy2);
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         //Vertical line - we have to calculate start and end cells,
 | |
|         //and then - the common values of the area and coverage for
 | |
|         //all cells of the line. We know exactly there's only one 
 | |
|         //cell, so, we don't have to call render_hline().
 | |
|         incr  = 1;
 | |
|         if(dx == 0)
 | |
|         {
 | |
|             int ex = x1 >> poly_subpixel_shift;
 | |
|             int two_fx = (x1 - (ex << poly_subpixel_shift)) << 1;
 | |
|             int area;
 | |
| 
 | |
|             first = poly_subpixel_scale;
 | |
|             if(dy < 0)
 | |
|             {
 | |
|                 first = 0;
 | |
|                 incr  = -1;
 | |
|             }
 | |
| 
 | |
|             x_from = x1;
 | |
| 
 | |
|             //render_hline(ey1, x_from, fy1, x_from, first);
 | |
|             delta = first - fy1;
 | |
|             m_curr_cell.cover += delta;
 | |
|             m_curr_cell.area  += two_fx * delta;
 | |
| 
 | |
|             ey1 += incr;
 | |
|             set_curr_cell(ex, ey1);
 | |
| 
 | |
|             delta = first + first - poly_subpixel_scale;
 | |
|             area = two_fx * delta;
 | |
|             while(ey1 != ey2)
 | |
|             {
 | |
|                 //render_hline(ey1, x_from, poly_subpixel_scale - first, x_from, first);
 | |
|                 m_curr_cell.cover = delta;
 | |
|                 m_curr_cell.area  = area;
 | |
|                 ey1 += incr;
 | |
|                 set_curr_cell(ex, ey1);
 | |
|             }
 | |
|             //render_hline(ey1, x_from, poly_subpixel_scale - first, x_from, fy2);
 | |
|             delta = fy2 - poly_subpixel_scale + first;
 | |
|             m_curr_cell.cover += delta;
 | |
|             m_curr_cell.area  += two_fx * delta;
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         //ok, we have to render several hlines
 | |
|         p     = (poly_subpixel_scale - fy1) * dx;
 | |
|         first = poly_subpixel_scale;
 | |
| 
 | |
|         if(dy < 0)
 | |
|         {
 | |
|             p     = fy1 * dx;
 | |
|             first = 0;
 | |
|             incr  = -1;
 | |
|             dy    = -dy;
 | |
|         }
 | |
| 
 | |
|         delta = (int)(p / dy);
 | |
|         mod   = (int)(p % dy);
 | |
| 
 | |
|         if(mod < 0)
 | |
|         {
 | |
|             delta--;
 | |
|             mod += static_cast<int>(dy);
 | |
|         }
 | |
| 
 | |
|         x_from = x1 + delta;
 | |
|         render_hline(ey1, x1, fy1, x_from, first);
 | |
| 
 | |
|         ey1 += incr;
 | |
|         set_curr_cell(x_from >> poly_subpixel_shift, ey1);
 | |
| 
 | |
|         if(ey1 != ey2)
 | |
|         {
 | |
|             p     = poly_subpixel_scale * dx;
 | |
|             lift  = (int)(p / dy);
 | |
|             rem   = (int)(p % dy);
 | |
| 
 | |
|             if(rem < 0)
 | |
|             {
 | |
|                 lift--;
 | |
|                 rem += static_cast<int>(dy);
 | |
|             }
 | |
|             mod -= static_cast<int>(dy);
 | |
| 
 | |
|             while(ey1 != ey2)
 | |
|             {
 | |
|                 delta = lift;
 | |
|                 mod  += rem;
 | |
|                 if (mod >= 0)
 | |
|                 {
 | |
|                     mod -= static_cast<int>(dy);
 | |
|                     delta++;
 | |
|                 }
 | |
| 
 | |
|                 x_to = x_from + delta;
 | |
|                 render_hline(ey1, x_from, poly_subpixel_scale - first, x_to, first);
 | |
|                 x_from = x_to;
 | |
| 
 | |
|                 ey1 += incr;
 | |
|                 set_curr_cell(x_from >> poly_subpixel_shift, ey1);
 | |
|             }
 | |
|         }
 | |
|         render_hline(ey1, x_from, poly_subpixel_scale - first, x2, fy2);
 | |
|     }
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     void rasterizer_cells_aa<Cell>::allocate_block()
 | |
|     {
 | |
|         if(m_curr_block >= m_num_blocks)
 | |
|         {
 | |
|             if(m_num_blocks >= m_max_blocks)
 | |
|             {
 | |
|                 cell_type** new_cells = 
 | |
|                     pod_allocator<cell_type*>::allocate(m_max_blocks + 
 | |
|                                                         cell_block_pool);
 | |
| 
 | |
|                 if(m_cells)
 | |
|                 {
 | |
|                     memcpy(new_cells, m_cells, m_max_blocks * sizeof(cell_type*));
 | |
|                     pod_allocator<cell_type*>::deallocate(m_cells, m_max_blocks);
 | |
|                 }
 | |
|                 m_cells = new_cells;
 | |
|                 m_max_blocks += cell_block_pool;
 | |
|             }
 | |
| 
 | |
|             m_cells[m_num_blocks++] = 
 | |
|                 pod_allocator<cell_type>::allocate(cell_block_size);
 | |
| 
 | |
|         }
 | |
|         m_curr_cell_ptr = m_cells[m_curr_block++];
 | |
|     }
 | |
| 
 | |
| 
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template <class T> static AGG_INLINE void swap_cells(T* a, T* b)
 | |
|     {
 | |
|         T temp = *a;
 | |
|         *a = *b;
 | |
|         *b = temp;
 | |
|     }
 | |
| 
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     enum
 | |
|     {
 | |
|         qsort_threshold = 9
 | |
|     };
 | |
| 
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell>
 | |
|     void qsort_cells(Cell** start, unsigned num)
 | |
|     {
 | |
|         Cell**  stack[80];
 | |
|         Cell*** top; 
 | |
|         Cell**  limit;
 | |
|         Cell**  base;
 | |
| 
 | |
|         limit = start + num;
 | |
|         base  = start;
 | |
|         top   = stack;
 | |
| 
 | |
|         for (;;)
 | |
|         {
 | |
|             int len = int(limit - base);
 | |
| 
 | |
|             Cell** i;
 | |
|             Cell** j;
 | |
|             Cell** pivot;
 | |
| 
 | |
|             if(len > qsort_threshold)
 | |
|             {
 | |
|                 // we use base + len/2 as the pivot
 | |
|                 pivot = base + len / 2;
 | |
|                 swap_cells(base, pivot);
 | |
| 
 | |
|                 i = base + 1;
 | |
|                 j = limit - 1;
 | |
| 
 | |
|                 // now ensure that *i <= *base <= *j 
 | |
|                 if((*j)->x < (*i)->x)
 | |
|                 {
 | |
|                     swap_cells(i, j);
 | |
|                 }
 | |
| 
 | |
|                 if((*base)->x < (*i)->x)
 | |
|                 {
 | |
|                     swap_cells(base, i);
 | |
|                 }
 | |
| 
 | |
|                 if((*j)->x < (*base)->x)
 | |
|                 {
 | |
|                     swap_cells(base, j);
 | |
|                 }
 | |
| 
 | |
|                 for(;;)
 | |
|                 {
 | |
|                     int x = (*base)->x;
 | |
|                     do i++; while( (*i)->x < x );
 | |
|                     do j--; while( x < (*j)->x );
 | |
| 
 | |
|                     if(i > j)
 | |
|                     {
 | |
|                         break;
 | |
|                     }
 | |
| 
 | |
|                     swap_cells(i, j);
 | |
|                 }
 | |
| 
 | |
|                 swap_cells(base, j);
 | |
| 
 | |
|                 // now, push the largest sub-array
 | |
|                 if(j - base > limit - i)
 | |
|                 {
 | |
|                     top[0] = base;
 | |
|                     top[1] = j;
 | |
|                     base   = i;
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     top[0] = i;
 | |
|                     top[1] = limit;
 | |
|                     limit  = j;
 | |
|                 }
 | |
|                 top += 2;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 // the sub-array is small, perform insertion sort
 | |
|                 j = base;
 | |
|                 i = j + 1;
 | |
| 
 | |
|                 for(; i < limit; j = i, i++)
 | |
|                 {
 | |
|                     for(; j[1]->x < (*j)->x; j--)
 | |
|                     {
 | |
|                         swap_cells(j + 1, j);
 | |
|                         if (j == base)
 | |
|                         {
 | |
|                             break;
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
| 
 | |
|                 if(top > stack)
 | |
|                 {
 | |
|                     top  -= 2;
 | |
|                     base  = top[0];
 | |
|                     limit = top[1];
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
| 
 | |
|     //------------------------------------------------------------------------
 | |
|     template<class Cell> 
 | |
|     void rasterizer_cells_aa<Cell>::sort_cells()
 | |
|     {
 | |
|         if(m_sorted) return; //Perform sort only the first time.
 | |
| 
 | |
|         add_curr_cell();
 | |
|         m_curr_cell.x     = std::numeric_limits<int>::max();
 | |
|         m_curr_cell.y     = std::numeric_limits<int>::max();
 | |
|         m_curr_cell.cover = 0;
 | |
|         m_curr_cell.area  = 0;
 | |
| 
 | |
|         if(m_num_cells == 0) return;
 | |
| 
 | |
| // DBG: Check to see if min/max works well.
 | |
| //for(unsigned nc = 0; nc < m_num_cells; nc++)
 | |
| //{
 | |
| //    cell_type* cell = m_cells[nc >> cell_block_shift] + (nc & cell_block_mask);
 | |
| //    if(cell->x < m_min_x || 
 | |
| //       cell->y < m_min_y || 
 | |
| //       cell->x > m_max_x || 
 | |
| //       cell->y > m_max_y)
 | |
| //    {
 | |
| //        cell = cell; // Breakpoint here
 | |
| //    }
 | |
| //}
 | |
|         // Allocate the array of cell pointers
 | |
|         m_sorted_cells.allocate(m_num_cells, 16);
 | |
| 
 | |
|         // Allocate and zero the Y array
 | |
|         m_sorted_y.allocate(m_max_y - m_min_y + 1, 16);
 | |
|         m_sorted_y.zero();
 | |
| 
 | |
|         // Create the Y-histogram (count the numbers of cells for each Y)
 | |
|         cell_type** block_ptr = m_cells;
 | |
|         cell_type*  cell_ptr;
 | |
|         unsigned nb = m_num_cells;
 | |
|         unsigned i;
 | |
|         while(nb)
 | |
|         {
 | |
|             cell_ptr = *block_ptr++;
 | |
|             i = (nb > cell_block_size) ? unsigned(cell_block_size) : nb;
 | |
|             nb -= i;
 | |
|             while(i--) 
 | |
|             {
 | |
|                 m_sorted_y[cell_ptr->y - m_min_y].start++;
 | |
|                 ++cell_ptr;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // Convert the Y-histogram into the array of starting indexes
 | |
|         unsigned start = 0;
 | |
|         for(i = 0; i < m_sorted_y.size(); i++)
 | |
|         {
 | |
|             unsigned v = m_sorted_y[i].start;
 | |
|             m_sorted_y[i].start = start;
 | |
|             start += v;
 | |
|         }
 | |
| 
 | |
|         // Fill the cell pointer array sorted by Y
 | |
|         block_ptr = m_cells;
 | |
|         nb = m_num_cells;
 | |
|         while(nb)
 | |
|         {
 | |
|             cell_ptr = *block_ptr++;
 | |
|             i = (nb > cell_block_size) ? unsigned(cell_block_size) : nb;
 | |
|             nb -= i;
 | |
|             while(i--)
 | |
|             {
 | |
|                 sorted_y& curr_y = m_sorted_y[cell_ptr->y - m_min_y];
 | |
|                 m_sorted_cells[curr_y.start + curr_y.num] = cell_ptr;
 | |
|                 ++curr_y.num;
 | |
|                 ++cell_ptr;
 | |
|             }
 | |
|         }
 | |
|         
 | |
|         // Finally arrange the X-arrays
 | |
|         for(i = 0; i < m_sorted_y.size(); i++)
 | |
|         {
 | |
|             const sorted_y& curr_y = m_sorted_y[i];
 | |
|             if(curr_y.num)
 | |
|             {
 | |
|                 qsort_cells(m_sorted_cells.data() + curr_y.start, curr_y.num);
 | |
|             }
 | |
|         }
 | |
|         m_sorted = true;
 | |
|     }
 | |
| 
 | |
| 
 | |
| 
 | |
|     //------------------------------------------------------scanline_hit_test
 | |
|     class scanline_hit_test
 | |
|     {
 | |
|     public:
 | |
|         scanline_hit_test(int x) : m_x(x), m_hit(false) {}
 | |
| 
 | |
|         void reset_spans() {}
 | |
|         void finalize(int) {}
 | |
|         void add_cell(int x, int)
 | |
|         {
 | |
|             if(m_x == x) m_hit = true;
 | |
|         }
 | |
|         void add_span(int x, int len, int)
 | |
|         {
 | |
|             if(m_x >= x && m_x < x+len) m_hit = true;
 | |
|         }
 | |
|         unsigned num_spans() const { return 1; }
 | |
|         bool hit() const { return m_hit; }
 | |
| 
 | |
|     private:
 | |
|         int  m_x;
 | |
|         bool m_hit;
 | |
|     };
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| #endif
 | 
