OrcaSlicer/src/libigl/igl/writeSTL.cpp
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

121 lines
4.8 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "writeSTL.h"
#include <iostream>
template <typename DerivedV, typename DerivedF, typename DerivedN>
IGL_INLINE bool igl::writeSTL(
const std::string & filename,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
const Eigen::PlainObjectBase<DerivedN> & N,
const bool ascii)
{
using namespace std;
assert(N.rows() == 0 || F.rows() == N.rows());
if(ascii)
{
FILE * stl_file = fopen(filename.c_str(),"w");
if(stl_file == NULL)
{
cerr<<"IOError: "<<filename<<" could not be opened for writing."<<endl;
return false;
}
fprintf(stl_file,"solid %s\n",filename.c_str());
for(int f = 0;f<F.rows();f++)
{
fprintf(stl_file,"facet normal ");
if(N.rows()>0)
{
fprintf(stl_file,"%e %e %e\n",
(float)N(f,0),
(float)N(f,1),
(float)N(f,2));
}else
{
fprintf(stl_file,"0 0 0\n");
}
fprintf(stl_file,"outer loop\n");
for(int c = 0;c<F.cols();c++)
{
fprintf(stl_file,"vertex %e %e %e\n",
(float)V(F(f,c),0),
(float)V(F(f,c),1),
(float)V(F(f,c),2));
}
fprintf(stl_file,"endloop\n");
fprintf(stl_file,"endfacet\n");
}
fprintf(stl_file,"endsolid %s\n",filename.c_str());
fclose(stl_file);
return true;
}else
{
FILE * stl_file = fopen(filename.c_str(),"wb");
if(stl_file == NULL)
{
cerr<<"IOError: "<<filename<<" could not be opened for writing."<<endl;
return false;
}
// Write unused 80-char header
for(char h = 0;h<80;h++)
{
fwrite(&h,sizeof(char),1,stl_file);
}
// Write number of triangles
unsigned int num_tri = F.rows();
fwrite(&num_tri,sizeof(unsigned int),1,stl_file);
assert(F.cols() == 3);
// Write each triangle
for(int f = 0;f<F.rows();f++)
{
vector<float> n(3,0);
if(N.rows() > 0)
{
n[0] = N(f,0);
n[1] = N(f,1);
n[2] = N(f,2);
}
fwrite(&n[0],sizeof(float),3,stl_file);
for(int c = 0;c<3;c++)
{
vector<float> v(3);
v[0] = V(F(f,c),0);
v[1] = V(F(f,c),1);
v[2] = V(F(f,c),2);
fwrite(&v[0],sizeof(float),3,stl_file);
}
unsigned short att_count = 0;
fwrite(&att_count,sizeof(unsigned short),1,stl_file);
}
fclose(stl_file);
return true;
}
}
template <typename DerivedV, typename DerivedF>
IGL_INLINE bool igl::writeSTL(
const std::string & filename,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
const bool ascii)
{
return writeSTL(filename,V,F, DerivedV(), ascii);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template bool igl::writeSTL<Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, bool);
// generated by autoexplicit.sh
template bool igl::writeSTL<Eigen::Matrix<float, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, bool);
// generated by autoexplicit.sh
template bool igl::writeSTL<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, bool);
template bool igl::writeSTL<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, bool);
template bool igl::writeSTL<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&, bool);
#endif