OrcaSlicer/src/libigl/igl/is_readable.cpp
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

55 lines
1.2 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "is_readable.h"
#ifdef _WIN32
# include <cstdio>
IGL_INLINE bool igl::is_readable(const char* filename)
{
FILE * f = fopen(filename,"r");
if(f == NULL)
{
return false;
}
fclose(f);
return true;
}
#else
# include <sys/stat.h>
# include <unistd.h>
# include <iostream>
IGL_INLINE bool igl::is_readable(const char* filename)
{
// Check if file already exists
struct stat status;
if(stat(filename,&status)!=0)
{
return false;
}
// Get current users uid and gid
uid_t this_uid = getuid();
gid_t this_gid = getgid();
// Dealing with owner
if( this_uid == status.st_uid )
{
return S_IRUSR & status.st_mode;
}
// Dealing with group member
if( this_gid == status.st_gid )
{
return S_IRGRP & status.st_mode;
}
// Dealing with other
return S_IROTH & status.st_mode;
}
#endif