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https://github.com/SoftFever/OrcaSlicer.git
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* FIX: the logic of buried points that were not buried JIRA: none Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Change-Id: Id95174659c5fce7feba409eb5e14916608745fa4 * ci: update network module based on commit bc7ca98 Change-Id: I923526f0bf9ce5a288144fa1f9b0f2fc640f41b7 * Fix Firefox Co-authored-by: hadess <hadess@hadess.net> * FIX: cali: custom created filament from AMS displayed as incompatible jira: new remove the condition: is_system Change-Id: Ib1366966bbdbe01bc9e2483d9914d270ebefa976 * FIX: duplicated items in comboBox at calibration completed page jira: new Change-Id: I4749a2206df16c438e0d3098e36274b2a20f313e * ENH:update support for P1S plus jira:[for p1s plus] Change-Id: Id577d4e94e2162cb0045d261dfaa5f396ecded2f * ENH: CLI: add mk information support JIRA: no jira Change-Id: Idd89b143d439de50d9f52eb8aec95b262d66875d * ENH:calibration support p1p plus jira:[plus] Change-Id: Ia290d3a8a8b9adaac7a6ee26d9a8b5ea0c1b3aee * FIX: add log for base_id and filament_id github: #3087 Change-Id: Iebfbd0f224fce49f33fc81c71e6108f6e3abb5ff * FIX: sync whole preset vendor directory Change-Id: I191dbe979a87ff35d38cab1149b7975664344838 Jira: STUDIO-5534 (cherry picked from commit 628866608116336453804aa1217dd55db04d47ad) * FIX: use t_utc for debug only Change-Id: Ia05d8969d4de3dd38908980d6e17a3ebb11ca279 Github 3045 Change-Id: I77935df53bbf2772b1146e5c330c537165a3a2e6 * FIX:make sort_volumes right Jira: STUDIO-5645 Change-Id: If324c9115bfaaf0c1b7b4be7c7ee96ba6b8ac890 * ENH:keep an unload logic jira:[for unload] Change-Id: Id30ec71ffa5b2dac89346ea47ca48a62479e3ab1 * FIX: several problems with mesh boolean 1. Cut with multiple volumes are OK now. 2. Close mesh boolean fail error with new object or open object 3. Fix wrong name and config of boolean resulting object github: #3118 jira: none Change-Id: If2c9dbfb36cbdfe4917a2371217923891bb7909c (cherry picked from commit 982c0ecb92cf7c2b5ae5972ab900a6b10e7dda50) * NEW:limit the length of project name jira:[project name] Change-Id: I955620f7073b3b7fda280d1118524f561d047751 * ENH:adjusting the warning level of timelpase jira:[STUDIO-5662] Change-Id: I4902b22d316f5e09a97a62c88b8a98e55c405434 * FIX: 3mf specification: change namespace form slic3rpe to BambuStudio Jira: XXXX Change-Id: Id705affc875ef23fdf2ac6d79f0cb0aafc4f7050 * NEW: Open MakerWorld With BambuStudio GetParam JIRA: none Change-Id: I0d65b364f1cd2d634a88882ab072c3e61ea89167 (cherry picked from commit 8eaf45e5359439a7c796fd79876c86775abcf48e) * FIX: Filament issue generated when creating a printer Jira: XXXX Change-Id: I976770b69b47641bd54aa7a9c56fba7f58d1ab68 (cherry picked from commit ba42188b93c58b3954234d72acdd9769a68e3d3c) * FIX: Blank page appears when editing presets Jira: 5563 Change-Id: I4c49e05515b1beff55991e92f8079c4499c27eab (cherry picked from commit e86517d290f4cd0765a230d811b0ddf2c9f34c17) * FIX: context menu didn't update UI jira: STUDIO-5691 Change-Id: Ia66b8623d832eba805aff5320941233a68ff258b * FIX: crash of "filling bed" "get_arrange_settings() const" gets trapped in infinite recursive calling. Now we delete this function. jira: STUDIO-5688 Change-Id: Ia39974734bb37b2a2f06b5bf78185f01be726872 * FIX: boolean hangs in the middle of color painting Can't do splits in combine_mesh_fff, as do_boolean of mcut will split meshes. jira: STUDIO-5693 Change-Id: Idddb7d20dd7ca386c39ddd3d87d9defc3136aa5d (cherry picked from commit 6c67d015941458e37faaf0015b6509b5a0eadc0e) * Fix: Fix a number of compilation problems issues found when using gcc version 13.2.0 (GCC) in a Flatpak sandbox github : https://github.com/bambulab/BambuStudio/issues/3074 github pull request: https://github.com/bambulab/BambuStudio/pull/3096 Change-Id: I08aeac593eb1ce7675894df72e8489200bae713d (cherry picked from commit 069d133d66bfa682de4a860e379d5dc16b3d907c) * fix: macos icns issue when icon was not attached github pull request:https://github.com/bambulab/BambuStudio/pull/3116 Change-Id: I49072ad49f3af7669a6d307c791594ade210da50 (cherry picked from commit c977e5582e3a30ad16dd267810037423aad9a53c) * FIX: Add flush_length for change_filament_gcode Change-Id: I30f4b97d3d61c2a57f0e92f157cbd31c38aa7265 Jira: XXXX (cherry picked from commit 92eb2bac977a0c4095b316cbbc6580fb5228b710) * FIX: edit preset dialog can't close on mac Jira: 5696 Change-Id: Ib33dfd07cc588ddd3805e3490a4d8c36dcd890ac * ENH: add dev_ota_version in ssdp JIRA: STUDIO-5740 Change-Id: Ic80e6d4b9bf82813fdc4a76604a3d36213d12b03 Signed-off-by: Stone Li <stone.li@bambulab.com> * NEW:Adapt to multicolour and gradient colour JIRA:xxxx Change-Id: I8084cab603d5681cbcaf2d6f5e0d7ad5419cb2af * NEW:Adaptation of semi transparent materials JIRA: XXXX Change-Id: Ie32d8ce67c37b85eb6d7d6594cb514a696307e68 * FIX: disable flush options if prime tower is unchecked jira: STUDIO-5639 Change-Id: I25081584d430bc7d062e14bcc2cdbf7522cf9d99 * ENH: refine GetVersion for HMS query JIRA: STUDIO-5763 Change-Id: Ia3ccc07d79cc0736eb12e9782da50211abb74772 Signed-off-by: Stone Li <stone.li@bambulab.com> * FIX: Prefer old selection when sync AMS not compatible Change-Id: I6b18db51887132a997cf78d70fff9a92e23bc44a Jira: STUDIO-5416 (cherry picked from commit 077fae29823cf4f3071d408b1b40f55ee0cb33c6) * FIX: The flushing was not auto-calc when sync ams list JIRA: STUDIO-5551 1. flushing volume auto-calc when sync ams list 2. flushing volume takes the larger calculation value when filament has multi-colors Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Change-Id: I72e6f9780ea56103a44c2da6068440a4615c254d * FIX:fixed invalid links jira:[fixed link] Change-Id: I036a38b6e8e94da762f93805bd7be706538771fe * FIX: Prompt to delete problematic presets Jira: XXXX Change-Id: Ic43f7bb782794d7ab0b6acbffbb5d73e94f6ed73 * FIX:fixed incorrect HMS content jira:[STUDIO-5818] Change-Id: Ia2896d6f0ab1ffedbc850e54168acece8e47bdbb * FIX:external transparent material display error JIRA: STUDIO-5845 Change-Id: I0a4f05ac5d5c0ac49d85a704ee65a7221c5f1e1d * FIX: [5846] Custom Filament Page show System Filament Simultaneously solve: When downloading Preset from the cloud, the filament_id of the preset in m_preset is null. Jira: 5846 Change-Id: I6ba1b46fe92e345614b6a4af3fffa87d81fa2456 * FIX:A1 and p1 series do not support custom materials JIRA:XXXX Change-Id: Ib0459273d1f9a7152a5563757204634a8d0cd6f5 * FIX: exception when comparing profiles jira:[NEW] Signed-off-by: XunZhangBambu <xun.zhang@bambulab.com> Change-Id: I946b5fcd35f779d271df2b3de731fdcada5aab29 (cherry picked from commit 00e739570812e5c4be3e0f7702ce8c72c0f9e72b) * FIX: hide_id_middle_string Change-Id: I28f32ec526b443d31d7992971b80ab1cb737deb6 Github: STUDIO-5825 * ENH: modify some logs level JIRA: STUDIO-5958 Change-Id: I5a8592dfb8ffa9a81952535cb30944f867aa0e22 Signed-off-by: Stone Li <stone.li@bambulab.com> * NEW:build plate marker detect Change-Id: I70f03efea688bb6ce71c3f5990bb3c50605ab184 * FIX: Studio UI Freeze when saving user preset github: #3335 Change-Id: Idaf53f673a3e46408826c06bdde2c592395d358b * update bbl plugin version * fix build errors * update bbl profiles * update color --------- Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com> Signed-off-by: Stone Li <stone.li@bambulab.com> Co-authored-by: Kunlong Ma <kunlong.ma@bambulab.com> Co-authored-by: gerrit <gerrit@bambulab.com> Co-authored-by: liz.li <liz.li@bambulab.com> Co-authored-by: tao wang <tao.wang@bambulab.com> Co-authored-by: lane.wei <lane.wei@bambulab.com> Co-authored-by: maosheng.wei <maosheng.wei@bambulab.com> Co-authored-by: chunmao.guo <chunmao.guo@bambulab.com> Co-authored-by: zhou.xu <zhou.xu@bambulab.com> Co-authored-by: Arthur <arthur.tang@bambulab.com> Co-authored-by: Bastien Nocera <hadess@hadess.net> Co-authored-by: zhimin.zeng <zhimin.zeng@bambulab.com> Co-authored-by: hu.wang <hu.wang@bambulab.com> Co-authored-by: Stone Li <stone.li@bambulab.com> Co-authored-by: XunZhangBambu <xun.zhang@bambulab.com>
339 lines
16 KiB
C++
339 lines
16 KiB
C++
#ifndef slic3r_Layer_hpp_
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#define slic3r_Layer_hpp_
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#include "libslic3r.h"
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#include "BoundingBox.hpp"
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#include "Flow.hpp"
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#include "SurfaceCollection.hpp"
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#include "ExtrusionEntityCollection.hpp"
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#include "BoundingBox.hpp"
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namespace Slic3r {
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class ExPolygon;
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using ExPolygons = std::vector<ExPolygon>;
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class Layer;
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using LayerPtrs = std::vector<Layer*>;
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class LayerRegion;
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using LayerRegionPtrs = std::vector<LayerRegion*>;
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class PrintRegion;
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class PrintObject;
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namespace FillAdaptive {
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struct Octree;
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};
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namespace FillLightning {
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class Generator;
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};
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class LayerRegion
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{
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public:
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Layer* layer() { return m_layer; }
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const Layer* layer() const { return m_layer; }
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const PrintRegion& region() const { return *m_region; }
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const SurfaceCollection& get_slices() const { return slices; }
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// collection of surfaces generated by slicing the original geometry
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// divided by type top/bottom/internal
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SurfaceCollection slices;
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// Backed up slices before they are split into top/bottom/internal.
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// Only backed up for multi-region layers or layers with elephant foot compensation.
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//FIXME Review whether not to simplify the code by keeping the raw_slices all the time.
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ExPolygons raw_slices;
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// collection of extrusion paths/loops filling gaps
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// These fills are generated by the perimeter generator.
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// They are not printed on their own, but they are copied to this->fills during infill generation.
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ExtrusionEntityCollection thin_fills;
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// Unspecified fill polygons, used for overhang detection ("ensure vertical wall thickness feature")
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// and for re-starting of infills.
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ExPolygons fill_expolygons;
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// collection of surfaces for infill generation
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SurfaceCollection fill_surfaces;
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// BBS: Unspecified fill polygons, used for interecting when we don't want the infill/perimeter overlap
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ExPolygons fill_no_overlap_expolygons;
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// collection of expolygons representing the bridged areas (thus not
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// needing support material)
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// Polygons bridged;
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// collection of polylines representing the unsupported bridge edges
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Polylines unsupported_bridge_edges;
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// ordered collection of extrusion paths/loops to build all perimeters
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// (this collection contains only ExtrusionEntityCollection objects)
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ExtrusionEntityCollection perimeters;
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// ordered collection of extrusion paths to fill surfaces
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// (this collection contains only ExtrusionEntityCollection objects)
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ExtrusionEntityCollection fills;
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Flow flow(FlowRole role) const;
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Flow flow(FlowRole role, double layer_height) const;
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Flow bridging_flow(FlowRole role, bool thick_bridge = false) const;
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void slices_to_fill_surfaces_clipped();
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void prepare_fill_surfaces();
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//BBS
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void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* fill_surfaces, ExPolygons* fill_no_overlap);
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void process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered);
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double infill_area_threshold() const;
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// Trim surfaces by trimming polygons. Used by the elephant foot compensation at the 1st layer.
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void trim_surfaces(const Polygons &trimming_polygons);
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// Single elephant foot compensation step, used by the elephant foor compensation at the 1st layer.
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// Trim surfaces by trimming polygons (shrunk by an elephant foot compensation step), but don't shrink narrow parts so much that no perimeter would fit.
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void elephant_foot_compensation_step(const float elephant_foot_compensation_perimeter_step, const Polygons &trimming_polygons);
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void export_region_slices_to_svg(const char *path) const;
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void export_region_fill_surfaces_to_svg(const char *path) const;
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// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
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void export_region_slices_to_svg_debug(const char *name) const;
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void export_region_fill_surfaces_to_svg_debug(const char *name) const;
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// Is there any valid extrusion assigned to this LayerRegion?
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bool has_extrusions() const { return ! this->perimeters.entities.empty() || ! this->fills.entities.empty(); }
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//BBS
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void simplify_infill_extrusion_entity() { simplify_entity_collection(&fills); }
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void simplify_wall_extrusion_entity() { simplify_entity_collection(&perimeters); }
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private:
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void simplify_entity_collection(ExtrusionEntityCollection* entity_collection);
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void simplify_path(ExtrusionPath* path);
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void simplify_multi_path(ExtrusionMultiPath* multipath);
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void simplify_loop(ExtrusionLoop* loop);
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protected:
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friend class Layer;
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friend class PrintObject;
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LayerRegion(Layer *layer, const PrintRegion *region) : m_layer(layer), m_region(region) {}
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~LayerRegion() {}
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private:
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Layer *m_layer;
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const PrintRegion *m_region;
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};
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class Layer
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{
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public:
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// Sequential index of this layer in PrintObject::m_layers, offsetted by the number of raft layers.
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size_t id() const { return m_id; }
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void set_id(size_t id) { m_id = id; }
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PrintObject* object() { return m_object; }
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const PrintObject* object() const { return m_object; }
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Layer *upper_layer;
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Layer *lower_layer;
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bool slicing_errors;
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coordf_t slice_z; // Z used for slicing in unscaled coordinates
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coordf_t print_z; // Z used for printing in unscaled coordinates
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coordf_t height; // layer height in unscaled coordinates
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coordf_t bottom_z() const { return this->print_z - this->height; }
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//Extrusions estimated to be seriously malformed, estimated during "Estimating curled extrusions" step. These lines should be avoided during fast travels.
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CurledLines curled_lines;
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// BBS
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mutable ExPolygons sharp_tails;
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mutable ExPolygons cantilevers;
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mutable std::map<const ExPolygon*, float> sharp_tails_height;
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// Collection of expolygons generated by slicing the possibly multiple meshes of the source geometry
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// (with possibly differing extruder ID and slicing parameters) and merged.
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// For the first layer, if the Elephant foot compensation is applied, this lslice is uncompensated, therefore
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// it includes the Elephant foot effect, thus it corresponds to the shape of the printed 1st layer.
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// These lslices aka islands are chained by the shortest traverse distance and this traversal
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// order will be applied by the G-code generator to the extrusions fitting into these lslices.
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// These lslices are also used to detect overhangs and overlaps between successive layers, therefore it is important
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// that the 1st lslice is not compensated by the Elephant foot compensation algorithm.
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ExPolygons lslices;
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std::vector<BoundingBox> lslices_bboxes;
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// BBS
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ExPolygons loverhangs;
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BoundingBox loverhangs_bbox;
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size_t region_count() const { return m_regions.size(); }
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const LayerRegion* get_region(int idx) const { return m_regions[idx]; }
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LayerRegion* get_region(int idx) { return m_regions[idx]; }
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LayerRegion* add_region(const PrintRegion *print_region);
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const LayerRegionPtrs& regions() const { return m_regions; }
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// Test whether whether there are any slices assigned to this layer.
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bool empty() const;
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void make_slices();
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// Backup and restore raw sliced regions if needed.
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//FIXME Review whether not to simplify the code by keeping the raw_slices all the time.
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void backup_untyped_slices();
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void restore_untyped_slices();
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// To improve robustness of detect_surfaces_type() when reslicing (working with typed slices), see GH issue #7442.
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void restore_untyped_slices_no_extra_perimeters();
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// Slices merged into islands, to be used by the elephant foot compensation to trim the individual surfaces with the shrunk merged slices.
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ExPolygons merged(float offset) const;
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template <class T> bool any_internal_region_slice_contains(const T &item) const {
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for (const LayerRegion *layerm : m_regions) if (layerm->slices.any_internal_contains(item)) return true;
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return false;
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}
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template <class T> bool any_bottom_region_slice_contains(const T &item) const {
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for (const LayerRegion *layerm : m_regions) if (layerm->slices.any_bottom_contains(item)) return true;
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return false;
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}
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void make_perimeters();
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// Phony version of make_fills() without parameters for Perl integration only.
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void make_fills() { this->make_fills(nullptr, nullptr); }
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void make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive::Octree* support_fill_octree, FillLightning::Generator* lightning_generator = nullptr);
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Polylines generate_sparse_infill_polylines_for_anchoring(FillAdaptive::Octree *adaptive_fill_octree,
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FillAdaptive::Octree *support_fill_octree,
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FillLightning::Generator* lightning_generator) const;
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void make_ironing();
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void export_region_slices_to_svg(const char *path) const;
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void export_region_fill_surfaces_to_svg(const char *path) const;
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// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
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void export_region_slices_to_svg_debug(const char *name) const;
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void export_region_fill_surfaces_to_svg_debug(const char *name) const;
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// Is there any valid extrusion assigned to this LayerRegion?
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virtual bool has_extrusions() const { for (auto layerm : m_regions) if (layerm->has_extrusions()) return true; return false; }
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//BBS
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void simplify_wall_extrusion_path() { for (auto layerm : m_regions) layerm->simplify_wall_extrusion_entity();}
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void simplify_infill_extrusion_path() { for (auto layerm : m_regions) layerm->simplify_infill_extrusion_entity(); }
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//BBS: this function calculate the maximum void grid area of sparse infill of this layer. Just estimated value
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coordf_t get_sparse_infill_max_void_area();
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// FN_HIGHER_EQUAL: the provided object pointer has a Z value >= of an internal threshold.
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// Find the first item with Z value >= of an internal threshold of fn_higher_equal.
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// If no vec item with Z value >= of an internal threshold of fn_higher_equal is found, return vec.size()
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// If the initial idx is size_t(-1), then use binary search.
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// Otherwise search linearly upwards.
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template<typename IteratorType, typename IndexType, typename FN_HIGHER_EQUAL>
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static IndexType idx_higher_or_equal(IteratorType begin, IteratorType end, IndexType idx, FN_HIGHER_EQUAL fn_higher_equal)
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{
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auto size = int(end - begin);
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if (size == 0) {
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idx = 0;
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}
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else if (idx == IndexType(-1)) {
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// First of the batch of layers per thread pool invocation. Use binary search.
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int idx_low = 0;
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int idx_high = std::max(0, size - 1);
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while (idx_low + 1 < idx_high) {
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int idx_mid = (idx_low + idx_high) / 2;
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if (fn_higher_equal(begin[idx_mid]))
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idx_high = idx_mid;
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else
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idx_low = idx_mid;
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}
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idx = fn_higher_equal(begin[idx_low]) ? idx_low :
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(fn_higher_equal(begin[idx_high]) ? idx_high : size);
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}
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else {
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// For the other layers of this batch of layers, search incrementally, which is cheaper than the binary search.
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while (int(idx) < size && !fn_higher_equal(begin[idx]))
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++idx;
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}
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return idx;
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}
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protected:
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friend class PrintObject;
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friend std::vector<Layer*> new_layers(PrintObject*, const std::vector<coordf_t>&);
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friend std::string fix_slicing_errors(PrintObject* object, LayerPtrs&, const std::function<void()>&, int &);
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Layer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z) :
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upper_layer(nullptr), lower_layer(nullptr), slicing_errors(false),
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slice_z(slice_z), print_z(print_z), height(height),
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m_id(id), m_object(object) {}
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virtual ~Layer();
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//BBS: method to simplify support path
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void simplify_support_entity_collection(ExtrusionEntityCollection* entity_collection);
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void simplify_support_path(ExtrusionPath* path);
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void simplify_support_multi_path(ExtrusionMultiPath* multipath);
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void simplify_support_loop(ExtrusionLoop* loop);
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private:
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// Sequential index of layer, 0-based, offsetted by number of raft layers.
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size_t m_id;
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PrintObject *m_object;
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LayerRegionPtrs m_regions;
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};
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enum SupportInnerType {
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stInnerNormal,
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stInnerTree
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};
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class SupportLayer : public Layer
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{
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public:
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// Polygons covered by the supports: base, interface and contact areas.
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// Used to suppress retraction if moving for a support extrusion over these support_islands.
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ExPolygons support_islands;
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// Extrusion paths for the support base and for the support interface and contacts.
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ExtrusionEntityCollection support_fills;
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SupportInnerType support_type = stInnerNormal;
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// for tree supports
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ExPolygons base_areas;
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ExPolygons overhang_areas;
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// Is there any valid extrusion assigned to this LayerRegion?
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virtual bool has_extrusions() const { return ! support_fills.empty(); }
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// Zero based index of an interface layer, used for alternating direction of interface / contact layers.
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size_t interface_id() const { return m_interface_id; }
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void simplify_support_extrusion_path() { this->simplify_support_entity_collection(&support_fills); }
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protected:
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friend class PrintObject;
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friend class TreeSupport;
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// The constructor has been made public to be able to insert additional support layers for the skirt or a wipe tower
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// between the raft and the object first layer.
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SupportLayer(size_t id, size_t interface_id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z) :
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Layer(id, object, height, print_z, slice_z), m_interface_id(interface_id), support_type(stInnerNormal) {}
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virtual ~SupportLayer() = default;
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size_t m_interface_id;
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// for tree support
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ExPolygons roof_areas;
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ExPolygons roof_1st_layer; // the layer just below roof. When working with PolySupport, this layer should be printed with regular material
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ExPolygons floor_areas;
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ExPolygons roof_gap_areas; // the areas in the gap between support roof and overhang
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enum AreaType { BaseType = 0, RoofType = 1, FloorType = 2, Roof1stLayer = 3 };
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struct AreaGroup
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{
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ExPolygon *area;
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int type;
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coordf_t dist_to_top; // mm dist to top
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bool need_infill = false;
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bool need_extra_wall = false;
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AreaGroup(ExPolygon *a, int t, coordf_t d) : area(a), type(t), dist_to_top(d) {}
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};
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enum OverhangType { Detected = 0, Enforced };
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std::vector<AreaGroup> area_groups;
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std::map<const ExPolygon *, OverhangType> overhang_types;
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};
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template<typename LayerContainer>
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inline std::vector<float> zs_from_layers(const LayerContainer &layers)
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{
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std::vector<float> zs;
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zs.reserve(layers.size());
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for (const Layer *l : layers)
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zs.emplace_back((float)l->slice_z);
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return zs;
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}
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extern BoundingBox get_extents(const LayerRegion &layer_region);
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extern BoundingBox get_extents(const LayerRegionPtrs &layer_regions);
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}
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#endif
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