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			2132 lines
		
	
	
	
		
			74 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2132 lines
		
	
	
	
		
			74 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "Exception.hpp"
 | |
| #include "Model.hpp"
 | |
| #include "ModelArrange.hpp"
 | |
| #include "Geometry.hpp"
 | |
| #include "MTUtils.hpp"
 | |
| #include "TriangleSelector.hpp"
 | |
| 
 | |
| #include "Format/AMF.hpp"
 | |
| #include "Format/OBJ.hpp"
 | |
| #include "Format/PRUS.hpp"
 | |
| #include "Format/STL.hpp"
 | |
| #include "Format/3mf.hpp"
 | |
| 
 | |
| #include <float.h>
 | |
| 
 | |
| #include <boost/algorithm/string/predicate.hpp>
 | |
| #include <boost/algorithm/string/replace.hpp>
 | |
| #include <boost/filesystem.hpp>
 | |
| #include <boost/log/trivial.hpp>
 | |
| #include <boost/nowide/iostream.hpp>
 | |
| 
 | |
| #include "SVG.hpp"
 | |
| #include <Eigen/Dense>
 | |
| #include "GCodeWriter.hpp"
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| 
 | |
| namespace Slic3r {
 | |
| 
 | |
| Model& Model::assign_copy(const Model &rhs)
 | |
| {
 | |
|     this->copy_id(rhs);
 | |
|     // copy materials
 | |
|     this->clear_materials();
 | |
|     this->materials = rhs.materials;
 | |
|     for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials) {
 | |
|         // Copy including the ID and m_model.
 | |
|         m.second = new ModelMaterial(*m.second);
 | |
|         m.second->set_model(this);
 | |
|     }
 | |
|     // copy objects
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|     this->clear_objects();
 | |
|     this->objects.reserve(rhs.objects.size());
 | |
| 	for (const ModelObject *model_object : rhs.objects) {
 | |
|         // Copy including the ID, leave ID set to invalid (zero).
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|         auto mo = ModelObject::new_copy(*model_object);
 | |
|         mo->set_model(this);
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| 		this->objects.emplace_back(mo);
 | |
|     }
 | |
| 
 | |
|     // copy custom code per height
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|     this->custom_gcode_per_print_z = rhs.custom_gcode_per_print_z;
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|     return *this;
 | |
| }
 | |
| 
 | |
| Model& Model::assign_copy(Model &&rhs)
 | |
| {
 | |
|     this->copy_id(rhs);
 | |
| 	// Move materials, adjust the parent pointer.
 | |
|     this->clear_materials();
 | |
|     this->materials = std::move(rhs.materials);
 | |
|     for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
 | |
|         m.second->set_model(this);
 | |
|     rhs.materials.clear();
 | |
|     // Move objects, adjust the parent pointer.
 | |
|     this->clear_objects();
 | |
| 	this->objects = std::move(rhs.objects);
 | |
|     for (ModelObject *model_object : this->objects)
 | |
|         model_object->set_model(this);
 | |
|     rhs.objects.clear();
 | |
| 
 | |
|     // copy custom code per height
 | |
|     this->custom_gcode_per_print_z = std::move(rhs.custom_gcode_per_print_z);
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| void Model::assign_new_unique_ids_recursive()
 | |
| {
 | |
|     this->set_new_unique_id();
 | |
|     for (std::pair<const t_model_material_id, ModelMaterial*> &m : this->materials)
 | |
|         m.second->assign_new_unique_ids_recursive();
 | |
|     for (ModelObject *model_object : this->objects)
 | |
|         model_object->assign_new_unique_ids_recursive();
 | |
| }
 | |
| 
 | |
| void Model::update_links_bottom_up_recursive()
 | |
| {
 | |
| 	for (std::pair<const t_model_material_id, ModelMaterial*> &kvp : this->materials)
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| 		kvp.second->set_model(this);
 | |
| 	for (ModelObject *model_object : this->objects) {
 | |
| 		model_object->set_model(this);
 | |
| 		for (ModelInstance *model_instance : model_object->instances)
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| 			model_instance->set_model_object(model_object);
 | |
| 		for (ModelVolume *model_volume : model_object->volumes)
 | |
| 			model_volume->set_model_object(model_object);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Model Model::read_from_file(const std::string& input_file, DynamicPrintConfig* config, bool add_default_instances, bool check_version)
 | |
| {
 | |
|     Model model;
 | |
| 
 | |
|     DynamicPrintConfig temp_config;
 | |
|     if (config == nullptr)
 | |
|         config = &temp_config;
 | |
| 
 | |
|     bool result = false;
 | |
|     if (boost::algorithm::iends_with(input_file, ".stl"))
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|         result = load_stl(input_file.c_str(), &model);
 | |
|     else if (boost::algorithm::iends_with(input_file, ".obj"))
 | |
|         result = load_obj(input_file.c_str(), &model);
 | |
|     else if (boost::algorithm::iends_with(input_file, ".amf") || boost::algorithm::iends_with(input_file, ".amf.xml"))
 | |
|         result = load_amf(input_file.c_str(), config, &model, check_version);
 | |
|     else if (boost::algorithm::iends_with(input_file, ".3mf"))
 | |
|         result = load_3mf(input_file.c_str(), config, &model, false);
 | |
|     else if (boost::algorithm::iends_with(input_file, ".prusa"))
 | |
|         result = load_prus(input_file.c_str(), &model);
 | |
|     else
 | |
|         throw Slic3r::RuntimeError("Unknown file format. Input file must have .stl, .obj, .amf(.xml) or .prusa extension.");
 | |
| 
 | |
|     if (! result)
 | |
|         throw Slic3r::RuntimeError("Loading of a model file failed.");
 | |
| 
 | |
|     if (model.objects.empty())
 | |
|         throw Slic3r::RuntimeError("The supplied file couldn't be read because it's empty");
 | |
|     
 | |
|     for (ModelObject *o : model.objects)
 | |
|         o->input_file = input_file;
 | |
|     
 | |
|     if (add_default_instances)
 | |
|         model.add_default_instances();
 | |
| 
 | |
|     CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
 | |
|     CustomGCode::check_mode_for_custom_gcode_per_print_z(model.custom_gcode_per_print_z);
 | |
| 
 | |
|     return model;
 | |
| }
 | |
| 
 | |
| Model Model::read_from_archive(const std::string& input_file, DynamicPrintConfig* config, bool add_default_instances, bool check_version)
 | |
| {
 | |
|     Model model;
 | |
| 
 | |
|     bool result = false;
 | |
|     if (boost::algorithm::iends_with(input_file, ".3mf"))
 | |
|         result = load_3mf(input_file.c_str(), config, &model, check_version);
 | |
|     else if (boost::algorithm::iends_with(input_file, ".zip.amf"))
 | |
|         result = load_amf(input_file.c_str(), config, &model, check_version);
 | |
|     else
 | |
|         throw Slic3r::RuntimeError("Unknown file format. Input file must have .3mf or .zip.amf extension.");
 | |
| 
 | |
|     if (!result)
 | |
|         throw Slic3r::RuntimeError("Loading of a model file failed.");
 | |
| 
 | |
|     if (model.objects.empty())
 | |
|         throw Slic3r::RuntimeError("The supplied file couldn't be read because it's empty");
 | |
| 
 | |
|     for (ModelObject *o : model.objects)
 | |
|     {
 | |
| //        if (boost::algorithm::iends_with(input_file, ".zip.amf"))
 | |
| //        {
 | |
| //            // we remove the .zip part of the extension to avoid it be added to filenames when exporting
 | |
| //            o->input_file = boost::ireplace_last_copy(input_file, ".zip.", ".");
 | |
| //        }
 | |
| //        else
 | |
|             o->input_file = input_file;
 | |
|     }
 | |
| 
 | |
|     if (add_default_instances)
 | |
|         model.add_default_instances();
 | |
| 
 | |
|     CustomGCode::update_custom_gcode_per_print_z_from_config(model.custom_gcode_per_print_z, config);
 | |
|     CustomGCode::check_mode_for_custom_gcode_per_print_z(model.custom_gcode_per_print_z);
 | |
| 
 | |
|     return model;
 | |
| }
 | |
| 
 | |
| ModelObject* Model::add_object()
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| {
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|     this->objects.emplace_back(new ModelObject(this));
 | |
|     return this->objects.back();
 | |
| }
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| 
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| ModelObject* Model::add_object(const char *name, const char *path, const TriangleMesh &mesh)
 | |
| {
 | |
|     ModelObject* new_object = new ModelObject(this);
 | |
|     this->objects.push_back(new_object);
 | |
|     new_object->name = name;
 | |
|     new_object->input_file = path;
 | |
|     ModelVolume *new_volume = new_object->add_volume(mesh);
 | |
|     new_volume->name = name;
 | |
|     new_volume->source.input_file = path;
 | |
|     new_volume->source.object_idx = (int)this->objects.size() - 1;
 | |
|     new_volume->source.volume_idx = (int)new_object->volumes.size() - 1;
 | |
|     new_object->invalidate_bounding_box();
 | |
|     return new_object;
 | |
| }
 | |
| 
 | |
| ModelObject* Model::add_object(const char *name, const char *path, TriangleMesh &&mesh)
 | |
| {
 | |
|     ModelObject* new_object = new ModelObject(this);
 | |
|     this->objects.push_back(new_object);
 | |
|     new_object->name = name;
 | |
|     new_object->input_file = path;
 | |
|     ModelVolume *new_volume = new_object->add_volume(std::move(mesh));
 | |
|     new_volume->name = name;
 | |
|     new_volume->source.input_file = path;
 | |
|     new_volume->source.object_idx = (int)this->objects.size() - 1;
 | |
|     new_volume->source.volume_idx = (int)new_object->volumes.size() - 1;
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|     new_object->invalidate_bounding_box();
 | |
|     return new_object;
 | |
| }
 | |
| 
 | |
| ModelObject* Model::add_object(const ModelObject &other)
 | |
| {
 | |
| 	ModelObject* new_object = ModelObject::new_clone(other);
 | |
|     new_object->set_model(this);
 | |
|     this->objects.push_back(new_object);
 | |
|     return new_object;
 | |
| }
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| 
 | |
| void Model::delete_object(size_t idx)
 | |
| {
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|     ModelObjectPtrs::iterator i = this->objects.begin() + idx;
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|     delete *i;
 | |
|     this->objects.erase(i);
 | |
| }
 | |
| 
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| bool Model::delete_object(ModelObject* object)
 | |
| {
 | |
|     if (object != nullptr) {
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|         size_t idx = 0;
 | |
|         for (ModelObject *model_object : objects) {
 | |
|             if (model_object == object) {
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|                 delete model_object;
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|                 objects.erase(objects.begin() + idx);
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|                 return true;
 | |
|             }
 | |
|             ++ idx;
 | |
|         }
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
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| bool Model::delete_object(ObjectID id)
 | |
| {
 | |
|     if (id.id != 0) {
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|         size_t idx = 0;
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|         for (ModelObject *model_object : objects) {
 | |
|             if (model_object->id() == id) {
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|                 delete model_object;
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|                 objects.erase(objects.begin() + idx);
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|                 return true;
 | |
|             }
 | |
|             ++ idx;
 | |
|         }
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| void Model::clear_objects()
 | |
| {
 | |
|     for (ModelObject *o : this->objects)
 | |
|         delete o;
 | |
|     this->objects.clear();
 | |
| }
 | |
| 
 | |
| void Model::delete_material(t_model_material_id material_id)
 | |
| {
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|     ModelMaterialMap::iterator i = this->materials.find(material_id);
 | |
|     if (i != this->materials.end()) {
 | |
|         delete i->second;
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|         this->materials.erase(i);
 | |
|     }
 | |
| }
 | |
| 
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| void Model::clear_materials()
 | |
| {
 | |
|     for (auto &m : this->materials)
 | |
|         delete m.second;
 | |
|     this->materials.clear();
 | |
| }
 | |
| 
 | |
| ModelMaterial* Model::add_material(t_model_material_id material_id)
 | |
| {
 | |
|     assert(! material_id.empty());
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|     ModelMaterial* material = this->get_material(material_id);
 | |
|     if (material == nullptr)
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|         material = this->materials[material_id] = new ModelMaterial(this);
 | |
|     return material;
 | |
| }
 | |
| 
 | |
| ModelMaterial* Model::add_material(t_model_material_id material_id, const ModelMaterial &other)
 | |
| {
 | |
|     assert(! material_id.empty());
 | |
|     // delete existing material if any
 | |
|     ModelMaterial* material = this->get_material(material_id);
 | |
|     delete material;
 | |
|     // set new material
 | |
| 	material = new ModelMaterial(other);
 | |
| 	material->set_model(this);
 | |
|     this->materials[material_id] = material;
 | |
|     return material;
 | |
| }
 | |
| 
 | |
| // makes sure all objects have at least one instance
 | |
| bool Model::add_default_instances()
 | |
| {
 | |
|     // apply a default position to all objects not having one
 | |
|     for (ModelObject *o : this->objects)
 | |
|         if (o->instances.empty())
 | |
|             o->add_instance();
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| // this returns the bounding box of the *transformed* instances
 | |
| BoundingBoxf3 Model::bounding_box() const
 | |
| {
 | |
|     BoundingBoxf3 bb;
 | |
|     for (ModelObject *o : this->objects)
 | |
|         bb.merge(o->bounding_box());
 | |
|     return bb;
 | |
| }
 | |
| 
 | |
| unsigned int Model::update_print_volume_state(const BoundingBoxf3 &print_volume) 
 | |
| {
 | |
|     unsigned int num_printable = 0;
 | |
|     for (ModelObject *model_object : this->objects)
 | |
|         num_printable += model_object->check_instances_print_volume_state(print_volume);
 | |
|     return num_printable;
 | |
| }
 | |
| 
 | |
| bool Model::center_instances_around_point(const Vec2d &point)
 | |
| {
 | |
|     BoundingBoxf3 bb;
 | |
|     for (ModelObject *o : this->objects)
 | |
|         for (size_t i = 0; i < o->instances.size(); ++ i)
 | |
|             bb.merge(o->instance_bounding_box(i, false));
 | |
| 
 | |
|     Vec2d shift2 = point - to_2d(bb.center());
 | |
| 	if (std::abs(shift2(0)) < EPSILON && std::abs(shift2(1)) < EPSILON)
 | |
| 		// No significant shift, don't do anything.
 | |
| 		return false;
 | |
| 
 | |
| 	Vec3d shift3 = Vec3d(shift2(0), shift2(1), 0.0);
 | |
| 	for (ModelObject *o : this->objects) {
 | |
| 		for (ModelInstance *i : o->instances)
 | |
| 			i->set_offset(i->get_offset() + shift3);
 | |
| 		o->invalidate_bounding_box();
 | |
| 	}
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| // flattens everything to a single mesh
 | |
| TriangleMesh Model::mesh() const
 | |
| {
 | |
|     TriangleMesh mesh;
 | |
|     for (const ModelObject *o : this->objects)
 | |
|         mesh.merge(o->mesh());
 | |
|     return mesh;
 | |
| }
 | |
| 
 | |
| void Model::duplicate_objects_grid(size_t x, size_t y, coordf_t dist)
 | |
| {
 | |
|     if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
 | |
|     if (this->objects.empty()) throw "No objects!";
 | |
| 
 | |
|     ModelObject* object = this->objects.front();
 | |
|     object->clear_instances();
 | |
| 
 | |
|     Vec3d ext_size = object->bounding_box().size() + dist * Vec3d::Ones();
 | |
| 
 | |
|     for (size_t x_copy = 1; x_copy <= x; ++x_copy) {
 | |
|         for (size_t y_copy = 1; y_copy <= y; ++y_copy) {
 | |
|             ModelInstance* instance = object->add_instance();
 | |
|             instance->set_offset(Vec3d(ext_size(0) * (double)(x_copy - 1), ext_size(1) * (double)(y_copy - 1), 0.0));
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool Model::looks_like_multipart_object() const
 | |
| {
 | |
|     if (this->objects.size() <= 1)
 | |
|         return false;
 | |
|     double zmin = std::numeric_limits<double>::max();
 | |
|     for (const ModelObject *obj : this->objects) {
 | |
|         if (obj->volumes.size() > 1 || obj->config.keys().size() > 1)
 | |
|             return false;
 | |
|         for (const ModelVolume *vol : obj->volumes) {
 | |
|             double zmin_this = vol->mesh().bounding_box().min(2);
 | |
|             if (zmin == std::numeric_limits<double>::max())
 | |
|                 zmin = zmin_this;
 | |
|             else if (std::abs(zmin - zmin_this) > EPSILON)
 | |
|                 // The volumes don't share zmin.
 | |
|                 return true;
 | |
|         }
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| // Generate next extruder ID string, in the range of (1, max_extruders).
 | |
| static inline std::string auto_extruder_id(unsigned int max_extruders, unsigned int &cntr)
 | |
| {
 | |
|     char str_extruder[64];
 | |
|     sprintf(str_extruder, "%ud", cntr + 1);
 | |
|     if (++ cntr == max_extruders)
 | |
|     	cntr = 0;
 | |
|     return str_extruder;
 | |
| }
 | |
| 
 | |
| void Model::convert_multipart_object(unsigned int max_extruders)
 | |
| {
 | |
| 	assert(this->objects.size() >= 2);
 | |
|     if (this->objects.size() < 2)
 | |
|         return;
 | |
|     
 | |
|     ModelObject* object = new ModelObject(this);
 | |
|     object->input_file = this->objects.front()->input_file;
 | |
|     object->name = this->objects.front()->name;
 | |
|     //FIXME copy the config etc?
 | |
| 
 | |
|     unsigned int extruder_counter = 0;
 | |
| 	for (const ModelObject* o : this->objects)
 | |
|     	for (const ModelVolume* v : o->volumes) {
 | |
|             // If there are more than one object, put all volumes together 
 | |
|             // Each object may contain any number of volumes and instances
 | |
|             // The volumes transformations are relative to the object containing them...
 | |
|             Geometry::Transformation trafo_volume = v->get_transformation();
 | |
|             // Revert the centering operation.
 | |
|             trafo_volume.set_offset(trafo_volume.get_offset() - o->origin_translation);
 | |
|             int counter = 1;
 | |
|             auto copy_volume = [o, max_extruders, &counter, &extruder_counter](ModelVolume *new_v) {
 | |
|                 assert(new_v != nullptr);
 | |
|                 new_v->name = o->name + "_" + std::to_string(counter++);
 | |
|                 new_v->config.set_deserialize("extruder", auto_extruder_id(max_extruders, extruder_counter));
 | |
|                 return new_v;
 | |
|             };
 | |
|             if (o->instances.empty()) {
 | |
|             	copy_volume(object->add_volume(*v))->set_transformation(trafo_volume);
 | |
|             } else {
 | |
|             	for (const ModelInstance* i : o->instances)
 | |
|                     // ...so, transform everything to a common reference system (world)
 | |
|                 	copy_volume(object->add_volume(*v))->set_transformation(i->get_transformation() * trafo_volume);                    
 | |
|             }
 | |
|         }
 | |
| 
 | |
|     // commented-out to fix #2868
 | |
| //    object->add_instance();
 | |
| //    object->instances[0]->set_offset(object->raw_mesh_bounding_box().center());
 | |
| 
 | |
|     this->clear_objects();
 | |
|     this->objects.push_back(object);
 | |
| }
 | |
| 
 | |
| bool Model::looks_like_imperial_units() const
 | |
| {
 | |
|     if (this->objects.size() == 0)
 | |
|         return false;
 | |
| 
 | |
|     for (ModelObject* obj : this->objects)
 | |
|         if (obj->get_object_stl_stats().volume < 9.0) // 9 = 3*3*3;
 | |
|             return true;
 | |
| 
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| void Model::convert_from_imperial_units()
 | |
| {
 | |
|     double in_to_mm = 25.4;
 | |
|     for (ModelObject* obj : this->objects)
 | |
|         if (obj->get_object_stl_stats().volume < 9.0) // 9 = 3*3*3;
 | |
|             obj->scale_mesh_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm));
 | |
| }
 | |
| 
 | |
| void Model::adjust_min_z()
 | |
| {
 | |
|     if (objects.empty())
 | |
|         return;
 | |
| 
 | |
|     if (bounding_box().min(2) < 0.0)
 | |
|     {
 | |
|         for (ModelObject* obj : objects)
 | |
|         {
 | |
|             if (obj != nullptr)
 | |
|             {
 | |
|                 coordf_t obj_min_z = obj->bounding_box().min(2);
 | |
|                 if (obj_min_z < 0.0)
 | |
|                     obj->translate_instances(Vec3d(0.0, 0.0, -obj_min_z));
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Propose a filename including path derived from the ModelObject's input path.
 | |
| // If object's name is filled in, use the object name, otherwise use the input name.
 | |
| std::string Model::propose_export_file_name_and_path() const
 | |
| {
 | |
|     std::string input_file;
 | |
|     for (const ModelObject *model_object : this->objects)
 | |
|         for (ModelInstance *model_instance : model_object->instances)
 | |
|             if (model_instance->is_printable()) {
 | |
|                 input_file = model_object->get_export_filename();
 | |
| 
 | |
|                 if (!input_file.empty())
 | |
|                     goto end;
 | |
|                 // Other instances will produce the same name, skip them.
 | |
|                 break;
 | |
|             }
 | |
| end:
 | |
|     return input_file;
 | |
| }
 | |
| 
 | |
| std::string Model::propose_export_file_name_and_path(const std::string &new_extension) const
 | |
| {
 | |
|     return boost::filesystem::path(this->propose_export_file_name_and_path()).replace_extension(new_extension).string();
 | |
| }
 | |
| 
 | |
| ModelObject::~ModelObject()
 | |
| {
 | |
|     this->clear_volumes();
 | |
|     this->clear_instances();
 | |
| }
 | |
| 
 | |
| // maintains the m_model pointer
 | |
| ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
 | |
| {
 | |
| 	assert(this->id().invalid() || this->id() == rhs.id());
 | |
| 	assert(this->config.id().invalid() || this->config.id() == rhs.config.id());
 | |
| 	this->copy_id(rhs);
 | |
| 
 | |
|     this->name                        = rhs.name;
 | |
|     this->input_file                  = rhs.input_file;
 | |
|     // Copies the config's ID
 | |
|     this->config                      = rhs.config;
 | |
|     assert(this->config.id() == rhs.config.id());
 | |
|     this->sla_support_points          = rhs.sla_support_points;
 | |
|     this->sla_points_status           = rhs.sla_points_status;
 | |
|     this->sla_drain_holes             = rhs.sla_drain_holes;
 | |
|     this->layer_config_ranges         = rhs.layer_config_ranges;    // #ys_FIXME_experiment
 | |
|     this->layer_height_profile        = rhs.layer_height_profile;
 | |
|     this->printable                   = rhs.printable;
 | |
|     this->origin_translation          = rhs.origin_translation;
 | |
|     m_bounding_box                    = rhs.m_bounding_box;
 | |
|     m_bounding_box_valid              = rhs.m_bounding_box_valid;
 | |
|     m_raw_bounding_box                = rhs.m_raw_bounding_box;
 | |
|     m_raw_bounding_box_valid          = rhs.m_raw_bounding_box_valid;
 | |
|     m_raw_mesh_bounding_box           = rhs.m_raw_mesh_bounding_box;
 | |
|     m_raw_mesh_bounding_box_valid     = rhs.m_raw_mesh_bounding_box_valid;
 | |
| 
 | |
|     this->clear_volumes();
 | |
|     this->volumes.reserve(rhs.volumes.size());
 | |
|     for (ModelVolume *model_volume : rhs.volumes) {
 | |
|         this->volumes.emplace_back(new ModelVolume(*model_volume));
 | |
|         this->volumes.back()->set_model_object(this);
 | |
|     }
 | |
|     this->clear_instances();
 | |
| 	this->instances.reserve(rhs.instances.size());
 | |
|     for (const ModelInstance *model_instance : rhs.instances) {
 | |
|         this->instances.emplace_back(new ModelInstance(*model_instance));
 | |
|         this->instances.back()->set_model_object(this);
 | |
|     }
 | |
| 
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| // maintains the m_model pointer
 | |
| ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
 | |
| {
 | |
| 	assert(this->id().invalid());
 | |
|     this->copy_id(rhs);
 | |
| 
 | |
|     this->name                        = std::move(rhs.name);
 | |
|     this->input_file                  = std::move(rhs.input_file);
 | |
|     // Moves the config's ID
 | |
|     this->config                      = std::move(rhs.config);
 | |
|     assert(this->config.id() == rhs.config.id());
 | |
|     this->sla_support_points          = std::move(rhs.sla_support_points);
 | |
|     this->sla_points_status           = std::move(rhs.sla_points_status);
 | |
|     this->sla_drain_holes             = std::move(rhs.sla_drain_holes);
 | |
|     this->layer_config_ranges         = std::move(rhs.layer_config_ranges); // #ys_FIXME_experiment
 | |
|     this->layer_height_profile        = std::move(rhs.layer_height_profile);
 | |
|     this->origin_translation          = std::move(rhs.origin_translation);
 | |
|     m_bounding_box                    = std::move(rhs.m_bounding_box);
 | |
|     m_bounding_box_valid              = std::move(rhs.m_bounding_box_valid);
 | |
|     m_raw_bounding_box                = rhs.m_raw_bounding_box;
 | |
|     m_raw_bounding_box_valid          = rhs.m_raw_bounding_box_valid;
 | |
|     m_raw_mesh_bounding_box           = rhs.m_raw_mesh_bounding_box;
 | |
|     m_raw_mesh_bounding_box_valid     = rhs.m_raw_mesh_bounding_box_valid;
 | |
| 
 | |
|     this->clear_volumes();
 | |
| 	this->volumes = std::move(rhs.volumes);
 | |
| 	rhs.volumes.clear();
 | |
|     for (ModelVolume *model_volume : this->volumes)
 | |
|         model_volume->set_model_object(this);
 | |
|     this->clear_instances();
 | |
| 	this->instances = std::move(rhs.instances);
 | |
| 	rhs.instances.clear();
 | |
|     for (ModelInstance *model_instance : this->instances)
 | |
|         model_instance->set_model_object(this);
 | |
| 
 | |
|     return *this;
 | |
| }
 | |
| 
 | |
| void ModelObject::assign_new_unique_ids_recursive()
 | |
| {
 | |
|     this->set_new_unique_id();
 | |
|     for (ModelVolume *model_volume : this->volumes)
 | |
|         model_volume->assign_new_unique_ids_recursive();
 | |
|     for (ModelInstance *model_instance : this->instances)
 | |
|         model_instance->assign_new_unique_ids_recursive();
 | |
|     this->layer_height_profile.set_new_unique_id();
 | |
| }
 | |
| 
 | |
| // Clone this ModelObject including its volumes and instances, keep the IDs of the copies equal to the original.
 | |
| // Called by Print::apply() to clone the Model / ModelObject hierarchy to the back end for background processing.
 | |
| //ModelObject* ModelObject::clone(Model *parent)
 | |
| //{
 | |
| //    return new ModelObject(parent, *this, true);
 | |
| //}
 | |
| 
 | |
| ModelVolume* ModelObject::add_volume(const TriangleMesh &mesh)
 | |
| {
 | |
|     ModelVolume* v = new ModelVolume(this, mesh);
 | |
|     this->volumes.push_back(v);
 | |
|     v->center_geometry_after_creation();
 | |
|     this->invalidate_bounding_box();
 | |
|     return v;
 | |
| }
 | |
| 
 | |
| ModelVolume* ModelObject::add_volume(TriangleMesh &&mesh)
 | |
| {
 | |
|     ModelVolume* v = new ModelVolume(this, std::move(mesh));
 | |
|     this->volumes.push_back(v);
 | |
|     v->center_geometry_after_creation();
 | |
|     this->invalidate_bounding_box();
 | |
|     return v;
 | |
| }
 | |
| 
 | |
| ModelVolume* ModelObject::add_volume(const ModelVolume &other)
 | |
| {
 | |
|     ModelVolume* v = new ModelVolume(this, other);
 | |
|     this->volumes.push_back(v);
 | |
| 	// The volume should already be centered at this point of time when copying shared pointers of the triangle mesh and convex hull.
 | |
| //	v->center_geometry_after_creation();
 | |
| //    this->invalidate_bounding_box();
 | |
|     return v;
 | |
| }
 | |
| 
 | |
| ModelVolume* ModelObject::add_volume(const ModelVolume &other, TriangleMesh &&mesh)
 | |
| {
 | |
|     ModelVolume* v = new ModelVolume(this, other, std::move(mesh));
 | |
|     this->volumes.push_back(v);
 | |
|     v->center_geometry_after_creation();
 | |
|     this->invalidate_bounding_box();
 | |
|     return v;
 | |
| }
 | |
| 
 | |
| void ModelObject::delete_volume(size_t idx)
 | |
| {
 | |
|     ModelVolumePtrs::iterator i = this->volumes.begin() + idx;
 | |
|     delete *i;
 | |
|     this->volumes.erase(i);
 | |
| 
 | |
|     if (this->volumes.size() == 1)
 | |
|     {
 | |
|         // only one volume left
 | |
|         // we need to collapse the volume transform into the instances transforms because now when selecting this volume
 | |
|         // it will be seen as a single full instance ans so its volume transform may be ignored
 | |
|         ModelVolume* v = this->volumes.front();
 | |
|         Transform3d v_t = v->get_transformation().get_matrix();
 | |
|         for (ModelInstance* inst : this->instances)
 | |
|         {
 | |
|             inst->set_transformation(Geometry::Transformation(inst->get_transformation().get_matrix() * v_t));
 | |
|         }
 | |
|         Geometry::Transformation t;
 | |
|         v->set_transformation(t);
 | |
|         v->set_new_unique_id();
 | |
|     }
 | |
| 
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| void ModelObject::clear_volumes()
 | |
| {
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|         delete v;
 | |
|     this->volumes.clear();
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| ModelInstance* ModelObject::add_instance()
 | |
| {
 | |
|     ModelInstance* i = new ModelInstance(this);
 | |
|     this->instances.push_back(i);
 | |
|     this->invalidate_bounding_box();
 | |
|     return i;
 | |
| }
 | |
| 
 | |
| ModelInstance* ModelObject::add_instance(const ModelInstance &other)
 | |
| {
 | |
|     ModelInstance* i = new ModelInstance(this, other);
 | |
|     this->instances.push_back(i);
 | |
|     this->invalidate_bounding_box();
 | |
|     return i;
 | |
| }
 | |
| 
 | |
| ModelInstance* ModelObject::add_instance(const Vec3d &offset, const Vec3d &scaling_factor, const Vec3d &rotation, const Vec3d &mirror)
 | |
| {
 | |
|     auto *instance = add_instance();
 | |
|     instance->set_offset(offset);
 | |
|     instance->set_scaling_factor(scaling_factor);
 | |
|     instance->set_rotation(rotation);
 | |
|     instance->set_mirror(mirror);
 | |
|     return instance;
 | |
| }
 | |
| 
 | |
| void ModelObject::delete_instance(size_t idx)
 | |
| {
 | |
|     ModelInstancePtrs::iterator i = this->instances.begin() + idx;
 | |
|     delete *i;
 | |
|     this->instances.erase(i);
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| void ModelObject::delete_last_instance()
 | |
| {
 | |
|     this->delete_instance(this->instances.size() - 1);
 | |
| }
 | |
| 
 | |
| void ModelObject::clear_instances()
 | |
| {
 | |
|     for (ModelInstance *i : this->instances)
 | |
|         delete i;
 | |
|     this->instances.clear();
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| // Returns the bounding box of the transformed instances.
 | |
| // This bounding box is approximate and not snug.
 | |
| const BoundingBoxf3& ModelObject::bounding_box() const
 | |
| {
 | |
|     if (! m_bounding_box_valid) {
 | |
|         m_bounding_box_valid = true;
 | |
|         BoundingBoxf3 raw_bbox = this->raw_mesh_bounding_box();
 | |
|         m_bounding_box.reset();
 | |
|         for (const ModelInstance *i : this->instances)
 | |
|             m_bounding_box.merge(i->transform_bounding_box(raw_bbox));
 | |
|     }
 | |
|     return m_bounding_box;
 | |
| }
 | |
| 
 | |
| // A mesh containing all transformed instances of this object.
 | |
| TriangleMesh ModelObject::mesh() const
 | |
| {
 | |
|     TriangleMesh mesh;
 | |
|     TriangleMesh raw_mesh = this->raw_mesh();
 | |
|     for (const ModelInstance *i : this->instances) {
 | |
|         TriangleMesh m = raw_mesh;
 | |
|         i->transform_mesh(&m);
 | |
|         mesh.merge(m);
 | |
|     }
 | |
|     return mesh;
 | |
| }
 | |
| 
 | |
| // Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
 | |
| // Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D plater
 | |
| // and to display the object statistics at ModelObject::print_info().
 | |
| TriangleMesh ModelObject::raw_mesh() const
 | |
| {
 | |
|     TriangleMesh mesh;
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|         if (v->is_model_part())
 | |
|         {
 | |
|             TriangleMesh vol_mesh(v->mesh());
 | |
|             vol_mesh.transform(v->get_matrix());
 | |
|             mesh.merge(vol_mesh);
 | |
|         }
 | |
|     return mesh;
 | |
| }
 | |
| 
 | |
| // Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
 | |
| // Currently used by ModelObject::mesh(), to calculate the 2D envelope for 2D plater
 | |
| // and to display the object statistics at ModelObject::print_info().
 | |
| indexed_triangle_set ModelObject::raw_indexed_triangle_set() const
 | |
| {
 | |
|     size_t num_vertices = 0;
 | |
|     size_t num_faces    = 0;
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|         if (v->is_model_part()) {
 | |
|             num_vertices += v->mesh().its.vertices.size();
 | |
|             num_faces    += v->mesh().its.indices.size();
 | |
|         }
 | |
|     indexed_triangle_set out;
 | |
|     out.vertices.reserve(num_vertices);
 | |
|     out.indices.reserve(num_faces);
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|         if (v->is_model_part()) {
 | |
|             size_t i = out.vertices.size();
 | |
|             size_t j = out.indices.size();
 | |
|             append(out.vertices, v->mesh().its.vertices);
 | |
|             append(out.indices,  v->mesh().its.indices);
 | |
|             auto m = v->get_matrix();
 | |
|             for (; i < out.vertices.size(); ++ i)
 | |
|                 out.vertices[i] = (m * out.vertices[i].cast<double>()).cast<float>().eval();
 | |
|             if (v->is_left_handed()) {
 | |
|                 for (; j < out.indices.size(); ++ j)
 | |
|                     std::swap(out.indices[j][0], out.indices[j][1]);
 | |
|             }
 | |
|         }
 | |
|     return out;
 | |
| }
 | |
| 
 | |
| // Non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
 | |
| TriangleMesh ModelObject::full_raw_mesh() const
 | |
| {
 | |
|     TriangleMesh mesh;
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         TriangleMesh vol_mesh(v->mesh());
 | |
|         vol_mesh.transform(v->get_matrix());
 | |
|         mesh.merge(vol_mesh);
 | |
|     }
 | |
|     return mesh;
 | |
| }
 | |
| 
 | |
| const BoundingBoxf3& ModelObject::raw_mesh_bounding_box() const
 | |
| {
 | |
|     if (! m_raw_mesh_bounding_box_valid) {
 | |
|         m_raw_mesh_bounding_box_valid = true;
 | |
|         m_raw_mesh_bounding_box.reset();
 | |
|         for (const ModelVolume *v : this->volumes)
 | |
|             if (v->is_model_part())
 | |
|                 m_raw_mesh_bounding_box.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
 | |
|     }
 | |
|     return m_raw_mesh_bounding_box;
 | |
| }
 | |
| 
 | |
| BoundingBoxf3 ModelObject::full_raw_mesh_bounding_box() const
 | |
| {
 | |
| 	BoundingBoxf3 bb;
 | |
| 	for (const ModelVolume *v : this->volumes)
 | |
| 		bb.merge(v->mesh().transformed_bounding_box(v->get_matrix()));
 | |
| 	return bb;
 | |
| }
 | |
| 
 | |
| // A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
 | |
| // This bounding box is only used for the actual slicing and for layer editing UI to calculate the layers.
 | |
| const BoundingBoxf3& ModelObject::raw_bounding_box() const
 | |
| {
 | |
|     if (! m_raw_bounding_box_valid) {
 | |
|         m_raw_bounding_box_valid = true;
 | |
|         m_raw_bounding_box.reset();
 | |
|         if (this->instances.empty())
 | |
|             throw Slic3r::InvalidArgument("Can't call raw_bounding_box() with no instances");
 | |
| 
 | |
|         const Transform3d& inst_matrix = this->instances.front()->get_transformation().get_matrix(true);
 | |
|         for (const ModelVolume *v : this->volumes)
 | |
|             if (v->is_model_part())
 | |
|                 m_raw_bounding_box.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
 | |
|     }
 | |
| 	return m_raw_bounding_box;
 | |
| }
 | |
| 
 | |
| // This returns an accurate snug bounding box of the transformed object instance, without the translation applied.
 | |
| BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_translate) const
 | |
| {
 | |
|     BoundingBoxf3 bb;
 | |
|     const Transform3d& inst_matrix = this->instances[instance_idx]->get_transformation().get_matrix(dont_translate);
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         if (v->is_model_part())
 | |
|             bb.merge(v->mesh().transformed_bounding_box(inst_matrix * v->get_matrix()));
 | |
|     }
 | |
|     return bb;
 | |
| }
 | |
| 
 | |
| // Calculate 2D convex hull of of a projection of the transformed printable volumes into the XY plane.
 | |
| // This method is cheap in that it does not make any unnecessary copy of the volume meshes.
 | |
| // This method is used by the auto arrange function.
 | |
| Polygon ModelObject::convex_hull_2d(const Transform3d &trafo_instance) const
 | |
| {
 | |
|     Points pts;
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|         if (v->is_model_part()) {
 | |
|             Transform3d trafo = trafo_instance * v->get_matrix();
 | |
| 			const indexed_triangle_set &its = v->mesh().its;
 | |
| 			if (its.vertices.empty()) {
 | |
|                 // Using the STL faces.
 | |
| 				const stl_file& stl = v->mesh().stl;
 | |
| 				for (const stl_facet &facet : stl.facet_start)
 | |
|                     for (size_t j = 0; j < 3; ++ j) {
 | |
|                         Vec3d p = trafo * facet.vertex[j].cast<double>();
 | |
|                         pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
 | |
|                     }
 | |
|             } else {
 | |
|                 // Using the shared vertices should be a bit quicker than using the STL faces.
 | |
|                 for (size_t i = 0; i < its.vertices.size(); ++ i) {
 | |
|                     Vec3d p = trafo * its.vertices[i].cast<double>();
 | |
|                     pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     std::sort(pts.begin(), pts.end(), [](const Point& a, const Point& b) { return a(0) < b(0) || (a(0) == b(0) && a(1) < b(1)); });
 | |
|     pts.erase(std::unique(pts.begin(), pts.end(), [](const Point& a, const Point& b) { return a(0) == b(0) && a(1) == b(1); }), pts.end());
 | |
| 
 | |
|     Polygon hull;
 | |
|     int n = (int)pts.size();
 | |
|     if (n >= 3) {
 | |
|         int k = 0;
 | |
|         hull.points.resize(2 * n);
 | |
|         // Build lower hull
 | |
|         for (int i = 0; i < n; ++ i) {
 | |
|             while (k >= 2 && pts[i].ccw(hull[k-2], hull[k-1]) <= 0)
 | |
|                 -- k;
 | |
|             hull[k ++] = pts[i];
 | |
|         }
 | |
|         // Build upper hull
 | |
|         for (int i = n-2, t = k+1; i >= 0; i--) {
 | |
|             while (k >= t && pts[i].ccw(hull[k-2], hull[k-1]) <= 0)
 | |
|                 -- k;
 | |
|             hull[k ++] = pts[i];
 | |
|         }
 | |
|         hull.points.resize(k);
 | |
|         assert(hull.points.front() == hull.points.back());
 | |
|         hull.points.pop_back();
 | |
|     }
 | |
|     return hull;
 | |
| }
 | |
| 
 | |
| void ModelObject::center_around_origin(bool include_modifiers)
 | |
| {
 | |
|     // calculate the displacements needed to 
 | |
|     // center this object around the origin
 | |
|     BoundingBoxf3 bb = include_modifiers ? full_raw_mesh_bounding_box() : raw_mesh_bounding_box();
 | |
| 
 | |
|     // Shift is the vector from the center of the bounding box to the origin
 | |
|     Vec3d shift = -bb.center();
 | |
| 
 | |
|     this->translate(shift);
 | |
|     this->origin_translation += shift;
 | |
| }
 | |
| 
 | |
| void ModelObject::ensure_on_bed()
 | |
| {
 | |
|     translate_instances(Vec3d(0.0, 0.0, -get_min_z()));
 | |
| }
 | |
| 
 | |
| void ModelObject::translate_instances(const Vec3d& vector)
 | |
| {
 | |
|     for (size_t i = 0; i < instances.size(); ++i)
 | |
|     {
 | |
|         translate_instance(i, vector);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void ModelObject::translate_instance(size_t instance_idx, const Vec3d& vector)
 | |
| {
 | |
|     ModelInstance* i = instances[instance_idx];
 | |
|     i->set_offset(i->get_offset() + vector);
 | |
|     invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| void ModelObject::translate(double x, double y, double z)
 | |
| {
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         v->translate(x, y, z);
 | |
|     }
 | |
| 
 | |
|     if (m_bounding_box_valid)
 | |
|         m_bounding_box.translate(x, y, z);
 | |
| }
 | |
| 
 | |
| void ModelObject::scale(const Vec3d &versor)
 | |
| {
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         v->scale(versor);
 | |
|     }
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| void ModelObject::rotate(double angle, Axis axis)
 | |
| {
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         v->rotate(angle, axis);
 | |
|     }
 | |
| 
 | |
|     center_around_origin();
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| void ModelObject::rotate(double angle, const Vec3d& axis)
 | |
| {
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         v->rotate(angle, axis);
 | |
|     }
 | |
| 
 | |
|     center_around_origin();
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| void ModelObject::mirror(Axis axis)
 | |
| {
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         v->mirror(axis);
 | |
|     }
 | |
| 
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| // This method could only be called before the meshes of this ModelVolumes are not shared!
 | |
| void ModelObject::scale_mesh_after_creation(const Vec3d &versor)
 | |
| {
 | |
|     for (ModelVolume *v : this->volumes)
 | |
|     {
 | |
|         v->scale_geometry_after_creation(versor);
 | |
|         v->set_offset(versor.cwiseProduct(v->get_offset()));
 | |
|     }
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| void ModelObject::convert_units(ModelObjectPtrs& new_objects, bool from_imperial, std::vector<int> volume_idxs)
 | |
| {
 | |
|     BOOST_LOG_TRIVIAL(trace) << "ModelObject::convert_units - start";
 | |
| 
 | |
|     ModelObject* new_object = new_clone(*this);
 | |
| 
 | |
|     double koef = from_imperial ? 25.4 : 0.0393700787;
 | |
|     const Vec3d versor = Vec3d(koef, koef, koef);
 | |
| 
 | |
|     new_object->set_model(nullptr);
 | |
|     new_object->sla_support_points.clear();
 | |
|     new_object->sla_drain_holes.clear();
 | |
|     new_object->sla_points_status = sla::PointsStatus::NoPoints;
 | |
|     new_object->clear_volumes();
 | |
|     new_object->input_file.clear();
 | |
| 
 | |
|     int vol_idx = 0;
 | |
|     for (ModelVolume* volume : volumes)
 | |
|     {
 | |
|         volume->supported_facets.clear();
 | |
|         volume->seam_facets.clear();
 | |
|         if (!volume->mesh().empty()) {
 | |
|             TriangleMesh mesh(volume->mesh());
 | |
|             mesh.require_shared_vertices();
 | |
| 
 | |
|             ModelVolume* vol = new_object->add_volume(mesh);
 | |
|             vol->name = volume->name;
 | |
|             vol->set_type(volume->type());
 | |
|             // Don't copy the config's ID.
 | |
|             vol->config.assign_config(volume->config);
 | |
|             assert(vol->config.id().valid());
 | |
|             assert(vol->config.id() != volume->config.id());
 | |
|             vol->set_material(volume->material_id(), *volume->material());
 | |
| 
 | |
|             // Perform conversion
 | |
|             if (volume_idxs.empty() || 
 | |
|                 std::find(volume_idxs.begin(), volume_idxs.end(), vol_idx) != volume_idxs.end()) {
 | |
|                 vol->scale_geometry_after_creation(versor);
 | |
|                 vol->set_offset(versor.cwiseProduct(volume->get_offset()));
 | |
|             }
 | |
|             else
 | |
|                 vol->set_offset(volume->get_offset());
 | |
|         }
 | |
|         vol_idx ++;
 | |
|     }
 | |
|     new_object->invalidate_bounding_box();
 | |
| 
 | |
|     new_objects.push_back(new_object);
 | |
| 
 | |
|     BOOST_LOG_TRIVIAL(trace) << "ModelObject::convert_units - end";
 | |
| }
 | |
| 
 | |
| size_t ModelObject::materials_count() const
 | |
| {
 | |
|     std::set<t_model_material_id> material_ids;
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|         material_ids.insert(v->material_id());
 | |
|     return material_ids.size();
 | |
| }
 | |
| 
 | |
| size_t ModelObject::facets_count() const
 | |
| {
 | |
|     size_t num = 0;
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|         if (v->is_model_part())
 | |
|             num += v->mesh().stl.stats.number_of_facets;
 | |
|     return num;
 | |
| }
 | |
| 
 | |
| bool ModelObject::needed_repair() const
 | |
| {
 | |
|     for (const ModelVolume *v : this->volumes)
 | |
|         if (v->is_model_part() && v->mesh().needed_repair())
 | |
|             return true;
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| ModelObjectPtrs ModelObject::cut(size_t instance, coordf_t z, bool keep_upper, bool keep_lower, bool rotate_lower)
 | |
| {
 | |
|     if (!keep_upper && !keep_lower) { return {}; }
 | |
| 
 | |
|     BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - start";
 | |
| 
 | |
|     // Clone the object to duplicate instances, materials etc.
 | |
|     ModelObject* upper = keep_upper ? ModelObject::new_clone(*this) : nullptr;
 | |
|     ModelObject* lower = keep_lower ? ModelObject::new_clone(*this) : nullptr;
 | |
| 
 | |
|     if (keep_upper) {
 | |
|         upper->set_model(nullptr);
 | |
|         upper->sla_support_points.clear();
 | |
|         upper->sla_drain_holes.clear();
 | |
|         upper->sla_points_status = sla::PointsStatus::NoPoints;
 | |
|         upper->clear_volumes();
 | |
|         upper->input_file.clear();
 | |
|     }
 | |
| 
 | |
|     if (keep_lower) {
 | |
|         lower->set_model(nullptr);
 | |
|         lower->sla_support_points.clear();
 | |
|         lower->sla_drain_holes.clear();
 | |
|         lower->sla_points_status = sla::PointsStatus::NoPoints;
 | |
|         lower->clear_volumes();
 | |
|         lower->input_file.clear();
 | |
|     }
 | |
| 
 | |
|     // Because transformations are going to be applied to meshes directly,
 | |
|     // we reset transformation of all instances and volumes,
 | |
|     // except for translation and Z-rotation on instances, which are preserved
 | |
|     // in the transformation matrix and not applied to the mesh transform.
 | |
| 
 | |
|     // const auto instance_matrix = instances[instance]->get_matrix(true);
 | |
|     const auto instance_matrix = Geometry::assemble_transform(
 | |
|         Vec3d::Zero(),  // don't apply offset
 | |
|         instances[instance]->get_rotation().cwiseProduct(Vec3d(1.0, 1.0, 0.0)),   // don't apply Z-rotation
 | |
|         instances[instance]->get_scaling_factor(),
 | |
|         instances[instance]->get_mirror()
 | |
|     );
 | |
| 
 | |
|     z -= instances[instance]->get_offset()(2);
 | |
| 
 | |
|     // Lower part per-instance bounding boxes
 | |
|     std::vector<BoundingBoxf3> lower_bboxes { instances.size() };
 | |
| 
 | |
|     for (ModelVolume *volume : volumes) {
 | |
|         const auto volume_matrix = volume->get_matrix();
 | |
| 
 | |
|         volume->supported_facets.clear();
 | |
|         volume->seam_facets.clear();
 | |
| 
 | |
|         if (! volume->is_model_part()) {
 | |
|             // Modifiers are not cut, but we still need to add the instance transformation
 | |
|             // to the modifier volume transformation to preserve their shape properly.
 | |
| 
 | |
|             volume->set_transformation(Geometry::Transformation(instance_matrix * volume_matrix));
 | |
| 
 | |
|             if (keep_upper) { upper->add_volume(*volume); }
 | |
|             if (keep_lower) { lower->add_volume(*volume); }
 | |
|         }
 | |
|         else if (! volume->mesh().empty()) {
 | |
|             
 | |
|             TriangleMesh upper_mesh, lower_mesh;
 | |
| 
 | |
|             // Transform the mesh by the combined transformation matrix.
 | |
|             // Flip the triangles in case the composite transformation is left handed.
 | |
| 			TriangleMesh mesh(volume->mesh());
 | |
| 			mesh.transform(instance_matrix * volume_matrix, true);
 | |
| 			volume->reset_mesh();
 | |
|             
 | |
|             mesh.require_shared_vertices();
 | |
|             
 | |
|             // Perform cut
 | |
|             TriangleMeshSlicer tms(&mesh);
 | |
|             tms.cut(float(z), &upper_mesh, &lower_mesh);
 | |
| 
 | |
|             // Reset volume transformation except for offset
 | |
|             const Vec3d offset = volume->get_offset();
 | |
|             volume->set_transformation(Geometry::Transformation());
 | |
|             volume->set_offset(offset);
 | |
| 
 | |
|             if (keep_upper) {
 | |
|                 upper_mesh.repair();
 | |
|                 upper_mesh.reset_repair_stats();
 | |
|             }
 | |
|             if (keep_lower) {
 | |
|                 lower_mesh.repair();
 | |
|                 lower_mesh.reset_repair_stats();
 | |
|             }
 | |
| 
 | |
|             if (keep_upper && upper_mesh.facets_count() > 0) {
 | |
|                 ModelVolume* vol = upper->add_volume(upper_mesh);
 | |
|                 vol->name	= volume->name;
 | |
|                 // Don't copy the config's ID.
 | |
|                 vol->config.assign_config(volume->config);
 | |
|     			assert(vol->config.id().valid());
 | |
| 	    		assert(vol->config.id() != volume->config.id());
 | |
|                 vol->set_material(volume->material_id(), *volume->material());
 | |
|             }
 | |
|             if (keep_lower && lower_mesh.facets_count() > 0) {
 | |
|                 ModelVolume* vol = lower->add_volume(lower_mesh);
 | |
|                 vol->name	= volume->name;
 | |
|                 // Don't copy the config's ID.
 | |
|                 vol->config.assign_config(volume->config);
 | |
|                 assert(vol->config.id().valid());
 | |
| 	    		assert(vol->config.id() != volume->config.id());
 | |
|                 vol->set_material(volume->material_id(), *volume->material());
 | |
| 
 | |
|                 // Compute the lower part instances' bounding boxes to figure out where to place
 | |
|                 // the upper part
 | |
|                 if (keep_upper) {
 | |
|                     for (size_t i = 0; i < instances.size(); i++) {
 | |
|                         lower_bboxes[i].merge(instances[i]->transform_mesh_bounding_box(lower_mesh, true));
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     ModelObjectPtrs res;
 | |
| 
 | |
|     if (keep_upper && upper->volumes.size() > 0) {
 | |
|         upper->invalidate_bounding_box();
 | |
|         upper->center_around_origin();
 | |
| 
 | |
|         // Reset instance transformation except offset and Z-rotation
 | |
|         for (size_t i = 0; i < instances.size(); i++) {
 | |
|             auto &instance = upper->instances[i];
 | |
|             const Vec3d offset = instance->get_offset();
 | |
|             const double rot_z = instance->get_rotation()(2);
 | |
|             // The upper part displacement is set to half of the lower part bounding box
 | |
|             // this is done in hope at least a part of the upper part will always be visible and draggable
 | |
|             const Vec3d displace = lower_bboxes[i].size().cwiseProduct(Vec3d(-0.5, -0.5, 0.0));
 | |
| 
 | |
|             instance->set_transformation(Geometry::Transformation());
 | |
|             instance->set_offset(offset + displace);
 | |
|             instance->set_rotation(Vec3d(0.0, 0.0, rot_z));
 | |
|         }
 | |
| 
 | |
|         res.push_back(upper);
 | |
|     }
 | |
|     if (keep_lower && lower->volumes.size() > 0) {
 | |
|         lower->invalidate_bounding_box();
 | |
|         lower->center_around_origin();
 | |
| 
 | |
|         // Reset instance transformation except offset and Z-rotation
 | |
|         for (auto *instance : lower->instances) {
 | |
|             const Vec3d offset = instance->get_offset();
 | |
|             const double rot_z = instance->get_rotation()(2);
 | |
| 
 | |
|             instance->set_transformation(Geometry::Transformation());
 | |
|             instance->set_offset(offset);
 | |
|             instance->set_rotation(Vec3d(rotate_lower ? Geometry::deg2rad(180.0) : 0.0, 0.0, rot_z));
 | |
|         }
 | |
| 
 | |
|         res.push_back(lower);
 | |
|     }
 | |
| 
 | |
|     BOOST_LOG_TRIVIAL(trace) << "ModelObject::cut - end";
 | |
| 
 | |
|     return res;
 | |
| }
 | |
| 
 | |
| void ModelObject::split(ModelObjectPtrs* new_objects)
 | |
| {
 | |
|     if (this->volumes.size() > 1) {
 | |
|         // We can't split meshes if there's more than one volume, because
 | |
|         // we can't group the resulting meshes by object afterwards
 | |
|         new_objects->emplace_back(this);
 | |
|         return;
 | |
|     }
 | |
|     
 | |
|     ModelVolume* volume = this->volumes.front();
 | |
|     TriangleMeshPtrs meshptrs = volume->mesh().split();
 | |
|     for (TriangleMesh *mesh : meshptrs) {
 | |
|         mesh->repair();
 | |
|         
 | |
|         // XXX: this seems to be the only real usage of m_model, maybe refactor this so that it's not needed?
 | |
|         ModelObject* new_object = m_model->add_object();    
 | |
|         new_object->name   = this->name;
 | |
|         // Don't copy the config's ID.
 | |
| 		new_object->config.assign_config(this->config);
 | |
| 		assert(new_object->config.id().valid());
 | |
| 		assert(new_object->config.id() != this->config.id());
 | |
|         new_object->instances.reserve(this->instances.size());
 | |
|         for (const ModelInstance *model_instance : this->instances)
 | |
|             new_object->add_instance(*model_instance);
 | |
|         ModelVolume* new_vol = new_object->add_volume(*volume, std::move(*mesh));
 | |
| 
 | |
|         for (ModelInstance* model_instance : new_object->instances)
 | |
|         {
 | |
|             Vec3d shift = model_instance->get_transformation().get_matrix(true) * new_vol->get_offset();
 | |
|             model_instance->set_offset(model_instance->get_offset() + shift);
 | |
|         }
 | |
| 
 | |
|         new_vol->set_offset(Vec3d::Zero());
 | |
|         // reset the source to disable reload from disk
 | |
|         new_vol->source = ModelVolume::Source();
 | |
|         new_objects->emplace_back(new_object);
 | |
|         delete mesh;
 | |
|     }
 | |
|     
 | |
|     return;
 | |
| }
 | |
| 
 | |
| void ModelObject::merge()
 | |
| {
 | |
|     if (this->volumes.size() == 1) {
 | |
|         // We can't merge meshes if there's just one volume
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     TriangleMesh mesh;
 | |
| 
 | |
|     for (ModelVolume* volume : volumes)
 | |
|         if (!volume->mesh().empty())
 | |
|             mesh.merge(volume->mesh());
 | |
|     mesh.repair();
 | |
| 
 | |
|     this->clear_volumes();
 | |
|     ModelVolume* vol = this->add_volume(mesh);
 | |
| 
 | |
|     if (!vol)
 | |
|         return;
 | |
| }
 | |
| 
 | |
| // Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
 | |
| // then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
 | |
| // This situation is solved by baking in the instance transformation into the mesh vertices.
 | |
| // Rotation and mirroring is being baked in. In case the instance scaling was non-uniform, it is baked in as well.
 | |
| void ModelObject::bake_xy_rotation_into_meshes(size_t instance_idx)
 | |
| {
 | |
|     assert(instance_idx < this->instances.size());
 | |
| 
 | |
| 	const Geometry::Transformation reference_trafo = this->instances[instance_idx]->get_transformation();
 | |
|     if (Geometry::is_rotation_ninety_degrees(reference_trafo.get_rotation()))
 | |
|         // nothing to do, scaling in the world coordinate space is possible in the representation of Geometry::Transformation.
 | |
|         return;
 | |
| 
 | |
|     bool   left_handed        = reference_trafo.is_left_handed();
 | |
|     bool   has_mirrorring     = ! reference_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));
 | |
|     bool   uniform_scaling    = std::abs(reference_trafo.get_scaling_factor().x() - reference_trafo.get_scaling_factor().y()) < EPSILON &&
 | |
|                                 std::abs(reference_trafo.get_scaling_factor().x() - reference_trafo.get_scaling_factor().z()) < EPSILON;
 | |
|     double new_scaling_factor = uniform_scaling ? reference_trafo.get_scaling_factor().x() : 1.;
 | |
| 
 | |
|     // Adjust the instances.
 | |
|     for (size_t i = 0; i < this->instances.size(); ++ i) {
 | |
|         ModelInstance &model_instance = *this->instances[i];
 | |
|         model_instance.set_rotation(Vec3d(0., 0., Geometry::rotation_diff_z(reference_trafo.get_rotation(), model_instance.get_rotation())));
 | |
|         model_instance.set_scaling_factor(Vec3d(new_scaling_factor, new_scaling_factor, new_scaling_factor));
 | |
|         model_instance.set_mirror(Vec3d(1., 1., 1.));
 | |
|     }
 | |
| 
 | |
|     // Adjust the meshes.
 | |
|     // Transformation to be applied to the meshes.
 | |
|     Eigen::Matrix3d mesh_trafo_3x3           = reference_trafo.get_matrix(true, false, uniform_scaling, ! has_mirrorring).matrix().block<3, 3>(0, 0);
 | |
| 	Transform3d     volume_offset_correction = this->instances[instance_idx]->get_transformation().get_matrix().inverse() * reference_trafo.get_matrix();
 | |
|     for (ModelVolume *model_volume : this->volumes) {
 | |
|         const Geometry::Transformation volume_trafo = model_volume->get_transformation();
 | |
|         bool   volume_left_handed        = volume_trafo.is_left_handed();
 | |
|         bool   volume_has_mirrorring     = ! volume_trafo.get_mirror().isApprox(Vec3d(1., 1., 1.));
 | |
|         bool   volume_uniform_scaling    = std::abs(volume_trafo.get_scaling_factor().x() - volume_trafo.get_scaling_factor().y()) < EPSILON &&
 | |
|                                            std::abs(volume_trafo.get_scaling_factor().x() - volume_trafo.get_scaling_factor().z()) < EPSILON;
 | |
|         double volume_new_scaling_factor = volume_uniform_scaling ? volume_trafo.get_scaling_factor().x() : 1.;
 | |
|         // Transform the mesh.
 | |
| 		Matrix3d volume_trafo_3x3 = volume_trafo.get_matrix(true, false, volume_uniform_scaling, !volume_has_mirrorring).matrix().block<3, 3>(0, 0);
 | |
|         // Following method creates a new shared_ptr<TriangleMesh>
 | |
| 		model_volume->transform_this_mesh(mesh_trafo_3x3 * volume_trafo_3x3, left_handed != volume_left_handed);
 | |
|         // Reset the rotation, scaling and mirroring.
 | |
|         model_volume->set_rotation(Vec3d(0., 0., 0.));
 | |
|         model_volume->set_scaling_factor(Vec3d(volume_new_scaling_factor, volume_new_scaling_factor, volume_new_scaling_factor));
 | |
|         model_volume->set_mirror(Vec3d(1., 1., 1.));
 | |
|         // Move the reference point of the volume to compensate for the change of the instance trafo.
 | |
|         model_volume->set_offset(volume_offset_correction * volume_trafo.get_offset());
 | |
|         // reset the source to disable reload from disk
 | |
|         model_volume->source = ModelVolume::Source();
 | |
|     }
 | |
| 
 | |
|     this->invalidate_bounding_box();
 | |
| }
 | |
| 
 | |
| double ModelObject::get_min_z() const
 | |
| {
 | |
|     if (instances.empty())
 | |
|         return 0.0;
 | |
|     else
 | |
|     {
 | |
|         double min_z = DBL_MAX;
 | |
|         for (size_t i = 0; i < instances.size(); ++i)
 | |
|         {
 | |
|             min_z = std::min(min_z, get_instance_min_z(i));
 | |
|         }
 | |
|         return min_z;
 | |
|     }
 | |
| }
 | |
| 
 | |
| double ModelObject::get_instance_min_z(size_t instance_idx) const
 | |
| {
 | |
|     double min_z = DBL_MAX;
 | |
| 
 | |
|     ModelInstance* inst = instances[instance_idx];
 | |
|     const Transform3d& mi = inst->get_matrix(true);
 | |
| 
 | |
|     for (const ModelVolume* v : volumes)
 | |
|     {
 | |
|         if (!v->is_model_part())
 | |
|             continue;
 | |
| 
 | |
|         Transform3d mv = mi * v->get_matrix();
 | |
|         const TriangleMesh& hull = v->get_convex_hull();
 | |
| 		for (const stl_facet &facet : hull.stl.facet_start)
 | |
| 			for (int i = 0; i < 3; ++ i)
 | |
| 				min_z = std::min(min_z, (mv * facet.vertex[i].cast<double>()).z());
 | |
|     }
 | |
| 
 | |
|     return min_z + inst->get_offset(Z);
 | |
| }
 | |
| 
 | |
| unsigned int ModelObject::check_instances_print_volume_state(const BoundingBoxf3& print_volume)
 | |
| {
 | |
|     unsigned int num_printable = 0;
 | |
|     enum {
 | |
|         INSIDE  = 1,
 | |
|         OUTSIDE = 2
 | |
|     };
 | |
|     for (ModelInstance *model_instance : this->instances) {
 | |
|         unsigned int inside_outside = 0;
 | |
|         for (const ModelVolume *vol : this->volumes)
 | |
|             if (vol->is_model_part()) {
 | |
|                 BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(model_instance->get_matrix() * vol->get_matrix());
 | |
|                 if (print_volume.contains(bb))
 | |
|                     inside_outside |= INSIDE;
 | |
|                 else if (print_volume.intersects(bb))
 | |
|                     inside_outside |= INSIDE | OUTSIDE;
 | |
|                 else
 | |
|                     inside_outside |= OUTSIDE;
 | |
|             }
 | |
|         model_instance->print_volume_state = 
 | |
|             (inside_outside == (INSIDE | OUTSIDE)) ? ModelInstancePVS_Partly_Outside :
 | |
|             (inside_outside == INSIDE) ? ModelInstancePVS_Inside : ModelInstancePVS_Fully_Outside;
 | |
|         if (inside_outside == INSIDE)
 | |
|             ++ num_printable;
 | |
|     }
 | |
|     return num_printable;
 | |
| }
 | |
| 
 | |
| void ModelObject::print_info() const
 | |
| {
 | |
|     using namespace std;
 | |
|     cout << fixed;
 | |
|     boost::nowide::cout << "[" << boost::filesystem::path(this->input_file).filename().string() << "]" << endl;
 | |
|     
 | |
|     TriangleMesh mesh = this->raw_mesh();
 | |
|     mesh.check_topology();
 | |
|     BoundingBoxf3 bb = mesh.bounding_box();
 | |
|     Vec3d size = bb.size();
 | |
|     cout << "size_x = " << size(0) << endl;
 | |
|     cout << "size_y = " << size(1) << endl;
 | |
|     cout << "size_z = " << size(2) << endl;
 | |
|     cout << "min_x = " << bb.min(0) << endl;
 | |
|     cout << "min_y = " << bb.min(1) << endl;
 | |
|     cout << "min_z = " << bb.min(2) << endl;
 | |
|     cout << "max_x = " << bb.max(0) << endl;
 | |
|     cout << "max_y = " << bb.max(1) << endl;
 | |
|     cout << "max_z = " << bb.max(2) << endl;
 | |
|     cout << "number_of_facets = " << mesh.stl.stats.number_of_facets  << endl;
 | |
|     cout << "manifold = "   << (mesh.is_manifold() ? "yes" : "no") << endl;
 | |
|     
 | |
|     mesh.repair();  // this calculates number_of_parts
 | |
|     if (mesh.needed_repair()) {
 | |
|         mesh.repair();
 | |
|         if (mesh.stl.stats.degenerate_facets > 0)
 | |
|             cout << "degenerate_facets = "  << mesh.stl.stats.degenerate_facets << endl;
 | |
|         if (mesh.stl.stats.edges_fixed > 0)
 | |
|             cout << "edges_fixed = "        << mesh.stl.stats.edges_fixed       << endl;
 | |
|         if (mesh.stl.stats.facets_removed > 0)
 | |
|             cout << "facets_removed = "     << mesh.stl.stats.facets_removed    << endl;
 | |
|         if (mesh.stl.stats.facets_added > 0)
 | |
|             cout << "facets_added = "       << mesh.stl.stats.facets_added      << endl;
 | |
|         if (mesh.stl.stats.facets_reversed > 0)
 | |
|             cout << "facets_reversed = "    << mesh.stl.stats.facets_reversed   << endl;
 | |
|         if (mesh.stl.stats.backwards_edges > 0)
 | |
|             cout << "backwards_edges = "    << mesh.stl.stats.backwards_edges   << endl;
 | |
|     }
 | |
|     cout << "number_of_parts =  " << mesh.stl.stats.number_of_parts << endl;
 | |
|     cout << "volume = "           << mesh.volume()                  << endl;
 | |
| }
 | |
| 
 | |
| std::string ModelObject::get_export_filename() const
 | |
| {
 | |
|     std::string ret = input_file;
 | |
| 
 | |
|     if (!name.empty())
 | |
|     {
 | |
|         if (ret.empty())
 | |
|             // input_file was empty, just use name
 | |
|             ret = name;
 | |
|         else
 | |
|         {
 | |
|             // Replace file name in input_file with name, but keep the path and file extension.
 | |
|             ret = (boost::filesystem::path(name).parent_path().empty()) ?
 | |
|                 (boost::filesystem::path(ret).parent_path() / name).make_preferred().string() : name;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| stl_stats ModelObject::get_object_stl_stats() const
 | |
| {
 | |
|     if (this->volumes.size() == 1)
 | |
|         return this->volumes[0]->mesh().stl.stats;
 | |
| 
 | |
|     stl_stats full_stats;
 | |
|     full_stats.volume = 0.f;
 | |
| 
 | |
|     // fill full_stats from all objet's meshes
 | |
|     for (ModelVolume* volume : this->volumes)
 | |
|     {
 | |
|         const stl_stats& stats = volume->mesh().stl.stats;
 | |
| 
 | |
|         // initialize full_stats (for repaired errors)
 | |
|         full_stats.degenerate_facets    += stats.degenerate_facets;
 | |
|         full_stats.edges_fixed          += stats.edges_fixed;
 | |
|         full_stats.facets_removed       += stats.facets_removed;
 | |
|         full_stats.facets_added         += stats.facets_added;
 | |
|         full_stats.facets_reversed      += stats.facets_reversed;
 | |
|         full_stats.backwards_edges      += stats.backwards_edges;
 | |
| 
 | |
|         // another used satistics value
 | |
|         if (volume->is_model_part()) {
 | |
|             full_stats.volume           += stats.volume;
 | |
|             full_stats.number_of_parts  += stats.number_of_parts;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return full_stats;
 | |
| }
 | |
| 
 | |
| int ModelObject::get_mesh_errors_count(const int vol_idx /*= -1*/) const
 | |
| {
 | |
|     if (vol_idx >= 0)
 | |
|         return this->volumes[vol_idx]->get_mesh_errors_count();
 | |
| 
 | |
|     const stl_stats& stats = get_object_stl_stats();
 | |
| 
 | |
|     return  stats.degenerate_facets + stats.edges_fixed     + stats.facets_removed +
 | |
|             stats.facets_added      + stats.facets_reversed + stats.backwards_edges;
 | |
| }
 | |
| 
 | |
| void ModelVolume::set_material_id(t_model_material_id material_id)
 | |
| {
 | |
|     m_material_id = material_id;
 | |
|     // ensure m_material_id references an existing material
 | |
|     if (! material_id.empty())
 | |
|         this->object->get_model()->add_material(material_id);
 | |
| }
 | |
| 
 | |
| ModelMaterial* ModelVolume::material() const
 | |
| { 
 | |
|     return this->object->get_model()->get_material(m_material_id);
 | |
| }
 | |
| 
 | |
| void ModelVolume::set_material(t_model_material_id material_id, const ModelMaterial &material)
 | |
| {
 | |
|     m_material_id = material_id;
 | |
|     if (! material_id.empty())
 | |
|         this->object->get_model()->add_material(material_id, material);
 | |
| }
 | |
| 
 | |
| // Extract the current extruder ID based on this ModelVolume's config and the parent ModelObject's config.
 | |
| int ModelVolume::extruder_id() const
 | |
| {
 | |
|     int extruder_id = -1;
 | |
|     if (this->is_model_part()) {
 | |
|         const ConfigOption *opt = this->config.option("extruder");
 | |
|         if ((opt == nullptr) || (opt->getInt() == 0))
 | |
|             opt = this->object->config.option("extruder");
 | |
|         extruder_id = (opt == nullptr) ? 0 : opt->getInt();
 | |
|     }
 | |
|     return extruder_id;
 | |
| }
 | |
| 
 | |
| bool ModelVolume::is_splittable() const
 | |
| {
 | |
|     // the call mesh.is_splittable() is expensive, so cache the value to calculate it only once
 | |
|     if (m_is_splittable == -1)
 | |
|         m_is_splittable = (int)this->mesh().is_splittable();
 | |
| 
 | |
|     return m_is_splittable == 1;
 | |
| }
 | |
| 
 | |
| void ModelVolume::center_geometry_after_creation(bool update_source_offset)
 | |
| {
 | |
|     Vec3d shift = this->mesh().bounding_box().center();
 | |
|     if (!shift.isApprox(Vec3d::Zero()))
 | |
|     {
 | |
|     	if (m_mesh)
 | |
|         	const_cast<TriangleMesh*>(m_mesh.get())->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
 | |
|         if (m_convex_hull)
 | |
| 			const_cast<TriangleMesh*>(m_convex_hull.get())->translate(-(float)shift(0), -(float)shift(1), -(float)shift(2));
 | |
|         translate(shift);
 | |
|     }
 | |
| 
 | |
|     if (update_source_offset)
 | |
|         source.mesh_offset = shift;
 | |
| }
 | |
| 
 | |
| void ModelVolume::calculate_convex_hull()
 | |
| {
 | |
|     m_convex_hull = std::make_shared<TriangleMesh>(this->mesh().convex_hull_3d());
 | |
| }
 | |
| 
 | |
| int ModelVolume::get_mesh_errors_count() const
 | |
| {
 | |
|     const stl_stats& stats = this->mesh().stl.stats;
 | |
| 
 | |
|     return  stats.degenerate_facets + stats.edges_fixed     + stats.facets_removed +
 | |
|             stats.facets_added      + stats.facets_reversed + stats.backwards_edges;
 | |
| }
 | |
| 
 | |
| const TriangleMesh& ModelVolume::get_convex_hull() const
 | |
| {
 | |
|     return *m_convex_hull.get();
 | |
| }
 | |
| 
 | |
| ModelVolumeType ModelVolume::type_from_string(const std::string &s)
 | |
| {
 | |
|     // Legacy support
 | |
|     if (s == "1")
 | |
| 		return ModelVolumeType::PARAMETER_MODIFIER;
 | |
|     // New type (supporting the support enforcers & blockers)
 | |
|     if (s == "ModelPart")
 | |
| 		return ModelVolumeType::MODEL_PART;
 | |
|     if (s == "ParameterModifier")
 | |
| 		return ModelVolumeType::PARAMETER_MODIFIER;
 | |
|     if (s == "SupportEnforcer")
 | |
| 		return ModelVolumeType::SUPPORT_ENFORCER;
 | |
|     if (s == "SupportBlocker")
 | |
| 		return ModelVolumeType::SUPPORT_BLOCKER;
 | |
|     assert(s == "0");
 | |
|     // Default value if invalud type string received.
 | |
| 	return ModelVolumeType::MODEL_PART;
 | |
| }
 | |
| 
 | |
| std::string ModelVolume::type_to_string(const ModelVolumeType t)
 | |
| {
 | |
|     switch (t) {
 | |
| 	case ModelVolumeType::MODEL_PART:         return "ModelPart";
 | |
| 	case ModelVolumeType::PARAMETER_MODIFIER: return "ParameterModifier";
 | |
| 	case ModelVolumeType::SUPPORT_ENFORCER:   return "SupportEnforcer";
 | |
| 	case ModelVolumeType::SUPPORT_BLOCKER:    return "SupportBlocker";
 | |
|     default:
 | |
|         assert(false);
 | |
|         return "ModelPart";
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Split this volume, append the result to the object owning this volume.
 | |
| // Return the number of volumes created from this one.
 | |
| // This is useful to assign different materials to different volumes of an object.
 | |
| size_t ModelVolume::split(unsigned int max_extruders)
 | |
| {
 | |
|     TriangleMeshPtrs meshptrs = this->mesh().split();
 | |
|     if (meshptrs.size() <= 1) {
 | |
|         delete meshptrs.front();
 | |
|         return 1;
 | |
|     }
 | |
| 
 | |
|     size_t idx = 0;
 | |
|     size_t ivolume = std::find(this->object->volumes.begin(), this->object->volumes.end(), this) - this->object->volumes.begin();
 | |
|     std::string name = this->name;
 | |
| 
 | |
|     unsigned int extruder_counter = 0;
 | |
|     Vec3d offset = this->get_offset();
 | |
| 
 | |
|     for (TriangleMesh *mesh : meshptrs) {
 | |
|         mesh->repair();
 | |
|         if (idx == 0)
 | |
|         {
 | |
|             this->set_mesh(std::move(*mesh));
 | |
|             this->calculate_convex_hull();
 | |
|             // Assign a new unique ID, so that a new GLVolume will be generated.
 | |
|             this->set_new_unique_id();
 | |
|             // reset the source to disable reload from disk
 | |
|             this->source = ModelVolume::Source();
 | |
|         }
 | |
|         else
 | |
|             this->object->volumes.insert(this->object->volumes.begin() + (++ivolume), new ModelVolume(object, *this, std::move(*mesh)));
 | |
| 
 | |
|         this->object->volumes[ivolume]->set_offset(Vec3d::Zero());
 | |
|         this->object->volumes[ivolume]->center_geometry_after_creation();
 | |
|         this->object->volumes[ivolume]->translate(offset);
 | |
|         this->object->volumes[ivolume]->name = name + "_" + std::to_string(idx + 1);
 | |
|         this->object->volumes[ivolume]->config.set_deserialize("extruder", auto_extruder_id(max_extruders, extruder_counter));
 | |
|         delete mesh;
 | |
|         ++ idx;
 | |
|     }
 | |
|     
 | |
|     return idx;
 | |
| }
 | |
| 
 | |
| void ModelVolume::translate(const Vec3d& displacement)
 | |
| {
 | |
|     set_offset(get_offset() + displacement);
 | |
| }
 | |
| 
 | |
| void ModelVolume::scale(const Vec3d& scaling_factors)
 | |
| {
 | |
|     set_scaling_factor(get_scaling_factor().cwiseProduct(scaling_factors));
 | |
| }
 | |
| 
 | |
| void ModelObject::scale_to_fit(const Vec3d &size)
 | |
| {
 | |
| /*
 | |
|     BoundingBoxf3 instance_bounding_box(size_t instance_idx, bool dont_translate = false) const;
 | |
|     Vec3d orig_size = this->bounding_box().size();
 | |
|     float factor = fminf(
 | |
|         size.x / orig_size.x,
 | |
|         fminf(
 | |
|             size.y / orig_size.y,
 | |
|             size.z / orig_size.z
 | |
|         )
 | |
|     );
 | |
|     this->scale(factor);
 | |
| */
 | |
| }
 | |
| 
 | |
| void ModelVolume::assign_new_unique_ids_recursive()
 | |
| {
 | |
|     ObjectBase::set_new_unique_id();
 | |
|     config.set_new_unique_id();
 | |
|     supported_facets.set_new_unique_id();
 | |
|     seam_facets.set_new_unique_id();
 | |
| }
 | |
| 
 | |
| void ModelVolume::rotate(double angle, Axis axis)
 | |
| {
 | |
|     switch (axis)
 | |
|     {
 | |
|     case X: { rotate(angle, Vec3d::UnitX()); break; }
 | |
|     case Y: { rotate(angle, Vec3d::UnitY()); break; }
 | |
|     case Z: { rotate(angle, Vec3d::UnitZ()); break; }
 | |
|     default: break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void ModelVolume::rotate(double angle, const Vec3d& axis)
 | |
| {
 | |
|     set_rotation(get_rotation() + Geometry::extract_euler_angles(Eigen::Quaterniond(Eigen::AngleAxisd(angle, axis)).toRotationMatrix()));
 | |
| }
 | |
| 
 | |
| void ModelVolume::mirror(Axis axis)
 | |
| {
 | |
|     Vec3d mirror = get_mirror();
 | |
|     switch (axis)
 | |
|     {
 | |
|     case X: { mirror(0) *= -1.0; break; }
 | |
|     case Y: { mirror(1) *= -1.0; break; }
 | |
|     case Z: { mirror(2) *= -1.0; break; }
 | |
|     default: break;
 | |
|     }
 | |
|     set_mirror(mirror);
 | |
| }
 | |
| 
 | |
| // This method could only be called before the meshes of this ModelVolumes are not shared!
 | |
| void ModelVolume::scale_geometry_after_creation(const Vec3d& versor)
 | |
| {
 | |
| 	const_cast<TriangleMesh*>(m_mesh.get())->scale(versor);
 | |
| 	const_cast<TriangleMesh*>(m_convex_hull.get())->scale(versor);
 | |
| }
 | |
| 
 | |
| void ModelVolume::transform_this_mesh(const Transform3d &mesh_trafo, bool fix_left_handed)
 | |
| {
 | |
| 	TriangleMesh mesh = this->mesh();
 | |
| 	mesh.transform(mesh_trafo, fix_left_handed);
 | |
| 	this->set_mesh(std::move(mesh));
 | |
|     TriangleMesh convex_hull = this->get_convex_hull();
 | |
|     convex_hull.transform(mesh_trafo, fix_left_handed);
 | |
|     this->m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
 | |
|     // Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
 | |
|     this->set_new_unique_id();
 | |
| }
 | |
| 
 | |
| void ModelVolume::transform_this_mesh(const Matrix3d &matrix, bool fix_left_handed)
 | |
| {
 | |
| 	TriangleMesh mesh = this->mesh();
 | |
| 	mesh.transform(matrix, fix_left_handed);
 | |
| 	this->set_mesh(std::move(mesh));
 | |
|     TriangleMesh convex_hull = this->get_convex_hull();
 | |
|     convex_hull.transform(matrix, fix_left_handed);
 | |
|     this->m_convex_hull = std::make_shared<TriangleMesh>(std::move(convex_hull));
 | |
|     // Let the rest of the application know that the geometry changed, so the meshes have to be reloaded.
 | |
|     this->set_new_unique_id();
 | |
| }
 | |
| 
 | |
| void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
 | |
| {
 | |
|     mesh->transform(get_matrix(dont_translate));
 | |
| }
 | |
| 
 | |
| BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh& mesh, bool dont_translate) const
 | |
| {
 | |
|     // Rotate around mesh origin.
 | |
|     TriangleMesh copy(mesh);
 | |
|     copy.transform(get_matrix(true, false, true, true));
 | |
|     BoundingBoxf3 bbox = copy.bounding_box();
 | |
| 
 | |
|     if (!empty(bbox)) {
 | |
|         // Scale the bounding box along the three axes.
 | |
|         for (unsigned int i = 0; i < 3; ++i)
 | |
|         {
 | |
|             if (std::abs(get_scaling_factor((Axis)i)-1.0) > EPSILON)
 | |
|             {
 | |
|                 bbox.min(i) *= get_scaling_factor((Axis)i);
 | |
|                 bbox.max(i) *= get_scaling_factor((Axis)i);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // Translate the bounding box.
 | |
|         if (! dont_translate) {
 | |
|             bbox.min += get_offset();
 | |
|             bbox.max += get_offset();
 | |
|         }
 | |
|     }
 | |
|     return bbox;
 | |
| }
 | |
| 
 | |
| BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
 | |
| {
 | |
|     return bbox.transformed(get_matrix(dont_translate));
 | |
| }
 | |
| 
 | |
| Vec3d ModelInstance::transform_vector(const Vec3d& v, bool dont_translate) const
 | |
| {
 | |
|     return get_matrix(dont_translate) * v;
 | |
| }
 | |
| 
 | |
| void ModelInstance::transform_polygon(Polygon* polygon) const
 | |
| {
 | |
|     // CHECK_ME -> Is the following correct or it should take in account all three rotations ?
 | |
|     polygon->rotate(get_rotation(Z)); // rotate around polygon origin
 | |
|     // CHECK_ME -> Is the following correct ?
 | |
|     polygon->scale(get_scaling_factor(X), get_scaling_factor(Y)); // scale around polygon origin
 | |
| }
 | |
| 
 | |
| arrangement::ArrangePolygon ModelInstance::get_arrange_polygon() const
 | |
| {
 | |
|     static const double SIMPLIFY_TOLERANCE_MM = 0.1;
 | |
|     
 | |
|     Vec3d rotation = get_rotation();
 | |
|     rotation.z()   = 0.;
 | |
|     Transform3d trafo_instance =
 | |
|         Geometry::assemble_transform(Vec3d::Zero(), rotation,
 | |
|                                      get_scaling_factor(), get_mirror());
 | |
| 
 | |
|     Polygon p = get_object()->convex_hull_2d(trafo_instance);
 | |
| 
 | |
|     assert(!p.points.empty());
 | |
| 
 | |
|     // this may happen for malformed models, see:
 | |
|     // https://github.com/prusa3d/PrusaSlicer/issues/2209
 | |
|     if (!p.points.empty()) {
 | |
|         Polygons pp{p};
 | |
|         pp = p.simplify(scaled<double>(SIMPLIFY_TOLERANCE_MM));
 | |
|         if (!pp.empty()) p = pp.front();
 | |
|     }
 | |
|    
 | |
|     arrangement::ArrangePolygon ret;
 | |
|     ret.poly.contour = std::move(p);
 | |
|     ret.translation  = Vec2crd{scaled(get_offset(X)), scaled(get_offset(Y))};
 | |
|     ret.rotation     = get_rotation(Z);
 | |
| 
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| indexed_triangle_set FacetsAnnotation::get_facets(const ModelVolume& mv, EnforcerBlockerType type) const
 | |
| {
 | |
|     TriangleSelector selector(mv.mesh());
 | |
|     selector.deserialize(m_data);
 | |
|     indexed_triangle_set out = selector.get_facets(type);
 | |
|     return out;
 | |
| }
 | |
| 
 | |
| bool FacetsAnnotation::set(const TriangleSelector& selector)
 | |
| {
 | |
|     std::map<int, std::vector<bool>> sel_map = selector.serialize();
 | |
|     if (sel_map != m_data) {
 | |
|         m_data = sel_map;
 | |
|         this->touch();
 | |
|         return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| void FacetsAnnotation::clear()
 | |
| {
 | |
|     m_data.clear();
 | |
|     this->reset_timestamp();
 | |
| }
 | |
| 
 | |
| // Following function takes data from a triangle and encodes it as string
 | |
| // of hexadecimal numbers (one digit per triangle). Used for 3MF export,
 | |
| // changing it may break backwards compatibility !!!!!
 | |
| std::string FacetsAnnotation::get_triangle_as_string(int triangle_idx) const
 | |
| {
 | |
|     std::string out;
 | |
| 
 | |
|     auto triangle_it = m_data.find(triangle_idx);
 | |
|     if (triangle_it != m_data.end()) {
 | |
|         const std::vector<bool>& code = triangle_it->second;
 | |
|         int offset = 0;
 | |
|         while (offset < int(code.size())) {
 | |
|             int next_code = 0;
 | |
|             for (int i=3; i>=0; --i) {
 | |
|                 next_code = next_code << 1;
 | |
|                 next_code |= int(code[offset + i]);
 | |
|             }
 | |
|             offset += 4;
 | |
| 
 | |
|             assert(next_code >=0 && next_code <= 15);
 | |
|             char digit = next_code < 10 ? next_code + '0' : (next_code-10)+'A';
 | |
|             out.insert(out.begin(), digit);
 | |
|         }
 | |
|     }
 | |
|     return out;
 | |
| }
 | |
| 
 | |
| // Recover triangle splitting & state from string of hexadecimal values previously
 | |
| // generated by get_triangle_as_string. Used to load from 3MF.
 | |
| void FacetsAnnotation::set_triangle_from_string(int triangle_id, const std::string& str)
 | |
| {
 | |
|     assert(! str.empty());
 | |
|     m_data[triangle_id] = std::vector<bool>(); // zero current state or create new
 | |
|     std::vector<bool>& code = m_data[triangle_id];
 | |
| 
 | |
|     for (auto it = str.crbegin(); it != str.crend(); ++it) {
 | |
|         const char ch = *it;
 | |
|         int dec = 0;
 | |
|         if (ch >= '0' && ch<='9')
 | |
|             dec = int(ch - '0');
 | |
|         else if (ch >='A' && ch <= 'F')
 | |
|             dec = 10 + int(ch - 'A');
 | |
|         else
 | |
|             assert(false);
 | |
| 
 | |
|         // Convert to binary and append into code.
 | |
|         for (int i=0; i<4; ++i) {
 | |
|             code.insert(code.end(), bool(dec & (1 << i)));
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| // Test whether the two models contain the same number of ModelObjects with the same set of IDs
 | |
| // ordered in the same order. In that case it is not necessary to kill the background processing.
 | |
| bool model_object_list_equal(const Model &model_old, const Model &model_new)
 | |
| {
 | |
|     if (model_old.objects.size() != model_new.objects.size())
 | |
|         return false;
 | |
|     for (size_t i = 0; i < model_old.objects.size(); ++ i)
 | |
|         if (model_old.objects[i]->id() != model_new.objects[i]->id())
 | |
|             return false;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| // Test whether the new model is just an extension of the old model (new objects were added
 | |
| // to the end of the original list. In that case it is not necessary to kill the background processing.
 | |
| bool model_object_list_extended(const Model &model_old, const Model &model_new)
 | |
| {
 | |
|     if (model_old.objects.size() >= model_new.objects.size())
 | |
|         return false;
 | |
|     for (size_t i = 0; i < model_old.objects.size(); ++ i)
 | |
|         if (model_old.objects[i]->id() != model_new.objects[i]->id())
 | |
|             return false;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolumeType type)
 | |
| {
 | |
|     size_t i_old, i_new;
 | |
|     for (i_old = 0, i_new = 0; i_old < model_object_old.volumes.size() && i_new < model_object_new.volumes.size();) {
 | |
|         const ModelVolume &mv_old = *model_object_old.volumes[i_old];
 | |
|         const ModelVolume &mv_new = *model_object_new.volumes[i_new];
 | |
|         if (mv_old.type() != type) {
 | |
|             ++ i_old;
 | |
|             continue;
 | |
|         }
 | |
|         if (mv_new.type() != type) {
 | |
|             ++ i_new;
 | |
|             continue;
 | |
|         }
 | |
|         if (mv_old.id() != mv_new.id())
 | |
|             return true;
 | |
|         //FIXME test for the content of the mesh!
 | |
| 
 | |
|         if (!mv_old.get_matrix().isApprox(mv_new.get_matrix()))
 | |
|             return true;
 | |
| 
 | |
|         ++ i_old;
 | |
|         ++ i_new;
 | |
|     }
 | |
|     for (; i_old < model_object_old.volumes.size(); ++ i_old) {
 | |
|         const ModelVolume &mv_old = *model_object_old.volumes[i_old];
 | |
|         if (mv_old.type() == type)
 | |
|             // ModelVolume was deleted.
 | |
|             return true;
 | |
|     }
 | |
|     for (; i_new < model_object_new.volumes.size(); ++ i_new) {
 | |
|         const ModelVolume &mv_new = *model_object_new.volumes[i_new];
 | |
|         if (mv_new.type() == type)
 | |
|             // ModelVolume was added.
 | |
|             return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| bool model_custom_supports_data_changed(const ModelObject& mo, const ModelObject& mo_new) {
 | |
|     assert(! model_volume_list_changed(mo, mo_new, ModelVolumeType::MODEL_PART));
 | |
|     assert(mo.volumes.size() == mo_new.volumes.size());
 | |
|     for (size_t i=0; i<mo.volumes.size(); ++i) {
 | |
|         if (! mo_new.volumes[i]->supported_facets.timestamp_matches(mo.volumes[i]->supported_facets))
 | |
|             return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| bool model_custom_seam_data_changed(const ModelObject& mo, const ModelObject& mo_new) {
 | |
|     assert(! model_volume_list_changed(mo, mo_new, ModelVolumeType::MODEL_PART));
 | |
|     assert(mo.volumes.size() == mo_new.volumes.size());
 | |
|     for (size_t i=0; i<mo.volumes.size(); ++i) {
 | |
|         if (! mo_new.volumes[i]->seam_facets.timestamp_matches(mo.volumes[i]->seam_facets))
 | |
|             return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| extern bool model_has_multi_part_objects(const Model &model)
 | |
| {
 | |
|     for (const ModelObject *model_object : model.objects)
 | |
|     	if (model_object->volumes.size() != 1 || ! model_object->volumes.front()->is_model_part())
 | |
|     		return true;
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| extern bool model_has_advanced_features(const Model &model)
 | |
| {
 | |
| 	auto config_is_advanced = [](const ModelConfig &config) {
 | |
|         return ! (config.empty() || (config.size() == 1 && config.cbegin()->first == "extruder"));
 | |
| 	};
 | |
|     for (const ModelObject *model_object : model.objects) {
 | |
|         // Is there more than one instance or advanced config data?
 | |
|         if (model_object->instances.size() > 1 || config_is_advanced(model_object->config))
 | |
|         	return true;
 | |
|         // Is there any modifier or advanced config data?
 | |
|         for (const ModelVolume* model_volume : model_object->volumes)
 | |
|             if (! model_volume->is_model_part() || config_is_advanced(model_volume->config))
 | |
|             	return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| #ifndef NDEBUG
 | |
| // Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
 | |
| void check_model_ids_validity(const Model &model)
 | |
| {
 | |
|     std::set<ObjectID> ids;
 | |
|     auto check = [&ids](ObjectID id) { 
 | |
|         assert(id.valid());
 | |
|         assert(ids.find(id) == ids.end());
 | |
|         ids.insert(id);
 | |
|     };
 | |
|     for (const ModelObject *model_object : model.objects) {
 | |
|         check(model_object->id());
 | |
|         check(model_object->config.id());
 | |
|         for (const ModelVolume *model_volume : model_object->volumes) {
 | |
|             check(model_volume->id());
 | |
| 	        check(model_volume->config.id());
 | |
|         }
 | |
|         for (const ModelInstance *model_instance : model_object->instances)
 | |
|             check(model_instance->id());
 | |
|     }
 | |
|     for (const auto mm : model.materials) {
 | |
|         check(mm.second->id());
 | |
|         check(mm.second->config.id());
 | |
|     }
 | |
| }
 | |
| 
 | |
| void check_model_ids_equal(const Model &model1, const Model &model2)
 | |
| {
 | |
|     // Verify whether the IDs of model1 and model match.
 | |
|     assert(model1.objects.size() == model2.objects.size());
 | |
|     for (size_t idx_model = 0; idx_model < model2.objects.size(); ++ idx_model) {
 | |
|         const ModelObject &model_object1 = *model1.objects[idx_model];
 | |
|         const ModelObject &model_object2 = *  model2.objects[idx_model];
 | |
|         assert(model_object1.id() == model_object2.id());
 | |
|         assert(model_object1.config.id() == model_object2.config.id());
 | |
|         assert(model_object1.volumes.size() == model_object2.volumes.size());
 | |
|         assert(model_object1.instances.size() == model_object2.instances.size());
 | |
|         for (size_t i = 0; i < model_object1.volumes.size(); ++ i) {
 | |
|             assert(model_object1.volumes[i]->id() == model_object2.volumes[i]->id());
 | |
|         	assert(model_object1.volumes[i]->config.id() == model_object2.volumes[i]->config.id());
 | |
|         }
 | |
|         for (size_t i = 0; i < model_object1.instances.size(); ++ i)
 | |
|             assert(model_object1.instances[i]->id() == model_object2.instances[i]->id());
 | |
|     }
 | |
|     assert(model1.materials.size() == model2.materials.size());
 | |
|     {
 | |
|         auto it1 = model1.materials.begin();
 | |
|         auto it2 = model2.materials.begin();
 | |
|         for (; it1 != model1.materials.end(); ++ it1, ++ it2) {
 | |
|             assert(it1->first == it2->first); // compare keys
 | |
|             assert(it1->second->id() == it2->second->id());
 | |
|         	assert(it1->second->config.id() == it2->second->config.id());
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| #endif /* NDEBUG */
 | |
| 
 | |
| }
 | |
| 
 | |
| #if 0
 | |
| CEREAL_REGISTER_TYPE(Slic3r::ModelObject)
 | |
| CEREAL_REGISTER_TYPE(Slic3r::ModelVolume)
 | |
| CEREAL_REGISTER_TYPE(Slic3r::ModelInstance)
 | |
| CEREAL_REGISTER_TYPE(Slic3r::Model)
 | |
| 
 | |
| CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelObject)
 | |
| CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelVolume)
 | |
| CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::ModelInstance)
 | |
| CEREAL_REGISTER_POLYMORPHIC_RELATION(Slic3r::ObjectBase, Slic3r::Model)
 | |
| #endif
 | 
