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			41 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| // 
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| // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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| // 
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| // This Source Code Form is subject to the terms of the Mozilla Public License 
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| #ifndef IGL_COLUMNIZE_H
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| #define IGL_COLUMNIZE_H
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| #include "igl_inline.h"
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| 
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| #include <Eigen/Core>
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| namespace igl
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| {
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|   // "Columnize" a stack of block matrices. If A = [A1,A2,A3,...,Ak] with each A*
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|   // an m by n block then this produces the column vector whose entries are 
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|   // B(j*m*k+i*k+b) = A(i,b*n+j);
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|   // or if A = [A1;A2;...;Ak] then
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|   // B(j*m*k+i*k+b) = A(i+b*m,j);
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|   //
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|   // Templates:
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|   //   T  should be a eigen matrix primitive type like int or double
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|   // Inputs:
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|   //   A  m*k by n (dim: 1) or m by n*k (dim: 2) eigen Matrix of type T values
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|   //   k  number of blocks
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|   //   dim  dimension in which blocks are stacked
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|   // Output
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|   //   B  m*n*k eigen vector of type T values,
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|   //
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|   // See also: transpose_blocks
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|   template <typename DerivedA, typename DerivedB>
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|   IGL_INLINE void columnize(
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|     const Eigen::PlainObjectBase<DerivedA> & A,
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|     const int k,
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|     const int dim,
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|     Eigen::PlainObjectBase<DerivedB> & B);
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| }
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| #ifndef IGL_STATIC_LIBRARY
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| #  include "columnize.cpp"
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| #endif
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| #endif
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