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			63 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| // 
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| // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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| // 
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| // This Source Code Form is subject to the terms of the Mozilla Public License 
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| #include "columnize.h"
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| #include <cassert>
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| 
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| template <typename DerivedA, typename DerivedB>
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| IGL_INLINE void igl::columnize(
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|   const Eigen::PlainObjectBase<DerivedA> & A,
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|   const int k,
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|   const int dim,
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|   Eigen::PlainObjectBase<DerivedB> & B)
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| {
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|   // Eigen matrices must be 2d so dim must be only 1 or 2
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|   assert(dim == 1 || dim == 2);
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| 
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|   // block height, width, and number of blocks
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|   int m,n;
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|   if(dim == 1)
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|   {
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|     m = A.rows()/k;
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|     assert(m*(int)k == (int)A.rows());
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|     n = A.cols();
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|   }else// dim == 2
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|   {
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|     m = A.rows();
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|     n = A.cols()/k;
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|     assert(n*(int)k == (int)A.cols());
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|   }
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| 
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|   // resize output
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|   B.resize(A.rows()*A.cols(),1);
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| 
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|   for(int b = 0;b<(int)k;b++)
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|   {
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|     for(int i = 0;i<m;i++)
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|     {
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|       for(int j = 0;j<n;j++)
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|       {
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|         if(dim == 1)
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|         {
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|           B(j*m*k+i*k+b) = A(i+b*m,j);
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|         }else
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|         {
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|           B(j*m*k+i*k+b) = A(i,b*n+j);
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|         }
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|       }
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|     }
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|   }
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| }
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| 
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| 
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| #ifdef IGL_STATIC_LIBRARY
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| // Explicit template instantiation
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| template void igl::columnize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, int, int, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
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| template void igl::columnize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, int, int, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
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| template void igl::columnize<Eigen::Matrix<float, -1, -1, 0, -1, -1>, Eigen::Matrix<float, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> > const&, int, int, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> >&);
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| template void igl::columnize<Eigen::Matrix<float, -1, -1, 0, -1, -1>, Eigen::Matrix<float, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> > const&, int, int, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, 1, 0, -1, 1> >&);
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| #endif
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