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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_PARTITION_H
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#define IGL_PARTITION_H
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#include "igl_inline.h"
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#include <Eigen/Dense>
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namespace igl
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{
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// PARTITION partition vertices into groups based on each
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// vertex's vector: vertices with similar coordinates (close in
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// space) will be put in the same group.
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//
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// Inputs:
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// W #W by dim coordinate matrix
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// k desired number of groups default is dim
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// Output:
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// G #W list of group indices (1 to k) for each vertex, such that vertex i
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// is assigned to group G(i)
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// S k list of seed vertices
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// D #W list of squared distances for each vertex to it's corresponding
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// closest seed
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IGL_INLINE void partition(
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const Eigen::MatrixXd & W,
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const int k,
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Eigen::Matrix<int,Eigen::Dynamic,1> & G,
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Eigen::Matrix<int,Eigen::Dynamic,1> & S,
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Eigen::Matrix<double,Eigen::Dynamic,1> & D);
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}
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#ifndef IGL_STATIC_LIBRARY
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#include "partition.cpp"
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#endif
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#endif
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