#include "ExtrusionEntityCollection.hpp" #include namespace Slic3r { ExtrusionEntityCollection* ExtrusionEntityCollection::clone() const { ExtrusionEntityCollection* collection = new ExtrusionEntityCollection (*this); for (ExtrusionEntitiesPtr::iterator it = collection->entities.begin(); it != collection->entities.end(); ++it) { *it = (*it)->clone(); } return collection; } void ExtrusionEntityCollection::reverse() { for (ExtrusionEntitiesPtr::iterator it = this->entities.begin(); it != this->entities.end(); ++it) { (*it)->reverse(); } std::reverse(this->entities.begin(), this->entities.end()); } Point* ExtrusionEntityCollection::first_point() const { return this->entities.front()->first_point(); } Point* ExtrusionEntityCollection::last_point() const { return this->entities.back()->last_point(); } ExtrusionEntityCollection* ExtrusionEntityCollection::chained_path(bool no_reverse, std::vector* orig_indices) const { if (this->entities.empty()) { return new ExtrusionEntityCollection (); } return this->chained_path_from(this->entities.front()->first_point(), no_reverse, orig_indices); } ExtrusionEntityCollection* ExtrusionEntityCollection::chained_path_from(Point* start_near, bool no_reverse, std::vector* orig_indices) const { if (this->no_sort) return this->clone(); ExtrusionEntityCollection* retval = new ExtrusionEntityCollection; retval->entities.reserve(this->entities.size()); retval->orig_indices.reserve(this->entities.size()); // if we're asked to return the original indices, build a map std::map indices_map; ExtrusionEntitiesPtr my_paths; for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) { ExtrusionEntity* entity = (*it)->clone(); my_paths.push_back(entity); if (orig_indices != NULL) indices_map[entity] = it - this->entities.begin(); } Points endpoints; for (ExtrusionEntitiesPtr::iterator it = my_paths.begin(); it != my_paths.end(); ++it) { endpoints.push_back(*(*it)->first_point()); if (no_reverse) { endpoints.push_back(*(*it)->first_point()); } else { endpoints.push_back(*(*it)->last_point()); } } while (!my_paths.empty()) { // find nearest point int start_index = start_near->nearest_point_index(endpoints); int path_index = start_index/2; ExtrusionEntity* entity = my_paths.at(path_index); if (start_index % 2 && !no_reverse) { entity->reverse(); } retval->entities.push_back(my_paths.at(path_index)); if (orig_indices != NULL) orig_indices->push_back(indices_map[entity]); my_paths.erase(my_paths.begin() + path_index); endpoints.erase(endpoints.begin() + 2*path_index, endpoints.begin() + 2*path_index + 2); start_near = retval->entities.back()->last_point(); } return retval; } }