#ifndef slic3r_SLAPrint_hpp_ #define slic3r_SLAPrint_hpp_ #include "PrintBase.hpp" #include "Point.hpp" //#include "SLA/SLASupportTree.hpp" namespace Slic3r { enum SLAPrintStep { slapsRasterize, slapsValidate, slapsCount }; enum SLAPrintObjectStep { slaposObjectSlice, slaposSupportIslands, slaposSupportPoints, slaposSupportTree, slaposBasePool, slaposSliceSupports, slaposCount }; class SLAPrint; class SLAPrintObject : public PrintObjectBaseWithState { private: // Prevents erroneous use by other classes. typedef PrintObjectBaseWithState Inherited; public: const ModelObject* model_object() const { return m_model_object; } ModelObject* model_object() { return m_model_object; } protected: // to be called from SLAPrint only. friend class SLAPrint; SLAPrintObject(SLAPrint* print, ModelObject* model_object); ~SLAPrintObject() {} void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { this->m_config.apply(other, ignore_nonexistent); } void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false) { this->m_config.apply_only(other, keys, ignore_nonexistent); } void set_trafo(const Transform3d& trafo) { m_trafo = trafo; } struct Instance { // Slic3r::Point objects in scaled G-code coordinates Point shift; // Rotation along the Z axis, in radians. float rotation; }; bool set_instances(const std::vector &instances); // Invalidates the step, and its depending steps in SLAPrintObject and SLAPrint. bool invalidate_step(SLAPrintObjectStep step); private: // Points to the instance owned by a Model stored at the parent SLAPrint instance. ModelObject *m_model_object; // Object specific configuration, pulled from the configuration layer. SLAPrintObjectConfig m_config; // Translation in Z + Rotation by Y and Z + Scaling / Mirroring. Transform3d m_trafo = Transform3d::Identity(); std::vector m_instances; // sla::EigenMesh3D emesh; // std::unique_ptr support_tree_ptr; // SlicedSupports slice_cache; friend SLAPrint; }; /** * @brief This class is the high level FSM for the SLA printing process. * * It should support the background processing framework and contain the * metadata for the support geometries and their slicing. It should also * dispatch the SLA printing configuration values to the appropriate calculation * steps. * * TODO (decide): The last important feature is the support for visualization * which (at least for now) will be implemented as a method(s) returning the * triangle meshes or receiving the rendering canvas and drawing on that * directly. * * TODO: This class uses the BackgroundProcess interface to create workers and * manage input change events. An appropriate implementation can be derived * from BackgroundSlicingProcess which is now working only with the FDM Print. */ class SLAPrint : public PrintBaseWithState { private: // Prevents erroneous use by other classes. typedef PrintBaseWithState Inherited; public: SLAPrint() {} virtual ~SLAPrint() { this->clear(); } PrinterTechnology technology() const noexcept { return ptSLA; } void clear() override; bool empty() const override { return false; } ApplyStatus apply(const Model &model, const DynamicPrintConfig &config) override; void process() override; private: Model m_model; SLAPrinterConfig m_printer_config; SLAMaterialConfig m_material_config; std::vector m_objects; friend SLAPrintObject; }; } // namespace Slic3r #endif /* slic3r_SLAPrint_hpp_ */