#include "RotoptimizeJob.hpp" #include "libslic3r/MTUtils.hpp" #include "libslic3r/SLA/Rotfinder.hpp" #include "libslic3r/MinAreaBoundingBox.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/SLAPrint.hpp" #include "slic3r/GUI/Plater.hpp" namespace Slic3r { namespace GUI { void RotoptimizeJob::process() { int obj_idx = m_plater->get_selected_object_idx(); if (obj_idx < 0 || int(m_plater->sla_print().objects().size()) <= obj_idx) return; ModelObject *o = m_plater->model().objects[size_t(obj_idx)]; const SLAPrintObject *po = m_plater->sla_print().objects()[size_t(obj_idx)]; if (!o || !po) return; Vec2d r = sla::find_best_rotation(*po, 0.75f, [this](int s) { if (s > 0 && s < 100) update_status(s, _(L("Searching for optimal orientation"))); return !was_canceled(); }); double mindist = 6.0; // FIXME if (!was_canceled()) { for(ModelInstance * oi : o->instances) { oi->set_rotation({r[X], r[Y], 0.}); auto trmatrix = oi->get_transformation().get_matrix(); Polygon trchull = o->convex_hull_2d(trmatrix); MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex); double phi = rotbb.angle_to_X(); // The box should be landscape if(rotbb.width() < rotbb.height()) phi += PI / 2; Vec3d rt = oi->get_rotation(); rt(Z) += phi; oi->set_rotation(rt); } m_plater->find_new_position(o->instances, scaled(mindist)); // Correct the z offset of the object which was corrupted be // the rotation o->ensure_on_bed(); } update_status(100, was_canceled() ? _(L("Orientation search canceled.")) : _(L("Orientation found."))); } void RotoptimizeJob::finalize() { if (!was_canceled()) m_plater->update(); Job::finalize(); } }}